Up throw: Difference between revisions

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[[Bowser (SSBM)|Bowser]]: Throws his foe upward a short distance then spins around in his shell. Has set knockback and can chaingrab fastfallers. 5%-9%.
*[[Bowser (SSBM)|Bowser]]: Throws his foe upward a short distance then spins around in his shell. Has set knockback and can chaingrab fastfallers. 5%-9%.
 
*[[Captain Falcon (SSBM)|Captain Falcon]]: Punches foe upward. Strange in that it has two hitboxes but only hits once. Can lead into several follow-ups. 4% then 3%.
[[Captain Falcon (SSBM)|Captain Falcon]]: Punches foe upward. Strange in that it has two hitboxes but only hits once. Can lead into several follow-ups. 4% then 3%.
*[[Donkey Kong (SSBM)|Donkey Kong]]: Throws foe above himself with one hand. 9% damage.
 
*[[Dr. Mario (SSBM)|Dr. Mario]]: Same as Mario's. 8%.
[[Donkey Kong (SSBM)|Donkey Kong]]: Throws foe above himself with one hand. 9% damage.
*[[Falco (SSBM)|Falco]]: Practically the same as Fox's. 7%
 
*[[Fox (SSBM)|Fox]]: Throws foe upwards and shoots four times with his blaster. Can easily combo into his up aerial, tilt, and smash. 3% damage for the throw and 1% for each shot, dealing a total of 7%.
[[Dr. Mario (SSBM)|Dr. Mario]]: Same as Mario's. 8%.
*[[Ganondorf (SSBM)|Ganondorf]]: Knocks opponent above himself. Excellent to set up juggles with and can be an effective chainthrow at low percentages and fastfallers at mid percentages. 3% then 4%, 7% total.
 
*[[Ice Climbers (SSBM)|Ice Climbers]]: Bash the foe above themselves with their hammers. It's power makes it difficult to lead into other attacks. 11%.
[[Falco (SSBM)|Falco]]: Practically the same as Fox's. 7%
*[[Jigglypuff (SSBM)|Jigglypuff]]: Spins then tosses the foe above itself. Can lead into several aerial combos against fastfallers. 11% damage.
 
*[[Kirby (SSBM)|Kirby]]: Flies upwards with the opponent then crashes down violently, creating a massive explosion. Can be used for [[Kirbycide]] in some situations. 10%.
[[Fox (SSBM)|Fox]]: Throws foe upwards and shoots four times with his blaster. Can easily combo into his up aerial, tilt, and smash. 3% damage for the throw and 1% for each shot, dealing a total of 7%.
*[[Link (SSBM)|Link]]: Throws the foe above himself, then slashes once. Deals 3% damage then 2%.
 
*[[Luigi (SSBM)|Luigi]]: Same as Mario's. 8%.
[[Ganondorf (SSBM)|Ganondorf]]: Knocks opponent above himself. Excellent to set up juggles with and can be an effective chainthrow at low percentages and fastfallers at mid percentages. 3% then 4%, 7% total.
*[[Mario (SSBM)|Mario]]: Throws opponent upward. Good for an up-tilt following. 8% damage.
 
*[[Marth (SSBM)|Marth]]: Powerfully throws the opponent with one arm. Despite it's power, it cannot KO under 150% in most situations. 4%.
[[Ice Climbers (SSBM)|Ice Climbers]]: Bash the foe above themselves with their hammers. It's power makes it difficult to lead into other attacks. 11%.
*[[Mewtwo (SSBM)|Mewtwo]]: Psychically whirls the opponent around itself and launches them into the air. By far the strongest up throw in the game, KOing lighter characters at around 105%. 12%.
 
*[[Peach (SSBM)|Peach]]: Punches foe up into the air. Can chain grab any characters except fast fallers at 0%. 4-9%
[[Jigglypuff (SSBM)|Jigglypuff]]: Spins then tosses the foe above itself. Can lead into several aerial combos against fastfallers. 11% damage.
*[[Yoshi (SSBM)|Yoshi]]: Spits the opponent upwards. 4% damage.
 
[[Kirby (SSBM)|Kirby]]: Flies upwards with the opponent then crashes down violently, creating a massive explosion. Can be used for [[Kirbycide]] in some situations. 10%.
 
[[Link (SSBM)|Link]]: Throws the foe above himself, then slashes once. Deals 3% damage then 2%.
 
[[Luigi (SSBM)|Luigi]]: Same as Mario's. 8%.
 
[[Mario (SSBM)|Mario]]: Throws opponent upward. Good for an up-tilt following. 8% damage.
 
[[Marth (SSBM)|Marth]]: Powerfully throws the opponent with one arm. Despite it's power, it cannot KO under 150% in most situations. 4%.
 
[[Mewtwo (SSBM)|Mewtwo]]: Psychically whirls the opponent around itself and launches them into the air. By far the strongest up throw in the game, KOing lighter characters at around 105%. 12%.
 
[[Peach (SSBM)|Peach]]: Punches foe up into the air. Can chain grab any characters except fast fallers at 0%. 4-9%
 
[[Yoshi (SSBM)|Yoshi]]: Spits the opponent upwards. 4% damage.


==List of up throws in ''[[Super Smash Bros. Brawl]]''==
==List of up throws in ''[[Super Smash Bros. Brawl]]''==
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