Colonel Roy Campbell: Difference between revisions
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:''For the [[Fire Emblem (universe)|Fire Emblem]] [[character]] that is playable in ''[[Super Smash Bros. Melee]]'', see [[Roy]].'' | :''For the [[Fire Emblem (universe)|Fire Emblem]] [[character]] that is playable in ''[[Super Smash Bros. Melee]]'', see [[Roy]].'' | ||
[[Image:CodecTalk.png|right|209px|thumb|Roy Campbell announces to Solid Snake that he's been invited to join ''Super Smash Bros. Brawl'' in the E3 2006 trailer.]] | [[Image:CodecTalk.png|right|209px|thumb|Roy Campbell announces to Solid Snake that he's been invited to join ''Super Smash Bros. Brawl'' in the E3 2006 trailer.]] | ||
'''Colonel Roy Campbell''' is a character from the third-party developer and publisher, Konami. Campbell is from the stealth-action video game series, ''[[Metal Gear (universe)|Metal Gear]]''. He first debuted in ''Metal Gear 2: Solid Snake'', who makes background appearances communicating with [[Solid Snake]] through his Codec device in ''[[Super Smash Bros. Brawl]]''. Referred to simply as "Colonel", Roy Campbell appears in the first ''SSBB'' trailer, during which [[Snake (SSBB)|Snake]] is officially announced as a playable character. Like [[Otacon]] and [[Mei Ling]], he also appears in a number of [[Snake (SSBB)|Snake]]'s [[Smash Taunt]]s, which can be seen and heard mid-game on the stage [[Shadow Moses Island]]. Colonel's frequency in the ''Metal Gear'' franchise is 140.85 ( | '''Colonel Roy Campbell''' is a character from the third-party developer and publisher, Konami. Campbell is from the stealth-action video game series, ''[[Metal Gear (universe)|Metal Gear]]''. He first debuted in ''Metal Gear 2: Solid Snake'', who makes background appearances communicating with [[Solid Snake]] through his Codec device in ''[[Super Smash Bros. Brawl]]''. Referred to simply as "Colonel", Roy Campbell appears in the first ''SSBB'' trailer, during which [[Snake (SSBB)|Snake]] is officially announced as a playable character. Like [[Otacon]] and [[Mei Ling]], he also appears in a number of [[Snake (SSBB)|Snake]]'s [[Smash Taunt]]s, which can be seen and heard mid-game on the stage [[Shadow Moses Island]]. Colonel's frequency in the ''Metal Gear'' franchise is 140.85 (although the frequency changes frequently in ''Metal Gear 2''), and the same frequency is used in ''Brawl''. | ||
==In ''Brawl''== | ==In ''Brawl''== |