Pichu (SSBU): Difference between revisions

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{{Infobox Character
{{Infobox Character
|name = Pichu
|name = Pichu
|image= {{tabber|title1=Normal|tab1=[[File:Pichu SSBU.png|x250px]]|title2=Spiky-eared Pichu|tab2=[[File:SSBU Spiky Pichu.png|x247px]]}}
|image= {{tabber|title1=Normal|content1=[[File:Pichu SSBU.png|x250px]]|title2=Spiky-eared Pichu|content2=[[File:SSBU Spiky Pichu.png|x247px]]}}
|game = SSBU
|game = SSBU
|ssbgame1 = SSBM
|ssbgame1 = SSBM
|availability = [[Unlockable character|Unlockable]]
|availability = [[Unlockable character|Unlockable]]
|tier = C+
|ranking = 53
}}
}}
<!--REMEMBER: Nintendo's official stance is that Pichu, like all Pokémon, go by gender-neutral pronouns. Be sure to use "it" instead of "he" or "she".-->
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'''Pichu''' ({{ja|ピチュー|Pichū}}, ''Pichu'') is a playable character in ''[[Super Smash Bros. Ultimate]]''. It was confirmed alongside {{SSBU|Jigglypuff}} and the rest of the returning roster on June 12th, 2018 during E3 2018. While Pichu remains a full [[clone]] of {{SSBU|Pikachu}}, it is not classified as an Echo Fighter. As such, Pichu is classified as [[Fighter number|Fighter #19]].
REMINDER: Our Manual of Style states that all Pokémon are to use gender-neutral pronouns.
-->


{{s|wikipedia|Satomi Kōrogi}}, Pichu's voice actress from the ''Pokémon'' anime and ''Melee'',  reprises her role with new voice clips. In addition, the 'spiky-eared' variant of Pichu (who appears as a playable character in ''Ultimate'' via Pichu's [[Alternate costume (SSBU)#Pichu|alternate costumes]]) is also voiced by Kōrogi rather than {{s|wikipedia|Shoko Nakagawa}}, who originally voiced the aforementioned 'spiky-eared' variant in the ''Pokémon'' anime's twelfth movie, ''[[bulbapedia:M12|Pokémon: Arceus and the Jewel of Life]]''.
'''Pichu''' ({{ja|ピチュー|Pichū}}, ''Pichu'') is a playable character in ''[[Super Smash Bros. Ultimate]]''. It was confirmed alongside {{SSBU|Jigglypuff}} and the rest of the returning roster on June 12th, 2018 during E3 2018. While Pichu remains a close [[clone]] of {{SSBU|Pikachu}}, it is not classified as an Echo Fighter. As such, Pichu is classified as [[Fighter number|Fighter #19]].
 
{{s|wikipedia|Satomi Kōrogi}}, Pichu's voice actress from the ''Pokémon'' anime and ''[[Super Smash Bros. Melee]]'',  reprises her role with new voice clips. In addition, the 'spiky-eared' variant of Pichu (who appears as a playable character in ''Ultimate'' via Pichu's [[Alternate costume (SSBU)#Pichu|alternate costumes]]) is also voiced by Kōrogi rather than {{s|wikipedia|Shoko Nakagawa}}, who originally voiced the aforementioned 'spiky-eared' variant in the ''Pokémon'' anime's twelfth movie, ''[[bulbapedia:M12|Pokémon: Arceus and the Jewel of Life]]''.
 
Pichu is ranked 53rd out of 82 on the current tier list, placing it in the C+ tier. This is a significant improvement over its low tier placement in ''Melee'', where it was ranked 22nd out of 26. Pichu boasts good combo ability and great KO power, with its fast [[falling speed]] aiding in its combo potential. It is also very hard to hit due to its small hurtbox and good mobility.
 
However, Pichu is hindered by critical flaws. Its biggest flaw is being the [[weight|lightest]] character in the game. This combined with it taking [[recoil]] damage when using [[electric]] moves makes Pichu a "glass cannon" and can be KO'd earlier than any other character. Its fast falling speed makes it more susceptible to combos despite being so light.
 
Pichu's representation in tournaments has changed throughout ''Ultimate''{{'}}s metagame. At launch, Pichu was often seen as a contender for the best character in the game thanks to the drastic buffs it received, such as greatly reduced recoil damage and a fast [[forward tilt]] that can KO opponents around 100%, which led to a large playerbase spearheaded by {{Sm|VoiD}} and {{Sm|Nietono}}. However, [[List of updates (SSBU)#3.1.0|update 3.1.0]] gave Pichu major nerfs, making it more of a high-risk, high-reward character and leading many to deem it inferior to Pikachu. Despite this, Pichu continues to see moderate success from dedicated mains, most notably {{Sm|NaetorU}}.


