75m: Difference between revisions

99 bytes added ,  7 years ago
this stage gives me so many diseases that I can't even list without "offending" someone
(this stage gives me so many diseases that I can't even list without "offending" someone)
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Gameplay on 75m tends to take place in the upper right-hand corner. This area is much more flat and has fewer gaps than the rest of the level, and is much less prone to random objects flying out and [[KO]]ing players.  While a large stage in terms of [[blast line]]s, it tends to feel cramped because of the many small platforms. Also, because the majority of the fighting takes place in the upper right hand corner, the stage tends to feel imbalanced towards that side. In general, it is quite difficult to KO a player off the left or bottom edges, while it is rather easy to do so off the top or right.
Gameplay on 75m tends to take place in the upper right-hand corner. This area is much more flat and has fewer gaps than the rest of the level, and is much less prone to random objects flying out and [[KO]]ing players.  While a large stage in terms of [[blast line]]s, it tends to feel cramped because of the many small platforms. Also, because the majority of the fighting takes place in the upper right hand corner, the stage tends to feel imbalanced towards that side. In general, it is quite difficult to KO a player off the left or bottom edges, while it is rather easy to do so off the top or right.


While not much has changed in the stage when ported to {{forwiiu}}, the platforms on the right have been changed into regular platforms instead of walk-offs. This makes the platform where Donkey Kong appears to be the only walk-off on the stage. In addition, several platforms have been changed allowing players to pass through them from above, allowing more mobility in the stage. Furthermore, while Donkey Kong is in the foreground, only two jacks at a time will bounce in as opposed to four, reducing the number of active hazards.
While not much has changed in the stage when ported to {{forwiiu}}, the platforms on the right have been changed into regular platforms instead of walk-offs. This makes the platform where Donkey Kong appears to be the only walk-off on the stage. In addition, several platforms have been changed allowing players to pass through them from above, allowing more mobility in the stage. Furthermore, while Donkey Kong is in the foreground, only one to two jacks at a time will bounce in as opposed to four, reducing the number of active hazards. Donkey Kong will also occasionally pause for a good time before resuming to throwing jacks.


==Ω form==
==Ω form==
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