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{{cquote|''Fire an arrow that gains strength if charged.''|cite=''Smash for 3DS'''s foldout (Link)}} | {{cquote|''Fire an arrow that gains strength if charged.''|cite=''Smash for 3DS'''s foldout (Link)}} | ||
{{cquote|''Shoot arrows. Can be charged with'' {{button|3DS|B}}''.''|cite=''Smash for 3DS'''s foldout (Toon Link)}} | {{cquote|''Shoot arrows. Can be charged with'' {{button|3DS|B}}''.''|cite=''Smash for 3DS'''s foldout (Toon Link)}} | ||
The '''Hero's Bow''' ({{ja|勇者の弓|Yūsha no Yumi}}, ''Hero's Bow'') is [[Link]]'s and [[Toon Link]]'s [[neutral special move]] in | The '''Hero's Bow''' ({{ja|勇者の弓|Yūsha no Yumi}}, ''Hero's Bow''), known as the '''Bow''' ({{ja|弓矢|Yumiya}}, ''Bow and Arrow'') in ''[[Melee]]'', is [[Link]]'s and [[Toon Link]]'s [[neutral special move]] in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. 4]]''. There are differences between Link and Young Link's Hero Bows, though they both involve firing an arrow which is useful for stopping foes or camping, and holding the special button will greatly increase the range of the arrow fired. | ||
== | ==Overview== | ||
The Hero's Bow in ''Brawl'' and ''SSB4'' is faster than its ''Melee'' counterpart. Even when the attack isn't charged up, the arrows fly farther than in ''Melee''. Toon Link's arrows shoot at a very slight upwards angle and are noticeably "floatier" than Link's; it is slightly slower traveling through the air than Link's arrows. | |||
Link can still hold the arrow in place when it's fully charged. A fully charged arrow is strong enough to KO a character in Sudden Death. A fully charged arrow also has great range, useful for stopping approaches. | Link can still hold the arrow in place when it's fully charged. A fully charged arrow is strong enough to KO a character in Sudden Death. A fully charged arrow also has great range, useful for stopping approaches. | ||
Link can turn around in | Link can turn around in midair if the backwards direction is pressed right after the bow is taken out. However, if combined with the [[Quickdraw]] technique, a glitch may occur in which Link points his bow in one direction, but the arrow is fired in the other direction. This can be avoided if the bow is initiated in the air just before Link touches the ground, instead of the same instant Link touches the ground. This move is notable for being used in the [[Quickdraw technique]]. | ||
==Customization== | ==Customization== | ||
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==Gallery== | ==Gallery== | ||
<center><gallery widths="200">File:BowOoT.png|Artwork of Link aiming the Fairy Bow from ''The Legend of Zelda: Ocarina of Time''. | <center><gallery widths="200">File:BowOoT.png|Artwork of Link aiming the Fairy Bow from ''The Legend of Zelda: Ocarina of Time''. | ||
File:LinkBowSSBM.gif|Animation of Link's | File:LinkBowSSBM.gif|Animation of Link's Bow in ''Melee''. | ||
File:BrawlBow.jpg|Link's | File:BrawlBow.jpg|Link's Hero's Bow in ''Brawl''. | ||
File:Toon_Link_Bow.jpg|[[Toon Link]]'s version of the Hero's Bow. | File:Toon_Link_Bow.jpg|[[Toon Link]]'s version of the Hero's Bow. | ||
File:SSB4 Toon Link Screen-9.jpg|{{SSB4|Toon Link}} using Hero's Bow in {{for3ds}}. | File:SSB4 Toon Link Screen-9.jpg|{{SSB4|Toon Link}} using Hero's Bow in {{for3ds}}. |
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