List of Director's Room Miiverse posts/Archive 3: Difference between revisions

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|image=SSB4 - Lucario Screen-11.jpg|text=Pic of the day. A size comparison of {{SSB4|Lucario}}'s standard special attack, [[Aura Sphere]], in its weakest and strongest states. The attack is faster and more powerful when the Aura Sphere is bigger.
|image=SSB4 - Lucario Screen-11.jpg|text=Pic of the day. A size comparison of {{SSB4|Lucario}}'s standard special attack, [[Aura Sphere]], in its weakest and strongest states. The attack is faster and more powerful when the Aura Sphere is bigger.
|reply={{rollover|Additionally, in the original Pokémon games, the move is written as "Hadō" (Surge), and in the movie and Smash Bros., it is written as "Nami Shirube" (Guided Wave).|なお、『ポケモン』本編では”波動”という表記になっていますが、『スマブラ』と映画では”波導”という表記で合意が取れています。}}
|reply={{rollover|Additionally, in the original Pokémon games, the move is written as "Hadō" (Surge), and in the movie and Smash Bros., it is written as "Nami Shirube" (Guided Wave).|なお、『ポケモン』本編では”波動”という表記になっていますが、『スマブラ』と映画では”波導”という表記で合意が取れています。}}
|notes=Confirms Aura Sphere will be able to achieve larger sizes than it did in ''Brawl''. The reply was only in the [https://miiverse.nintendo.net/posts/AYMHAAACAABnUYniasM-Zw Japanese Miiverse].
|notes=Confirmed Aura Sphere can to achieve greater sizes than it did in ''Brawl''. The reply was only in the [https://miiverse.nintendo.net/posts/AYMHAAACAABnUYniasM-Zw Japanese Miiverse].
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|date=February 4, 2014|bg=move
|date=February 4, 2014|bg=move
|image=Lucario SSB4 ExtremeSpeed.jpg|text=Pic of the day. When {{SSB4|Lucario}} shoots out Aura from its hands to fly with [[ExtremeSpeed]], you can control its flight direction. If Lucario's Aura is fully charged, it can fly extremely far, so be careful not to accidentally launch out of the area.
|image=Lucario SSB4 ExtremeSpeed.jpg|text=Pic of the day. When {{SSB4|Lucario}} shoots out Aura from its hands to fly with [[ExtremeSpeed]], you can control its flight direction. If Lucario's Aura is fully charged, it can fly extremely far, so be careful not to accidentally launch out of the area.
|notes=Confirms that ExtremeSpeed's distance is now determined by Aura, with it gaining drastically more distance at high damages. Sakurai did not state how its distance will be at low damages however. ExtremeSpeed is also shown to now generate visible aura streams out of Lucario's hands, though Sakurai did not state if this is indicative of gained hitboxes.
|notes=Confirmed that ExtremeSpeed's distance is now determined by Aura, gaining drastically more distance at high damages. ExtremeSpeed is also shown to now generate visible aura streams out of Lucario's hands. The move is now known to deal damage at the tip of Lucario's head.
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|date=February 5, 2014|bg=assist
|date=February 5, 2014|bg=assist
|image=Smash.4 - Palkia Pokeball.jpg|text=Pic of the day. [[Palkia]] appeared in the [[Spear Pillar]] stage of the previous game…but now it's coming out of a [[Poké Ball]]?! Here's Palkia's signature move, Spacial Rend!
|image=Smash.4 - Palkia Pokeball.jpg|text=Pic of the day. [[Palkia]] appeared in the [[Spear Pillar]] stage of the previous game…but now it's coming out of a [[Poké Ball]]?! Here's Palkia's signature move, Spacial Rend!
|notes=Confirms Palkia will be spawnable from a [[Poké Ball]], instead of being a stage element. Its move is stated to be Spacial Rend, though how the move will actually function in the game has not been stated nor hinted to. This also seemingly disconfirms the return of the Spear Pillar stage.
|notes=Confirmed Palkia being spawnable from a [[Poké Ball]], instead of being a stage element. Spacial Rend is now known to flip the screen upside-down. This post also seemingly disconfirmed the return of the Spear Pillar stage.
