Rumble: Difference between revisions

96 bytes added ,  12 years ago
no edit summary
(caption clarification)
No edit summary
Line 1: Line 1:
{{ArticleIcons|ssbm=y|ssbb=y}}
{{ArticleIcons|ssb=y|ssbm=y|ssbb=y}}
[[File:RumbleMelee.png|thumb|The Rumble menu in ''Super Smash Bros. Melee'']]
[[File:RumbleMelee.png|thumb|The Rumble menu in ''Super Smash Bros. Melee'']]
[[File:Rumble.png|thumb|The Rumble menu in ''Super Smash Bros. Brawl''.]]
[[File:Rumble.png|thumb|The Rumble menu in ''Super Smash Bros. Brawl''.]]
Line 5: Line 5:


Individual names also can have Rumble features on or off; in these cases, selecting the name overrides what the player's controller port is set to. For instance, if the controller in Socket 1 is set to no rumble, but Player 1 chooses a name where Rumble is enabled, then the controller will rumble in gameplay.
Individual names also can have Rumble features on or off; in these cases, selecting the name overrides what the player's controller port is set to. For instance, if the controller in Socket 1 is set to no rumble, but Player 1 chooses a name where Rumble is enabled, then the controller will rumble in gameplay.
In ''[[Super Smash Bros]]'', the N64 controller will rumble if a Rumble Pak is inserted.


{{SSBBMenus}}
{{SSBBMenus}}
[[Category:Options]]
[[Category:Options]]