CD Factory: Difference between revisions

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(Undid edit by TabuuandMasterCore: Funny one that. Sandbag the character is "Sandbag", Sandbag the item is "the sandbag")
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==Operation==
==Operation==
[[File:AdCDFactory.jpg|thumb|right|High efficiency CD Factory]]
[[File:AdCDFactory.jpg|thumb|right|High efficiency CD Factory]]
The idea behind a CD Factory involves setting all [[item]]s to off with the exception of the [[Sandbag]]. In doing so, Sandbag becomes the only item that spawns on the stage; hitting the item ordinarily causes it to release further items per its base behaviour, but as all other items are off, Sandbag instead is forced to drop stickers and CDs. The intent of the conveyor belts is to keep Sandbag in place as it is attacked, as well as to potentially corral other Sandbags into the area between the two belts.
The idea behind a CD Factory involves setting all [[item]]s to off with the exception of the [[Sandbag]]. In doing so, the Sandbag becomes the only item that spawns on the stage; hitting the item ordinarily causes it to release further items per its base behaviour, but as all other items are off, the Sandbag instead is forced to drop stickers and CDs. The intent of the conveyor belts is to keep the Sandbag in place as it is attacked, as well as to potentially corral other Sandbags into the area between the two belts.


In addition to standard one-player variants, CD Factories can take on other forms, including forms intended for two or more players. The use of [[hack]]s can also allow players to make the conveyor belts move more quickly.
In addition to standard one-player variants, CD Factories can take on other forms, including forms intended for two or more players. The use of [[hack]]s can also allow players to make the conveyor belts move more quickly.
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