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|date=February 7, 2014|bg=assist
|date=February 7, 2014|bg=assist
|image=Smash.4 - Mother Brain.jpg|text=Pic of the day. Housed within the Control Capsule! Protected by Rinkas! Eyeball armed with a Laser Brain Attack!! The massive [[Assist Trophy]] [[Mother Brain]] joins the collection!!
|image=Smash.4 - Mother Brain.jpg|text=Pic of the day. Housed within the Control Capsule! Protected by Rinkas! Eyeball armed with a Laser Brain Attack!! The massive [[Assist Trophy]] [[Mother Brain]] joins the collection!!
|notes=Confirms Mother Brain, a recurring primary antagonist from the ''Metroid'' series, as a new Assist Trophy. It is additionally shown attacking with its trademark laser attack.
|notes=Confirmed Mother Brain, a recurring primary antagonist from the ''Metroid'' series, as a new Assist Trophy. It was additionally shown attacking with its trademark laser attack while surrounded by Rinkas.
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|date=February 11, 2014|bg=move
|date=February 11, 2014|bg=move
|image=Smash.4 - Double Team.jpg|text=Pic of the day. You missed me, because you attacked my illusory copy from my [[Double Team]] move!
|image=Smash.4 - Double Team.jpg|text=Pic of the day. You missed me, because you attacked my illusory copy from my [[Double Team]] move!
|notes=This image shows off a new aesthetic effect of Double Team, where Lucario's eyes glow upon successful activation. No functional gameplay differences are mentioned though.
|notes=This image showed off a new aesthetic effect of Double Team, where Lucario's eyes glow upon successful activation.
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|image=Smash.4 - New Bat 01.jpg|text=Pic of the day. The [[Home-run Bat]] in this game is black! And it's so powerful that your eyes might bug out!!
|image=Smash.4 - New Bat 01.jpg|text=Pic of the day. The [[Home-run Bat]] in this game is black! And it's so powerful that your eyes might bug out!!
|replyimage=Smash.4 - New Bat 02.jpg|reply=And here's a look at a home run exiting the arena.
|replyimage=Smash.4 - New Bat 02.jpg|reply=And here's a look at a home run exiting the arena.
|notes=Confirms the return of the Home-Run Bat, with a redesign in its appearance. Donkey Kong is also shown with a new, more comical pain face.
|notes=Confirmed the return of the Home-Run Bat, with a redesign in its appearance. Donkey Kong was also shown with a new, more comical pain face.
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|date=February 13, 2014|bg=other
|date=February 13, 2014|bg=other
|image=Smash.4 - Peachy Rainbow.jpg|text=Pic of the day. Tomorrow is Valentine's Day...and the day the new [[Nintendo Direct]] airs! It will stream in Japan at 7 AM so it's going to be a very early morning for us...!
|image=Smash.4 - Peachy Rainbow.jpg|text=Pic of the day. Tomorrow is Valentine's Day...and the day the new [[Nintendo Direct]] airs! It will stream in Japan at 7 AM so it's going to be a very early morning for us...!
|notes=Peach shown generating a rainbow, though Sakurai did not say anything about it, making it unclear if it's a new attack or taunt (and which attack/taunt it is). Of particular note, Sakurai explicitly remarked at Peach's reveal that she could have some of her old moves changed, and this is the first time Peach has been seen with some sort of new move.
|notes=Peach shown generating a rainbow, now known as her new up aerial.
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|image=Little Mac Smash.4 Reveal.jpg|text=Pic of the day. From Punch-out!!, our boxing challenger {{SSB4|Little Mac}} joins the battle!! To get a glimpse of his fearsome punches, check out the newest video or visit the official web site.
|image=Little Mac Smash.4 Reveal.jpg|text=Pic of the day. From Punch-out!!, our boxing challenger {{SSB4|Little Mac}} joins the battle!! To get a glimpse of his fearsome punches, check out the newest video or visit the official web site.
|replyimage=Little Mac Smash.4 Reveal - Pt2.jpg|reply=His biggest feature is his Power Meter. When this gets charged up, his standard special move changes! It turns into a one-hit-K.O. uppercut.
|replyimage=Little Mac Smash.4 Reveal - Pt2.jpg|reply=His biggest feature is his Power Meter. When this gets charged up, his standard special move changes! It turns into a one-hit-K.O. uppercut.
|notes=The pic of the day following Little Mac's reveal in the aforementioned Nintendo Direct, with Sakurai confirming some information about Little Mac's Power Meter seen in the trailer. This was posted late on the 13th in the Americas and Europe, but counts as the post for the 14th due to it being the 14th according to the Japanese timezone.
|notes=The pic of the day followed Little Mac's reveal in the aforementioned Nintendo Direct, with Sakurai confirming some information about Little Mac's Power Meter seen in the trailer. This was posted late on the 13th in the Americas and Europe, but counts as the post for the 14th due to it being the 14th according to the Japanese timezone.
