Ivysaur (SSBU): Difference between revisions

562 bytes added ,  1 month ago
→‎Attributes: Added notes about Charizard's usefulness when using Ivysaur as the basis of the player's gameplan.
No edit summary
(→‎Attributes: Added notes about Charizard's usefulness when using Ivysaur as the basis of the player's gameplan.)
Tag: Mobile edit
 
(5 intermediate revisions by 5 users not shown)
Line 8: Line 8:
|shareslot = {{SSBU|Pokémon Trainer}}<br>{{SSBU|Charizard}}<br>{{SSBU|Squirtle}}
|shareslot = {{SSBU|Pokémon Trainer}}<br>{{SSBU|Charizard}}<br>{{SSBU|Squirtle}}
|availability = [[Unlockable character|Unlockable]]
|availability = [[Unlockable character|Unlockable]]
|tier = A+
|tier = A-
|ranking = 23
|ranking = 24
}}
}}
<!--
<!--
Line 22: Line 22:
*Jean-Marc Delhausse in French.
*Jean-Marc Delhausse in French.
*Achim Barrenstein in German.
*Achim Barrenstein in German.


==How to unlock==
==How to unlock==
Line 50: Line 49:


Altogether, Ivysaur fills the "zoner" role for Pokemon Trainer's lineup, with its long range, disjointed attacks, and projectile allowing it to excel at keeping opponents out. It is the middle of the three in weight, and is usually used around mid-high percent because of its strong advantage state, combos, and zoning ability.
Altogether, Ivysaur fills the "zoner" role for Pokemon Trainer's lineup, with its long range, disjointed attacks, and projectile allowing it to excel at keeping opponents out. It is the middle of the three in weight, and is usually used around mid-high percent because of its strong advantage state, combos, and zoning ability.
If the player wishes to centralize their gameplan around Ivysaur, knowledge of Charizard is recommended. Charizard's immense power in combination with their similar range to Ivysaur's allows a player to switch between a defensive zoner and offensive aerial gameplan that allows them to keep control over the pace of a battle with ease. Additionally, Charizard's wealth of recovery options and additional mid-air jump covers Ivysaur's lackluster recovery, and their super heavyweight status gives them an edge when staying alive for as long as possible is required.


==Changes from ''[[Super Smash Bros. Brawl]]''==
==Changes from ''[[Super Smash Bros. Brawl]]''==
Line 65: Line 66:
However, Ivysaur did receive a few notable nerfs. Ivysaur's [[weight]] has been decreased, which combined with the removal of [[momentum canceling]] hinders its survivability. Although [[forward tilt]] connects much more reliably due to the weakening of SDI, it has noticeably more startup, while it retains high ending lag and a lack of KO power. Some of Ivysaur's KO options were toned down as well, such as [[dash attack]], [[forward smash]], [[forward aerial]], and its notorious up aerial and [[up smash]], with the latter no longer being the strongest in the game. Most importantly, however, Bullet Seed has slower startup with no intangibility, and racks up a significantly lower amount of damage due to its shortened duration, greatly reducing its utility despite the new finisher. As a result, Ivysaur is more reliant on racking up damage with its various buffed moves to KO effectively, which is exacerbated by all its aerials except neutral and down aerial launching at upward angles that are ineffective for edgeguarding, often compelling the player to switch to Charizard and utilize its greater KO potential once opponents are at high percents.
However, Ivysaur did receive a few notable nerfs. Ivysaur's [[weight]] has been decreased, which combined with the removal of [[momentum canceling]] hinders its survivability. Although [[forward tilt]] connects much more reliably due to the weakening of SDI, it has noticeably more startup, while it retains high ending lag and a lack of KO power. Some of Ivysaur's KO options were toned down as well, such as [[dash attack]], [[forward smash]], [[forward aerial]], and its notorious up aerial and [[up smash]], with the latter no longer being the strongest in the game. Most importantly, however, Bullet Seed has slower startup with no intangibility, and racks up a significantly lower amount of damage due to its shortened duration, greatly reducing its utility despite the new finisher. As a result, Ivysaur is more reliant on racking up damage with its various buffed moves to KO effectively, which is exacerbated by all its aerials except neutral and down aerial launching at upward angles that are ineffective for edgeguarding, often compelling the player to switch to Charizard and utilize its greater KO potential once opponents are at high percents.


All in all, Ivysaur has become a drastically better character since its introduction in ''Brawl'', especially relative to the rest of the cast. While it has been retooled to fit more in line as the zoner the Pokémon Trainer's party, and it has received nerfs in game updates, Ivysaur is now considered to be the most useful Pokémon of the three, with traits like decent weight, disjointed attacks, a conventional projectile, and combos and setups into its most powerful moves, allowing Ivysaur to fill in in the gaps its partners lack, namely Squirtle's lack of power at the cost of attack speed, Charizard's slow moveset in detriment of power, and both Pokemon's melee range in exchange for slower movement speed.
All in all, Ivysaur has become a drastically better character since its introduction in ''Brawl'', especially relative to the rest of the cast. While it has been retooled to fit more in line as the zoner the Pokémon Trainer's party, and it has received nerfs in game updates, Ivysaur is now considered to be the most useful Pokémon of the three, with traits like decent weight, disjointed attacks, a conventional projectile, and combos and setups into its most powerful moves, allowing Ivysaur to fill in the gaps its partners lack, namely Squirtle's lack of power at the cost of attack speed, Charizard's slow moveset in detriment of power, and both Pokemon's melee range in exchange for slower movement speed.


{{SSB4 to SSBU changelist|char=Ivysaur}}
{{SSB4 to SSBU changelist|char=Ivysaur}}
Anonymous user