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*[[Forward tilt]] - Sticks both feet forward. Almost nonexistent range. 10%, 9%, or 8% damage depending on [[angling]]. Hits on frame 5-10. | *[[Forward tilt]] - Sticks both feet forward. Almost nonexistent range. 10%, 9%, or 8% damage depending on [[angling]]. Hits on frame 5-10. | ||
*[[Up tilt]] - Swings tail in an arc above itself, good for juggling fast fallers. Hits on frame 7-13. Does 7%, 6%, or 5% damage depending on what part hits. | *[[Up tilt]] - Swings tail in an arc above itself, good for juggling fast fallers. Hits on frame 7-13. Does 7%, 6%, or 5% damage depending on what part hits. | ||
*[[Down tilt]] - Does a quick, low tail whip. Can attack twice, first tripping and then knocking away if | *[[Down tilt]] - Does a quick, low tail whip. Can attack and hit twice, first tripping and then knocking away if the user taps fast enough. 7% damage. Start-up on frame 7 and it ends on frame 9. | ||
=====[[Smash attack]]s===== | =====[[Smash attack]]s===== |