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|image=Mac uppercutting Megaman.jpeg|text=Pic of the day. Little Mac can deliver some solid punches while fighting on the ground.
|image=Mac uppercutting Megaman.jpeg|text=Pic of the day. Little Mac can deliver some solid punches while fighting on the ground.
|replyimage=Airborne Mac.jpeg|reply=...However, he's not the strongest fighter while airborne. Try keeping his feet on the ground and avoid being blasted into the air when you use him in battles.
|replyimage=Airborne Mac.jpeg|reply=...However, he's not the strongest fighter while airborne. Try keeping his feet on the ground and avoid being blasted into the air when you use him in battles.
|notes=Sakurai alludes that Little Mac will be an exceptionally strong ground fighter, with a significant weakness in his aerial combat abilities, similar to {{SSBB|Snake}} and {{SSBB|Olimar}} in ''Brawl''.
|notes=Sakurai alluded that Little Mac will be an exceptionally strong ground fighter, with a significant weakness in his aerial combat abilities.
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|date=February 18, 2014|bg=item
|date=February 18, 2014|bg=item
|image=Fairy In Bottle.jpg|text=Pic of the day. Hey look, [[Bottled Fairy|a bottle]]!! This is a special item that can even heal fighters who have accumulated over 100% damage.
|image=Fairy In Bottle.jpg|text=Pic of the day. Hey look, [[Bottled Fairy|a bottle]]!! This is a special item that can even heal fighters who have accumulated over 100% damage.
|notes=Confirms a new healing item, the Bottled Fairy from the ''Legend of Zelda'' series. It is currently unclear if Sakurai's statement means it can heal more than 100% damage.
|notes=Confirmed a new healing item, the Bottled Fairy from the ''Legend of Zelda'' series. It is now known to ''only'' heal fighters who are at or above 100% damage.
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|date=February 19, 2014
|date=February 19, 2014
|image=Nintendogscale.jpg|text=Pic of the day. This dog is huge… Wait, no, the playable characters are small. The Smash Bros. series doesn't always stay true to scale.
|image=Nintendogscale.jpg|text=Pic of the day. This dog is huge… Wait, no, the playable characters are small. The Smash Bros. series doesn't always stay true to scale.
|notes=Sakurai's enigmatic statement about the series not staying true to scale led to renewed speculation as to whether he was hinting towards a thought-to-be unplayably-large character, specifically [[Ridley]], being downsized and making the roster.
|notes=
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|date=February 20, 2014
|date=February 20, 2014
|image=Smash.4 - Height Differences.jpg|text=Pic of the day. As shown in Little Mac's debut video, here is the height difference between Samus and Little Mac. He's used those mighty green gloves to punch out many challengers bigger than himself.
|image=Smash.4 - Height Differences.jpg|text=Pic of the day. As shown in Little Mac's debut video, here is the height difference between Samus and Little Mac. He's used those mighty green gloves to punch out many challengers bigger than himself.
|notes=This image plays off an [http://www.smashbros.com/wii/en_us/items/assist/images/assist10/assist10_071018c-l.jpg image] shown on the Dojo!! comparing Little Mac's height to Samus's.
|notes=This image played off an [http://www.smashbros.com/wii/en_us/items/assist/images/assist10/assist10_071018c-l.jpg image] shown on the Dojo!! comparing Little Mac's height to Samus's.
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|image=Diddy Kong Smash.4 Reveal.jpg|text=Pic of the day. Donkey Kong Country: Tropical Freeze is out now in Europe and North America! ...And to celebrate, {{SSB4|Diddy Kong}} joins the battle!!
|image=Diddy Kong Smash.4 Reveal.jpg|text=Pic of the day. Donkey Kong Country: Tropical Freeze is out now in Europe and North America! ...And to celebrate, {{SSB4|Diddy Kong}} joins the battle!!
|reply=We've increased Diddy Kong's flexibility this time. This picture shows how far his punches stretch during his strong side attack.
|reply=We've increased Diddy Kong's flexibility this time. This picture shows how far his punches stretch during his strong side attack.
|notes=Confirming Diddy Kong's return as a playable character, along with more elastic limbs that stretch out farther in his attacks, buffing the [[reach]] in his attacks.
|notes=Confirmed Diddy Kong's return as a playable character, along with more elastic limbs that stretch out farther in his attacks, buffing the [[reach]] in his attacks.
