Entei: Difference between revisions

8 bytes added ,  8 years ago
m
Line 79: Line 79:
==Origin==
==Origin==
[[File:Entei-Origin.png|thumb|150px|Entei's official artwork from ''Pokémon HeartGold and SoulSilver''.]]
[[File:Entei-Origin.png|thumb|150px|Entei's official artwork from ''Pokémon HeartGold and SoulSilver''.]]
{{pkmn|Entei}} is a Fire-type {{iw|Bulbapedia|Legendary Pokémon}} introduced in {{iw|bulbapedia|Generation II}}. Along with [[Raikou]] and [[Suicune]] it is part of a trio commonly referred as the ''{{iw|bulbapedia|legendary beasts}}'': in {{iw|bulbapedia|Pokémon Gold and Silver}} and their remakes {{iw|bulbapedia|Pokémon HeartGold and SoulSilver}} they can be found in the {{iw|bulbapedia|Burned Tower}}, however when interacted with they run away. Entei can then be found randomly in any route, and will attempt to run away whenever it gets a free turn unless it gets trapped by a move like {{iw|bulbapedia|Mean Look|move}} or an ability like {{iw|bulbapedia|Shadow Tag|ability}}: however, any damage and status conditions received will be retained.
{{pkmn|Entei}} is a Fire-type {{iw|Bulbapedia|Legendary Pokémon}} introduced in {{iw|bulbapedia|Generation II}}. Along with [[Raikou]] and [[Suicune]] it is part of a trio commonly referred as the ''{{iw|bulbapedia|legendary beasts}}'': in {{iw|bulbapedia|''Pokémon Gold and Silver''}} and their remakes {{iw|bulbapedia|''Pokémon HeartGold and SoulSilver''}} they can be found in the {{iw|bulbapedia|Burned Tower}}, however when interacted with they run away. Entei can then be found randomly in any route, and will attempt to run away whenever it gets a free turn unless it gets trapped by a move like {{iw|bulbapedia|Mean Look|move}} or an ability like {{iw|bulbapedia|Shadow Tag|ability}}: however, any damage and status conditions received will be retained.


{{iw|bulbapedia|Fire Spin|move}} is a Fire-type move that Entei can learn naturally. While weak (35 base power, 15 before {{iw|bulbapedia|Generation V}}) it traps the opponent for five turns, inflicting damage at the end of every turn and preventing it from fleeing or being switched out.
{{iw|bulbapedia|Fire Spin|move}} is a Fire-type move that Entei can learn naturally. While weak (35 base power, 15 before {{iw|bulbapedia|Generation V}}) it traps the opponent for five turns, inflicting damage at the end of every turn and preventing it from fleeing or being switched out.