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Kirby using Falco's lasers will shoot them lower, allowing him to lock more characters than Falco can. | Kirby using Falco's lasers will shoot them lower, allowing him to lock more characters than Falco can. | ||
===Burial lock=== | |||
Any move with a burial effect is able to lock an opponent indefinitely (with the only exception being [[Zero Suit Samus]]'s [[Flip Jump]]), giving the possibility of 0-death combos in team battles. It is important to note, however, that you cannot start a lock using a burying move, as the opponent will get up before the lock is able to be continued. | |||
===Throw lock=== | |||
Many throws have a hotbox that affects opponents other than the one being thrown. A handful of these throws have hatboxes that can lock opponents if performed correctly. | |||
==In ''[[Brawl]]''== | ==In ''[[Brawl]]''== |
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