==How to unlock==
==How to unlock==
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==Attributes==
==Attributes==
<!--REMEMBER: Nintendo's official stance is that Pichu, like all Pokémon, go by gender-neutral pronouns. Be sure to use "it" instead of "he" or "she".-->
<!--
REMINDER: Our Manual of Style states that all Pokémon are to use gender-neutral pronouns.
-->
Pichu is a character of extremes. As a clone of Pikachu, many of its attributes are similar, such as its even smaller size and quick mobility, though with a few noticeable differences. Pichu is the [[weight|lightest]] character in the game, has fast [[walk]]ing and above average [[dash]]ing speeds with average [[traction]], above average [[jump]]ing force, average [[air speed]] but being tied for the ninth highest [[air acceleration]], and fast [[falling speed]] while being tied for the fifth highest [[gravity]]. However, it has the lowest [[fast fall]] multiplier in the game, causing its fast-falling speed to be average. Overall, these attributes give Pichu a slightly slower grounded approach than Pikachu, make its aerials not [[autocancel]] as easily and makes it more vulnerable to combos, but also gives it a much faster ground-to-air and air-to-ground approach, making its mobility as reliable as Pikachu's own.
Pichu is a character of extremes. As a clone of Pikachu, many of its attributes are similar, such as its even smaller size and quick mobility, though with a few noticeable differences. Pichu is the [[weight|lightest]] character in the game, has fast [[walk]]ing and above average [[dash]]ing speeds with average [[traction]], above average [[jump]]ing force, average [[air speed]] but being tied for the ninth highest [[air acceleration]], and fast [[falling speed]] while being tied for the fifth highest [[gravity]]. However, it has the lowest [[fast fall]] multiplier in the game, causing its fast-falling speed to be average. Overall, these attributes give Pichu a slightly slower grounded approach than Pikachu, make its aerials not [[autocancel]] as easily and makes it more vulnerable to combos, but also gives it a much faster ground-to-air and air-to-ground approach, making its mobility as reliable as Pikachu's own.


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==Differences from {{SSBU|Pikachu}}==
==Differences from {{SSBU|Pikachu}}==
<!--REMEMBER: Nintendo's official stance is that Pichu, like all Pokémon, go by gender-neutral pronouns. Be sure to use "it" instead of "he" or "she".-->
<!--
REMINDER: Our Manual of Style states that all Pokémon are to use gender-neutral pronouns.
-->
As in ''Melee'', the primary difference between Pichu and Pikachu is the former's [[electric]] attacks all inflict recoil damage. Many of Pichu's attributes, such as its mobility and significantly lighter [[weight]], differ from those of Pikachu. In addition, most of Pichu's attack and non-attack animations were given slight adjustments and overhauls in order to differentiate them from Pikachu's; for example, all of Pichu's [[smash attack]] charging animations are now completely different from Pikachu's. Almost all of Pichu's moves are also functionally different, such as [[down tilt]] or [[neutral aerial]], making it even more unique. However, unlike previous clones, Pichu was not given many new unique moves to differentiate it from Pikachu, as the only fully unique moves it has are its forward tilt, [[up smash]], neutral aerial, and [[edge attack]].
As in ''Melee'', the primary difference between Pichu and Pikachu is the former's [[electric]] attacks all inflict recoil damage. Many of Pichu's attributes, such as its mobility and significantly lighter [[weight]], differ from those of Pikachu. In addition, most of Pichu's attack and non-attack animations were given slight adjustments and overhauls in order to differentiate them from Pikachu's; for example, all of Pichu's [[smash attack]] charging animations are now completely different from Pikachu's. Almost all of Pichu's moves are also functionally different, such as [[down tilt]] or [[neutral aerial]], making it even more unique. However, unlike previous clones, Pichu was not given many new unique moves to differentiate it from Pikachu, as the only fully unique moves it has are its forward tilt, [[up smash]], neutral aerial, and [[edge attack]].


