Adventure Mode: The Subspace Emissary: Difference between revisions

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The various screenshots in the update depicted a multitude of new enemies, as well as a few familiar ones, such as a [[Hammer Bro]], who was previously confirmed as an [[Assist Trophy]], and {{b|Bullet Bill|enemy}}s. There were also a new series of enemies that were introduced that are part of the Subspace army. Some enemies of the Subspace army appear to be helpful while other ones are dangerous.
The various screenshots in the update depicted a multitude of new enemies, as well as a few familiar ones, such as a [[Hammer Bro]], who was previously confirmed as an [[Assist Trophy]], and {{b|Bullet Bill|enemy}}s. There were also a new series of enemies that were introduced that are part of the Subspace army. Some enemies of the Subspace army appear to be helpful while other ones are dangerous.
Masahiro Sakurai has stated that substantial single-player content was a core priority during the development of ''Brawl''. An adventure on the scale of a stand alone video game was decided early in development. Shigeru Miyamoto has stated that Sakurai always wanted to make a mode like this for the series, but was advised to focus on the multiplayer aspects of previous games due to the relatively short development times of previous games and there already being no shortage of single-player games. The much longer development time allotted to ''Brawl'' allowed the mode to be made.<ref>[https://www.eurogamer.net/i-miyamotosakurai?page=2 Miyamoto and Sakurai on Nintendo Wii
E3: Smash Bros., Mario, more.]</ref> The initial plan was to outsource development of this mode to another studio, but no suitable contractor was available. In the end, the entire mode was developed internally by the main ''Brawl'' team. Only the cutscenes were created by a different studio.<ref>[https://www.youtube.com/watch?v=dXpFTHtlmCo&t Super Smash Bros. Brawl [Game Concepts]]</ref>


==Gameplay==
==Gameplay==
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The mode features a [[Adventure Map|world map]] where stages are selected; once a stage is selected, the difficulty can be chosen, and the character(s) will enter the stage. The selectable characters will change depending on the plot. Stages that have been completed already can be played again with the exception of some stages where the player must wait until the Subspace Emissary is beaten like Midair Stadium.
The mode features a [[Adventure Map|world map]] where stages are selected; once a stage is selected, the difficulty can be chosen, and the character(s) will enter the stage. The selectable characters will change depending on the plot. Stages that have been completed already can be played again with the exception of some stages where the player must wait until the Subspace Emissary is beaten like Midair Stadium.


The mode also has a two-player option. When using two players, the first player will have priority over the screen, making it possible for the second player to get run off the screen if the two players are not coordinated. However, the second player has the option to [[Space Jump|warp]] to the first player at any time (except in boss battles) by pressing the [[Start-Pause button|button that would normally pause the game]]. The first player must be present with stock left at all times; if the first player runs out of stock, the game will end and offer a continue, regardless of whether the second player still has stock left. If the second player runs out of stock, the first player can continue alone. In addition, only the first player can navigate through [[door]]s (though the second player can still utilize [[key]]s) and temporary switches. If the second player goes into a barrel cannon or minecart they will be teleported back to the player seconds later unless the first player goes in right after. The second player can also decide when barrel cannons shoot.
The mode also has a two-player option, using one stock to join in. When using two players, the first player will have priority over the screen, making it possible for the second player to get run off the screen if the two players are not coordinated. However, the second player has the option to [[Space Jump|warp]] to the first player at any time (except in boss battles) by pressing the [[Start-Pause button|button that would normally pause the game]]. The first player must be present with stock left at all times; if the first player is defeated with no spare stock remaining, the game will end and offer a continue. If the second player is defeated, the first player can continue alone. In addition, only the first player can navigate through [[door]]s (though the second player can still utilize [[key]]s) and temporary switches. If the second player goes into a barrel cannon or minecart they will be teleported back to the player seconds later unless the first player goes in right after. The second player can also decide when barrel cannons shoot.


When playing a level for the first time, many cutscenes will pause just before gameplay begins, showing a view of all available characters. A message will display how many stock the level allows, and a cursor will appear that allows choosing which characters to play. The order characters are chosen in is the order they will appear: they will cycle through in that order until all stock is depleted. Playing through a level again, there will be a screen before the level allowing choosing between any available characters instead of cutscenes during the level. This can be both an advantage and a disadvantage: there is a wider character variety to choose from, but one cannot (for example) choose only three characters for a four-stock stage. Additionally, no mid-level cutscenes will play, including ones that would normally allow a re-pick of characters that replenishes stocks. While on many levels this makes little difference, it is very problematic on long stages like the second Subspace Bomb Factory, where a replay provides only a fraction of the stock originally given.
When playing a level for the first time, many cutscenes will pause just before gameplay begins, showing a view of all available characters. A message will display how many stock the level allows, and a cursor will appear that allows choosing which characters to play. The order characters are chosen in is the order they will appear: they will cycle through in that order until all stock is depleted. Playing through a level again, there will be a screen before the level allowing choosing between any available characters instead of cutscenes during the level. This can be both an advantage and a disadvantage: there is a wider character variety to choose from, but one cannot pick less characters than the number of stocks the stage has (meaning if a stage has four stocks, the player must choose four characters). Additionally, no mid-level cutscenes will play, including ones that would normally allow a re-pick of characters that replenishes stocks. While on many levels this makes little difference, it is very problematic on long stages like the second Subspace Bomb Factory, where a replay provides only a fraction of the stock originally given.


The physics of many (if not all) characters are also tweaked slightly. In general, characters run slower, fall faster, and jump better than in brawls. However, the [[midair jump]]s of a character that possesses more than one will be worse than normal. Move mechanics are not altered, although the differing jump heights, jump timing, and gravity will change how effective aerial attacks are. The most significant change is the removal of stamina from Pokémon Trainer's Pokémon, which allows one to use one Pokémon exclusively. Characters are also able to [[swimming|swim]] for significantly longer. Characters retain their standard physics in boss battles. Because Smash relies on KOs by being knocked off stage, in order for the platforming nature to be retained, the camera's reaction time in following a character decreases in proportion to the player's damage.  
The physics of many (if not all) characters are also tweaked slightly. In general, characters run slower, fall faster, and jump better than in brawls. However, the [[midair jump]]s of a character that possesses more than one will be worse than normal. Move mechanics are not altered, although the differing jump heights, jump timing, and gravity will change how effective aerial attacks are. The most significant change is the removal of stamina from Pokémon Trainer's Pokémon, which allows one to use one Pokémon exclusively. Characters are also able to [[swimming|swim]] for significantly longer. Characters retain their standard physics in boss battles. Because Smash relies on KOs by being knocked off stage, in order for the platforming nature to be retained, the camera's reaction time in following a character decreases in proportion to the player's damage.  
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*Enemies move and attack faster; especially noticeable with the vulnerability period of large enemies and bosses.
*Enemies move and attack faster; especially noticeable with the vulnerability period of large enemies and bosses.
*Enemies and obstacles do more damage and have more KO power.
*Enemies and obstacles do more damage and have more KO power.
*Enemies AI generally get smarter (such as attacking more often, or [[Bytan]]s duplicating nonstop).
*Enemies' AI generally get smarter (such as attacking more often, or [[Bytan]]s duplicating nonstop).
*More (and sometimes deadlier) enemies appear during locked battles.
