Luigi (SSBM): Difference between revisions

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'''Luigi''' ({{ja|ルイージ|Ruīji}}, ''Luigi'') is an [[unlockable character]] in ''[[Super Smash Bros. Melee]]''. Luigi is markedly similar to {{SSBM|Mario}}, though his moveset and attributes (such as traction and aerial mobility) are different in many ways, making him a [[clone|semi-clone]]. Like in ''Smash 64'', Luigi's voice consists of high-pitched versions of some of Charles Martinet's Mario voice clips from ''Super Mario 64''.
'''Luigi''' ({{ja|ルイージ|Ruīji}}, ''Luigi'') is an [[unlockable character]] in ''[[Super Smash Bros. Melee]]''. Luigi is markedly similar to {{SSBM|Mario}}, though his moveset and attributes (such as traction and aerial mobility) are different in many ways, making him a [[clone|semi-clone]].  
 
As in ''Super Smash Bros.'', {{iw|mariowiki|Charles Martinet}} portrayal of Mario from ''Super Mario 64'' were re-purposed for Luigi's appearance in ''Melee'', and are once again altered in pitch (like his [[Luigi Cyclone]] clip). ''Melee'' would be the final game to take this approach with Luigi's voice after having done so in ''Smash 64''.


Luigi currently ranks 12th on the tier list, in the B- tier, placing him three places above his older brother Mario. This is a drastic improvement from his last place ranking in ''Super Smash Bros.'' Luigi is notable for having some of the best aerials in all of ''Melee''; they are very fast, very powerful and have very low [[ending lag|ending]] and [[landing lag]]. Luigi's wavedash is the longest in the game, taking him nearly half the distance of [[Final Destination]] at a high speed (only slightly slower than Captain Falcon's dash). Luigi also has a wide array of efficient combo and KO moves both in the air and on the ground. Luigi's traction, which is the lowest in the game, works as a double edged sword; while it gives him an excellent wavedash, it also limits some of his approaches on the ground if he's not wavedashing, as well as his out of shield options (as he often gets pushed too far away for fast follow-ups when his shield is hit). His approach options are generally poor; he struggles to approach on the ground despite his excellent movement due to his short range and lack of disjointed hitboxes, while his aerial approaches are hampered by his high short hop and slow falling speed (giving him one of the worst [[SHFFL]]s in the game) and his extremely poor aerial mobility (the worst in the game). This problem is compounded with his difficulty in forcing opponents to approach (mainly as a result of his very poor projectile). Additionally, his recovery is easy to edgeguard, being very linear and slow despite covering a large distance.
Luigi currently ranks 12th on the tier list, in the B- tier, placing him three places above his older brother Mario. This is a drastic improvement from his last place ranking in ''Super Smash Bros.'' Luigi is notable for having some of the best aerials in all of ''Melee''; they are very fast, very powerful and have very low [[ending lag|ending]] and [[landing lag]]. Luigi's wavedash is the longest in the game, taking him nearly half the distance of [[Final Destination]] at a high speed (only slightly slower than Captain Falcon's dash). Luigi also has a wide array of efficient combo and KO moves both in the air and on the ground. Luigi's traction, which is the lowest in the game, works as a double edged sword; while it gives him an excellent wavedash, it also limits some of his approaches on the ground if he's not wavedashing, as well as his out of shield options (as he often gets pushed too far away for fast follow-ups when his shield is hit). His approach options are generally poor; he struggles to approach on the ground despite his excellent movement due to his short range and lack of disjointed hitboxes, while his aerial approaches are hampered by his high short hop and slow falling speed (giving him one of the worst [[SHFFL]]s in the game) and his extremely poor aerial mobility (the worst in the game). This problem is compounded with his difficulty in forcing opponents to approach (mainly as a result of his very poor projectile). Additionally, his recovery is easy to edgeguard, being very linear and slow despite covering a large distance.
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==How to unlock==
==How to unlock==
To unlock Luigi, the player must clear the first level of [[Adventure Mode]] with a two as the second digit of the seconds portion of the clock. (XX:X2<sup>XX</sup>). After this requirement is met, a cinematic plays when the player finishes the level, showing Luigi replacing Mario in the level to battle alongside {{SSBM|Peach}}. The player must then defeat Luigi within one minute. After Adventure Mode is completed, the player will face off against Luigi.
Luigi must be defeated in battle before he can be unlocked. There are two ways the player can encounter Luigi:
 
*One way is to clear the first level of [[Adventure Mode]] with a two as the second digit of the seconds portion of the clock. (XX:X2<sup>XX</sup>). After this is done, a cinematic plays when the player finishes the level, showing Luigi replacing Mario in the level to battle alongside {{SSBM|Peach}}. The player must then defeat the two within one minute. After Adventure Mode is completed, the player will face off against Luigi. If the player fails to defeat Luigi, they can re-fight him by doing this same method again. If this method is used and {{SSBM|Young Link}}'s unique encounter requirement is met, then he must be unlocked before Luigi can be fought.
Alternately, playing 800 versus matches will also give the opportunity to unlock Luigi.
*Another way is to play 800 VS. matches to completion. If the player fails to defeat Luigi, they can re-fight him by playing another VS. match to completion. If this method is used, fighters with lower VS. match quotas must be unlocked before Luigi can be fought.
 