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==Changes from ''[[Super Smash Bros. Melee]]''==
==Changes from ''[[Super Smash Bros. Melee]]''==
<!--REMEMBER: Nintendo's official stance is that Pichu, like all Pokémon, go by gender-neutral pronouns. Be sure to use "it" instead of "he" or "she".-->
<!--
Since its absence from previous installments, Pichu was infamous for being by far the worst clone character in ''Melee'' due to its status as an intentional "joke character", largely due to its very low weight, recoil damage and vulnerability to chain grabbing, giving it among the worst matchups in the game and leading to its bottom-tier placement and low tournament representation. Most likely as a result of this, Pichu has been drastically buffed in its transition from ''Melee'' to ''Ultimate'', and is arguably the most buffed character in the transition.
REMINDER: Our Manual of Style states that all Pokémon are to use gender-neutral pronouns.
-->
Since its absence from previous installments, Pichu was infamous for being by far the worst clone character in ''Melee'' due to its status as an intentional "joke character", largely due to its very low weight, recoil damage and vulnerability to chain grabbing, giving it among the worst matchups in the game and leading to its bottom-tier placement and low tournament representation. Most likely as a result of this, Pichu has been significantly buffed in its transition to ''Ultimate'', making it the most buffed among all characters transitioning from ''Melee''.


Pichu benefits slightly from the implementation of rage, as its electrical attacks can now slowly increase its knockback with the recoil damage it receives from them, and can potentially allow it to escape certain kill confirms that would otherwise KO it. Pichu's recoil damage itself has been somewhat toned down from ''Melee'', making its [[electric]]al attacks less of a detriment to use. Its mobility has overall improved as well, as its [[walk]]ing, [[dash]]ing and [[air speed]]s have increased, and its [[air acceleration]] has increased substantially. It can also [[crawl]] now, enabling Pichu to approach more easily while being able to dodge certain projectiles. Pichu also benefits from the weakening of [[SDI]], as its multi-hit attacks are much more reliable. On another note, while its endurance is still the worst in the game as it is lighter than even {{SSBU|Jigglypuff}}, its weight was nevertheless increased, allowing it to survive a little bit longer.
Pichu's recoil damage has been somewhat toned down from ''Melee'', making its [[electric]]al attacks less of a detriment to use. Its mobility has overall improved as well, as its [[walk]]ing, [[dash]]ing and [[air speed]]s have increased, and its [[air acceleration]] has increased substantially. It can also [[crawl]] now, enabling Pichu to approach more easily while being able to dodge certain projectiles. Pichu also benefits from the weakening of [[SDI]], as its multi-hit attacks are much more reliable. On another note, while its endurance is still the worst in the game as it is lighter than even {{SSBU|Jigglypuff}}, its weight was nevertheless increased, allowing it to survive a little bit longer.


Despite the many buffs it received, Pichu also received a few nerfs. Some of Pichu's strongest kill options, such as its forward and up smashes, have been significantly weakened in terms of knockback, while its neutral aerial, previously considered by many to be its best move, has also been weakened in both its damage output and knockback. Pichu can also no longer chaingrab with its up throw, greatly reducing its damage-racking potential against fast-fallers. Pichu's own falling speed has not changed since ''Melee'' while its gravity has been increased, making it a fast-faller. Pichu's grounded attacks are also less effective for edgeguarding, as its down tilt, down smash and dash attack now send opponents at a much higher angle. Lastly, more of Pichu's moves (most notably its forward tilt and back aerial) use electricity, meaning that more of its moves cause recoil damage. Additionally, unlike other characters, its jumpsquat duration remains the same, while all other characters are now on par with its jumpsquat animation time of 3 frames.
The changes to the engine's mechanics help Pichu as well. The weakening of [[SDI]] makes its multi-hit moves harder to escape and thus much more consistent, and the changes to [[air dodge]]s make it safer to use one to escape combos and give it one of the fastest in the game. The implementation of [[rage]], coupled with its small stature, allows Pichu to make use of it thanks to its electric moves' high knockback, in addition to said attacks' recoil damage indirectly putting it out of range of KO setups it would've otherwise suffered from.


Additionally, all of Pichu's buffs failed to remove some of its glaring weaknesses, with the biggest being its fragility. While taking recoil damage allows Pichu to build up rage more easily compared to other fighters, it allows Pichu to be KOed even more quickly. This is further compounded with Pichu being the lightest character in the game and possessing low falling speed. Finally, despite having a small hurtbox, Pichu is also relatively easy to combo due to its low falling speed.
Despite the many buffs it received, Pichu also received a few nerfs. Some of its strongest kill options, such as its forward and up smashes, have been significantly weakened in terms of knockback, while its neutral aerial, previously considered by many to be its best move, has also been weakened in both its damage output and knockback. Pichu can also no longer chaingrab with its up throw, greatly reducing its damage-racking potential against fast-fallers. Its grounded attacks are also less effective for edgeguarding, as its down tilt, down smash and dash attack now send opponents at a much higher angle. Additionally, more of Pichu's attacks (examples being its forward tilt and back aerial) emit electricity, meaning that more of its moves cause recoil damage; while this allows Pichu to build up rage more easily in comparison to the other fighters, it allows Pichu to be knocked out even more quickly, which is further compounded by its atrocious weight and fast-falling speed making it vulnerable to combos, despite its small hurtbox.


