Flame Choke: Difference between revisions

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'''Flame Choke''' replaces [[Gerudo Dragon]] as [[Ganondorf]]'s [[Smash B|Side Special Move]] in [[Super Smash Bros. Brawl]].
'''Flame Choke''' replaces [[Gerudo Dragon]] as [[Ganondorf]]'s [[Smash B|Side Special Move]] in [[Super Smash Bros. Brawl]].
When used, Ganondorf charges at his opponent, similarly to Gerudo Dragon, but he grabs the opponent by the head and attacks them with a dark pulse, and abruptly drops them to the ground . he cannot be knocked out of it, he has [[knockback resistance]] while he has an opponent in his grip. It can be quickly followed up by a quick attack, such as Standard A and Down Tilt. It can also be used mid-air, to which the foe is launched directly down to the ground (in addition, can perform [[Suicide KO|Ganoncide]])
When used, Ganondorf charges at his opponent, similarly to Gerudo Dragon, but he grabs the opponent by the head and attacks them with a dark pulse, and abruptly drops them to the ground . he cannot be knocked out of it, he has [[knockback resistance]] while he has an opponent in his grip. It can be quickly followed up by a quick attack, such as Standard A and Down Tilt. It can also be used mid-air, to which the foe is launched directly down to the ground (in addition, can perform [[Suicide KO|Ganoncide]]).


If Ganondorf performs this move in the air while going through a pass through platform (half body above platform and half below) then he will grab the opponent also performing a Ganoncide (however, he hasn't knockback resistance in the air).  This makes it difficult to chase him off the edge, because as a last resort, he takes the opponent down with him, which can be beneficial particularly if Ganondorf is a stock/point up. Also, when Ganondorf does the move in the air, he can slightly alter it's path, slamming the foe more to the left, or more to the right.
If Ganondorf performs this move in the air while going through a pass through platform (half body above platform and half below) then he will grab the opponent also performing a Ganoncide (however, he hasn't knockback resistance in the air).  This makes it difficult to chase him off the edge, because as a last resort, he takes the opponent down with him, which can be beneficial particularly if Ganondorf is a stock/point up. Also, when Ganondorf does the move in the air, he can slightly alter it's path, slamming the foe more to the left, or more to the right.
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Ganondorf performs a similar move in Twilight Princess that kills one of the sages who impaled him (with no dark flames). In Twilight Princess, Ganondorf uses his right hand, which is inscribed with the triforce of power, whereas in Brawl he uses his left hand.
Ganondorf performs a similar move in Twilight Princess that kills one of the sages who impaled him (with no dark flames). In Twilight Princess, Ganondorf uses his right hand, which is inscribed with the triforce of power, whereas in Brawl he uses his left hand.
==Trivia==
*The air version has a glitch in Norfair. Ganondorf can bounce in the acid but the trapped opponent doesn't bounce on it.


[http://www.youtube.com/watch?v=3pg05K15qJE Ganondorf kills the Water Sage]
[http://www.youtube.com/watch?v=3pg05K15qJE Ganondorf kills the Water Sage]
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