Debug menu (SSB): Difference between revisions

→‎System debug menu: Saving before lost.
(→‎System debug menu: Saving before lost.)
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==System debug menu==
==System debug menu==
{| class="wikitable"
|-
! Menu item !! Description !! Values
|-
| '''Continue''' || Makes the menu disappear. It reappears if "start" is pressed. || style="text-align:center"|—
|-
| '''rumble''' || Example || Min=0; Max=10; Increment=1
|-
| '''frame''' || Example || Min=0; Max=8000; Increment=1
|-
| '''STOP RUMBLE''' || Example || style="text-align:center"|—
|-
| '''call''' || Plays || Min=0; Max=11; Increment=1
*0: Mario
*1: Fox
*2: Donkey Kong
*3: Samus
*4: Luigi
*5: Link
*6: Yoshi
*7: Captain Falcon
*8: Kirby
*9: Pikachu
*10: Jigglypuff
*11: Ness
|-
| '''fgm''' || Plays the various sound effects in the game. ||
{{flag|US}}:  Min=0; Max=659; Increment=1<br/>
{{flag|EU}}: Min=0; Max=905; Increment=1 <br/>
{{flag|Japan}}: Min=0; Max=669; Increment=1
|-
| '''STOP FGM''' || Stops all sound effects. || style="text-align:center"|—
|-
| '''bgm''' || Plays the various background music in the game. || Min=0; Max=46; Increment=1 (See [[#BGM|here]].)
|-
| '''effect''' || Applies an effect to the background music. || Min=0; Max=5; Increment=1
|-
| '''STOP BGM''' || Stops all background music. || style="text-align:center"|—
|-
| '''''(Transition)''''' || Example || Example
|-
| '''cic''' || Has no known function. || Min=0; Max=255; Increment=1
|-
| '''boot''' || Has no known function. || Min=0; Max=255; Increment=1
|-
| '''Exit''' || Exits to the title screen. || style="text-align:center"|—
|}
==Battle debug menu==
==Battle debug menu==
{| class="wikitable"
{| class="wikitable"
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