*More (and sometimes deadlier) enemies appear during locked battles.
*Less favorable items appear, although an increased number of stronger healing items appear when enemies are defeated.
*Less favorable items appear, although an increased number of stronger healing items appear when enemies are defeated.
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==Plot==
==Plot==
{{see also|Plot summary of The Subspace Emissary}}
{{main|Plot summary of The Subspace Emissary}}


==Stages==
==Stages==
[[File:Map-labeled.png|thumb|right|Every level numerically ordered:<br>1: Midair Stadium<br>2: Skyworld<br>3: Sea of Clouds<br>4: The Jungle<br>5: The Plain<br>6: The Lake<br>7: The Ruined Zoo<br>8: The Battlefield Fortress<br>9: The Forest<br>10: The Research Facility I<br>11: The Lake Shore<br>12: The Path to the Ruins<br>13: The Cave<br>14: The Ruins<br>15: The Wilds I<br>16: The Ruined Hall<br>17: The Wilds II<br>18: The Swamp<br>19: The Research Facility II<br>20: Outside the Ancient Ruins<br>21: The Glacial Peak<br>22: The Canyon<br>23: Battleship Halberd Interior<br>24: Battleship Halberd Exterior<br>25: Battleship Halberd Bridge<br>26: The Subspace Bomb Factory I<br>27: The Subspace Bomb Factory II<br>28: Entrance to Subspace<br>29: Subspace I<br>30: Subspace II<br>31: The Great Maze]]
[[File:Map-labeled.png|thumb|Every level numerically ordered:<br>1: Midair Stadium<br>2: Skyworld<br>3: Sea of Clouds<br>4: The Jungle<br>5: The Plain<br>6: The Lake<br>7: The Ruined Zoo<br>8: The Battlefield Fortress<br>9: The Forest<br>10: The Research Facility I<br>11: The Lake Shore<br>12: The Path to the Ruins<br>13: The Cave<br>14: The Ruins<br>15: The Wilds I<br>16: The Ruined Hall<br>17: The Wilds II<br>18: The Swamp<br>19: The Research Facility II<br>20: Outside the Ancient Ruins<br>21: The Glacial Peak<br>22: The Canyon<br>23: Battleship Halberd Interior<br>24: Battleship Halberd Exterior<br>25: Battleship Halberd Bridge<br>26: The Subspace Bomb Factory I<br>27: The Subspace Bomb Factory II<br>28: Entrance to Subspace<br>29: Subspace I<br>30: Subspace II<br>31: The Great Maze]]
The Subspace Emissary consists of 31 different stages. As some stages share the same name, the earlier stage is denoted with an I while the later-appearing stage is followed by a II.
The Subspace Emissary consists of 31 different stages. As some stages share the same name, the earlier stage is denoted with an I while the later-appearing stage is followed by a II.


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!width="5%"|Stage
!width="5%"|Stage
!width="20%"|Fighters available
!width="20%"|Fighters available
!width="10%"|Bosses
!width="10%"|Unlocked fighters
!width="10%"|Unlocked fighters
!width="20%"|Lost fighters
!width="20%"|Lost fighters
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|[[File:SSE-Midair Stadium.png]]
|[[File:SSE-Midair Stadium.png]]
|[[Midair Stadium]]
|[[Midair Stadium]]
|{{SSBB|Mario}} (the battle with Kirby (if he was chosen), and the battle with Subspace army), {{SSBB|Kirby}} (all the phases, except the battle with Mario if he was not chosen), {{SSBB|Peach}}, {{SSBB|Zelda}} (both only in the battle with Subspace army)
|{{SSBB|Mario}} (the battle with Kirby if he was chosen, and the battle with Subspace army), {{SSBB|Kirby}} (all phases, except the battle with Mario if he was not chosen), {{SSBB|Peach}}, {{SSBB|Zelda}} (both only in the battle with Subspace army)
|{{SSBB|Kirby}} (battled by Mario)/{{SSBB|Mario}} (battled by Kirby), [[Petey Piranha]] (battled only by Kirby)
|{{SSBB|Kirby}}, {{SSBB|Peach}}/{{SSBB|Zelda}} (Mario is sent flying and Wario kidnaps either Zelda/Peach when the other princess is freed from Petey)
|{{SSBB|Kirby}}, {{SSBB|Peach}}/{{SSBB|Zelda}} (because they escaped, Mario got sent flying and Wario kidnapped Zelda/Peach)
|&mdash;
|&mdash;
|&mdash;
|&mdash;
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|[[File:SSE-Skyworld.png]]
|[[File:SSE-Skyworld.png]]
|{{b|Skyworld|SSE}}
|{{b|Skyworld|SSE}}
|{{SSBB|Pit}} (all the phases), {{SSBB|Mario}} (the last sidescrolling section after Pit rescues him)
|{{SSBB|Pit}} (all phases), {{SSBB|Mario}} (the last sidescrolling section after Pit rescues him)
|&mdash;
|{{SSBB|Mario}}, {{SSBB|Pit}}
|{{SSBB|Mario}}, {{SSBB|Pit}}
|&mdash;
|&mdash;
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|[[File:SSE-Sea of Clouds.png]]
|[[File:SSE-Sea of Clouds.png]]
|[[Sea of Clouds]]
|[[Sea of Clouds]]
|{{SSBB|Kirby}}, {{SSBB|Peach}}/{{SSBB|Zelda}} (both all the phases)
|{{SSBB|Kirby}}, {{SSBB|Peach}}/{{SSBB|Zelda}}
|&mdash;
|&mdash;
|&mdash;
|&mdash;
|&mdash;
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|[[File:SSE-The Jungle.png]]
|[[File:SSE-The Jungle.png]]
|[[The Jungle]]
|[[The Jungle]]
|{{SSBB|Donkey Kong}}, {{SSBB|Diddy Kong}} (both all the phases)
|{{SSBB|Donkey Kong}}, {{SSBB|Diddy Kong}}  
|&mdash;
|{{SSBB|Diddy Kong}} (Bowser captures Donkey Kong)
|{{SSBB|Diddy Kong}} (Bowser kidnaps Donkey Kong)
|&mdash;
|&mdash;
|&mdash;
|&mdash;
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|[[File:SSE-The Plain.png]]
|[[File:SSE-The Plain.png]]
|[[The Plain]]
|[[The Plain]]
|{{SSBB|Mario}}, {{SSBB|Pit}} (both all the phases)
|{{SSBB|Mario}}, {{SSBB|Pit}}
|&mdash;
|&mdash;
|&mdash;
|&mdash;
|&mdash;
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|[[File:SSE-The Lake.png]]
|[[File:SSE-The Lake.png]]
|[[The Lake]]
|[[The Lake]]
|{{SSBB|Diddy Kong}}, {{SSBB|Fox}} (both all the phases)
|{{SSBB|Diddy Kong}}, {{SSBB|Fox}}
|[[Rayquaza]], False {{SSBB|Bowser}}
|{{SSBB|Fox}}
|{{SSBB|Fox}}
|&mdash;
|&mdash;
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|[[File:SSE-The Ruined Zoo.png]]
|[[File:SSE-The Ruined Zoo.png]]
|[[The Ruined Zoo]]
|[[The Ruined Zoo]]
|{{SSBB|Lucas}} (all the phases), {{SSBB|Ness}} (only the battle with Porky), {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}) (the last sidescrollings after Lucas joined him)
|{{SSBB|Lucas}} (all phases), {{SSBB|Ness}} (only the battle with Porky), {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}} only) (only after defeating Porky)
