Marth: Difference between revisions

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{{forfighter|SSBM=y|SSBB=y|SSB4=y|SSBU=y}}
{{forfighter|SSBM=y|SSBB=y|SSB4=y|SSBU=y}}
{{Infobox Character General
{{Infobox Character General
|image = {{tabber|title1=New Mystery of the Emblem|tab1=[[File:FEWA Marth.png|x300px]]|title2=Trading Card Game|tab2=[[File:Marth FE3.png|x300px]]}}
|image = {{tabber|title1=New Mystery of the Emblem|content1=[[File:NMotE Marth.png|x300px]]|title2=Trading Card Game|content2=[[File:Marth FE3.png|x300px]]}}
|caption = [[File:FireEmblemSymbol.svg|50px|class=invert]]<br>Official artwork of Marth from ''{{s|fireemblemwiki|Fire Emblem: New Mystery of the Emblem}}'' and the ''{{s|fireemblemwiki|Fire Emblem Trading Card Game}}''.
|caption = [[File:FireEmblemSymbol.svg|50px|class=invert]]<br>Official artwork of Marth from ''{{s|fireemblemwiki|Fire Emblem: New Mystery of the Emblem}}'' and the ''{{s|fireemblemwiki|Fire Emblem Trading Card Game}}''.
|universe = {{uv|Fire Emblem}}
|universe = {{uv|Fire Emblem}}
|firstgame = ''[[Fire Emblem: Shadow Dragon and the Blade of Light]]'' (1990)
|firstgame = ''[[Fire Emblem: Shadow Dragon and the Blade of Light]]'' (1990)
|games = ''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|games = ''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|lastappearance = ''{{s|fireemblem|Fire Emblem Engage}}'' (2023)
|lastappearance = ''{{s|mariowiki|WarioWare: Move It!}}'' (2023, cameo)
|console = Famicom
|console = Famicom
|species = {{s|fireemblem|Human}}
|species = {{s|fireemblem|Human}}
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==Origin==
==Origin==
Marth was introduced in the first ''Fire Emblem'' game, ''[[Fire Emblem: Shadow Dragon and the Blade of Light]]'' for the Famicom console, which was later remade for Nintendo DS as ''{{s|fireemblemwiki|Fire Emblem: Shadow Dragon}}''. While he was absent from the tangentially-related second game in the series, ''{{s|fireemblem|Fire Emblem Gaiden}}'', Marth's role and place in the story of Archanea was later expanded on in the third game, ''[[Fire Emblem: Mystery of the Emblem]]'', released on the Super Famicom in early 1994. ''Mystery of the Emblem'' featured both a remake of the original game and a continuation of that game's story, and the continued story was itself later remade for Nintendo DS as ''{{s|fireemblemwiki|Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow}}''.
Marth was introduced in the first ''Fire Emblem'' game, ''[[Fire Emblem: Shadow Dragon and the Blade of Light]]'' for the Famicom console, which was later remade for Nintendo DS as ''{{s|fireemblemwiki|Fire Emblem: Shadow Dragon}}''. While he was absent from the tangentially-related second game in the series, ''{{s|fireemblem|Fire Emblem Gaiden}}'', Marth's role and place in the story of Archanea was later expanded on in the third game, ''[[Fire Emblem: Mystery of the Emblem]]'', released on the Super Famicom in early 1994. ''Mystery of the Emblem'' featured both a remake of the original game and a continuation of that game's story, and the continued story was itself later remade for Nintendo DS as ''{{s|fireemblemwiki|Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow}}''. ''Mystery of the Emblem'' was adapted into a [[fireemblemwiki:Fire Emblem (anime)|direct-to-video anime]], which was released in Japan in 1996. It starred {{s|wikipedia|Hikaru Midorikawa}} as the voice of Marth, and he would reprise the role in ''Super Smash Bros. Melee''. The anime was dubbed in English and released in the U.S. in 1998, and it starred {{s|wikipedia|Spike Spencer}} as the voice of Marth. Marth's name is translated as "Mars" in the anime's English release; it is an alternate reading of his Japanese name.


