Hitstun canceling: Difference between revisions

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{{image|The image should show a side-by-side comparison of a move being hitstun cancelled and the same move not being hitstun cancelled, to make a more clear demonstration of hitstun canceling.}}
[[File:SSBBHitstuncanceling.gif|300px|thumb|Hitstun canceling in ''Brawl''. From left to right: hitstun cancel with an airdodge, an aerial attack, and no canceling.]]
[[File:SSBBHitstuncanceling.gif|300px|thumb|Hitstun canceling in ''Brawl'']]


'''Hitstun canceling''' is a technique introduced in ''[[Super Smash Bros. Brawl]]'' which is also present in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''. It is the ability to cancel [[hitstun]] (specifically when in [[tumble]]) early with an airdodge or an aerial attack. This feature is what enables the technique [[momentum canceling]] to be performed.
'''Hitstun canceling''' is a technique introduced in ''[[Super Smash Bros. Brawl]]'' which is also present in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''. It is the ability to cancel [[hitstun]] (specifically when in [[tumble]]) early with an airdodge or an aerial attack. This feature is what enables the technique [[momentum canceling]] to be performed.
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