Meta Knight (SSB4): Difference between revisions

Line 70: Line 70:
*{{buff|[[Drill Rush]] connects more reliably and is much stronger.}}
*{{buff|[[Drill Rush]] connects more reliably and is much stronger.}}
*{{nerf|Drill Rush has more [[startup]] lag and cannot allow a small jump at the end unless the last attack connects with a solid object (such as an opponent, a wall or a floor).}}
*{{nerf|Drill Rush has more [[startup]] lag and cannot allow a small jump at the end unless the last attack connects with a solid object (such as an opponent, a wall or a floor).}}
*{{{nerf|New [[Shuttle Loop]] animation renders Meta Knight unable to [[glide]] out of it.
*{{nerf|New [[Shuttle Loop]] animation renders Meta Knight unable to [[glide]] out of it.
*{{buff|Meta Knight now slashes the opponent twice whilst spinning in a large loop while performing Shuttle Loop, which deals more damage than in ''Brawl'', and hits airborne foes fast.}}
*{{buff|Meta Knight now slashes the opponent twice whilst spinning in a large loop while performing Shuttle Loop, which deals more damage than in ''Brawl'', and hits airborne foes fast.}}
*{{buff|[[Dimensional Cape]] is much stronger.}}
*{{buff|[[Dimensional Cape]] is much stronger.}}
Anonymous user