Marth is the prince of {{s|fireemblem|Altea}}, one of the Seven Kingdoms of the continent of {{iw|fireemblemwiki|Archanea|continent}}. He is descended from the family of a legendary hero, {{s|fireemblem|Anri}}, who once used the "blade of light", [[List of swords#Falchion|Falchion]]<!--In Fire Emblem, it has always been "Falchion", not "THE Falchion"-->, to defeat the sinister dragon-emperor {{s|fireemblem|Medeus}}. Marth is characterized as a courageous, good-natured, and honorable man. He takes his royal responsibilities to his people very seriously, always putting their needs first, no matter how troubled he is by developments in his own personal life. As a leader, he not only cares deeply about his friends and comrades but believes that he could not have achieved anything himself without their support. Later appearances tend to emphasize Marth's determination to save as many people as possible and ensure that none of his comrades die, even in seemingly hopeless situations.
Marth is the prince of {{s|fireemblem|Altea}}, one of the Seven Kingdoms of the continent of {{iw|fireemblemwiki|Archanea|continent}}. He is descended from the family of a legendary hero, {{s|fireemblem|Anri}}, who once used the "blade of light", [[List of swords#Falchion|Falchion]]<!--In Fire Emblem, it has always been "Falchion", not "THE Falchion"-->, to defeat the sinister dragon-emperor {{s|fireemblem|Medeus}}. Marth is characterized as a courageous, good-natured, and honorable man. He takes his royal responsibilities to his people very seriously, always putting their needs first, no matter how troubled he is by developments in his own personal life. As a leader, he not only cares deeply about his friends and comrades but believes that he could not have achieved anything himself without their support. Later appearances tend to emphasize Marth's determination to save as many people as possible and ensure that none of his comrades die, even in seemingly hopeless situations.
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In his starring games, Marth has given the unique {{s|fireemblem|lord}} [[fireemblemwiki:Class|character class]]: as the commander of his army, it is necessary for him to [[fireemblemwiki:Objectives#Seize|seize castles and thrones]] held by enemy armies to complete chapters and progress in his quest, but if he is defeated in battle, the game is over and the player must restart from their last save point. He is also the only unit who is able to visit villages to receive the items, money, or new recruits that they offer. In battle, he plays as a jack-of-all-trades who lacks the greater statistical advantages of other classes, but has a unique advantage in his relatively powerful exclusive weapons, including {{s|fireemblemwiki|rapier}}s (lightweight and effective against both heavy armor and cavalry) and Falchion (effective against dragons and cannot be broken, among various other abilities in specific games).
In his starring games, Marth has given the unique {{s|fireemblem|lord}} [[fireemblemwiki:Class|character class]]: as the commander of his army, it is necessary for him to [[fireemblemwiki:Objectives#Seize|seize castles and thrones]] held by enemy armies to complete chapters and progress in his quest, but if he is defeated in battle, the game is over and the player must restart from their last save point. He is also the only unit who is able to visit villages to receive the items, money, or new recruits that they offer. In battle, he plays as a jack-of-all-trades who lacks the greater statistical advantages of other classes, but has a unique advantage in his relatively powerful exclusive weapons, including {{s|fireemblemwiki|rapier}}s (lightweight and effective against both heavy armor and cavalry) and Falchion (effective against dragons and cannot be broken, among various other abilities in specific games).


As the first lord in the ''Fire Emblem'' series, Marth established many trends in both narrative and gameplay roles that later series protagonists, such as [[Roy]] and [[Chrom]], would closely follow. The majority of ''Fire Emblem'' protagonists share the lord class with Marth, with only a few notable exceptions, such as [[Ike]] and [[Corrin]]. Despite only being the star of four out of the series' sixteen games, Marth is treated by Intelligent Systems as the mascot of the entire ''Fire Emblem'' series.
As the first lord in the ''Fire Emblem'' series, Marth established many trends in both narrative and gameplay roles that later series protagonists, such as [[Roy]] and [[Chrom]], would closely follow. The majority of ''Fire Emblem'' protagonists share the lord class with Marth, with only a few notable exceptions, such as [[Ike]] and [[Corrin]]. Despite only being the star of four out of the series' sixteen games, Marth is treated by Intelligent Systems as the face of the entire ''Fire Emblem'' series.


