Dash attack: Difference between revisions

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| {{SSB4|King Dedede}} ||Trips himself and falls face-first into his opponent, akin to his move in early Kirby games. Slow start-up, but great knockback, capable of KOing at moderate percentages if hit clean. Most powerful dash attack in the game. ||16% (clean) 13% (late)
| {{SSB4|King Dedede}} ||Trips himself and falls face-first into his opponent, akin to his move in early Kirby games. Slow start-up, but great knockback, capable of KOing at moderate percentages if hit clean. Most powerful dash attack in the game. ||16% (clean) 13% (late)
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| {{SSB4|Kirby}} ||Does a spinning headstand, hitting with his feet extended, akin to the yo-yo dash move in Kirby Super Star.  Only the last hit deals knockback. ||9% (6 hits)
| {{SSB4|Kirby}} ||Does a spinning handstand, hitting with his feet extended, akin to the yo-yo dash move in Kirby Super Star.  Only the last hit deals knockback. ||9% (6 hits)
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| {{SSB4|Link}} ||Dashes into a Jump Strike, similar to the titular move in all 3-D Zelda games. Good KO move, akin to a Smash attack. ||14% (at tip) 13% (center) 12% (close to hilt)
| {{SSB4|Link}} ||Dashes into a Jump Strike, similar to the titular move in all 3-D Zelda games. Good KO move, akin to a Smash attack. ||14% (at tip) 13% (center) 12% (close to hilt)
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