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{{ArticleIcons|ssbb=y|ssb4=y}} | {{ArticleIcons|ssbb=y|ssb4=y}} | ||
[[File:Brawl-JabLock-Sonic.gif|thumb|{{SSBB|Sonic}} performing a jab lock on {{SSBB|R.O.B.}}]] | [[File:Brawl-JabLock-Sonic.gif|thumb|{{SSBB|Sonic}} performing a jab lock on {{SSBB|R.O.B.}}]] | ||
A '''lock''' is a [[technique]] in ''[[Super Smash Bros. Brawl]]'' where one character can repeatedly use a move or sequence of moves to place another character in an [[infinite]] after a character hits the floor while [[tumbling]]. The term is also used for the repeated usage of a single move that traps a character (ex: {{SSBB|Sheik}}'s [[forward tilt]], {{SSBB|Zelda}}'s [[down tilt]], and Snake's forward tilt). | A '''lock''' is a [[technique]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]'' where one character can repeatedly use a move or sequence of moves to place another character in an [[infinite]] after a character hits the floor while [[tumbling]]. The term is also used for the repeated usage of a single move that traps a character (ex: {{SSBB|Sheik}}'s [[forward tilt]], {{SSBB|Zelda}}'s [[down tilt]], and Snake's forward tilt). | ||
==Cause== | ==Cause== |