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|date=February 24, 2014|bg=move
|date=February 24, 2014|bg=move
|image=SSB4 Rocketbarrels.jpeg|text=The [[Rocketbarrel Boost|twin rocketbarrels]] are back, now with the ability to launch along more horizontal trajectories. They can also come off when opponents hit them mid-boost.
|image=SSB4 Rocketbarrels.jpeg|text=The [[Rocketbarrel Boost|twin rocketbarrels]] are back, now with the ability to launch along more horizontal trajectories. They can also come off when opponents hit them mid-boost.
|notes=Sakurai confirms a flexibility buff in Diddy Kong's Rocketbarrel Boost, though the extent of its greater horizontal coverage is not shown nor explicitly referred to. This also confirms that the rocketbarrels will maintain their projectile property when Diddy is hit while using the move.
|notes=Sakurai confirmed a launch buff in Diddy Kong's Rocketbarrel Boost, and that they will still fall off of Diddy if he is hit. The Rocketbarrel Boost is now known to have highly buffed vertical and horizontal coverage.
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|image=Boxing Ring Smash Design.jpg|text=Pic of the day. There are actually two versions of the [[Boxing Ring|boxing ring stage]]! This ring is the [[Super Smash Bros. (universe)|Smash Bros.]] version…
|image=Boxing Ring Smash Design.jpg|text=Pic of the day. There are actually two versions of the [[Boxing Ring|boxing ring stage]]! This ring is the [[Super Smash Bros. (universe)|Smash Bros.]] version…
|replyimage=Boxing Ring PO Design.jpg|reply=…and this one is the [[Punch-Out!! (universe)|Punch Out!!]] W.V.B.A. design. {{SSB4|King Dedede}} really likes fighting in the ring, doesn't he?
|replyimage=Boxing Ring PO Design.jpg|reply=…and this one is the [[Punch-Out!! (universe)|Punch Out!!]] W.V.B.A. design. {{SSB4|King Dedede}} really likes fighting in the ring, doesn't he?
|notes=Confirms that the prior seen Smash version of the Boxing Ring stage will be another version of the stage, rather than just being a placeholder to hide it being a ''Punch Out!!'' stage before Little Mac's reveal. Sakurai also makes a remark referencing how King Dedede is often fought in rings in the ''Kirby'' games.
|notes=Confirmed that the prior seen Smash version of the Boxing Ring stage is an alternate version of the stage, rather than just being a placeholder hiding it being a ''Punch Out!!'' stage before Little Mac's reveal. Sakurai also referenced how King Dedede is often fought in rings in the ''Kirby'' games.
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|date=February 26, 2014|bg=other
|date=February 26, 2014|bg=other
|image=Smash 4 - Fox's finishing jab.jpeg|text=Pic of the day. Now consecutive standard attacks will always transition into a finishing move. This is Fox's finishing kick after his standard combo attack.
|image=Smash 4 - Fox's finishing jab.jpeg|text=Pic of the day. Now consecutive standard attacks will always transition into a finishing move. This is Fox's finishing kick after his standard combo attack.
|notes=It's not clear what Sakurai is exactly stating in this update, though this is believed to mean "all infinite jabs will have a final hit of decent power when released".
|notes=Sakaruai stated that infinite jabs transition into a finisher. This are now known to be the case when the character finishes their infinite jab.
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|date=February 27, 2014|bg=assist
|date=February 27, 2014|bg=assist
|image=Waluigi SSB4.jpg|text=Pic of the day. Once again, [[Waluigi]]'s [[Assist Trophy]] joins the collection!! …Which also means he's not a playable character. Just because you try hard doesn't mean you'll make it into the battle.
|image=Waluigi SSB4.jpg|text=Pic of the day. Once again, [[Waluigi]]'s [[Assist Trophy]] joins the collection!! …Which also means he's not a playable character. Just because you try hard doesn't mean you'll make it into the battle.
|notes=Confirms Waluigi's return as an Assist Trophy, while also disconfirming him being a playable character.
|notes=Confirmed Waluigi's return as an Assist Trophy.
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|date=February 28, 2014|bg=other
|date=February 28, 2014|bg=other
|image=Dedenne SSB4.jpg|text=Pic of the day. [[Dedenne]]'s hard at work too.
|image=Dedenne SSB4.jpg|text=Pic of the day. [[Dedenne]]'s hard at work too.
|notes=Confirms Dedenne will appear, presumably as a [[Poké Ball]] summon. While not outright confirmed as such, its lack of a character page on the official site strongly implies it.
|notes=Confirmed Dedenne's appearance in the game, presumably as a [[Poké Ball]] summon.