|[[Porky]] (battled by Lucas and Ness)
|{{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}) (Wario kidnaps Ness; Ness will not be unlocked in any mode)
|{{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}) (Wario kidnapped Ness)
|&mdash;
|&mdash;
|&mdash;
|&mdash;
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|[[File:SSE-The Battlefield Fortress.png]]
|[[File:SSE-The Battlefield Fortress.png]]
|[[The Battlefield Fortress]]
|[[The Battlefield Fortress]]
|{{SSBB|Marth}} (all the phases), {{SSBB|Meta Knight}} (second and third phases), {{SSBB|Ike}} (third phase only)
|{{SSBB|Marth}} (all phases), {{SSBB|Meta Knight}} (second and third phases), {{SSBB|Ike}} (third phase only)
|&mdash;
|{{SSBB|Marth}}, {{SSBB|Meta Knight}}, {{SSBB|Ike}}
|{{SSBB|Marth}}, {{SSBB|Meta Knight}}, {{SSBB|Ike}}
|&mdash;
|&mdash;
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|[[File:SSE-The Forest.png]]
|[[File:SSE-The Forest.png]]
|[[The Forest]]
|[[The Forest]]
|{{SSBB|Link}}, {{SSBB|Yoshi}} (both all the phases)
|{{SSBB|Link}}, {{SSBB|Yoshi}}
|{{SSBB|Toon Link}}<ref name="pre1">Toon Link, Wolf and Jigglypuff appear after completing story mode and revisiting the stage to find a hidden door. Entering the door intiates a one stock match against the character. Win and the character joins the team.</ref>
|{{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Toon Link}} <ref name="pre1">Toon Link, Wolf and Jigglypuff appear after completing story mode and revisiting the stage to find a hidden door. Entering the door intiates a one stock match against the character. Win and the character joins the team.</ref>
|{{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Toon Link}}<ref name="pre1"/>
|&mdash;
|&mdash;
|&mdash;
|&mdash;
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|[[File:SSE-The Research Facility pt1.png]]
|[[File:SSE-The Research Facility pt1.png]]
|[[The Research Facility (Part I)|The Research Facility I]]
|[[The Research Facility (Part I)|The Research Facility I]]
|{{SSBB|Zero Suit Samus}} (all the phases), {{SSBB|Pikachu}} (all the phases starting with the second)
|{{SSBB|Zero Suit Samus}} (all phases), {{SSBB|Pikachu}} (all phases starting with the second)
|&mdash;
|{{SSBB|Zero Suit Samus}}, {{SSBB|Pikachu}}
|{{SSBB|Zero Suit Samus}}, {{SSBB|Pikachu}}
|&mdash;
|&mdash;
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|[[File:SSE-The Lake Shore.png]]
|[[File:SSE-The Lake Shore.png]]
|[[The Lake Shore]]
|[[The Lake Shore]]
|{{SSBB|Mario}}, {{SSBB|Pit}} (both fighting against false Zelda and then with Link and Yoshi, who formed the group with them), {{SSBB|Link}}, {{SSBB|Yoshi}} (both fighting against false Peach and then with Mario and Pit, who formed the group with them), {{SSBB|Kirby}} (only in the team that Mario, Pit, Link and Yoshi joined)
|{{SSBB|Mario}}, {{SSBB|Pit}} (entire level if Zelda was rescued, only the last section if Peach was rescued), {{SSBB|Link}}, {{SSBB|Yoshi}} (entire level if Peach was rescued, only the last section if Zelda was rescued), {{SSBB|Kirby}} (only the last section)
|False {{SSBB|Peach}} (battled by Link and Yoshi)/False {{SSBB|Zelda}} (battled by Mario and Pit), {{SSBB|Mario}} and {{SSBB|Pit}} (after Link and Yoshi had fought false Peach)/{{SSBB|Link}} and {{SSBB|Yoshi}} (after Mario and Pit had fought false Zelda)
|&mdash;
|&mdash;
|{{SSBB|Peach}}/{{SSBB|Zelda}} (Bowser captured her)
|{{SSBB|Peach}}/{{SSBB|Zelda}} (Bowser captures her)
|&mdash;
|&mdash;
|14
|14
|5, the groups of {{SSBB|Mario}} and {{SSBB|Pit}}, {{SSBB|Link}} and {{SSBB|Yoshi}}, and {{SSBB|Kirby}} join together.
|5, the groups of {{SSBB|Mario}} and {{SSBB|Pit}}, {{SSBB|Link}} and {{SSBB|Yoshi}}, and {{SSBB|Kirby}} combine.
|-
|-
|[[File:SSE-The Path to the Ruins.png]]
|[[File:SSE-The Path to the Ruins.png]]
|[[The Path to the Ruins]]
|[[The Path to the Ruins]]
|{{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}) (both all the phases)
|{{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}} only)
|{{SSBB|Wario}}
|&mdash;
|&mdash;
|&mdash;
|&mdash;
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|[[File:SSE-The Cave.png]]
|[[File:SSE-The Cave.png]]
|[[The Cave]]
|[[The Cave]]
|{{SSBB|Mario}}, {{SSBB|Pit}}, {{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}} (everyone all the phases)
|{{SSBB|Mario}}, {{SSBB|Pit}}, {{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}}
|&mdash;
|&mdash;
|&mdash;
|&mdash;
|&mdash;
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|[[File:SSE-The Ruins.png]]
|[[File:SSE-The Ruins.png]]
|[[The Ruins]]
|[[The Ruins]]
|{{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}} (after Pokémon Trainer got it)) (both all the phases)
|{{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}} (with {{SSBB|Squirtle}} for all phases and {{SSBB|Ivysaur}} after Pokémon Trainer finds it)
|{{SSBB|Charizard}}, {{SSBB|Wolf}}<ref name="pre1"/>
|{{SSBB|Ivysaur}}, {{SSBB|Charizard}}, {{SSBB|Wolf}}<ref name="pre1"/>
|{{SSBB|Ivysaur}}, {{SSBB|Charizard}}, {{SSBB|Wolf}}<ref name="pre1"/>
|&mdash;
|&mdash;
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|[[File:SSE-The Wilds pt1.png]]
|[[File:SSE-The Wilds pt1.png]]
|[[The Wilds (Part I)|The Wilds I]]
|[[The Wilds (Part I)|The Wilds I]]
|{{SSBB|Marth}}, {{SSBB|Ike}}, {{SSBB|Meta Knight}} (everyone in all phases)
|{{SSBB|Marth}}, {{SSBB|Ike}}, {{SSBB|Meta Knight}}
|[[Galleom]]
|&mdash;
|&mdash;
|&mdash;
|&mdash;
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|[[File:SSE-The Ruined Hall.png]]
|[[File:SSE-The Ruined Hall.png]]
|[[The Ruined Hall]]
|[[The Ruined Hall]]
|{{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}) (everyone in all phases)
|{{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}}
|[[Galleom]]
|&mdash;
|&mdash;
|&mdash;
|&mdash;
|&mdash;
|&mdash;
|14
|14
|4, the groups of {{SSBB|Marth}}, {{SSBB|Ike}} and {{SSBB|Meta Knight}}, and {{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}) join together.
