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m (moved Stamina Mode to Stamina mode) |
(I doubt the Super projectile section is needed, but leave it to better users to decide.) |
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'''Stamina''' is a [[Special Melee]] option in ''[[SSBM]]'', and a [[Special Brawl]] option (under the name of '''Stamina''') in ''[[SSBB]]''. In both games, it gives all characters a "life bar" of sorts, which must be depleted to defeat characters (rather then [[KO|KOing]] them). Once a character reaches 0HP or are KO'd, they are out of the game. When the character reaches 0HP, the character flashes red. | '''Stamina''' is a [[Special Melee]] option in ''[[SSBM]]'', and a [[Special Brawl]] option (under the name of '''Stamina''') in ''[[SSBB]]''. In both games, it gives all characters a "life bar" of sorts, which must be depleted to defeat characters (rather then [[KO|KOing]] them). Once a character reaches 0HP or are KO'd, they are out of the game. When the character reaches 0HP, the character flashes red. | ||
In Melee, choosing | In ''Melee'', choosing stamina mode fixes the stamina at 150HP for two, three, or four players; in ''Brawl'', players can select their HP individually via the Handicap option, ranging from 1 to 300. | ||
==Super | ==Super projectile match== | ||
'''Super | '''Super projectile match''' is an official type of gameplay, originating from ''[[Super Smash Bros. Melee]]'' and returning in ''[[Super Smash Bros. Brawl]]''. | ||
===How to perform=== | ===How to perform=== | ||
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===Notes=== | ===Notes=== | ||
This gameplay mode is found on page 49 of the Super Smash Bros. Melee instruction booklet. | This gameplay mode is found on page 49 of the ''Super Smash Bros. Melee'' instruction booklet. | ||
==Trivia== | ==Trivia== |