Outside of his own games, Marth is also a notable part of the backstory of ''{{s|fireemblemwiki|Fire Emblem: Awakening}}'', and two of its protagonists, [[Chrom]] and [[Lucina]], are his distant descendants. He has made frequent appearances as an optional bonus character, unrelated to the main story, in many ''Fire Emblem'' games from ''Awakening'' onward; he is available in ''Awakening'' via SpotPass and DLC, ''{{s|fireemblemwiki|Fire Emblem Fates}}'' via [[amiibo]] as a recruitable unit, and ''{{s|fireemblemwiki|Fire Emblem Echoes: Shadows of Valentia}}'' via amiibo as an illusory unit. He features prominently in ''Fire Emblem'' crossover productions, including the video games ''{{s|fireemblemwiki|Fire Emblem Heroes}},'' and ''{{s|fireemblemwiki|Fire Emblem Warriors}}'' as one of their many playable characters, and the series' two trading card games. He was also the star of a short-lived direct-to-video [[fireemblemwiki:Fire Emblem (anime)|anime adaptation of ''Mystery of the Emblem'']] in 1997, which featured actor [[wikipedia:Hikaru Midorikawa|Hikaru Midorikawa]]'s first performance as the character, five years before he reprised that role in ''Super Smash Bros. Melee''. This anime was notably the first appearance of Marth outside of Japan, as it was translated and released in English; his name was translated as "Mars", an alternate reading of his Japanese name. Most recently, ''{{s|fireemblemwiki|Fire Emblem Engage}}'' features Marth as one of the game's numerous Emblems, ethereal clones of protagonists from various other ''Fire Emblem'' games who dwell within special rings.
Outside of his own games, Marth is also a minor part of the backstory of ''{{s|fireemblemwiki|Fire Emblem: Awakening}}'', and two of its protagonists, [[Chrom]] and [[Lucina]], are his distant descendants. He has made frequent appearances as an optional bonus character, unrelated to the main story, in many ''Fire Emblem'' games from ''Awakening'' onward; he is available in ''Awakening'' via SpotPass and DLC, ''{{s|fireemblemwiki|Fire Emblem Fates}}'' via [[amiibo]] as a recruitable unit, and ''{{s|fireemblemwiki|Fire Emblem Echoes: Shadows of Valentia}}'' via amiibo as an illusory unit. He features prominently in ''Fire Emblem'' crossover media, including the video games ''{{s|fireemblemwiki|Fire Emblem Heroes}},'' and ''{{s|fireemblemwiki|Fire Emblem Warriors}}'' as one of their many playable characters, and the series' two trading card games. Most recently, ''{{s|fireemblemwiki|Fire Emblem Engage}}'' features Marth as one of the game's numerous Emblems, ethereal clones of protagonists from various other ''Fire Emblem'' games who dwell within special rings.
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==In ''[[Super Smash Bros.]]''==
==In ''[[Super Smash Bros.]]''==
Neither Marth nor any ''Fire Emblem'' content appears in the original game. However, according to an interview from ''{{S|fireemblem|The Making of Fire Emblem – 25th Anniversary Development Secrets, Awakening and Fates}}'', [[Masahiro Sakurai]] wanted to include Marth as a playable character in that game but was unable to do so due to time constraints.<ref>[http://www.sourcegaming.info/2015/12/13/sakurai-fe25/ Source Gaming: "Sakurai Interview: Fire Emblem 25th Anniversary"]</ref>
Neither Marth nor any ''Fire Emblem'' content appears in the original game. However, according to an interview from ''{{S|fireemblem|The Making of Fire Emblem – 25th Anniversary Development Secrets, Awakening and Fates}}'', [[Masahiro Sakurai]] wanted to include Marth as a playable character in that game but was unable to do so due to time constraints.<ref name="socgfe">[http://www.sourcegaming.info/2015/12/13/sakurai-fe25/ Source Gaming: "Sakurai Interview: Fire Emblem 25th Anniversary"]</ref>


In an official poll held on ''[[Smabura-Ken]]'' (the game's official Japanese website) regarding characters for a potential sequel to the first game, Marth placed 11th with 21 votes.<ref>https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/PostResult2.html</ref>
In an official poll held on ''[[Smabura-Ken]]'' (the game's official Japanese website) regarding characters for a potential sequel to the first game, Marth placed 11th with 21 votes.<ref>https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/PostResult2.html</ref>
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{{Main|Marth (SSBM)}}
{{Main|Marth (SSBM)}}
[[File:Marth SSBM.jpg|220px|thumb|Marth as he appears in ''Super Smash Bros. Melee''.]]
[[File:Marth SSBM.jpg|220px|thumb|Marth as he appears in ''Super Smash Bros. Melee''.]]
Marth makes his ''Smash'' debut (and by extension, his international debut, excluding the ''Mystery of the Emblem'' anime adaption, which was released in North America) as an [[unlockable character]] in ''Melee''. His design is based on his appearance from ''Fire Emblem: Mystery of the Emblem''. He can be unlocked in one of the three ways: using all fourteen starter characters at least once each in Vs. Mode matches, beat or fail Classic mode with all fourteen starter characters on any difficulty, or play 400 Vs. mode matches. In each of these cases, Marth must be battled one-on-one to be unlocked.
