Great Aether: Difference between revisions

Info on SD prevention on gaur plain and Gerudo valley
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Tag: Mobile edit
(Info on SD prevention on gaur plain and Gerudo valley)
Tag: Mobile edit
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*As with [[End of Day]], it is possible to [[self-destruct]] with this Final Smash if it is used on a custom stage that has a gap in the center.
*As with [[End of Day]], it is possible to [[self-destruct]] with this Final Smash if it is used on a custom stage that has a gap in the center.
**When 3 pairs of [[Ice Climbers]] are trapped in a Great Aether, it is possible that the bigger space of characters can save them from being KO'd and save Ike from SDing on these types of stages. This can occur since all the characters trapped will make a wider collision bubble that can be hit by platforms that would not usually be hit with fewer characters and commence the final hit.
**When 3 pairs of [[Ice Climbers]] are trapped in a Great Aether, it is possible that the bigger space of characters can save them from being KO'd and save Ike from SDing on these types of stages. This can occur since all the characters trapped will make a wider collision bubble that can be hit by platforms that would not usually be hit with fewer characters and commence the final hit.
**In [[Super Smash Bros. for Nintendo 3DS]], if Great Aether is used on [[Gaur Plain]] or [[Gerudo Valley]] after the bridge has been broken, Ike will instead bring the opponent above the closer side of the gap so that he doesn't SD.
*If the player is on [[Frigate Orpheon]] and the [[Final Smash]] is used while the stage is turning it will freeze in its current position.
*If the player is on [[Frigate Orpheon]] and the [[Final Smash]] is used while the stage is turning it will freeze in its current position.
*Despite this being Ike's Final Smash, it is actually only his third most powerful attack, KO power wise. Both his [[Eruption]] and his forward smash can launch opponents farther, if they are charged enough. Great Aether is his most damaging attack, however, dealing almost twice as much damage as a stage 8 Eruption.
*Despite this being Ike's Final Smash, it is actually only his third most powerful attack, KO power wise. Both his [[Eruption]] and his forward smash can launch opponents farther, if they are charged enough. Great Aether is his most damaging attack, however, dealing almost twice as much damage as a stage 8 Eruption.
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