Final Cutter: Difference between revisions

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The descent of the move delivers a heavy [[meteor smash]], which is easier to use over a pit. This can develop into a technique known as Cuttercide. When the opponent is trying to recover one can use Final Cutter to intercept them and spike them downward, killing the player and most of the time their opponent as well (beware that the player using Cuttercide will pass the [[blast line]] first so it is not a good idea to attempt this when both players are on one stock each.) When used as a meteor smash, the move has [[set knockback]], being one of the only two meteor smashes in ''Brawl'' to have this property, the other being Luigi's taunt spike.
The descent of the move delivers a heavy [[meteor smash]], which is easier to use over a pit. This can develop into a technique known as Cuttercide. When the opponent is trying to recover one can use Final Cutter to intercept them and spike them downward, killing the player and most of the time their opponent as well (beware that the player using Cuttercide will pass the [[blast line]] first so it is not a good idea to attempt this when both players are on one stock each.) When used as a meteor smash, the move has [[set knockback]], being one of the only two meteor smashes in ''Brawl'' to have this property, the other being Luigi's taunt spike.


This move is also useful against [[Edge-guarding]] if used high in the air at the top corners of stages, such as [[Final Destination (disambiguation)|Final Destination]] or [[Battlefield (disambiguation)|Battlefield]], if Kirby performed the move at a good enough distance and an edge-guarder was in the air coming for it, Kirby could potentially catch the opponent on the sword's descent, sending them towards the lower blast line and finding itself grabbing the edge.
Due to being a meteor smash, this move is also useful against [[Edge-guarding]] if used high in the air at the top corners of stages, such as [[Final Destination (disambiguation)|Final Destination]] or [[Battlefield (disambiguation)|Battlefield]], if Kirby performed the move at a good enough distance and an edge-guarder was in the air coming for it, Kirby could potentially catch the opponent on the sword's descent, sending them towards the lower blast line and finding itself grabbing the edge.


Unlike most other third jumps, Final Cutter does not always throw Kirby into [[helpless]]; when the ascent is finished, Kirby falls quickly and retains the hitbox. However, Final Cutter can cause helpless by landing at the edge of a platform and being [[Push|pushed]] off by wind, conveyor belts, F.L.U.D.D. or Squirtle's Water Gun while Kirby is still in his ground-slam animation; Kirby will quickly slide off into his helpless form.
Unlike most other third jumps, Final Cutter does not always throw Kirby into [[helpless]]; when the ascent is finished, Kirby falls quickly and retains the hitbox. However, Final Cutter can cause helpless by landing at the edge of a platform and being [[Push|pushed]] off by wind, conveyor belts, F.L.U.D.D. or Squirtle's Water Gun while Kirby is still in his ground-slam animation; Kirby will quickly slide off into his helpless form.