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SSBforever (talk | contribs) m (→Special Moves) |
SSBforever (talk | contribs) m (→Special Moves) |
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*{{buff|Captain Falcon now has a Side Special known as [[Raptor Boost]], which can act as a great tech-chaser and combo-starter.}} | *{{buff|Captain Falcon now has a Side Special known as [[Raptor Boost]], which can act as a great tech-chaser and combo-starter.}} | ||
*{{buff|[[Falcon Dive]] grants more [[recovery]] distance, both horizontally and vertically. Also, on the first and only frame of activation (frame 13), the move grants disjointedness (unlike ''Smash 64'', where the move didn`t reach a rather far distance from Captain Falcon), making it a useful surprise move to utilize. However, this only works against grounded opponents.}} | *{{buff|[[Falcon Dive]] grants more [[recovery]] distance, both horizontally and vertically. Also, on the first and only frame of activation (frame 13), the move grants disjointedness (unlike ''Smash 64'', where the move didn`t reach a rather far distance from Captain Falcon), making it a useful surprise move to utilize. However, this only works against grounded opponents.}} | ||
**{{nerf|Falcon Dive deals 15% damage from 20% damage and much less knockback, not KOing opponents reliably even after 150%, | **{{nerf|Falcon Dive deals 15% damage from 20% damage and much less knockback, not KOing opponents reliably even after 150%, unless if it's used near the blast line. The hitbox has a shorter duration.}} | ||
*{{buff|Grounded [[Falcon Kick]] travels further. Falcon Kick also restores his [[double jump]] when used in midair.}} | *{{buff|Grounded [[Falcon Kick]] travels further. Falcon Kick also restores his [[double jump]] when used in midair.}} | ||
**{{nerf|Falcon Kick is slightly slower and weaker.}} | **{{nerf|Falcon Kick is slightly slower and weaker.}} |
edits