SD card: Difference between revisions

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{{ArticleIcons|ssbb=y|ssb4-3ds=y}}
{{ArticleIcons|ssbb=y|ssb4=y}}
[[File:SDcard.JPG|thumb|A SanDisk 2 gigabyte SD card.]]
[[File:SDcard.JPG|thumb|A SanDisk 2 gigabyte SD card.]]
{{art-wikipedia|Secure Digital}}
{{art-wikipedia|Secure Digital}}
'''Secure Digital cards''', more commonly referred to as '''SD cards''', are a digital storage medium. Initially primarily used for digital cameras, the media has since attained widespread use as a storage medium, and it has since been used on the [[Wii]], [[DSi]] and [[3DS]] as a method of storage expansion. The Wii U also supports SD cards, but only uses them when running Wii games.
'''Secure Digital cards''', more commonly referred to as '''SD cards''', are a digital storage medium. Initially primarily used for digital cameras, the media has since attained widespread use as a storage medium, and it has since been used on the [[Wii]], [[DSi]], [[3DS]], and [[Wii U]] as a method of storage expansion.


==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
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==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==
The Nintendo 3DS has the ability to save downloaded software and various other types of data to an SD card, and the console even comes packaged with an SD card; the 3DS comes with a two gigabyte SD card, while the later 3DS XL and 2DS include a four gigabyte card. For {{for3ds}}, various types of data are saved to the Nintendo 3DS's SD card rather than its internal memory. Save data takes up 48 "blocks" of memory (or 6 megabytes), and [[List of updates (SSB4-3DS)|the game's updates]] also take up varying amounts of space, with version 1.0.2 requiring 362 blocks (or about 45.25 megabytes). Additionally, if the game is digitally downloaded via the Nintendo eShop, then all of the game's data is saved to the SD card. [[Snapshots]] also returned for ''Super Smash Bros. 4'' and are also saved to the SD card, though they can be transferred to the Nintendo 3DS's internal memory if they are accessed via the Nintendo 3DS Camera application.
The Nintendo 3DS has the ability to save downloaded software and various other types of data to an SD card, and the console even comes packaged with an SD card; the 3DS comes with a two gigabyte SD card, while the later 3DS XL and 2DS include a four gigabyte card. For {{for3ds}}, various types of data are saved to the Nintendo 3DS's SD card rather than its internal memory. Save data takes up 48 "blocks" of memory (or 6 megabytes), and [[List of updates (SSB4-3DS)|the game's updates]] also take up varying amounts of space, with version 1.0.2 requiring 362 blocks (or about 45.25 megabytes). Additionally, if the game is digitally downloaded via the Nintendo eShop, then all of the game's data is saved to the SD card. [[Snapshots]] also returned for ''Super Smash Bros. 4'' and are also saved to the SD card, though they can be transferred to the Nintendo 3DS's internal memory if they are accessed via the Nintendo 3DS Camera application.
The Wii U version requires an SD card to take snapshots.


==See also==
==See also==
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