Lock: Difference between revisions

16 bytes added ,  7 years ago
m
m (So, it turns out that if he hits the opponent with just the arm of his jab, Pacman can lock them! Only works on REALLY short characters, tho. And they have to be sliding.)
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*{{SSB4|King Dedede}}: jab (sourspot), forward aerial, down aerial, [[Gordo Toss]] (without the gordo), [[Super Dedede Jump]], forward throw, back throw
*{{SSB4|King Dedede}}: jab (sourspot), forward aerial, down aerial, [[Gordo Toss]] (without the gordo), [[Super Dedede Jump]], forward throw, back throw
*{{SSB4|Kirby}}: forward tilt, down tilt, back aerial, down aerial (last hit), [[Stone]] (if aerial, must be sourspotted), down throw
*{{SSB4|Kirby}}: forward tilt, down tilt, back aerial, down aerial (last hit), [[Stone]] (if aerial, must be sourspotted), down throw
*{{SSB4|Link}}: neutral aerial, [[Hero's Bow]], [[Spin Attack]] (grounded, last hitbox)
*{{SSB4|Link}}: jab (sourspot), neutral aerial, [[Hero's Bow]], [[Spin Attack]] (grounded, last hitbox)
*{{SSB4|Little Mac}}: down aerial
*{{SSB4|Little Mac}}: down aerial
*{{SSB4|Lucario}}: [[Aura Sphere]], back aerial, neutral aerial
*{{SSB4|Lucario}}: [[Aura Sphere]], back aerial, neutral aerial
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