Marth makes his ''Smash'' debut (and by extension, his international debut, excluding the ''Mystery of the Emblem'' anime adaption, which was released in North America) as an [[unlockable character]] in ''Melee''. His design is loosely based on his appearance from ''Fire Emblem: Mystery of the Emblem'', except his hair, cape, and shoes being a darker blue, along with his shoulder pads having silver rims instead of yellow. He can be unlocked in one of the three ways: using all fourteen starter characters at least once each in Vs. Mode matches, beat or fail Classic mode with all fourteen starter characters on any difficulty, or play 400 Vs. mode matches. In each of these cases, Marth must be battled one-on-one to be unlocked.


Marth is one of the game's most effective fighters, currently ranking 2nd on the ''Melee'' [[tier list]]. His strengths include the long [[reach]] and fast [[startup]] of his sword attacks, the excellent damage and [[knockback]]  the [[sweetspot]] on the tip of his blade deals, his moderately fast dash, long grab, useful floaty [[wavedash]], excellent [[edgeguarding]] capabilities, easy and efficient combos, and great [[SHFFL]], with his drawbacks being his lack of a projectile, high [[endlag]] on his moves and a laggy up special. Marth's "[[clone]]", {{SSBM|Roy}}, has attacks that are almost identical in animation, and many "Marth vs. Roy" debates ensued in the years following ''Melee''{{'}}s release, but professional analysis places Marth in a higher tier than Roy because he lacks Marth's subtle but vital advantages.
Marth is one of the game's most effective fighters, currently ranking 2nd on the ''Melee'' [[tier list]]. His strengths include the long [[reach]] and fast [[startup]] of his sword attacks, the excellent damage and [[knockback]]  the [[sweetspot]] on the tip of his blade deals, his moderately fast dash, long grab, useful floaty [[wavedash]], excellent [[edgeguarding]] capabilities, easy and efficient combos, and great [[SHFFL]], with his drawbacks being his lack of a projectile, high [[endlag]] on his moves and a laggy up special. Marth's "[[clone]]", {{SSBM|Roy}}, has attacks that are almost identical in animation, and many "Marth vs. Roy" debates ensued in the years following ''Melee''{{'}}s release, but professional analysis places Marth in a higher tier than Roy because he lacks Marth's subtle but vital advantages.
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{{Main|Marth (SSBB)}}
{{Main|Marth (SSBB)}}
[[File:Marth SSBB.jpg|thumb|220px|Marth as he appears in ''Super Smash Bros. Brawl''.]]
[[File:Marth SSBB.jpg|thumb|220px|Marth as he appears in ''Super Smash Bros. Brawl''.]]
Marth returns as an unlockable playable character. Like ''Melee'', his appearance is based on his design from ''Fire Emblem: Mystery of the Emblem''. Marth has a superior reach to most characters in the game and relies on the length of his sword to effectively zone against his opponents. While his changes are mixed, he was somewhat nerfed from ''Melee'' like many other higher-tier characters. He is currently in the A- tier according to the official SBR tier list.
Marth returns as an unlockable playable character. Like ''Melee'', his appearance is based on his design from ''Fire Emblem: Mystery of the Emblem''. Marth's voice actor from ''Melee'' mentioned in his "Target Lockon!!" column in Dengeki Playstation Vol. 414 that he was not actually called back to record new lines for ''Brawl''.<ref name="denps">Dengeki Playstation Vol. 414 (March 28, 2008) page 117: "Target Lockon!!" ({{ja|ターゲット・ロックオン!!}})</ref> Marth has a superior reach to most characters in the game and relies on the length of his sword to effectively zone against his opponents. While his changes are mixed, he was somewhat nerfed from ''Melee'' like many other higher-tier characters. He is currently in the A- tier according to the official SBR tier list.


===Trophy===
===Trophy===
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Marth returns as a playable character in ''Super Smash Bros. 4''. Marth is now a starter character, as opposed to being an unlockable character as he was in ''Melee'' and ''Brawl''. He has been visually updated to closely match his design from ''{{s|fireemblemwiki|Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow}}'', although Falchion retains its design from the original ''Fire Emblem: Mystery of the Emblem''.
Marth returns as a playable character in ''Super Smash Bros. 4''. Marth is now a starter character, as opposed to being an unlockable character as he was in ''Melee'' and ''Brawl''. He has been visually updated to closely match his design from ''{{s|fireemblemwiki|Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow}}'', although Falchion retains its design from the original ''Fire Emblem: Mystery of the Emblem''.


