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[[File:SSBBHitstuncanceling.gif|300px|thumb|Hitstun canceling in ''Brawl''. From left to right: hitstun cancel with an airdodge, an aerial attack, and no canceling.]] | |||
[[File:SSBBHitstuncanceling.gif|300px|thumb|Hitstun canceling in ''Brawl'']] | |||
'''Hitstun canceling''' is a technique introduced in ''[[Super Smash Bros. Brawl]]'' which is also present in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''. It is the ability to cancel [[hitstun]] (specifically when in [[tumble]]) early with an airdodge or an aerial attack. This feature is what enables the technique [[momentum canceling]] to be performed. | '''Hitstun canceling''' is a technique introduced in ''[[Super Smash Bros. Brawl]]'' which is also present in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''. It is the ability to cancel [[hitstun]] (specifically when in [[tumble]]) early with an airdodge or an aerial attack. This feature is what enables the technique [[momentum canceling]] to be performed. |
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