File replacement: Difference between revisions

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(horrible prose, need Toomai to add more technical details to the 64/Melee section, still too much emphasis on Brawl)
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'''File Replacement''' is a general term used to describe replacing various elements of the games in  the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, including textures, music, and even [[moveset]]s. ''[[Super Smash Bros. Brawl]]'' is by far the most popular game to hack, followed by ''[[Melee]]'' and then ''[[Super Smash Bros.]]''. Hacker Phantom Wings is credited to expanding its popularity, as he made file replacement available to users using SD cards, as initially music and textures required ISO hacking. Notable texture hack programs include [[BrawlBox]] and [[Open SA]].
'''File Replacement''' is a general term used to describe replacing various elements of the games in  the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, including textures, music, and even [[moveset]]s. ''[[Super Smash Bros. Brawl]]'' is by far the most popular game in the series to hack, followed by ''[[Melee]]'' and then the original ''[[Super Smash Bros.]]''. Hacker Phantom Wings is credited to expanding its popularity, as he made file replacement available to users using SD cards, as initially music and textures required ISO hacking. Notable texture hack programs include [[BrawlBox]] and [[Open SA]].


==In ''Super Smash Bros.''==
==In ''Super Smash Bros.''==
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::''For a catalog of many available texture hacks, please visit [http://forums.kc-mm.com/Gallery/BrawlView.php Brawl Vault].''
::''For a catalog of many available texture hacks, please visit [http://forums.kc-mm.com/Gallery/BrawlView.php Brawl Vault].''


The term texture hack refers to a hack that alters or replaces the designs or colors of a stage, texture, item etc. The hacking of character [[palette swap]]s was pioneered by Pharrox, a user on [[Smash World Forums]].
The term "texture hack" refers to a hack that alters or replaces the designs or colors of a stage, texture, item, etc. The hacking of character [[palette swap]]s was pioneered by Pharrox, a user on [[Smash World Forums]].


Since then, texture hacking has expanded to incorporate stage textures, [[item]] textures, [[Final Smash]] textures (e.g., the artwork seen during [[Peach (SSBB)|Peach]]'s [[Peach Blossom]]), and [[non-playable character]] textures. Over time, the popularity of texture hacking has caused several other kinds of hacks to become available, such as music hacks, moveset hacks, and, eventually, model swapping, vertex hacks, custom animations, and even the insertion of completely new models.
Since then, texture hacking has expanded to incorporate stage textures, [[item]] textures, [[Final Smash]] textures (e.g., the artwork seen during [[Peach (SSBB)|Peach]]'s [[Peach Blossom]]), and [[non-playable character]] textures. Over time, the popularity of texture hacking has caused several other kinds of hacks to become available, such as music hacks, moveset hacks, and, eventually, model swapping, vertex hacks, custom animations, and even the insertion of completely new models.
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==Custom [[music]]==
==Custom [[music]]==
Similar to textures, music was initially limited to ISO users, although much later than textures. Custom music was popularized by GHNeko (One of the main developers of [[Brawl+]]), who made a video displaying various stages with custom music, although it was with ISO [http://www.youtube.com/watch?v=yJJ2WAsolGQ&feature=player_embedded]. Eventually Phantom Wings continued his file replacement code used for textures to incorporate music (the first post about it can be seen [http://board.gscentral.org/showthread.php?t=30533#22 here]). Custom music was initially very confusing to make, as users had to make the music into a .brstm file, loop in an acceptable manner, and have the proper settings, although Bionic Sonic created a tool that only required simple editing to accommodate various personal settings, mostly volume, in a music editing program, such as Audacity. A newer version was released by Dantarion and a video can be seen [http://www.youtube.com/watch?v=hu-IT_-ULXc&annotation_id=annotation_781800&feature=iv here].
Similar to textures, music was initially limited to ISO users, although much later than textures. Custom music was popularized by GHNeko (one of the main developers of [[Brawl+]]), who made a video displaying various stages with custom music, although it was with ISO [http://www.youtube.com/watch?v=yJJ2WAsolGQ&feature=player_embedded]. Eventually, Phantom Wings continued his file replacement code used for textures to incorporate music (the first post about it can be seen [http://board.gscentral.org/showthread.php?t=30533#22 here]). Custom music was initially very confusing to make, as users had to make the music into a .brstm file, loop in an acceptable manner, and have the proper settings, although Bionic Sonic created a tool that only required simple editing to accommodate various personal settings, mostly volume, in a music editing program, such as Audacity. A newer version was released by Dantarion and a video can be seen [http://www.youtube.com/watch?v=hu-IT_-ULXc&annotation_id=annotation_781800&feature=iv here].