Overall, Pichu's buffs greatly outweigh its nerfs. It is no longer an intentional "joke character" like in ''Melee''; instead, it is now a very polarized glass cannon, akin to a min-maxed version of {{SSBU|Pikachu}}. It has a stronger punish and edgeguarding game, but worse survivability, less range on average, a less reliable recovery and more committal options. This has led to Pichu achieving very strong results and representation during the early metagame of ''Ultimate'', which has lead to many players viewing it as a top-tier character. In more recent times, however, due to earlier patches granting it nerfs, players such as {{Sm|VoiD}}, {{sm|Nietono}}, {{sm|RFang}} and {{sm|NAKAT}}, while still placing highly at top-level tournaments, they have failed to match the same level of success that pre-patch Pichu obtained. Nevertheless, Pichu has drastically improved compared to Melee and still boasts an excellent tournament presence.  
Overall, Pichu is no longer an intentional "joke character" like in ''Melee''; instead, it is now a very polarized glass cannon, akin to a min-maxed version of {{SSBU|Pikachu}}. It has a stronger punish and edgeguarding game, but less range on average, a less reliable recovery and more committal options; moreover, none of its buffs have alleviated some of its glaring weaknesses, with the biggest being its fragility. Game updates have also slightly nerfed Pichu overall, and optimizations to several characters have resulted in it not performing as well as on release. Nevertheless, Pichu's buffs greatly outweigh its nerfs, and it has drastically improved compared to ''Melee'', being one of the most buffed characters in the transition to ''Ultimate''.


{{SSB4 to SSBU changelist|char=Pichu}}
{{SSB4 to SSBU changelist|char=Pichu}}


==Update history==
==Update history==
Possibly due to its dominating status in competitive play during the early metagame of ''Ultimate'', Pichu has been nerfed via game updates. Although its pummel was slightly buffed in update {{SSBU|2.0.0}}, it received several nerfs in update {{SSBU|3.1.0}}. Pichu's hurtbox is larger, forward smash has more ending lag, its infamously strong forward tilt has less knockback scaling, and almost all of its recoil-inducing attacks deal more recoil damage, noticeably worsening its already abysmal endurance.
Possibly due to its dominating status in competitive play during the early metagame of ''Ultimate'', Pichu was greatly nerfed in game updates. Although its pummel was slightly buffed in update {{SSBU|2.0.0}}, it received several significant nerfs in update {{SSBU|3.1.0}}. Pichu's hurtbox is larger, forward smash has more ending lag, its infamously strong forward tilt has less knockback scaling, and almost all of its electric attacks deal more recoil damage, noticeably worsening its already abysmal endurance.


Update {{SSBU|11.0.0}} reversed some of these nerfs, changing the amount of self damage Pichu does with some of the attacks that were affected in 3.1.0. On top of that, its ear hurtboxes received intangibility during the strong hit of its neutral aerial, making it a slightly safer option in the air.
Update {{SSBU|11.0.0}} buffed Pichu by reversing some of the nerfs, reducing the amount of recoil damage Pichu receives with some of the electric attacks that were affected in 3.1.0. On top of that, its ear hurtboxes received intangibility during the strong hit of its neutral aerial, making it a slightly safer option in the air.


Overall Pichu's viability has been affected by the game updates, as evident in Pichu's strongest main - {{sm|VoiD}} - reducing Pichu to his secondary. However, it continues to see success in tournaments, thanks to the efforts of {{sm|Nietono}}, {{sm|Nakat}}, {{sm|blacktwins13}}, and {{sm|RFang}}.
Overall, Pichu fares considerably worse than it did when ''Ultimate'' launched. While Pichu is still far stronger than its ''Melee'' iteration, the nerfs it received has led to its tournament representation and results to noticeably decline and Pichu is now generally considered to be a mid-tier character at best.


