Spring canceling: Difference between revisions

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'''Spring Canceling''' is a technique in [[Super Smash Bros. Brawl]] that allows a character to avoid all landing time lag, provided they land on a spring.  Whenever a character lands on a spring, that character is immediately sent upwards in an initial jump animation, regardless of the attack they were performing.  This works with the item [[spring|springs]], the spring from [[Sonic (SSBB)|Sonic's]] Up-B, any spring placed on a map in the stage builder, and even (though this is rarely practical) [[Mr. Game and Watch]]'s Up-B.
'''Spring Canceling''' is a technique in [[Super Smash Bros. Brawl]] that allows a character to avoid all landing time lag, provided they land on a spring.  Whenever a character lands on a spring, that character is immediately sent upwards in an initial jump animation, regardless of the attack they were performing.  This works with the item [[spring|springs]], the spring from [[Sonic (SSBB)|Sonic's]] Up-B, any spring placed on a map in the stage builder, and even (though this is rarely practical) [[Mr. Game and Watch]]'s Up-B.  You cannot, however, spring cancel on the springs on [[Pictochat]].


==Advantages==
==Advantages==
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