User:1337 B33FC4K3/Scar Jump: Difference between revisions

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The '''Scar Jump''', also called the '''Scar Hop''', is a variant of the [[Wall Jump]] wherein the jumping animation of the wall jump is canceled by another action, usually an [[aerial]]. True to its name, this technique was invented and popularized by the famed American [[Captain Falcon (SSBM)|Captain Falcon]] main, [[Smasher:Scar|Scar]]. Normal Wall Jumping leaves the player in a lengthy jumping animation and thus, vulnerable to [[edgeguarding]]. While somewhat situational in competitive play, Scar jumping allows opponents to attack immediately after wall jumping, and can sometimes mean the difference between a stock and fatal edgeguard. Although the technique can technically be performed by any character who can wall jump, the move is most useful when used by [[Captain Falcon]] due to him having arguably the best options after wall jumping, notably the [[Knee Smash]].
The '''Scar Jump''', also called the '''Scar Hop''', is a variant of the [[Wall Jump]] wherein the jumping animation of the wall jump is canceled by another action, usually an [[aerial]]. True to its name, this technique was invented and popularized by the famed American [[Captain Falcon (SSBM)|Captain Falcon]] main, [[Smasher:Scar|Scar]]. Normal Wall Jumping leaves the player in a lengthy jumping animation and thus, vulnerable to [[edgeguarding]]. While somewhat situational in competitive play, Scar jumping allows opponents to attack immediately after wall jumping, and can sometimes mean the difference between a stock and fatal edgeguard. Although the technique can technically be performed by any character who can wall jump, the move is most useful when used by [[Captain Falcon]] due to him having arguably the best options after wall jumping, notably the [[Knee Smash]].


This is the technique that pulled Scar through to his amazing 6th place finish at [[Genesis]].
This is the technique that pulled Scar through to his amazing '''6th place''' finish at [[GENESIS]].
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