'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''
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|usmashdmg={{ChargedSmashDmgSSBU|14}}
|usmashdmg={{ChargedSmashDmgSSBU|14}}
|usmashdesc=Does an upward headbutt. Pichu's ears become [[Intangibility|intangible]] on frames 9-11. Comes out on frame 9, making it quick for a smash attack. However, its knockback is rather poor for a smash attack.
|usmashdesc=Does an upward headbutt. Pichu's ears become [[Intangibility|intangible]] on frames 9-11. Comes out on frame 9, making it quick for a smash attack. However, its knockback is rather poor for a smash attack.
|dsmashname=Electric Flower ({{ja|ねずみはなび|Nezumi Hanabi}}, ''Mouse Fireworks'')
|dsmashname=Electric Flower ({{ja|ねずみはなび|Nezumi Hanabi}}, ''Mouse Fireworks'')
|dsmashdmg={{ChargedSmashDmgSSBU|1.5}} (hits 1-4), {{ChargedSmashDmgSSBU|8}} (hit 6), 1.3% recoil
|dsmashdmg={{ChargedSmashDmgSSBU|1.5}} (hits 1-4), {{ChargedSmashDmgSSBU|8}} (hit 6), 1.3% recoil
|dsmashdesc=Discharges electricity while quickly spinning in place. Compared to Pikachu's, it has much less ending lag and it is overall stronger, but it's easier to DI and is worse for edgeguarding due to its angle. Pichu also gains invincibility at frames 7-10.
|dsmashdesc=Discharges electricity while quickly spinning in place. Compared to Pikachu's, it has much less ending lag and it is overall stronger, but it's easier to DI and is worse for edgeguarding due to its angle. Pichu also gains invincibility at frames 7-10.
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|fairdmg={{ShortHopDmgSSBU|3.5}} (hits 1-4), 1.5% recoil
|fairdmg={{ShortHopDmgSSBU|3.5}} (hits 1-4), 1.5% recoil
|fairdesc=Does a forward barrel roll. Unlike Pikachu's, it covers Pichu's whole body and uses the autolink angle, connecting better. It deals impressive damage (14% if all the hits connect) and combo into itself at low percents, while also being good for edgeguarding.
|fairdesc=Does a forward barrel roll. Unlike Pikachu's, it covers Pichu's whole body and uses the autolink angle, connecting better. It deals impressive damage (14% if all the hits connect) and combo into itself at low percents, while also being good for edgeguarding.
|bairname=Electric Glider ({{ja|グライダー|Dengeki Guraidā}})
|bairname=Electric Glider ({{ja|でんげきグライダー|Dengeki Guraidā}})
|bairdmg={{ShortHopDmgSSBU|2}} (hits 1-5), {{ShortHopDmgSSBU|2.5}} (hit 6), 1.5% recoil
|bairdmg={{ShortHopDmgSSBU|2}} (hits 1-5), {{ShortHopDmgSSBU|2.5}} (hit 6), 1.5% recoil
|bairdesc=Does an electric spin similar to its down smash. Can combo at low percentages and edgeguard at higher percents, just like forward aerial. Decent knockback, making it an effective KO option.
|bairdesc=Does an electric spin similar to its down smash. Can combo at low percentages and edgeguard at higher percents, just like forward aerial. Decent knockback, making it an effective KO option.
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|fsdmg=0.3% (6 hits during startup), 1% (initial hit), 1.6% (loop), 21% (launch), 3.2% recoil (startup), 0.2% recoil (loop), 3.5% recoil (launch)
|fsdmg=0.3% (6 hits during startup), 1% (initial hit), 1.6% (loop), 21% (launch), 3.2% recoil (startup), 0.2% recoil (loop), 3.5% recoil (launch)
|fsdesc=Pichu turns into a ball of electricity and dashes forward. Any opponents hit are knocked into the center of the screen where Pichu furiously tackles them from multiple directions then releases a powerful electric blast in the center. If the dash doesn't hit an opponent, the final smash is ended early. It causes a large amount of recoil damage, but is overall stronger than Pikachu's version.}}
|fsdesc=Pichu turns into a ball of electricity and dashes forward. Any opponents hit are knocked into the center of the screen where Pichu furiously tackles them from multiple directions then releases a powerful electric blast in the center. If the dash doesn't hit an opponent, the final smash is ended early. It causes a large amount of recoil damage, but is overall stronger than Pikachu's version.}}
===Stats===
{{Attributes
| cast=89
| weight=62 | rweight=89
| dash=1.98 | rdash=30-35
| run=1.892 | rrun=28
| walk=1.302 | rwalk=13-14
| trac=0.11 | rtrac=39-47
| airfric=0.0075 | rairfric=67-75
| air=1.029 | rair=49-51
| baseaccel=0.01 | rbaseaccel=15-87
| addaccel=0.09 | raddaccel=7-10
| gravity=0.14 | rgravity=5-6
| fall=1.9 | rfall=6
| ff=2.5 | rff=50
| jumpsquat=3 | rjumpsquat=1-88
| jumpheight=36.75 | rjumpheight=15
| shorthop=17.43 | rshorthop=21
| djump=36.02 | rdjump=25
}}