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|date=March 03, 2014|
|date=March 03, 2014|
|image=Smash.4 - Koume and Kotake.jpg|text=Pic of the day. The twin grannies, Kotake and Koume, appear in [[Gerudo Valley]]! They're definitely up to no good.
|image=Smash.4 - Koume and Kotake.jpg|text=Pic of the day. The twin grannies, Kotake and Koume, appear in [[Gerudo Valley]]! They're definitely up to no good.
|notes=Confirms that the twin witches, Kotake and Koume, from ''The Legend of Zelda: Ocarina of Time'', will appear on the 3DS's Gerudo Valley stage in some capacity, with Sakurai's commentary implying they will be some sort of stage hazard.
|notes=Confirmed that the twin witches, Kotake and Koume, from ''The Legend of Zelda: Ocarina of Time'', appear on the 3DS's Gerudo Valley stage in some capacity, implied to be some sort of stage hazard.
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|image=Smash.4 - Bumper.jpg|text=Pic of the day. The [[Bumper]] is back with a detailed new design. This also means there will be no [[Flipper]]s.
|image=Smash.4 - Bumper.jpg|text=Pic of the day. The [[Bumper]] is back with a detailed new design. This also means there will be no [[Flipper]]s.
|reply=Here's the back side of the Bumper. There's way too much detail put into the side you can't really see. The designers really went overboard.
|reply=Here's the back side of the Bumper. There's way too much detail put into the side you can't really see. The designers really went overboard.
|notes=Confirms the return of the Bumper, with a new more colorful redesign, and a more detailed back. Sakurai also explicitly disconfirms the return of the Flipper, making it the second straight Smash game the Flipper did not return in.
|notes=Confirmed the return of the Bumper item, with a new more vibrant, realistic redesign. Sakurai also explicitly confirmed that the Flipper again does not return.
|replyimage=Smash.4 - Bumper Backside.jpg
|replyimage=Smash.4 - Bumper Backside.jpg
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|date=March 05, 2014|
|date=March 05, 2014|
|image=Jet Hammer SSB4.jpg|text=Pic of the day. So far, which attack can blast away enemies the most dynamically… Is it {{SSB4|King Dedede}}'s fully charged [[Jet Hammer]]? Nah, it can't beat the K.O. uppercut. You can damage yourself by overcharging this attack, so watch out.
|image=Jet Hammer SSB4.jpg|text=Pic of the day. So far, which attack can blast away enemies the most dynamically… Is it {{SSB4|King Dedede}}'s fully charged [[Jet Hammer]]? Nah, it can't beat the K.O. uppercut. You can damage yourself by overcharging this attack, so watch out.
|notes=Confirms Jet Hammer still causes damage to King Dedede if overcharged.
|notes=Confirmed that Jet Hammer still damages King Dedede if overcharged.
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|image=Mac FSmash Angles.jpg|text=Pic of the day. {{SSB4|Little Mac}}'s side smash attack is his straight right punch...but it can transform into an uppercut if you tilt diagonally upward, or a body hook if you tilt diagonally downward. The body hook is the most devastating of these moves and it doesn't blast the opponents away.
|image=Mac FSmash Angles.jpg|text=Pic of the day. {{SSB4|Little Mac}}'s side smash attack is his straight right punch...but it can transform into an uppercut if you tilt diagonally upward, or a body hook if you tilt diagonally downward. The body hook is the most devastating of these moves and it doesn't blast the opponents away.
|reply=The trick in activating these punches is to avoid tilting the controls diagonally from the get go--instead, tilt up or down right after the smash attack starts kicking in. You can also tilt up or down while you're powering up.
|reply=The trick in activating these punches is to avoid tilting the controls diagonally from the get go--instead, tilt up or down right after the smash attack starts kicking in. You can also tilt up or down while you're powering up.
|notes=Sakurai confirms that Little Mac's forward smash will become different attacks when [[angle]]d, instead of the attack simply just being aimed up or down. This is also the first time in the series where angling will alter an attack's properties beyond just changing the general direction it's aimed in and slight damage/knockback modifications. Sakurai's comment about the body hook's properties is unclear, but it seems to imply it'll deal the most damage out of the three punches, while dealing the least knockback. Sakurai also confirms that forward smashes will still be able to be angled by aiming the control stick up/down after initiating it as it could be done in ''Brawl'', instead of having to aim the control stick diagonally when initiating.
|notes=Sakurai confirmed that Little Mac's forward smash will are different attacks when [[angle]]d, instead of the attack simply just being aimed up or down. This is also the first time in the series where angling alters an attack's properties beyond changing the general direction and damage/knockback values. The body hook deals the most damage out of the three punches, but does not deal as much knockback. Sakurai also confirmed that forward smashes are still be able to be angled by aiming the control stick up/down after initiating it as it could be done in ''Brawl'', instead of having to aim the control stick diagonally when initiating.