|4, the groups of {{SSBB|Marth}}, {{SSBB|Ike}} and {{SSBB|Meta Knight}}, and {{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}} combine.
|-
|-
|[[File:SSE-The Wilds pt2.png]]
|[[File:SSE-The Wilds pt2.png]]
|[[The Wilds (Part II)|The Wilds II]]
|[[The Wilds (Part II)|The Wilds II]]
|{{SSBB|Mario}}, {{SSBB|Pit}}, {{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}} (everyone in all the phases)
|{{SSBB|Mario}}, {{SSBB|Pit}}, {{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}}
|&mdash;
|&mdash;
|&mdash;
|&mdash;
|&mdash;
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|[[File:SSE-The Swamp.png]]
|[[File:SSE-The Swamp.png]]
|[[The Swamp]]
|[[The Swamp]]
|{{SSBB|Diddy Kong}}, {{SSBB|Fox}} (both all the phases), {{SSBB|Falco}} (all phases except the first)
|{{SSBB|Diddy Kong}}, {{SSBB|Fox}} (all phases), {{SSBB|Falco}} (all phases except the first)
|Giant False {{SSBB|Diddy Kong}}, {{SSBB|Jigglypuff}}<ref name="pre1"/>
|{{SSBB|Falco}}, {{SSBB|Jigglypuff}}<ref name="pre1"/>
|{{SSBB|Falco}}, {{SSBB|Jigglypuff}}<ref name="pre1"/>
|&mdash;
|&mdash;
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|[[File:SSE-The Research Facility pt2.png]]
|[[File:SSE-The Research Facility pt2.png]]
|[[The Research Facility (Part II)|The Research Facility II]]
|[[The Research Facility (Part II)|The Research Facility II]]
|{{SSBB|Zero Suit Samus}} (all phrases, transforming from Samus by taunting whenever possible), {{SSBB|Pikachu}} (all the phases), {{SSBB|Samus}} (the last sidescrolling and the battle with Ridley)
|{{SSBB|Zero Suit Samus}} (all phrases, transforming from Samus by taunting whenever possible), {{SSBB|Pikachu}} (all phases), {{SSBB|Samus}} (after defeating the False Samuses)
|False {{SSBB|Samus}} (x2) (battled by Pikachu and Zero Suit Samus), [[Ridley]] (battled by Samus and Pikachu)
|{{SSBB|Samus}}
|{{SSBB|Samus}}
|{{SSBB|Zero Suit Samus}} (Samus replaces her; playing as Zero Suit Samus is still possible by taunting or pressing C on the nunchuck)
|{{SSBB|Zero Suit Samus}} (Samus replaces her; playing as Zero Suit Samus is still possible by taunting or pressing C on the nunchuck)
|&mdash;
|&mdash;
|15
|15
|4, {{SSBB|Samus}} is now with {{SSBB|Pikachu}}
|4, {{SSBB|Samus}} replaces {{SSBB|Zero Suit Samus}}
|-
|-
|[[File:SSE-Outside the Ancient Ruins.png]]
|[[File:SSE-Outside the Ancient Ruins.png]]
|[[Outside the Ancient Ruins]]
|[[Outside the Ancient Ruins]]
|{{SSBB|Olimar}}, {{SSBB|Captain Falcon}} (both all the phases), {{SSBB|Diddy Kong}}, {{SSBB|Donkey Kong}} (both only in the battle with Subspace army)
|{{SSBB|Olimar}}, {{SSBB|Captain Falcon}} (both all phases), {{SSBB|Diddy Kong}}, {{SSBB|Donkey Kong}} (both only in the battle with Subspace army)
|&mdash;
|{{SSBB|Donkey Kong}}, {{SSBB|Captain Falcon}}, {{SSBB|Olimar}}
|{{SSBB|Donkey Kong}}, {{SSBB|Captain Falcon}}, {{SSBB|Olimar}}
|{{SSBB|Fox}}, {{SSBB|Falco}} (they did not become trophies, but Diddy Kong left the group, and they all went their separate ways)
|{{SSBB|Fox}}, {{SSBB|Falco}} (they did not become trophies, but Diddy Kong leaves their group, and they all go their separate ways)
|&mdash;
|&mdash;
|16
|16
|4, {{SSBB|Diddy Kong}} left {{SSBB|Fox}} and {{SSBB|Falco}} to join {{SSBB|Donkey Kong}}, {{SSBB|Captain Falcon}} and {{SSBB|Olimar}}
|4, {{SSBB|Diddy Kong}} leaves {{SSBB|Fox}} and {{SSBB|Falco}} and joins {{SSBB|Donkey Kong}}, {{SSBB|Captain Falcon}} and {{SSBB|Olimar}}
|-
|-
|[[File:SSE-The Glacial Peak.png]]
|[[File:SSE-The Glacial Peak.png]]
|[[The Glacial Peak]]
|[[The Glacial Peak]]
|{{SSBB|Ice Climbers}} (only the sidescrolling section), {{SSBB|Meta Knight}} (the sidescrolling section and the battle with Lucario if the player chose him), {{SSBB|Lucario}} (only if the player chose it in the battle with Meta Knight)
|{{SSBB|Ice Climbers}} (only the sidescrolling section), {{SSBB|Meta Knight}} (the sidescrolling section and the battle with Lucario if the player chose him), {{SSBB|Lucario}} (only if the player chose it in the battle with Meta Knight)
|{{SSBB|Lucario}} (battled by Meta Knight)/{{SSBB|Meta Knight}} (battled by Lucario)
|{{SSBB|Ice Climbers}}, {{SSBB|Lucario}}
|{{SSBB|Ice Climbers}}, {{SSBB|Lucario}}
|&mdash;
|&mdash;
Line 288: Line 269:
|[[File:SSE-The Canyon.png]]
|[[File:SSE-The Canyon.png]]
|[[The Canyon]]
|[[The Canyon]]
|{{SSBB|Mario}}, {{SSBB|Pit}}, {{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}} (everyone in the battle with Subspace Army)
|{{SSBB|Mario}}, {{SSBB|Pit}}, {{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}}
|&mdash;
|&mdash;
|&mdash;
|&mdash;
|&mdash;
|&mdash;
|&mdash;
|18
|18
