Lock: Difference between revisions

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(Undid edit by Baefeather: Um, not saying it is.)
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==In ''SSB4''==
==In ''SSB4''==
Jab Locks are still possible in ''SSB4''. However, in most cases, the opponent can only be hit three times before being freed. Moves that bury opponents are exempt from this rule as they can lock more than three times. Also, Villager's down smash is another exception as it can lock infinitely. Moves that "lock" must hit the opponent within 25 frames of hitting the ground.  
Jab Locks are still possible in ''SSB4''. However, in most cases, the opponent can only be hit three times before being freed. Moves that bury opponents (most notably Villager's down smash, [[Headbutt]], and [[Super Dedede Jump]]) are exceptions to this rule as most of them can lock infinitely. Moves that "lock" must hit the opponent within 25 frames of hitting the ground.  


===Locks===
===Locks===
24,486

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