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|reply=What a beautiful day. On this stage, fighters are randomly placed on a different island layout every time they visit. Yar, come back anytime, will ye?
|reply=What a beautiful day. On this stage, fighters are randomly placed on a different island layout every time they visit. Yar, come back anytime, will ye?
|replyimage=Tortimer Island 2.jpg
|replyimage=Tortimer Island 2.jpg
|notes=Confirms the earlier seen unnamed ''Animal Crossing: New Leaf'' stage as being Tortimer Island, along with confirming that it'll have a randomly generated layout each time a match is played on the stage (which is a series first). No farther information was given though on the extent of this layout randomisation.
|notes=Confirmed the earlier seen unnamed ''Animal Crossing: New Leaf'' stage as being Tortimer Island, along randomly generated layouts, as series first.
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|date=March 10, 2014|
|date=March 10, 2014|
|image=Smash.4 - Little Mac CR Trophy.jpg|text=Pic of the day. This chubby guy is also [[Little Mac]]. Burn that fat!
|image=Smash.4 - Little Mac CR Trophy.jpg|text=Pic of the day. This chubby guy is also [[Little Mac]]. Burn that fat!
|notes=Depicts a [[trophy]] of Little Mac in his design from ''{{s|wikipedia|Captain Rainbow}}''. This screenshot is also the first to depict trophies in the Wii U version, though they were confirmed on January 6th alongside a trophy screenshot from the 3DS version.
|notes=Depicted a [[trophy]] of Little Mac in his design from ''{{s|wikipedia|Captain Rainbow}}''. This screenshot is also the first to depict trophies in the Wii U version, though they were confirmed on January 6th alongside a trophy screenshot from the 3DS version.
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|date=March 11, 2014|bg=stage
|date=March 11, 2014|bg=stage
|image=Lumiose City Smash 4.jpg|text=Pic of the day. The [[Prism Tower]] rises above Lumiose City. Up until a few seconds ago, the fighters were brawling on top of that tower. No, really.
|image=Lumiose City Smash 4.jpg|text=Pic of the day. The [[Prism Tower]] rises above Lumiose City. Up until a few seconds ago, the fighters were brawling on top of that tower. No, really.
|notes=Confirms a new stage based on Lumiose City from ''{{s|bulbapedia|Pokémon X and Y}}'' for the 3DS version. Sakurai gives no information about the stage beyond an unclear screenshot, other than stating that some portion of the stage will involve fighting on Prism Tower.
|notes=Confirmed a new stage based on Lumiose City from ''{{s|bulbapedia|Pokémon X and Y}}'' for the 3DS version. Sakurai stated that some portion of the stage will involve fighting on Prism Tower. It is now known as a cruise-type stage that scrolls throughout the city and around the tower.
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|date=March 12, 2014|bg=move
|date=March 12, 2014|bg=move
|image=Smash.4 - Dins Fire.jpg|text=Pic of the day. Zelda's [[Din's Fire]] is now stronger in its core. The farther it's projected, the bigger and more powerful it will be, but you need to hit foes with the core if you want to make them fall.
|image=Smash.4 - Dins Fire.jpg|text=Pic of the day. Zelda's [[Din's Fire]] is now stronger in its core. The farther it's projected, the bigger and more powerful it will be, but you need to hit foes with the core if you want to make them fall.
|notes=Confirms Zelda retains Din's Fire as a special move. Sakurai additionally confirms Din's Fire, after its ''Brawl'' buffs proved not enough, will be buffed farther, with Sakurai stating it will now have a more powerful sweetspot in the center of the move, and that the explosion will grow bigger the farther it travels.
|notes=Confirmed that Zelda retains Din's Fire as a special move. Sakurai additionally confirmed that it has a more powerful sweetspot in the center of the move, and that the explosion grows bigger the farther it travels.
