Lock: Difference between revisions

179 bytes added ,  7 years ago
→‎In SSB4: Probably should explain this.
m (Sorry, forgot to give my explanation for undoing. Villager's down smash is not the only move that can lock indefinitely. It's most moves that have a burial effect. For example, DDD's up special and DK's side special can also lock an opponent indefinitely)
(→‎In SSB4: Probably should explain this.)
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==In ''SSB4''==
==In ''SSB4''==
Jab Locks are still possible in ''SSB4''. However, the opponent can only be hit three times before being freed. Moves that "lock" must hit the opponent within 25 frames of hitting the ground.  
Jab Locks are still possible in ''SSB4''. However, in most cases, the opponent can only be hit three times before being freed. Moves that bury opponents are exempt from this rule as they can lock more than 3 times. Also, Villager's down smash is another exception as it can lock infinitely. Moves that "lock" must hit the opponent within 25 frames of hitting the ground.  


===Locks===
===Locks===
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