Lock: Difference between revisions

559 bytes added ,  7 years ago
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Kirby using Falco's lasers will shoot them lower, allowing him to lock more characters than Falco can.
Kirby using Falco's lasers will shoot them lower, allowing him to lock more characters than Falco can.
===Burial lock===
Any move with a burial effect is able to lock an opponent indefinitely (with the only exception being [[Zero Suit Samus]]'s [[Flip Jump]]), giving the possibility of 0-death combos in team battles. It is important to note, however, that you cannot start a lock using a burying move, as the opponent will get up before the lock is able to be continued.
===Throw lock===
Many throws have a hotbox that affects opponents other than the one being thrown. A handful of these throws have hatboxes that can lock opponents if performed correctly.


==In ''[[Brawl]]''==
==In ''[[Brawl]]''==
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