|4, the groups of {{SSBB|Mario}}, {{SSBB|Pit}}, {{SSBB|Link}}, {{SSBB|Yoshi}} and {{SSBB|Kirby}}, and {{SSBB|Ice Climbers}}, {{SSBB|Marth}}, {{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}) and {{SSBB|Ike}} join together
|4, the groups of {{SSBB|Mario}}, {{SSBB|Pit}}, {{SSBB|Link}}, {{SSBB|Yoshi}} and {{SSBB|Kirby}}, and {{SSBB|Ice Climbers}}, {{SSBB|Marth}}, {{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}) and {{SSBB|Ike}} combine
|-
|-
|[[File:SSE-Battleship Halberd Interior.png]]
|[[File:SSE-Battleship Halberd Interior.png]]
|[[Battleship Halberd Interior]]
|[[Battleship Halberd Interior]]
|{{SSBB|Snake}} (all the phases), {{SSBB|Meta Knight}}, {{SSBB|Lucario}} (after they meet Snake)
|{{SSBB|Snake}} (all phases), {{SSBB|Meta Knight}}, {{SSBB|Lucario}} (after they meet Snake)
|False {{SSBB|Peach}} and {{SSBB|Zelda}}
|{{SSBB|Snake}}
|{{SSBB|Snake}}
|&mdash;
|&mdash;
Line 308: Line 287:
|[[File:SSE-Battleship Halberd Exterior.png]]
|[[File:SSE-Battleship Halberd Exterior.png]]
|[[Battleship Halberd Exterior]]
|[[Battleship Halberd Exterior]]
|{{SSBB|Peach}}, {{SSBB|Zelda}}/{{SSBB|Sheik}} (both all the phases)
|{{SSBB|Peach}}, {{SSBB|Sheik}}/{{SSBB|Zelda}}
|&mdash;
|{{SSBB|Zelda}}/{{SSBB|Peach}}
|{{SSBB|Zelda}}/{{SSBB|Peach}}
|&mdash;
|&mdash;
|{{SSBB|Fox}} (he returns and joins Peach and Zelda), {{SSBB|Peach}}/{{SSBB|Zelda}}
|{{SSBB|Fox}}, {{SSBB|Peach}}/{{SSBB|Zelda}}
|22
|22
|5, new team: {{SSBB|Fox}}, {{SSBB|Peach}}, {{SSBB|Zelda}}
|5, new team: {{SSBB|Fox}}, {{SSBB|Peach}}, {{SSBB|Zelda}}
Line 318: Line 296:
|[[File:SSE-Battleship Halberd Bridge.png]]
|[[File:SSE-Battleship Halberd Bridge.png]]
|[[Battleship Halberd Bridge]]
|[[Battleship Halberd Bridge]]
|{{SSBB|Snake}}, {{SSBB|Lucario}}, {{SSBB|Fox}}, {{SSBB|Falco}}, {{SSBB|Peach}}, {{SSBB|Sheik}}/{{SSBB|Zelda}} (everyone in the battle with Duon)
|{{SSBB|Snake}}, {{SSBB|Lucario}}, {{SSBB|Fox}}, {{SSBB|Falco}}, {{SSBB|Peach}}, {{SSBB|Sheik}}/{{SSBB|Zelda}}
|[[Duon]]
|{{SSBB|Mr. Game & Watch}}  
|{{SSBB|Mr. Game & Watch}}  
|&mdash;
|&mdash;
|{{SSBB|Falco}} (he returns to help fight Duon)
|{{SSBB|Falco}}
|24
|24
|4, the groups of {{SSBB|Fox}}, {{SSBB|Peach}} and {{SSBB|Zelda}}, and {{SSBB|Meta Knight}}, {{SSBB|Lucario}} and {{SSBB|Snake}} join together, along with adding {{SSBB|Falco}} and {{SSBB|Mr. Game & Watch}}
|4, the groups of {{SSBB|Fox}}, {{SSBB|Peach}} and {{SSBB|Zelda}}, and {{SSBB|Meta Knight}}, {{SSBB|Lucario}} and {{SSBB|Snake}} combine, along with adding {{SSBB|Falco}} and {{SSBB|Mr. Game & Watch}}
|-
|-
|[[File:SSE-The Subspace Bomb Factory pt1.png]]
|[[File:SSE-The Subspace Bomb Factory pt2.png]]
|[[The Subspace Bomb Factory (Part I)|The Subspace Bomb Factory I]]
|[[The Subspace Bomb Factory (Part I)|The Subspace Bomb Factory I]]
|{{SSBB|Samus}}, {{SSBB|Pikachu}} (both all the phases)
|{{SSBB|Samus}}, {{SSBB|Pikachu}}
|&mdash;
|&mdash;
|&mdash;
|&mdash;
|&mdash;
Line 336: Line 312:
|4
|4
|-
|-
|[[File:SSE-The Subspace Bomb Factory pt2.png]]
|[[File:SSE-The Subspace Bomb Factory pt1.png]]
|[[The Subspace Bomb Factory (Part II)|The Subspace Bomb Factory II]]
|[[The Subspace Bomb Factory (Part II)|The Subspace Bomb Factory II]]
|{{SSBB|Donkey Kong}}, {{SSBB|Diddy Kong}}, {{SSBB|Captain Falcon}}, {{SSBB|Olimar}} (everyone all the phases), {{SSBB|Samus}}, {{SSBB|Zero Suit Samus}} (by taunting as Samus), {{SSBB|Pikachu}}, {{SSBB|R.O.B.}} (second section onwards)
|{{SSBB|Donkey Kong}}, {{SSBB|Diddy Kong}}, {{SSBB|Captain Falcon}}, {{SSBB|Olimar}} (all phases); {{SSBB|Samus}}, {{SSBB|Zero Suit Samus}} (by taunting as Samus), {{SSBB|Pikachu}}, {{SSBB|R.O.B.}} (second section onwards)
|[[Meta Ridley]]
|{{SSBB|R.O.B.}}
|{{SSBB|R.O.B.}}
|&mdash;
|&mdash;
Line 348: Line 323:
|[[File:SSE-Entrance to Subspace.png]]
|[[File:SSE-Entrance to Subspace.png]]
|[[Entrance to Subspace]]
|[[Entrance to Subspace]]
|{{SSBB|Captain Falcon}}, {{SSBB|Diddy Kong}}, {{SSBB|Donkey Kong}}, {{SSBB|Falco}}, {{SSBB|Fox}}, {{SSBB|Ice Climbers}}, {{SSBB|Ike}}, {{SSBB|Kirby}}, {{SSBB|Link}}, {{SSBB|Lucario}}, {{SSBB|Lucas}}, {{SSBB|Mario}}, {{SSBB|Marth}}, {{SSBB|Meta Knight}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Olimar}}, {{SSBB|Peach}}, {{SSBB|Pikachu}}, {{SSBB|Pit}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}), {{SSBB|R.O.B.}}, {{SSBB|Samus}}, {{SSBB|Snake}}, {{SSBB|Yoshi}}, {{SSBB|Zelda}} (only four chosen characters can be played as)
|{{SSBB|Captain Falcon}}, {{SSBB|Diddy Kong}}, {{SSBB|Donkey Kong}}, {{SSBB|Falco}}, {{SSBB|Fox}}, {{SSBB|Ice Climbers}}, {{SSBB|Ike}}, {{SSBB|Kirby}}, {{SSBB|Link}}, {{SSBB|Lucario}}, {{SSBB|Lucas}}, {{SSBB|Mario}}, {{SSBB|Marth}}, {{SSBB|Meta Knight}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Olimar}}, {{SSBB|Peach}}, {{SSBB|Pikachu}}, {{SSBB|Pit}}, {{SSBB|Pokémon Trainer}}, {{SSBB|R.O.B.}}, {{SSBB|Samus}}, {{SSBB|Snake}}, {{SSBB|Yoshi}}, {{SSBB|Zelda}} (only four chosen characters can be played as)
