Great Aether: Difference between revisions

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The Great Aether hits twelve times. All slashes do 3% and there are 2 kicks in the middle that do 2% each. The explosion at the end does 12%, turning into 70% damage overall. Sometimes, if hit on the end of the stage, the opponent will hit [[Ragnell|Ike's sword]] when he throws it up. This does a few additional points of damage.  
The Great Aether hits twelve times. All slashes do 3% and there are 2 kicks in the middle that do 2% each. The explosion at the end does 12%, turning into 70% damage overall. Sometimes, if hit on the end of the stage, the opponent will hit [[Ragnell|Ike's sword]] when he throws it up. This does a few additional points of damage.  


Stated in ''Super Smash Bros Brawl: Premier Edition'' player's guide, Great Aether, "Ike's Final Smash attack looks devastating, but it's really not very powerful compared to other character's final smash attacks." This is somewhat misleading: the attack does about 70% damage (52% from the attack, 12% in the explosion), and is one of the most damaging Final Smashes in the game. It does, however, have significantly lower knockback than other Final Smashes. Multiple enemies can be picked up in this attack and, although Ike is invincible during this move, Ike's victims can be attacked by other players along the way down. The full height that the move elevates to the highest point of the stage and particularly stays to the center. On the Donkey Kong stage it is an automatic KO because the enemy is brought up to the top platform, very close to the stage boundary.  
Stated in ''Super Smash Bros Brawl: Premier Edition'' player's guide, Great Aether, "Ike's Final Smash attack looks devastating, but it's really not very powerful compared to other character's final smash attacks." This is somewhat misleading: the attack does about 70% damage (52% from the attack, 12% in the explosion), and is one of the most damaging Final Smashes in the game. It does, however, have significantly lower knockback than other Final Smashes. Multiple enemies can be picked up in this attack and, although Ike is invincible during this move, Ike's victims can be attacked by other players along the way down. The full height that the move elevates to the highest point of the stage and particularly stays to the center. On  
[[75m]] it is an automatic KO because the enemy is brought up to the top platform, very close to the stage boundary.  


At the beginning and middle of the move, Ike yells "Great...AETHERRRR!!"(in the Japanese version, he shouts, "DAI...TEN...KUU!" which can, in fact, be roughly translated to Great Aether).  Due to the fact that Ike moves to the center of the stage when this move activates, on some created stages the downswing can be somewhat of a [[Sacrificial KO]].  As with a standard Aether, Ike tosses his sword up into the air, and jumps after it, before attacking his foe in mid-air.
At the beginning and middle of the move, Ike yells "Great...AETHERRRR!!"(in the Japanese version, he shouts, "DAI...TEN...KUU!" which can, in fact, be roughly translated to Great Aether).  Due to the fact that Ike moves to the center of the stage when this move activates, on some created stages the downswing can be somewhat of a [[Sacrificial KO]].  As with a standard Aether, Ike tosses his sword up into the air, and jumps after it, before attacking his foe in mid-air.
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