During the initial release of ''SSB4'', Marth was considerably nerfed, with few noteworthy buffs. These nerfs left him with less mobility and range relative to the cast (though his own range had been improved from Brawl), weakening his neutral game and depriving him of his potent comboing and punishing capabilities from previous games. Because of this, he had previously seen a huge drop in his tier placement. However, he has since received multiple buffs in update patches, with the most notable patch, [[1.1.4]], granting him improvements to his aerial combos and juggling game, as well as granting bigger tipper [[hitbox]]es, and higher damage output on several attacks. As a result, Marth is reasonably better than he was during the initial release of ''SSB4'', and has since seen significantly improved tournament results. Overall, although he's still considered fairly nerfed from ''Brawl'', he ranks highly on the ''SSB4'' tier list, ranking 11th out of 55 characters (tying with {{SSB4|Ryu}}).
During the initial release of ''SSB4'', Marth was considerably nerfed, with few noteworthy buffs. These nerfs left him with less mobility and range relative to the cast (though his own range had been improved from Brawl), weakening his neutral game and depriving him of his potent comboing and punishing capabilities from previous games. Because of this, he had previously seen a huge drop in his tier placement. However, he has since received multiple buffs in update patches, with the most notable patch, [[1.1.4]], granting him improvements to his aerial combos and juggling game, as well as granting bigger tipper [[hitbox]]es, and higher damage output on several attacks. As a result, Marth is reasonably better than he was during the initial release of ''SSB4'', and has since seen significantly improved tournament results. Overall, although he's still considered fairly nerfed from ''Brawl'', he ranks highly on the ''SSB4'' tier list, ranking 11th out of 54 characters (tying with {{SSB4|Ryu}}).
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{{Main|Marth (SSBU)}}
{{Main|Marth (SSBU)}}
[[File:Marth SSBU.png|thumb|220px|Marth as he appears in ''Super Smash Bros. Ultimate''.]]
[[File:Marth SSBU.png|thumb|220px|Marth as he appears in ''Super Smash Bros. Ultimate''.]]
Marth returns as a playable character in ''Super Smash Bros. Ultimate'', as with all previous characters. He uses a more detailed version of the ''New Mystery of the Emblem'' design from ''SSB4'', and now has a different hairstyle to match his more recent appearances in titles such as ''{{s|fireemblemwiki|Fire Emblem Heroes}}''. Like in ''[[Melee]]'' and ''[[Brawl]]'', Marth is an unlockable character. ''Ultimate'' is the first ''Super Smash Bros.'' game in which Marth is dubbed in English in overseas versions, specifically by {{s|wikipedia|Yuri Lowenthal}}, his English voice actor in all appearances from {{uvm|Code Name: S.T.E.A.M.}} onwards. In Japanese, Hikaru Midorikawa returns to voice Marth with new voice clips for the first time since ''Brawl''.
Marth returns as a playable character in ''Super Smash Bros. Ultimate'', as with all previous characters. He uses a more detailed version of the ''New Mystery of the Emblem'' design from ''SSB4'', and now has a different hairstyle to match his more recent appearances in titles such as ''{{s|fireemblemwiki|Fire Emblem Heroes}}''. Like in ''[[Melee]]'' and ''[[Brawl]]'', Marth is an unlockable character. ''Ultimate'' is the first ''Super Smash Bros.'' game in which Marth is dubbed in English in overseas versions, specifically by {{s|wikipedia|Yuri Lowenthal}}, his English voice actor in all appearances from {{uvm|Code Name: S.T.E.A.M.}} onwards. In Japanese, Hikaru Midorikawa returns to voice Marth with new voice clips for the first time since ''Melee''.<ref name="denps"/><ref name="socgfe"/><ref name="nindsp">Nintendo Dream (February 2019) interview ([https://nintendoeverything.com/sakurai-on-smash-bros-ultimate-his-health-choosing-bosses-and-spirits-new-stages-much-more/ translation])</ref>


As Marth was a high or top tier character in all of his previous appearances, he received a mix of buffs and nerfs in the transition from ''Smash 4'' to ''Ultimate'', but was nerfed overall. While he received buffs both directly and from some universal changes, the faster pace of ''Ultimate'' combined with the removal of micro spacing techniques like [[perfect pivot]]ing makes it much more difficult to land his tipper sweet spots. He also received several direct nerfs: his jab is no longer an effective combo starter, and his sour spots are much weaker. Some buffs were tweaked a bit for Marth as an instance, they've made his tippers a bit bigger or easier to hit, but this didn't really improve Marth very much. As a result of these nerfs, Marth sees little representation in tournaments, with many players considering him outclassed by Lucina. As a result of this, Marth currently ranks 54th out of 82 on the current tier list, placing him in the B- tier as an upper mid tier character.
