Falcon Dive: Difference between revisions

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Perhaps the biggest change and buff of the move from ''Melee'' to ''Brawl'' is the ability to grab and effectively [[stage spike]] foes that hang on the ledge much more efficiently; Falcon Dive will grab foes hanging onto the ledge and function as it normally would airborne, making Captain Falcon harder to [[edgehog]] than ever before, though it's still vulnerable to edge hogging if the edge hog is timed early enough, especially because his ledge sweetspot range is one of the largest in the game. It is excellent at punishing foes who [[camp]] on ledges. This is considered one of Captain Falcon's few [[buff]]s from ''Melee'' to ''Brawl''.
Perhaps the biggest change and buff of the move from ''Melee'' to ''Brawl'' is the ability to grab and effectively [[stage spike]] foes that hang on the ledge much more efficiently; Falcon Dive will grab foes hanging onto the ledge and function as it normally would airborne, making Captain Falcon harder to [[edgehog]] than ever before, though it's still vulnerable to edge hogging if the edge hog is timed early enough, especially because his ledge sweetspot range is one of the largest in the game. It is excellent at punishing foes who [[camp]] on ledges. This is considered one of Captain Falcon's few [[buff]]s from ''Melee'' to ''Brawl''.
==In ''[[Super Smash Bros. 4]]''==
Falcon Dive returns in ''Super Smash Bros. 4''.


==Description from the ''Melee'' instruction booklet==
==Description from the ''Melee'' instruction booklet==
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