|&mdash;
|&mdash;
|&mdash;
|{{SSBB|Mario}}, {{SSBB|Donkey Kong}}, {{SSBB|Link}}, {{SSBB|Samus}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}}, {{SSBB|Fox}}, {{SSBB|Pikachu}}, {{SSBB|Captain Falcon}}, {{SSBB|Peach}}, {{SSBB|Zelda}}, {{SSBB|Ice Climbers}}, {{SSBB|Marth}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Falco}}, {{SSBB|Meta Knight}}, {{SSBB|Pit}}, {{SSBB|Olimar}}, {{SSBB|Lucas}}, {{SSBB|Diddy Kong}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}), {{SSBB|Lucario}}, {{SSBB|Ike}}, {{SSBB|R.O.B.}}, {{SSBB|Snake}} (Tabuu turns them into trophies)
|All current characters (Tabuu turns them into trophies)
|&mdash;
|&mdash;
|0
|0
|0
|0, all characters were turned into trophies
 
|-
|-
|[[File:SSE-Subspace pt1.png]]
|[[File:SSE-Subspace pt1.png]]
|[[Subspace (Part I)|Subspace I]]
|[[Subspace (Part I)|Subspace I]]
|{{SSBB|King Dedede}} (all phases), {{SSBB|Ness}}, {{SSBB|Luigi}} (only in the sidescrolling sections)
|{{SSBB|King Dedede}} (all phases), {{SSBB|Ness}}, {{SSBB|Luigi}} (only in the sidescrolling sections)
|{{SSBB|Bowser}} (battled only by King Dedede)
|{{SSBB|Luigi}}, {{SSBB|Ness}}, {{SSBB|Bowser}}, {{SSBB|King Dedede}}
|{{SSBB|Luigi}}, {{SSBB|Ness}}, {{SSBB|Bowser}}, {{SSBB|King Dedede}}
|&mdash;
|&mdash;
|{{SSBB|Mario}}, {{SSBB|Donkey Kong}}, {{SSBB|Samus}}, {{SSBB|Fox}}, {{SSBB|Pikachu}}, {{SSBB|Captain Falcon}}, {{SSBB|Marth}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Falco}}, {{SSBB|Pit}}, {{SSBB|Olimar}}, {{SSBB|Lucas}}, {{SSBB|Diddy Kong}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}), {{SSBB|Ike}} (only if rescued by King Dedede, Ness, and Luigi; fighters not rescued can still be found when replaying the level)
|{{SSBB|Mario}}, {{SSBB|Donkey Kong}}, {{SSBB|Samus}}, {{SSBB|Fox}}, {{SSBB|Pikachu}}, {{SSBB|Captain Falcon}}, {{SSBB|Marth}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Falco}}, {{SSBB|Pit}}, {{SSBB|Olimar}}, {{SSBB|Lucas}}, {{SSBB|Diddy Kong}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}), {{SSBB|Ike}} (only if rescued by King Dedede, Ness, and Luigi; fighters not rescued can still be found when replaying the level)
|From 4 to 19
|From 4 to 19
|1, new team: {{SSBB|King Dedede}}, {{SSBB|Ness}}, {{SSBB|Luigi}}, {{SSBB|Bowser}}, {{SSBB|Mario}}, {{SSBB|Donkey Kong}}, {{SSBB|Samus}}, {{SSBB|Fox}}, {{SSBB|Pikachu}}, {{SSBB|Captain Falcon}}, {{SSBB|Marth}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Falco}}, {{SSBB|Pit}}, {{SSBB|Olimar}}, {{SSBB|Lucas}}, {{SSBB|Diddy Kong}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}) and {{SSBB|Ike}}
|1, new team: {{SSBB|King Dedede}}, {{SSBB|Ness}}, {{SSBB|Luigi}}, {{SSBB|Bowser}}, and any recovered fighters
|-
|-
|[[File:SSE-Subspace pt2.png]]
|[[File:SSE-Subspace pt2.png]]
|[[Subspace (Part II)|Subspace II]]
|[[Subspace (Part II)|Subspace II]]
|{{SSBB|Kirby}} (all the phases)
|{{SSBB|Kirby}}
|&mdash;
|{{SSBB|Ganondorf}} (if Kirby found Link and Zelda, who rescue him), {{SSBB|Wario}} (If Kirby found him)
|{{SSBB|Ganondorf}} (if Kirby found Link and Zelda, who rescue him), {{SSBB|Wario}} (If Kirby found him)
|&mdash;
|&mdash;
|{{SSBB|Kirby}} (guaranteed), {{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Peach}}, {{SSBB|Zelda}}, {{SSBB|Ice Climbers}}, {{SSBB|Meta Knight}}, {{SSBB|Lucario}}, {{SSBB|R.O.B.}}, {{SSBB|Snake}} (only if Kirby rescues them; fighters not found can be rescued upon replaying the level)
|{{SSBB|Kirby}} (guaranteed), {{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Peach}}, {{SSBB|Zelda}}, {{SSBB|Ice Climbers}}, {{SSBB|Meta Knight}}, {{SSBB|Lucario}}, {{SSBB|R.O.B.}}, {{SSBB|Snake}} (only if Kirby rescues them; fighters not found can be rescued upon replaying the level)
|From 5 to 31
|From 5 to 31
|1, {{SSBB|Kirby}}, {{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Peach}}, {{SSBB|Zelda}}, {{SSBB|Ice Climbers}}, {{SSBB|Ganondorf}}, {{SSBB|Meta Knight}}, {{SSBB|Lucario}}, {{SSBB|R.O.B.}}, {{SSBB|Snake}} and {{SSBB|Wario}} join {{SSBB|King Dedede}}, {{SSBB|Ness}}, {{SSBB|Luigi}}, {{SSBB|Bowser}}, {{SSBB|Mario}}, {{SSBB|Donkey Kong}}, {{SSBB|Samus}}, {{SSBB|Fox}}, {{SSBB|Pikachu}}, {{SSBB|Captain Falcon}}, {{SSBB|Marth}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Falco}}, {{SSBB|Pit}}, {{SSBB|Olimar}}, {{SSBB|Lucas}}, {{SSBB|Diddy Kong}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}) and {{SSBB|Ike}}'s group.
|1, {{SSBB|Kirby}}, and any recovered fighters, alongside Ganondorf if Link and Zelda are found, and Wario if he is found, will join the previous group.