When fought against, Luigi appears in [[Mushroom Kingdom II]].
When fought against, Luigi appears in [[Mushroom Kingdom II]].


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==Changes from ''[[Super Smash Bros.]]''==
==Changes from ''[[Super Smash Bros.]]''==


Unlike in ''Smash 64'' where Luigi was a clone of [[Mario (SSBM)|Mario]], his moveset has recieved and overhaul from ''Melee'', while still sharing some moves with Mario. The change in his moveset makes Luigi a semi-clone instead of a full clone.
Unlike in ''Smash 64'' where Luigi was a clone of {{SSBM|Mario}}, his moveset has received an overhaul from ''Melee'', while still sharing some moves with Mario. The change in his moveset makes Luigi a semi-clone instead of a full clone.


Given that Luigi was considered to be the worst character in ''Smash 64'' being ranked at the lowest position on the latest tier list at 12th, Luigi was significantly [[buff]]ed from his transition from ''Smash 64'' to ''Melee''. Luigi greatly benefits from ''Melee''{{'}}s new mechanics most notably [[wavedashing]]. Wavedashing immensely improves Luigi's otherwise poor grounded mobility and it now gives his low traction an advantage rather than it only being a huge detriment. Luigi also benefits from the inclusion of up and down throws as it gives him a powerful chaingrabbing game. A wide variety of his moves have also seen improvements to their speed and some moves such as down smash and neutral aerial have gained combo potential.
Given that Luigi was considered to be the worst character in ''Smash 64'' being ranked at the lowest position on the latest tier list at 12th, Luigi was significantly [[buff]]ed from his transition from ''Smash 64'' to ''Melee''. Luigi greatly benefits from ''Melee''{{'}}s new mechanics most notably [[wavedashing]]. Wavedashing immensely improves Luigi's otherwise poor grounded mobility and it now gives his low traction an advantage rather than it only being a huge detriment. Luigi also benefits from the inclusion of up and down throws as it gives him a powerful chaingrabbing game. A wide variety of his moves have also seen improvements to their speed and some moves such as down smash and neutral aerial have gained combo potential.
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**Luigi is the only unlockable character to have his own cinematic, which plays when the player meets the criterion in Adventure Mode.
**Luigi is the only unlockable character to have his own cinematic, which plays when the player meets the criterion in Adventure Mode.
*Luigi is the only ''SSB64'' veteran and is overall one of the only ''Melee'' characters ({{SSBM|Roy}}, {{SSBM|Marth}}, {{SSBM|Falco}}, {{SSBM|Mr. Game & Watch}}, and {{SSBM|Dr. Mario}}) to not appear in the ''Melee'' intro.
*Luigi is the only ''SSB64'' veteran and is overall one of the only ''Melee'' characters ({{SSBM|Roy}}, {{SSBM|Marth}}, {{SSBM|Falco}}, {{SSBM|Mr. Game & Watch}}, and {{SSBM|Dr. Mario}}) to not appear in the ''Melee'' intro.
*Like in ''Smash 64'', Luigi's voice clips in ''Melee'' are simply higher-pitched versions of Mario's (most of which are taken from ''Super Mario 64''). This is despite the fact that Luigi had his own distinct voice in ''Mario Kart 64'' (albeit by [[Charles Martinet|the same actor]]), which came out over two years before ''Smash 64''. This is also the last time to do so to date.
*The only unique sound Luigi has in ''Melee'' is the Spring sound effect from ''Super Mario World'', used in one of his victory poses ([[Green Missile]] simply reused [[Skull Bash]]'s sound effect, and all other clips belonged to Mario).
**There appear to be some errors with Luigi's voice clips when it comes to the pitch modulation, as some voice clips retain their original un-altered pitch, and in one case, namely his [[Luigi Cyclone]] voice clip, it is pitched slightly lower.
**The only unique sound Luigi has in ''Melee'' is the Spring sound effect from ''Super Mario World'', used in one of his victory poses ([[Green Missile]] simply reused [[Skull Bash]]'s sound effect, and all other clips belonged to Mario).
*Luigi is the only character in ''Melee'' that has a [[taunt]] that can damage a player.
*Luigi is the only character in ''Melee'' that has a [[taunt]] that can damage a player.
** Because of this, he is the only character where the Poser Power and Poser KO bonuses can be utilized.
**Because of this, he is the only character where the Poser Power and Poser KO bonuses can be utilized.
*{{SSBM|Jigglypuff}} and Luigi are the only veterans to be unlockable in ''Melee''.
*{{SSBM|Jigglypuff}} and Luigi are the only veterans to be unlockable in ''Melee''.
*Luigi is the only playable character in ''Melee'' to already make his playable debut on the GameCube before this game, as ''Luigi's Mansion'' was released before ''Melee''.
*Luigi is the only playable character in ''Melee'' to already make his playable debut on the GameCube before this game, as ''Luigi's Mansion'' was released before ''Melee''.
==External links==
==External links==
*[https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/1127/index.html Luigi's page at Smabura-Ken]
*[https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/1127/index.html Luigi's page at Smabura-Ken]