Soul breaker: Difference between revisions

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==Soul stunner==
==Soul stunner==
An odd side-effect of the soul breaker is called the '''soul stunner'''. While the soul breaker is activated, using Mewtwo's [[down throw]] on other player will freeze them too. Though similar to soul breaker, the soul stunner doesn't cause the victum to follow Mewtwo around, and will instead remain frozen in a certain spot. By charging [[Shadow Ball]] on two frozen characters, one can obtain an infinite combo. The soul stunner can be negated by using Confusion on the frozen character.
An odd side-effect of the soul breaker is called the '''soul stunner'''. While the soul breaker is activated, using Mewtwo's [[down throw]] on another player will freeze them too. Though similar to soul breaker, the soul stunner doesn't cause the victum to follow Mewtwo around, and will instead remain frozen in a certain spot. By charging [[Shadow Ball]] on two frozen characters, one can obtain an infinite combo. The soul stunner can be negated by using Confusion on the frozen character.


This is likely due to conflict over which character Mewtwo is currently grabbing - as normally one can only grab one opponent at a time, the game is unlikely to try and apply all the necessary code to multiple grabbed characters. It is therefore unclear why this doesn't occur with all four throws, though down throw does have the distinction of being Mewtwo's only multi-hit throw.
This is likely due to conflict over which character Mewtwo is currently grabbing - as normally one can only grab one opponent at a time, the game is unlikely to try and apply all the necessary code to multiple grabbed characters. It is therefore unclear why this doesn't occur with all four throws, though down throw does have the distinction of being Mewtwo's only multi-hit throw.