Meta Knight (SSB4): Difference between revisions
→Special moves
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*{{buff|[[Drill Rush]] connects more reliably and is much stronger.}} | *{{buff|[[Drill Rush]] connects more reliably and is much stronger.}} | ||
*{{nerf|Drill Rush has more [[startup]] lag and cannot allow a small jump at the end unless the last attack connects with a solid object (such as an opponent, a wall or a floor).}} | *{{nerf|Drill Rush has more [[startup]] lag and cannot allow a small jump at the end unless the last attack connects with a solid object (such as an opponent, a wall or a floor).}} | ||
* | *{{nerf|New [[Shuttle Loop]] animation renders Meta Knight unable to [[glide]] out of it. | ||
*{{buff|Meta Knight now slashes the opponent twice whilst spinning in a large loop while performing Shuttle Loop, which deals more damage than in ''Brawl'', and hits airborne foes fast.}} | *{{buff|Meta Knight now slashes the opponent twice whilst spinning in a large loop while performing Shuttle Loop, which deals more damage than in ''Brawl'', and hits airborne foes fast.}} | ||
*{{buff|[[Dimensional Cape]] is much stronger.}} | *{{buff|[[Dimensional Cape]] is much stronger.}} |