===[[Announcer]] call===
===[[Announcer]] call===
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*Looks around itself excitedly.
*Looks around itself excitedly.
<gallery>
<gallery>
SSBUPichuIdle1.gif|Pichu's first idle pose
SSBUPichuIdle1.gif|Pichu's first idle pose.
SSBUPichuIdle2.gif|Pichu's second idle pose
SSBUPichuIdle2.gif|Pichu's second idle pose.
</gallery>
</gallery>


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==In [[competitive play]]==
==In [[competitive play]]==
In contrast to its ''Melee'' counterpart, where it is considered one of the worst characters in the game, Pichu was commonly viewed as one of, if not, the best characters in the game in the early metagame. This is due to its small size and powerful KO moves, which included back air, {{b|Thunder|Pokémon}}, and its infamous forward tilt. These strengths allowed Pichu to have a strong player base, with players such as {{Sm|VoiD}}, {{Sm|NAKAT}}, {{Sm|Nietono}}, and {{Sm|Captain L}} performing spectacularly on a national level.
===Most historically significant players===
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines -->
 
''See also: [[:Category:Pichu players (SSBU)]]''


However, patch 3.1.0 increased its size and nerfed the power of its forward tilt, while increasing the amount of recoil on some of its moves. In addition to more people learning how to play the matchup, many players considered Pichu to be inferior to {{SSBU|Pikachu}}, and as a result its results declined, with several of its best players either dropping the character (Captain L) or relegating it to either a co-main or secondary (VoiD). Although future patches reverted some of the nerfs, it failed to change most player's opinions on the character; with continuously declining results both during and after the [[COVID-19|COVID-19 pandemic]], most people currently view Pichu as a high or even mid-tier character. Nevertheless, Pichu is considered significantly more viable than its previous iteration.
*{{Sm|Blacktwins13|Canada}} - One of the best Pichu players in North America after Pichu's nerfs, although he often played other characters alongside Pichu such as {{SSBU|Roy}} and {{SSBU|Mario}}. During ths time, he most notably placing 2nd at {{Trn|Rising Stars at EGLX 2019}} defeating {{Sm|ESAM}} and 9th at {{Trn|Shine 2019}} defeating {{Sm|Goblin}}. Although he eventually picked up {{SSBU|Pyra}} and {{SSBU|Mythra}}, he remains one of the few players from the early metagame who still played Pichu, placing 25th at {{Trn|Get On My Level 2023}} with primarily Pichu and defeating {{Sm|Riddles}} with Pichu at {{Trn|Gourmet Bash 3}}.
*{{Sm|NaetorU|France}} - The best Pichu player in the world since 2023, first known for placing 7th at {{Trn|COLOSSEL 2022}} defeating {{Sm|Bloom4Eva}}. He has some of the best Pichu performances since the early metagame, including placing 13th at {{Trn|Ultimate Fighting Arena 2023}} defeating {{Sm|MkLeo}}, 17th at {{Trn|Tera}} defeating {{Sm|Cosmos}}, 25th at {{Trn|Double Down 2022}} defeating {{Sm|Lea}}, and 33rd at {{Trn|GENESIS 9}} defeating {{Sm|Kola}}. He was ranked 89th on the [[UltRank 2022]], the only solo-Pichu player ranked globally in the post-online metagame.
*{{Sm|NAKAT|USA}} - One of the best Pichu players in North America during the first half of 2019, ranking 26th on the [[Spring 2019 PGRU]]. His best run to date was at {{Trn|Smash 'N' Splash 5}}, where he defeated {{Sm|Nairo}}, {{Sm|Mr.E}}, and {{Sm|Rivers}} to place 7th; he also notably placed 9th at {{Trn|Smash Factor 8}} and 13th at {{Trn|Umebura SP 3}}. He became less active in the fall and played a mix of Pichu and {{SSBU|Sora}} in the post-online metagame before going inactive in 2022.
*{{Sm|Nietono|Japan}} - One of the best Pichu players in the early metagame, ranking as high as 27th on the [[Fall 2019 PGRU]]. He is the only Pichu player to win a major, doing so at {{Trn|Umebura SP 3}}, and has also placed 7th at both {{Trn|Umebura SP 6}} and {{Trn|Umebura SP 7}}. He continued to main Pichu in the post-online metagame, notably placing 3rd at {{Trn|Maesuma TOP 8}}, but slowly began playing other characters until he dropped Pichu entirely by 2023.
*{{Sm|RFang|USA}} - One of the best Pichu players in the world after Pichu's nerfs, ranking 45th on the [[Fall 2019 PGRU]] and placing 3rd at {{Trn|2GG: Grand Tour - South Carolina}} defeating {{Sm|Kola}}, 4th at {{Trn|Tri-state Showdown: Fall 2019}} defeating {{Sm|Nairo}}, and 7th at {{Trn|The Big House 9}} defeating {{Sm|Light|p=Connecticut}} and {{Sm|WaDi}}. He stopped competing during the online metagame and has only made a few offline appearances since.
*{{Sm|VoiD|USA}} - Pichu's primary representative in the early metagame. He is the only Pichu player ever ranked in the top 10, ranking 9th on the [[Spring 2019 PGRU]] thanks to runs such as 2nd at {{Trn|GENESIS 6}} and 5th at both {{Trn|MomoCon 2019}} and {{Trn|Smash 'N' Splash 5}}. Following Pichu's nerfs, he began playing other characters instead and dropped the character in favor of {{SSBU|Sheik}} right before the pandemic.


