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*{{SSB4|Ryu}}: [[Hadoken]], standard or input | *{{SSB4|Ryu}}: [[Hadoken]], standard or input | ||
*{{SSB4|Samus}}: [[Homing Missile]], [[Bomb]], jab, up tilt, forward tilt, back aerial (sourspot), down aerial, up aerial (first hit), forward smash (sourspot), | *{{SSB4|Samus}}: [[Homing Missile]], [[Bomb]], jab, up tilt, forward tilt, back aerial (sourspot), down aerial, up aerial (first hit), forward smash (sourspot), | ||
*{{SSB4|Sheik}}: up tilt (first hit), dash attack (late), neutral aerial, back aerial, down aerial, forward aerial (sloped surface), [[Bouncing Fish]] | *{{SSB4|Sheik}}: up tilt (first hit), dash attack (late), neutral aerial, back aerial, down aerial, forward aerial (sloped surface), [[Bouncing Fish]], [[Vanish]] (second hit, sloped surface) | ||
*{{SSB4|Sonic}}: jab, down tilt, dash attack (first three hits), forward aerial (excluding the last hit), [[Spring Jump]] | *{{SSB4|Sonic}}: jab, down tilt, dash attack (first three hits), forward aerial (excluding the last hit), [[Spring Jump]] | ||
*{{SSB4|Shulk}}: forward aerial (buster), back aerial (sourspot if not in buster), down aerial (buster, second hit), forward tilt (sourspot if not in buster), [[Back Slash]], all throws (on a different opponent) | *{{SSB4|Shulk}}: forward aerial (buster), back aerial (sourspot if not in buster), down aerial (buster, second hit), forward tilt (sourspot if not in buster), [[Back Slash]], all throws (on a different opponent) |
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