==Moveset hacks (Project Smash Attacks\Plan Zero)==
==Moveset hacks (Project Smash Attacks\Plan Zero)==
[[File:IkeisCloud.png|thumb|The vertices of [[Ike (SSBB)|Ike's]] model, his moveset, and even animations have all been altered to turn him into ''Final Fantasy VII'' protagonist, Cloud Strife.|250px|right]]
[[File:IkeisCloud.png|thumb|The vertices of [[Ike (SSBB)|Ike]]'s model, his moveset, and even animations have all been altered to turn him into ''[[wikipedia:Final Fantasy VII|Final Fantasy VII]]'' protagonist, Cloud Strife.|250px|right]]
[[File:Geno in Brawl 5.png|thumb|300px|A popular hack that alters [[Toon Link (SSBB)|Toon Link's]] model, moveset and animations to create Geno from ''Super Mario RPG: Legend of the Seven Stars''.]]
[[File:Geno in Brawl 5.png|thumb|300px|A popular hack that alters [[Toon Link (SSBB)|Toon Link]]'s model, moveset and animations to create Geno from ''Super Mario RPG: Legend of the Seven Stars''.]]
Created by Phantom Wings, moveset hacks (known as Project Smash Attacks) allow one to edit a character's moveset to create their own. Although understanding of scripts and floating values are necessary, it has been described as simple to those who do understand it, and several users on [[Smash World Forums]] and various hacking sites have tried to make simple guides for those who don't. Many movesets have been made, although the first one, made by Phantom Wings, known as Phoenix Mario, was the first one to be unveiled at Brawlhacks Wiki under the name Plan Zero. Phoenix Mario, although maybe not the most popular moveset hack, is or was the most widely-used around the time of the release of Project Smash Attacks.
Created by Phantom Wings, moveset hacks (known as Project Smash Attacks) allow one to edit a character's moveset to create their own. Although understanding of scripts and floating values are necessary, it has been described as simple to those who do understand it, and several users on [[Smash World Forums]] and various hacking sites have tried to make simple guides for those who don't. Many movesets have been made, although the first one, made by Phantom Wings, known as Phoenix Mario, was the first one to be unveiled at Brawlhacks Wiki under the name Plan Zero. Phoenix Mario, although maybe not the most popular moveset hack, is or was the most widely-used around the time of the release of Project Smash Attacks.


An example of a moveset hack is that of Cloud Strife from the popular ''Final Fantasy'' series. His appearance is most well known on Kitty Corp: Meow Mix, but the model was designed by Akari_Un from a lesser-sized team called Das Donkey. The moveset was added by a hacker named .Fade, and the animations designed mostly by Canon, both of which are members of the Kitty Corp: Meow Mix team.
An example of a moveset hack is that of [[wikipedia:Cloud Strife|Cloud Strife]] from the popular ''[[wikipedia:Final Fantasy|Final Fantasy]]'' series. His appearance is most well-known on Kitty Corp: Meow Mix, but the model was designed by Akari_Un from a lesser-sized team called Das Donkey. The moveset was added by a hacker named .Fade, and the animations designed mostly by Canon, both of whom are members of the Kitty Corp: Meow Mix team.


Other projects similar to this one have cropped up. Kitty Corp: Meow Mix normally creates hacks that will please mass amounts of people at a time, with large fanbases already in place. BrawlVault, designed by Picano and Jack H. (the current leaders of Kitty Corp: Meow Mix), houses many of these moveset hacks.
Other projects similar to this one have cropped up. Kitty Corp: Meow Mix normally creates hacks that will please mass amounts of people at a time, with large fanbases already in place. BrawlVault, designed by Picano and Jack H. (the current leaders of Kitty Corp: Meow Mix), houses many of these moveset hacks.