Momentum canceling: Difference between revisions

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{{ArticleIcons|brawl=yes|unofficial=yes|fa=yes}}
{{ArticleIcons|brawl=yes|unofficial=yes|fa=yes}}
'''Momentum canceling''' is a technique employed in ''[[Super Smash Bros. Brawl]]'' that is important in competitive play to survive attacks with [[knockback]]. The technique involves executing certain actions to halt or reduce the aerial momentum of a character that is knocked into the air. Since, in ''Brawl'', attacks and [[air dodge]]s can be performed while [[tumble|tumbling]] and [[tumble|reeling]], it is possible to use these moves, in combination with others, to slow a character's aerial movement, and avoid crossing [[blast line]]s and being [[KO]]d. A prominent example of a momentum canceling move is [[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]'s [[Oil Panic]], which negates all aerial momentum, and may be used after tumbling has ended.  
'''Momentum canceling''' is a technique employed in ''[[Super Smash Bros. Brawl]]'' that is important in [[competitive play]] to survive attacks with [[knockback]]. The technique involves executing certain actions to halt or reduce the aerial momentum of a character that is knocked into the air. Since, in ''Brawl'', attacks and [[air dodge]]s can be performed while [[tumble|tumbling]] and [[tumble|reeling]], it is possible to use these moves, in combination with others, to slow a character's aerial movement, and avoid crossing [[blast line]]s and being [[KO]]d. A prominent example of a momentum canceling move is [[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]'s [[Oil Panic]], which negates all aerial momentum, and may be used after tumbling has ended.  


When combined with [[directional influence]] (DI), momentum canceling can allow characters to survive to [[damage]] percentages as high as 200%. While less effective against attacks with high [[knockback|knockback scaling]], such as [[Luigi (SSBB)|Luigi]]'s [[forward smash]], this technique is essential in competitive play and helpful in casual matches.
When combined with [[directional influence]] (DI), momentum canceling can allow characters to survive to [[damage]] percentages as high as 200%. While less effective against attacks with high [[knockback|knockback scaling]], such as [[Luigi (SSBB)|Luigi]]'s [[forward smash]], this technique is essential in competitive play and helpful in casual matches.