===Most historically significant players===
===Tier placement and history===
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In contrast to its ''Melee'' counterpart, where it is considered one of the worst characters in the game, Pichu was commonly viewed as one of the best, if not the best, characters in the game in the early metagame. This was due to its small size and powerful KO moves, which included back air, {{b|Thunder|Pokémon}}, and its infamous forward tilt. These strengths made Pichu one of the most popular characters in the first few months of the competitive scene, ranking 7th for representation between January and June 2019, and Pichu saw a plethora of strong results from players such as {{Sm|NAKAT}}, {{Sm|Nietono}}, and {{Sm|VoiD}}, all of whom were ultimately ranked top 50 on the [[Spring 2019 PGRU]].  


''See also: [[:Category:Pichu professionals (SSBU)]]''
However, update {{SSBU|3.1.0}} increased Pichu's size and nerfed the power of its forward tilt, while increasing the amount of recoil damage on nearly all of its electric attacks. The nerfs were significant enough to stagnate Pichu's playerbase, as many of its best players either began playing other characters (VoiD) or stopped attending events (NAKAT). Although this period still saw several notable Pichu results from Nietono and {{Sm|RFang}}, Pichu's playerbase began shrinking as other players started to consider Pichu as inferior to {{SSBU|Pikachu}}. In spite of some of the nerfs being reverted in update {{SSBU|11.0.0}}, this decline continued through the online and post-online metagames, with RFang becoming inactive and Nietono dropping the character entirely, and although this period also saw the rise of {{Sm|NaetorU}}, Pichu remained scarce in top-level play. As such, Pichu saw one of the harshest declines out of any character in ''Ultimate'', with the community reassessing it to be a mid-tier character at best. This was reflected in the first tier list, where Pichu was ranked 55th as an upper-mid tier character; although it moved up to 53rd on the second tier list, its overall score was lower than in the first tier list.