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|date=March 13, 2014|bg=item
|date=March 13, 2014|bg=item
|image=Smash4 - Motion-Sensor Bomb.jpg|text=Pic of the day. The tiny [[Motion-Sensor Bomb]] is hard to see. If you get any closer, it's dangerous. I warned you.
|image=Smash4 - Motion-Sensor Bomb.jpg|text=Pic of the day. The tiny [[Motion-Sensor Bomb]] is hard to see. If you get any closer, it's dangerous. I warned you.
|notes=Confirms the return of the Motion-Sensor Bomb, with a new visual design.
|notes=Confirmed the return of the Motion-Sensor Bomb, with a new visual design.
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|date=March 14, 2014|bg=stage
|date=March 14, 2014|bg=stage
|image=SSB4 - Villager & WFT indoors.jpg|text=Pic of the day. Looks like someone's enjoying the bachelor life in this pad.
|image=SSB4 - Villager & WFT indoors.jpg|text=Pic of the day. Looks like someone's enjoying the bachelor life in this pad.
|notes=Confirms a new stage based on the ''{{s|wikipedia|Tomodachi Collection}}'' series.
|notes=Confirmed a new stage based on the ''{{s|wikipedia|Tomodachi Collection}}'' series, now known as [[Tomodachi Life]].
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|date=March 17, 2014|bg=item
|date=March 17, 2014|bg=item
|image=SSB4 Smash Ball.jpg|text=Pic of the day. That item that brings victory one step closer...the [[Smash Ball]]! Of course everyone wants it! Come to think of it, I haven't introduced any of the [[Final Smash]]es yet... Then again, if I introduced every single one, it'd take over a month's worth of posts.
|image=SSB4 Smash Ball.jpg|text=Pic of the day. That item that brings victory one step closer...the [[Smash Ball]]! Of course everyone wants it! Come to think of it, I haven't introduced any of the [[Final Smash]]es yet... Then again, if I introduced every single one, it'd take over a month's worth of posts.
|notes=This is the first time the Smash Ball has been seen ingame, though the item itself was confirmed previously by Sakurai to return as the activating mechanism for Final Smashes. This screenshot also indirectly confirms Luigi will retain the [[Green Missile]].
|notes=This was the first time the Smash Ball has been seen ingame, though the item itself was confirmed previously by Sakurai to return as the activating mechanism for Final Smashes. This screenshot also indirectly confirmed that Luigi will retain the [[Green Missile]].
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|reply3=And finally, you get back on rails to go farther into the stage. It takes roughly two minutes to complete a lap, and at the end you go into a giant pipe that takes you back to the beginning. ...I know this sequence goes above and beyond a traditional Pic of the Day, so consider this a little something extra on the side from me.
|reply3=And finally, you get back on rails to go farther into the stage. It takes roughly two minutes to complete a lap, and at the end you go into a giant pipe that takes you back to the beginning. ...I know this sequence goes above and beyond a traditional Pic of the Day, so consider this a little something extra on the side from me.
|reply3image=SSB4 - 3D Land 4.jpg
|reply3image=SSB4 - 3D Land 4.jpg
|notes=Confirms the name and more of the layout of the previously revealed stage based on the game of the same name, ''Super Mario 3D Land''.
|notes=Confirmed the name and more of the layout of the previously revealed stage based on the game of the same name, ''Super Mario 3D Land''.
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|date=March 20, 2014|bg=move
|date=March 20, 2014|bg=move
|image=Diddy SSB4 Overcharge Blast.jpg|text=Pic of the day. The [[Peanut Popgun]] now deals a powerful attack when it explodes. It'll be difficult to hit your target, but when you succeed, the explosion will really blow your enemies away. Give it a shot when you break someone's shield.
|image=Diddy SSB4 Overcharge Blast.jpg|text=Pic of the day. The [[Peanut Popgun]] now deals a powerful attack when it explodes. It'll be difficult to hit your target, but when you succeed, the explosion will really blow your enemies away. Give it a shot when you break someone's shield.
|notes=Confirms a new feature for Diddy's neutral special when it overcharges, where its explosion will now have a very powerful hitbox. Interestingly, this is a feature the [[Balanced Brawl]] and [[Brawl Minus]] mods gave Peanut Popgun.
|notes=Confirmed that the explosion created from Diddy Kong overcharging his Peanut Popgun now has a very powerful hitbox. Interestingly, this is a feature the [[Balanced Brawl]] and [[Brawl Minus]] mods gave Peanut Popgun.
