3,882
edits
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
'''Spring Canceling''' is a technique in [[Super Smash Bros. Brawl]] that allows a character to avoid all landing time lag, provided they land on a spring. Whenever a character lands on a spring, that character is immediately sent upwards in an initial jump animation, regardless of the attack they were performing. This works with the item [[spring|springs]], the spring from [[Sonic (SSBB)|Sonic's]] Up-B, any spring placed on a map in the stage builder, and even (though this is rarely practical) [[Mr. Game and Watch]]'s Up-B. | '''Spring Canceling''' is a technique in [[Super Smash Bros. Brawl]] that allows a character to avoid all landing time lag, provided they land on a spring. Whenever a character lands on a spring, that character is immediately sent upwards in an initial jump animation, regardless of the attack they were performing. This works with the item [[spring|springs]], the spring from [[Sonic (SSBB)|Sonic's]] Up-B, any spring placed on a map in the stage builder, and even (though this is rarely practical) [[Mr. Game and Watch]]'s Up-B. You cannot, however, spring cancel on the springs on [[Pictochat]]. | ||
==Advantages== | ==Advantages== |
edits