Deep Breathing: Difference between revisions

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==Customization==
==Customization==
Customization was added in [[Super Smash Bros. 4]]. These are the two variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the known variations:
#'''Volatile Breathing''': When performed correctly, creates an explosion around the Wii Fit Trainer that does 15% damage at close range, or 8% at long range. This variation does not heal or power up Wii Fit Trainer's stats. During the initial frames of the startup, the Wii Fit Trainer has [[super armor]].
{{CustomSet|WiiFit|Down|name1=Deep Breathing|desc1=Press the button at the right time to heal and boost your launching power.|name2=Volatile Breathing|desc2=A forbidden breathing method that causes an explosion. Doesn't heal or power you up.|name3=Steady Breathing|desc3=If successful, you're briefly impossible to launch. Takes a while to use again, though.}}
#'''Steady Breathing''': When performed correctly, gives the Wii Fit Trainer super armor at the very beginning, then makes the Wii Fit Trainer take significantly less knockback for six seconds, one second less than Deep Breathing. Once the effect wears off, the move has a noticeably larger recharge time.
# '''Deep Breathing''': Default.
# '''Volatile Breathing''': When performed correctly, creates an explosion around the Wii Fit Trainer that does 15% damage at close range, or 8% at long range. This variation does not heal or power up Wii Fit Trainer's stats. During the initial frames of the startup, the Wii Fit Trainer has [[super armor]].
# '''Steady Breathing''': When performed correctly, gives the Wii Fit Trainer super armor at the very beginning, then makes the Wii Fit Trainer take significantly less knockback for six seconds, one second less than Deep Breathing. Once the effect wears off, the move has a noticeably larger recharge time.


==Description from the 3DS version's foldout==
==Description from the 3DS version's foldout==
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