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|reply=…is a Trophy. The detail in her scarf is amazing.
|reply=…is a Trophy. The detail in her scarf is amazing.
|replyimage=SSB4 - Phosphora Trophy 02.jpg
|replyimage=SSB4 - Phosphora Trophy 02.jpg
|notes=Confirms Phosphora from [[Kid Icarus (universe)|''Kid Icarus: Uprising'']] will appear as a [[trophy]] in the Wii U version of the game.
|notes=Confirmed that Phosphora from [[Kid Icarus (universe)|''Kid Icarus: Uprising'']] appears as a [[trophy]] in the Wii U version of the game. She was later confirmed as an [[Assist Trophy]] as well.
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|date=March 24, 2014|bg=other
|date=March 24, 2014|bg=other
|image=Cucco SSB4.jpg|text=Pic of the day. Never bully [[Cucco]]s. Seriously, attacking them is out of the question! This has always been a cardinal rule of The Legend of Zelda series.
|image=Cucco SSB4.jpg|text=Pic of the day. Never bully [[Cucco]]s. Seriously, attacking them is out of the question! This has always been a cardinal rule of The Legend of Zelda series.
|notes=Confirms the Cucco will appear in a non-playable role, though in what capacity (item, Assist Trophy, or something else) is not specified. It is also implied to, like in the ''Zelda'' games, to attack players who harm it.
|notes=Confirmed that Cuccos appear in the game and attack players who harm it, like in the ''Zelda'' series. It is now known to be an Assist Trophy and an enemy in [[Smash Run]].
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|date=March 26, 2014|bg=item
|date=March 26, 2014|bg=item
|image=SSB4 - Ore Club.jpg|text=Pic of the day. Here's a giant attack item, the [[Ore Club]]! It's made of minerals mined on the mountain of the gods. This bulky weapon can even unleash tornadoes.
|image=SSB4 - Ore Club.jpg|text=Pic of the day. Here's a giant attack item, the [[Ore Club]]! It's made of minerals mined on the mountain of the gods. This bulky weapon can even unleash tornadoes.
|notes=Confirms a new item from ''Kid Icarus: Uprising'', the Ore Club. The [[Palutena's Temple]] arena is shown for the second time, with the actual battle grounds being shown for the first time.  
|notes=Confirmed a new item from ''Kid Icarus: Uprising'', the Ore Club. The arena and battle grounds in [[Palutena's Temple]] arena were shown here for the first time.
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|date=March 27, 2014|bg=assist
|date=March 27, 2014|bg=assist
|image=SSB4 - Andross.jpg|text=Pic of the day. Oh, Uncle [[Andross]]. He really isn't very considerate.
|image=SSB4 - Andross.jpg|text=Pic of the day. Oh, Uncle [[Andross]]. He really isn't very considerate.
|notes=Confirms the return of Andross, later confirmed to be retaining his status as assist trophy.
|notes=Confirmed the return of Andross in his original ''Star Fox'' appearance, later confirmed to be retaining his status as assist trophy.
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|reply2=By the time you reach the top, the sun is already setting. The view from up there is quite a treat.
|reply2=By the time you reach the top, the sun is already setting. The view from up there is quite a treat.
|reply2image=PrismHigh.jpg
|reply2image=PrismHigh.jpg
|notes=Reveals that the Prism Tower stage focuses on platforms going up and down along the tower.
|notes=Revealed that the Prism Tower stage focuses on platforms going up and down along the tower.
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|date=March 31, 2014|bg=move
|date=March 31, 2014|bg=move
|image=SSB4 - Luigi Poltergust 5000.jpg|text=Pic of the day. {{SSB4|Luigi}} might be thinking, "Who would've thought I'd get to show off the [[Poltergust 5000|Poltergust]] in Super Smash Bros.?!" Wondering if it's going to suck something in? Yeah, it probably will.
|image=SSB4 - Luigi Poltergust 5000.jpg|text=Pic of the day. {{SSB4|Luigi}} might be thinking, "Who would've thought I'd get to show off the [[Poltergust 5000|Poltergust]] in Super Smash Bros.?!" Wondering if it's going to suck something in? Yeah, it probably will.
|notes=Reveals that Luigi will have the Poltergust 5000 in ''Smash 4''. Though it's not stated what move it is, it is very strongly implied to be a new [[Final Smash]], given that to date the Final Smash aura has never been shown without the accompanying attack.
|notes=Revealed that Luigi will have the Poltergust 5000, now known as a part of his [[Final Smash.]]
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|}
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