|-
|-
|[[File:SSE-The Great Maze pt1.png]]<br>[[File:SSE-The Great Maze pt2.png]]<br>[[File:SSE-The Great Maze pt3.png]]<br>[[File:SSE-The Great Maze pt4.png]]
|[[File:SSE-The Great Maze pt1.png]]<br>[[File:SSE-The Great Maze pt2.png]]<br>[[File:SSE-The Great Maze pt3.png]]<br>[[File:SSE-The Great Maze pt4.png]]
|[[The Great Maze]]
|[[The Great Maze]]
|{{SSBB|Bowser}}, {{SSBB|King Dedede}}, {{SSBB|Kirby}}, {{SSBB|Luigi}}, {{SSBB|Ness}} (guaranteed), {{SSBB|Captain Falcon}}, {{SSBB|Diddy Kong}}, {{SSBB|Donkey Kong}}, {{SSBB|Falco}}, {{SSBB|Fox}}, {{SSBB|Ganondorf}}, {{SSBB|Ice Climbers}}, {{SSBB|Ike}}, {{SSBB|Link}}, {{SSBB|Lucario}}, {{SSBB|Lucas}}, {{SSBB|Mario}}, {{SSBB|Marth}}, {{SSBB|Meta Knight}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Olimar}}, {{SSBB|Peach}}, {{SSBB|Pikachu}}, {{SSBB|Pit}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}), {{SSBB|R.O.B.}}, {{SSBB|Samus}}, {{SSBB|Snake}}, {{SSBB|Wario}}, {{SSBB|Yoshi}}, {{SSBB|Zelda}} (only if they were rescued in Subspace Parts 1 and 2), {{SSBB|Sonic}} (only in the battle with Tabuu)
|{{SSBB|Bowser}}, {{SSBB|King Dedede}}, {{SSBB|Kirby}}, {{SSBB|Luigi}}, {{SSBB|Ness}} (guaranteed), {{SSBB|Captain Falcon}}, {{SSBB|Diddy Kong}}, {{SSBB|Donkey Kong}}, {{SSBB|Falco}}, {{SSBB|Fox}}, {{SSBB|Ganondorf}}, {{SSBB|Ice Climbers}}, {{SSBB|Ike}}, {{SSBB|Link}}, {{SSBB|Lucario}}, {{SSBB|Lucas}}, {{SSBB|Mario}}, {{SSBB|Marth}}, {{SSBB|Meta Knight}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Olimar}}, {{SSBB|Peach}}, {{SSBB|Pikachu}}, {{SSBB|Pit}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}), {{SSBB|R.O.B.}}, {{SSBB|Samus}}, {{SSBB|Snake}}, {{SSBB|Wario}}, {{SSBB|Yoshi}}, {{SSBB|Zelda}} (only if they were rescued in Subspace Parts 1 and 2), {{SSBB|Sonic}} (only in the battle with Tabuu)
|[[False character#In The Great Maze|False Characters]], [[Petey Piranha]], [[Rayquaza]], [[Porky]], [[Ridley]], [[Galleom]], [[Duon]], [[Meta Ridley]] (everybody battled by all the characters except Sonic, some characters fought them again), [[Tabuu]] (battled by all the characters even Sonic)
|{{SSBB|Sonic}}
|{{SSBB|Sonic}}
|&mdash;
|&mdash;
|&mdash;
|&mdash;
|From 6 to 32
|From 6 to 32
|1, {{SSBB|Sonic}} joins {{SSBB|Mario}}, {{SSBB|Donkey Kong}}, {{SSBB|Link}}, {{SSBB|Samus}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}}, {{SSBB|Fox}}, {{SSBB|Pikachu}}, {{SSBB|Luigi}}, {{SSBB|Captain Falcon}}, {{SSBB|Ness}}, {{SSBB|Bowser}}, {{SSBB|Peach}}, {{SSBB|Zelda}}, {{SSBB|Ice Climbers}}, {{SSBB|Marth}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Falco}}, {{SSBB|Ganondorf}}, {{SSBB|Wario}}, {{SSBB|Meta Knight}}, {{SSBB|Pit}}, {{SSBB|Olimar}}, {{SSBB|Lucas}}, {{SSBB|Diddy Kong}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}), {{SSBB|Lucario}}, {{SSBB|Ike}}, {{SSBB|R.O.B.}} and {{SSBB|Snake}}
|1, {{SSBB|Sonic}} joins
|}
|}
====Notes====
====Notes====
Line 454: Line 426:
|Diddy Kong and Fox
|Diddy Kong and Fox
|-
|-
|align="center"|[[File:False Peach Brawl.png|100px]]<br>[[False character#False Peach|False Peach]]
|align="center"|[[File:False Peach Brawl.png|100px]]<br>[[File:False Zelda Brawl.png|100px]]<br>[[False character#False Peach|False Peach]] or [[False character#False Zelda|False Zelda]]
|The Lake Shore
|Link and Yoshi (if Peach was rescued)
|-
|align="center"|[[File:False Zelda Brawl.png|100px]]<br>[[False character#False Zelda|False Zelda]]
|The Lake Shore
|The Lake Shore
|Mario and Pit (if Zelda was rescued)
|Link and Yoshi (if Peach was rescued), or Mario and Pit (if Zelda was rescued)
|-
|-
|align="center"|{{SSBB|Mario}} and {{SSBB|Pit}} or {{SSBB|Link}} and {{SSBB|Yoshi}}
|align="center"|{{SSBB|Mario}} and {{SSBB|Pit}} or {{SSBB|Link}} and {{SSBB|Yoshi}}
Line 471: Line 439:
|Lucas and Pokémon Trainer (Squirtle only)
|Lucas and Pokémon Trainer (Squirtle only)
|-
|-
|align="center"|{{SSBB|Charizard}}
|align="center"|[[File:Charizard Subspace Emissary.png|100px]] {{SSBB|Charizard}}
|The Ruins
|The Ruins
|Lucas and Pokémon Trainer (Squirtle and Ivysaur only, Charizard is obtained after the battle)
|Lucas and Pokémon Trainer (Squirtle and Ivysaur only, Charizard is obtained after the battle)
Line 483: Line 451:
|Zero Suit Samus and Pikachu
|Zero Suit Samus and Pikachu
|-
|-
|align="center"|{{SSBB|Lucario}} or {{SSBB|Meta Knight}}
|align="center"|[[File:Lucario Meta Knight Standoff Subspace Emissary.png|100px]] {{SSBB|Lucario}} or {{SSBB|Meta Knight}}
|The Glacial Peak
|The Glacial Peak
|Meta Knight or Lucario, player fights the one they did not choose
|Meta Knight or Lucario, player fights the one they did not choose
Line 495: Line 463:
|King Dedede
|King Dedede
|-
|-
|align="center"|[[File:FalseDKfight.jpg|100px]]<br>[[False character#Beings made of Subspace|Subspace copies]] of almost all characters
|align="center"|[[File:FalseDKfight.jpg|100px]]<br>[[False character#Beings made of Subspace|Subspace copies]] of everyone except Sonic, Jigglypuff, Toon Link, and Wolf
|The Great Maze
|The Great Maze
|King Dedede, Luigi, Ness, Bowser, Kirby, and any characters rescued in Subspace (Mario, Donkey Kong, Link, Samus, Yoshi, Fox, Pikachu, Captain Falcon, Peach, Zelda, Ice Climbers, Marth, Mr. Game & Watch, Falco, Ganondorf, Wario, Meta Knight, Pit, Olimar, Lucas, Diddy Kong, Pokémon Trainer, Lucario, Ike, R.O.B. and Snake) in a party of 4 (everyone but Sonic, he joins only in the battle against the final boss, Tabuu)
|King Dedede, Luigi, Ness, Bowser, Kirby, and any characters rescued in Subspace parts I and II in a party of 4
|-
|-
|align="center"|[[File:Toon Link Subspace Brawl.png|100px]]<br>{{SSBB|Toon Link}}
|align="center"|[[File:Toon Link Subspace Brawl.png|100px]]<br>{{SSBB|Toon Link}}
|Secret door in The Forest, that teleports to the [[Pirate Ship]]  
|Secret door in The Forest, that teleports to the [[Pirate Ship]]  
|Any character; optional post-game battle
|rowspan="3"|Any character; optional post-game battle
|-
|-
|align="center"|[[File:Wolf Subspace.png|100px]]<br>{{SSBB|Wolf}}
|align="center"|[[File:Wolf Subspace.png|100px]]<br>{{SSBB|Wolf}}
|Secret door in The Ruins, that teleports to the [[Lylat Cruise]]
|Secret door in The Ruins, that teleports to the [[Lylat Cruise]]
|Any character; optional post-game battle
|-
|-
|align="center"|[[File:Jigglypuff Subspace Emissary Brawl.png|100px]]<br>{{SSBB|Jigglypuff}}
|align="center"|[[File:Jigglypuff Subspace Emissary Brawl.png|100px]]<br>{{SSBB|Jigglypuff}}
|Secret door in The Swamp, that teleports to the [[Pokémon Stadium 2]]
|Secret door in The Swamp, that teleports to the [[Pokémon Stadium 2]]
|Any character; optional post-game battle
|}
|}
'''Note:''' When only one character is available to fight a boss or mini-boss in Co-op mode, the second player plays as a [[color change]] of that character. For 12 years, this was initially thought to be the only way to play as a character's alternate costume. This only happens in four battles: Mario/Kirby vs the character not chosen by P1, Kirby against Petey Piranha, Meta Knight/Lucario against the character not chosen by P1, and King Dedede against Bowser.