As Marth was a high or top tier character in all of his previous appearances, he received a mix of buffs and nerfs in the transition from ''Smash 4'' to ''Ultimate'', but was nerfed overall. While he received buffs both directly and from some universal changes, the faster pace of ''Ultimate'' combined with the removal of micro spacing techniques like [[perfect pivot]]ing makes it much more difficult to land his tipper sweet spots. He also received several direct nerfs: his jab is no longer an effective combo starter, and his sour spots are much weaker. Some buffs were tweaked a bit for Marth as an instance, they've made his tippers a bit bigger or easier to hit, but this didn't really improve Marth very much. As a result of these nerfs, Marth sees little representation in tournaments, with many players considering him outclassed by Lucina. As a result of this, Marth currently ranks 55th out of 82 on the current tier list, placing him in the C+ tier.
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**In ''Super Smash Bros. 4'', both Marth and Mario each have one full clone ({{SSB4|Lucina}} and {{SSB4|Dr. Mario}}, respectively) and one semi-clone ({{SSB4|Roy}} and {{SSB4|Luigi}}, respectively).
**In ''Super Smash Bros. 4'', both Marth and Mario each have one full clone ({{SSB4|Lucina}} and {{SSB4|Dr. Mario}}, respectively) and one semi-clone ({{SSB4|Roy}} and {{SSB4|Luigi}}, respectively).
**Counting {{SSBU|Chrom}} as an indirect semi-clone, Marth has the most combined clones and semi-clones of any character at three.
**Counting {{SSBU|Chrom}} as an indirect semi-clone, Marth has the most combined clones and semi-clones of any character at three.
*Prior to ''Ultimate'', Marth was one of the only three playable characters in the game that spoke Japanese in the Western localization of the game (a trait he shares with Roy and {{SSB4|Cloud}}), despite the fact the ''Fire Emblem'' games (including one of his own) started seeing international releases. The first game to grant him an official English voice actor ({{s|wikipedia|Yuri Lowenthal}}) was ''{{s|fireemblemwiki|Code Name: S.T.E.A.M.}}'', which was released after both versions of ''Smash 4''; Lowenthal's first ''Smash'' performance as Marth was in ''Ultimate''.
*Marth was one of three characters that spoke Japanese in all regional versions of ''Smash'' games (a trait he shared with Roy and {{SSB4|Cloud}}). The first game to give him English voice lines (by {{s|wikipedia|Yuri Lowenthal}}) was ''{{s|fireemblemwiki|Code Name: S.T.E.A.M.}}'', which was released after ''Smash 4''. Lowenthal's first ''Smash'' performance as Marth was in ''Ultimate''.
**However, long before this, Marth was voiced by {{s|wikipedia|Spike Spencer}} in the dub of [[fireemblemwiki:Fire Emblem (anime)|the ''Fire Emblem'' OVA]].
*Marth is the only playable {{uv|Fire Emblem}} character to appear in every ''Super Smash Bros.'' game since the debut of his universe in ''Melee''.
*Marth is the only playable {{uv|Fire Emblem}} character to debut in the 20th century.
*Marth is the only playable {{uv|Fire Emblem}} character created by Shouzou Kaga, who stopped working on ''Fire Emblem'' games in 1999.
**He is also the only playable {{uv|Fire Emblem}} character to appear in every ''Super Smash Bros.'' game since the debut of his universe in ''Melee''.
*Despite wearing armor, Marth has always been somewhat light since his debut, being tied with Lucina for the lightest [[weight]] among all of the ''Fire Emblem'' fighters.
*Despite wearing armor, Marth has always been somewhat light since his debut, being tied with Lucina for the lightest [[weight]] among all of the ''Fire Emblem'' fighters.
*Not counting [[Final Smash]] transformations, Marth has the fastest [[walking]] speed in every game: he is tied with [[Fox]] in ''Melee'', and Lucina in ''SSB4'' and ''Ultimate''.
*Not counting [[Final Smash]] transformations, Marth has the fastest [[walking]] speed in every game: he is tied with [[Fox]] in ''Melee'', and Lucina in ''SSB4'' and ''Ultimate''.
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