Missile: Difference between revisions

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{{Infobox Special Move
{{Infobox Special Move
|name=Missile
|name=Missile
|image=[[File:Power missile.jpg|200px]]
|image=[[File:MissileSSB4.jpg|200px]]
|caption=Samus firing a Super Missile in ''Brawl''.
|caption=Samus firing a Missile in ''SSB4''
|user=[[Samus]]
|user=[[Samus]]
|universe=[[Metroid (universe)|''Metroid'']]
|universe=''{{uv|Metroid}}''
|interwiki=metroidwiki
|interwiki=metroidwiki
|interwikiname=Metroid Wiki
|interwikiname=Metroid Wiki
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*'''Super Missiles''' are fired by tapping. They move in a fast, straight line, as opposed to Homing Missiles, and deal 10% damage with decent knockback. In ''Melee'', Super Missiles look the same as Homing Missiles except with a blue trail. In ''Brawl'', Super Missiles are distinguished with a fatter body and a green nose, as seen in ''{{s|metroidwiki|Super Metroid}}'' and ''{{s|metroidwiki|Metroid: Zero Mission}}''.
*'''Super Missiles''' are fired by tapping. They move in a fast, straight line, as opposed to Homing Missiles, and deal 10% damage with decent knockback. In ''Melee'', Super Missiles look the same as Homing Missiles except with a blue trail. In ''Brawl'', Super Missiles are distinguished with a fatter body and a green nose, as seen in ''{{s|metroidwiki|Super Metroid}}'' and ''{{s|metroidwiki|Metroid: Zero Mission}}''.


== Strategy ==
==Overview==
In ''Melee'', missiles are quite powerful, to the point where Super Missiles can [[KO]] at higher damage percentages due to average [[knockback]]. Samus can even create a form of obstacle course with missiles if she fires Super Missiles in the air if she falls to the ground and then back in the air by way of missile cancelling.
In ''Melee'', missiles are quite powerful, to the point where Super Missiles can [[KO]] at higher damage percentages due to average [[knockback]]. Samus can even create a form of obstacle course with missiles if she fires Super Missiles in the air if she falls to the ground and then back in the air by way of missile cancelling.


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Homing Missiles appeared in ''Metroid Prime'' as the standard for most missile types, but ''Super Smash Bros. Melee'' was released before ''Metroid Prime'', meaning that the idea of homing missiles first appeared in ''Melee''. From ''Metroid Prime 2: Echoes'' onwards, Samus could collect an upgrade called the Seeker Missile, which allowed her to fire up to five simultaneous missiles at five targets.
Homing Missiles appeared in ''Metroid Prime'' as the standard for most missile types, but ''Super Smash Bros. Melee'' was released before ''Metroid Prime'', meaning that the idea of homing missiles first appeared in ''Melee''. From ''Metroid Prime 2: Echoes'' onwards, Samus could collect an upgrade called the Seeker Missile, which allowed her to fire up to five simultaneous missiles at five targets.


==Descriptions in instruction booklets==
==Description in the instruction booklet==
===''Melee''===
===''Melee''===
''Release guided missiles or tap {{Button|GCN|Control Stick|R-S|s=20px}} to launch powerful direct shots.''
''Release guided missiles or tap {{Button|GCN|Control Stick|R-S|s=20px}} to launch powerful direct shots.''
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==Gallery==
==Gallery==
<gallery>File:Sm missile.png|Samus firing a Missile in ''Super Metroid''.
<gallery>File:Sm missile.png|Samus firing a Missile in ''Super Metroid''.
File:Samus'bforwardmove.jpg|A Super Missile in ''Melee''.
Samus'bforwardmove.jpg|A Super Missile in ''Melee''.
File:Homing missile.jpg|The Homing Missile, which can be used when applying only slight pressure to the control stick.
FHoming missile.jpg|The Homing Missile, which can be used when applying only slight pressure to the control stick.
File:MissileSSB4.jpg|A Missile in [[SSB4]].
Power missile.jpg|A Super Missile in ''Brawl''
</gallery>
</gallery>


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