*{{Sm|Blacktwins|Canada}} - One of the best Pichu players in Canada but has since also picked up {{SSBU|Pyra}} and {{SSBU|Mythra}}. Placed 2nd at {{Trn|Rising Stars at EGLX 2019}}, 3rd at {{Trn|LAN ETS 2020}}, 9th at {{Trn|Shine 2019}}, 17th at {{Trn|Let's Make Moves Miami}}, and 25th at {{Trn|The Big House 9}}. Ranked 5th on the [[Smash Canada Rankings Ultimate]].
Despite this severe drop in perception, Pichu is still unanimously considered to be significantly more viable than its ''Melee'' iteration.
*{{Sm|Mossan|Japan}} - One of the best Pichu players in Japan. Placed 4th at {{Trn|Karisuma SP 5}}, 7th at {{Trn|Sumabato SP 10}}, 13th at both {{Trn|Karisuma SP 8}} and {{Trn|Maesuma TOP 2}}, and 17th at {{Trn|Umebura SP 6}} with wins over players such as {{Sm|DIO}}, {{Sm|Kuro}}, and {{Sm|ProtoBanham}}.
*{{Sm|NaetorU|France}} - The best Pichu player in the Europe following the end of the online metagame. Placed 7th at {{Trn|COLOSSEL 2022}}, 9th at both {{Trn|VCA 2021}} and {{Trn|95 Kings of Fields 2}}, 13th at {{Trn|Glory 2.0}}, and 25th at {{Trn|Double Down 2022}} with wins over players such as {{Sm|Chag}}, {{Sm|Lui$}}, and {{Sm|Bloom4Eva}}.
*{{Sm|NAKAT|USA}} - One of the best Pichu players in the world during the early metagame. Placed 7th at {{Trn|Smash 'N' Splash 5}}, 13th at {{Trn|Umebura SP 3}}, 17th at {{Trn|Get On My Level 2019}}, and 33rd at both {{Trn|GENESIS 6}} and {{Trn|Frostbite 2019}}. Ranked 26th on the [[Spring 2019 PGRU]].
*{{Sm|Nietono|Japan}} - The best Pichu player in the world. Placed 1st at {{Trn|Umebura SP 3}}, 3rd at {{Trn|Maesuma TOP 8}}, 9th at both {{Trn|Umebura Japan Major 2019}} and {{Trn|Frostbite 2020}}, and 17th at {{Trn|Kagaribi 5}} with wins over players such as {{Sm|kameme}}, {{Sm|Kome}}, and {{Sm|Lea}}. Ranked 27th on the [[Fall 2019 PGRU]].
*{{Sm|RFang|USA}} - One of the best Pichu players in the United States during the early metagame. Placed 3rd at {{Trn|2GG: Grand Tour - South Carolina}}, 7th at {{Trn|The Big House 9}}, 17th at {{Trn|Smash 'N' Splash 5}}, and 25th at {{Trn|MomoCon 2019}} with wins over players such as {{Sm|Light|p=Connecticut}}, {{Sm|moxi}}, and {{Sm|WaDi}}. Ranked 45th on the [[Fall 2019 PGRU]].
*{{Sm|Rideae|USA}} - Placed 5th at both {{Trn|GatorLAN Fall 2019}} and {{Trn|GatorLAN Spring 2020}}, 13th at {{Trn|Come to Papa 3}}, and 17th at both {{Trn|DreamHack Atlanta 2019}} and {{Trn|CEO Dreamland 2020}} with wins over players such as {{Sm|RFang}}, {{Sm|Sonido}}, and {{Sm|ChocoTaco}}. Ranked 3rd on the [[Florida Power Rankings#Tampa|Tampa Power Rankings]].
*{{Sm|VoiD|USA}} - The best Pichu player in the world during the early metagame but has since relegated the character to a secondary. Placed 1st at {{Trn|Super Splat Bros}} and {{Trn|SoCal Chronicles}}, 2nd at {{Trn|GENESIS 6}}, and 9th at {{Trn|Let's Make Moves}} with wins over players such as {{Sm|Nairo}}, {{Sm|Shuton}}, and {{Sm|Zackray}}. Ranked as high as 9th on the [[Spring 2019 PGRU]].
*{{Sm|Yetey|Austria}} - The best Pichu player in Europe during the early metagame. Placed 1st at {{Trn|Schism 3}}, 2nd at {{Trn|BOILINGPOINT BRAWL}}, 5th at {{Trn|Valhalla II}}, 9th at {{Trn|VCA 2019}}, and 13th at {{Trn|Ultimate Fighting Arena 2019}} with wins over players such as {{Sm|Flow}}, {{Sm|Greil}}, and {{Sm|Larry Lurr}}. Ranked being ranked 25th on the [[European Smash Rankings]].
*{{Sm|yuzu|Japan}} - One of the best Pichu players in Japan; now using it as a secondary to his {{SSBU|Rosalina & Luma}}. Placed 4th at {{Trn|EGS Cup}}, 9th at {{Trn|Karisuma SP 2}}, 13th at {{Trn|Maesuma TOP 4}}, 25th at {{Trn|Sumabato SP 4}}, and 33rd at {{Trn|Umebura Japan Major 2019}}.


=={{SSBU|Classic Mode}}: Lightweight Fracas==
=={{SSBU|Classic Mode}}: Lightweight Fracas==
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==In Spirit battles==
==In Spirit Battles==
===As the main opponent===
===As the main opponent===
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*Pichu is the only Pokémon character absent in {{SSBU|Pokémon Trainer}}'s Classic Mode route.
*Pichu is the only Pokémon character absent in {{SSBU|Pokémon Trainer}}'s Classic Mode route.
*Despite fighting lightweight characters, {{SSBU|Fox}}, {{SSBU|Pikachu}}, {{SSBU|Sheik}} and {{SSBU|Zero Suit Samus}} do not appear in Pichu's Classic Mode route.
*Despite fighting lightweight characters, {{SSBU|Fox}}, {{SSBU|Pikachu}}, {{SSBU|Sheik}} and {{SSBU|Zero Suit Samus}} do not appear in Pichu's Classic Mode route.
*Pichu and {{SSBU|Daisy}} are the only fighters who do not possess an Ace or Legend-type spirit in spirit battles.
*Discounting fighters who do not appear in any spirit battles, Pichu, {{SSBU|Banjo & Kazooie}}, and {{SSBU|Daisy}} are the only fighters who do not possess an Ace or Legend-type spirit in spirit battles.
*Interestingly, Pichu's ''Ultimate'' artwork is used for the Junior tab on the Pokémon TV app.
*Interestingly, Pichu's ''Ultimate'' artwork was used for the Junior tab on the now shut-down Pokémon TV app.


==References==
==References==
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