'''Note:''' When only one character is available to fight a boss or mini-boss in Co-op mode, the second player plays as a [[color change]] of that character. This is the only way to play as a character’s alternate costume outside of replaying a stage where a character is battled, selecting this character as any stock aside from the first and not losing enough stocks to spawn as the character before the player activates the battle, in which afterwards the player should lose enough stocks so that they spawn as this character. This only happens in four battles: Mario/Kirby vs the character not chosen by P1, Kirby against Petey Piranha, Meta Knight/Lucario against the character not chosen by P1, and King Dedede against Bowser.


===Other special enemy battle===
===Other special enemy battle===
Line 542: Line 508:
|50
|50
|The Canyon
|The Canyon
|Mario, Pit, Kirby, Link and Yoshi
|Mario, Pit, Kirby, Link and Yoshi in a party of 4
|-
|-
|align="center"|Fifth
|align="center"|Fifth
|50
|50
|The Subspace Bomb Factory II
|The Subspace Bomb Factory II
|Donkey Kong, Diddy Kong, Captain Falcon, Olimar, Samus, Pikachu and R.O.B.
|Donkey Kong, Diddy Kong, Captain Falcon, Olimar, Samus, Pikachu and R.O.B. in a party of 4
|}
|}


Line 553: Line 519:
''The Subspace Emissary'' contains gameplay elements similar to the sub-games of ''[[Kirby Super Star]]'' and other elements from ''Kirby'' games. This is likely intentional, given [[Masahiro Sakurai]]'s work on both games.
''The Subspace Emissary'' contains gameplay elements similar to the sub-games of ''[[Kirby Super Star]]'' and other elements from ''Kirby'' games. This is likely intentional, given [[Masahiro Sakurai]]'s work on both games.
*The Halberd plays a very strong role in both games, and in both, it's destroyed and crashes in the ocean.
*The Halberd plays a very strong role in both games, and in both, it's destroyed and crashes in the ocean.
*The beginning of the [[The Ruined Zoo]] (more specifically the boss battle against the [[Pig King Statue]] and [[Porky Minch]]) is similar to the Heavy Lobster battle in ''Revenge of Meta Knight'': The player is chased by the boss, who remains invincible for this duration and plows through anything in its path. Following the chase, the boss becomes vulnerable and attacks the player head-on.
*The beginning of [[The Ruined Zoo]] (more specifically the boss battle against the [[Pig King Statue]] and [[Porky Minch]]) is similar to the Heavy Lobster battle in ''Revenge of Meta Knight'': The player is chased by the boss, who remains invincible for this duration and plows through anything in its path. Following the chase, the boss becomes vulnerable and attacks the player head-on.
*Both feature {{b|minecart|vehicle}}s and [[Slide Launcher|special devices]] that propel characters forwards. The latter's design and function comes directly from ''Kirby Super Star''. Additionally, the slide launchers puts characters in a shield position, just like in ''Kirby Super Star''. There are also bomb blocks which function identically to those from the ''Kirby'' series.
*Both feature {{b|minecart|vehicle}}s and [[Slide Launcher|special devices]] that propel characters forwards. The latter's design and function comes directly from ''Kirby Super Star''. Additionally, the slide launchers puts characters in a shield position, just like in ''Kirby Super Star''. There are also bomb blocks which function identically to those from the ''Kirby'' series.
*The [[Space Jump]] is just like how P2 from ''Kirby Super Star'' comes back to P1.
*The [[Space Jump]] is just like how P2 from ''Kirby Super Star'' comes back to P1.
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Only one character in all of The Subspace Emissary ever speaks in a full sentence; in [[Battleship Halberd Interior]], {{SSBB|Snake}} directly says to the player, "Kept you waiting, huh?" after revealing himself. This is a classic line from the ''Metal Gear'' series. In ''Brawl'', it references the extensive voicework in the ''Metal Gear Solid'' games, the frequent [[wikipedia:Fourth wall|breaking of the fourth wall]] in the series, and the fact that the player had seen a brief glimpse before already in a much earlier cutscene.
Only one character in all of The Subspace Emissary ever speaks in a full sentence; in [[Battleship Halberd Interior]], {{SSBB|Snake}} directly says to the player, "Kept you waiting, huh?" after revealing himself. This is a classic line from the ''Metal Gear'' series. In ''Brawl'', it references the extensive voicework in the ''Metal Gear Solid'' games, the frequent [[wikipedia:Fourth wall|breaking of the fourth wall]] in the series, and the fact that the player had seen a brief glimpse before already in a much earlier cutscene.
==Names in other languages==
{{langtable
|ja={{ja|亜空の使者|Akū no Shisha|?}}
|jaM=Emissary of Subspace
|en=The Subspace Emissary
|fr=L'émissaire Subspatial
|frM=The Subspatial Emissary
|es=El emisario Subespacial
|esM=Subspace Emissary
|de=Der Subraum-Emissär
|deM=The Emissary Subspace
|it=L'emissario del Subspazio
|itM=The Emissary from Subspace
|ko={{ja|아공의 사자|Agong-ui Aaja|?}}
|koM=Emissary of Darkness
}}


==Trivia==
==Trivia==
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*The health bars for [[enemies]] (not including [[boss]]es) are compressed at the left hand side, so a length of health bar represents more health at the left of the bar than the right. This makes attacks appear to deal less damage the closer an enemy is to dying.
*The health bars for [[enemies]] (not including [[boss]]es) are compressed at the left hand side, so a length of health bar represents more health at the left of the bar than the right. This makes attacks appear to deal less damage the closer an enemy is to dying.
*While all characters use their in-game models during cutscenes, certain parts of characters such as loose clothing and hair have increased polygon counts in order for them to perform smoother. Examples of this are Marth's cape, Link's hair, and Lucas's shirt.
*While all characters use their in-game models during cutscenes, certain parts of characters such as loose clothing and hair have increased polygon counts in order for them to perform smoother. Examples of this are Marth's cape, Link's hair, and Lucas's shirt.
*'''Irony:''' All of the fighters could've avoid Tabuu's attack by jumping, just like how Lucas avoid the throphy shooter by jumping
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