Flame Choke: Difference between revisions

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*Unlike some other side special grabs such as [[Force Palm]] you can't escape from Flame Choke even if the victim is giant, neither the grounded or air version.
*Unlike some other side special grabs such as [[Force Palm]] you can't escape from Flame Choke even if the victim is giant, neither the grounded or air version.
*Depending which stage it's used on, the aerial variation may have different effects. On Norfair, Ganondorf can bounce in the lava but the trapped opponent doesn't bounce on it on the first hit. On certain portions of Port Town Aero Dive, it's possible to have Ganondorf survive while the other character is dragged off the screen. On other stages, both characters or neither may be KOd.
*Depending which stage it's used on, the aerial variation may have different effects. On Norfair, Ganondorf can bounce in the lava but the trapped opponent doesn't bounce on it on the first hit. On certain portions of Port Town Aero Dive, it's possible to have Ganondorf survive while the other character is dragged off the screen. On other stages, both characters or neither may be KOd.
*If you pause and look closely at the correct frames of Ganondorf's Flame Choke, you will see a red cross in the middle of the dark pulse, and in another frame you will see blood pouring out. This may mean Ganondorf cuts the opponent with his nails or something concealed as he picks them up.


<gallery>File:Flame Choke.png|The initial pose before Ganondorf rushes forwards.
<gallery>File:Flame Choke.png|The initial pose before Ganondorf rushes forwards.
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