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m (gotta lunch now :P) |
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*Unlike some other side special grabs such as [[Force Palm]], the player can't escape from Flame Choke even if the victim is giant. The whole screen shakes when Flame Choke is used on the victim. | *Unlike some other side special grabs such as [[Force Palm]], the player can't escape from Flame Choke even if the victim is giant. The whole screen shakes when Flame Choke is used on the victim. | ||
*Depending which stage it's used on, the aerial variation may have different effects. On [[Norfair]], Ganondorf can bounce in the lava but the trapped opponent doesn't bounce on it on the first hit. On certain portions of [[Port Town Aero Dive]], it's possible to have Ganondorf survive while the other character is dragged off the screen. On other stages, both characters or neither may be KOd. | *Depending which stage it's used on, the aerial variation may have different effects. On [[Norfair]], Ganondorf can bounce in the lava but the trapped opponent doesn't bounce on it on the first hit. On certain portions of [[Port Town Aero Dive]], it's possible to have Ganondorf survive while the other character is dragged off the screen. On other stages, both characters or neither may be KOd. | ||
*If Ganondorf used Flame Choke in an attempt to grab a ledge on the touring platform of [[Halberd]], Ganondorf would simply ignore the ledge, go through the platform, and be left helpless, resulting in a very likely [[Self destruct]]. | |||
{{Special Moves|char=Ganondorf}} | {{Special Moves|char=Ganondorf}} |