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Baefeather (talk | contribs) m (→Locks) |
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===Locks=== | ===Locks=== | ||
*{{SSB4|Bowser}}: down tilt, [[Whirling Fortress]] (excluding the last hit), down | *{{SSB4|Bowser}}: jab (sloped surface), down tilt, forward tilt (sloped surface), [[Whirling Fortress]] (excluding the last hit), down aerial, back aerial (sloped surface), forward aerial (sloped surface), forward smash (sloped surface), down throw, up throw | ||
*{{SSB4|Bowser Jr.}}: Jab, neutral aerial (sourspot), back aerial (sourspot), down aerial (hits 2-6), forward tilt, forward | *{{SSB4|Bowser Jr.}}: Jab, neutral aerial (sourspot), back aerial (sourspot), down aerial (hits 2-6), forward aerial (sloped surface), dash attack (sloped surface, excluding the last hit), forward tilt, down tilt (last hit, sloped surface, forward smash (last hit, sloped surface), [[Clown Cannon]] (sloped surface), forward throw, down throw | ||
*{{SSB4|Captain Falcon}}: forward tilt, [[Knee]] ([[sourspot]]), down aerial, [[Falcon Punch]], back aerial (sourspot), down smash (second hit) | *{{SSB4|Captain Falcon}}: forward tilt, [[Knee]] ([[sourspot]]), down aerial, [[Falcon Punch]], back aerial (sourspot), down smash (second hit) | ||
*{{SSB4|Charizard}}: neutral aerial, down aerial, up smash (back of the first hit) | *{{SSB4|Charizard}}: neutral aerial, down aerial, up smash (back of the first hit) | ||
*{{SSB4|Cloud}}: forward tilt, top part of [[Cross Slash]] | *{{SSB4|Cloud}}: forward tilt, top part of [[Cross Slash]] | ||
*{{SSB4|Dark Pit}}: Down Aerial (meteor hitbox), Forward Aerial (last hit), Up aerial (hits 1-4), Forward Tilt, forward throw | *{{SSB4|Dark Pit}}: Down Aerial (meteor hitbox), Forward Aerial (last hit), Up aerial (hits 1-4), Forward Tilt, forward throw, up throw | ||
*{{SSB4|Diddy Kong}}: forward tilt, down aerial, back aerial, forward aerial | *{{SSB4|Diddy Kong}}: forward tilt, down aerial, back aerial, forward aerial | ||
*{{SSB4|Donkey Kong}}: jab, forward tilt, down tilt, neutral aerial (late), back aerial, [[Headbutt]] (after already locking the opponent), [[Giant Punch]] (up to five swings), [[Hand Slap]] (aerial, second hit), [[Spinning Kong]] (grounded, hits 3-6) | *{{SSB4|Donkey Kong}}: jab, forward tilt, down tilt, neutral aerial (late), back aerial, [[Headbutt]] (after already locking the opponent), [[Giant Punch]] (up to five swings), [[Hand Slap]] (aerial, second hit), [[Spinning Kong]] (grounded, hits 3-6) | ||
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*{{SSB4|Ganondorf}}: up aerial (sourspot), down aerial, jab | *{{SSB4|Ganondorf}}: up aerial (sourspot), down aerial, jab | ||
*{{SSB4|Greninja}}: forward tilt, back aerial (excluding last hit), down aerial | *{{SSB4|Greninja}}: forward tilt, back aerial (excluding last hit), down aerial | ||
*{{SSB4|Ike}}: down aerial, forward tilt, all throws | *{{SSB4|Ike}}: down aerial, forward tilt, all throws | ||
*{{SSB4|Jigglypuff}}: forward tilt, forward aerial, down aerial (excluding the last hit), forward smash, down smash, dash attack (sourspot) | *{{SSB4|Jigglypuff}}: forward tilt, forward aerial, down aerial (excluding the last hit), forward smash, down smash, dash attack (sourspot) | ||
*{{SSB4|King Dedede}}: jab, forward aerial, down aerial, [[Gordo Toss]] (without the gordo), [[Super Dedede Jump]] (after already locking the opponent), forward throw (on a different opponent), back throw (on a different opponent) | *{{SSB4|King Dedede}}: jab, forward aerial, down aerial, [[Gordo Toss]] (without the gordo), [[Super Dedede Jump]] (after already locking the opponent), forward throw (on a different opponent), back throw (on a different opponent) |
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