Intelligent Systems: Difference between revisions

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{{Template:Infobox Company
{{Infobox Company
|title                   = Intelligent Systems
|title         = Intelligent Systems Co., Ltd
|logo                     = [[File:Intelligent Systems logo.svg]]
|logo         = [[File:Intelligent Systems logo.svg]]
|type                     = Private
|type         = Private
|headquarters             = {{flag|japan}}{{iw|wikipedia|Kyoto}}, Japan
|headquarters = {{flag|japan}} {{iw|wikipedia|Kyoto}}, Japan
|founded                 = February 18th, 1984
|founded       = February 18, 1984
|key_people               = Toru Narihiro  
|key_people   = Toru Narihiro  
|industry                 = Video Games
|industry     = Video Games
|products                 = Video Games (Nintendo only)
|products     = Video Games
|num_employees           = 151
|num_employees = 175 <small>(2024)</small>
|website                 = [http://www.intsys.co.jp/english/index.html www.intsys.co.jp]
|website       = [http://www.intsys.co.jp/english/index.html Intelligent Systems Co., Ltd]
|interwiki    = wikipedia
|interwikiname = Wikipedia
|interwikipage = Intelligent Systems
}}
}}
{{art-wikipedia}}
{{art-nwiki}}
{{art-fireemblemwiki}}
{{art-supermariowiki}}
'''Intelligent Systems''' ({{ja|株式会社インテリジェントシステムズ|Kabushikigaisha Interijento Shisutemuzu}}, ''Intelligent Systems Ltd.'') is a Japanese game developer. They played a part in the development of ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. Similar to [[HAL Laboratory]], they are a second-party developer for [[Nintendo]] and primarily create games for Nintendo's consoles.
'''Intelligent Systems''' ({{ja|株式会社インテリジェントシステムズ|Kabushikigaisha Interijento Shisutemuzu}}, ''Intelligent Systems Ltd.'') is a Japanese game developer. They played a part in the development of ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. Similar to [[HAL Laboratory]], they are a second-party developer for [[Nintendo]] and primarily create games for Nintendo's consoles.


Originally founded as an auxiliary programming team to support many of Nintendo's in-house games, Intelligent Systems would go on to develop a number of their own games and series that would come to be represented in ''Smash'' over their long history. They are the primary developers of such series as ''{{uv|Fire Emblem}}'', ''[[Mario (universe)#Paper Mario series|Paper Mario]]'', ''[[Wario (universe)|WarioWare]]'', {{uv|Nintendo Wars}}, {{uv|Panel de Pon}}, {{uvm|Pushmo}}, {{uv|Kaeru no Tame ni Kane wa Naru}} (''The Frog For Whom the Bell Tolls''), {{uvm|Cubivore}}, and {{uvm|Soccer}}. Intelligent Systems also developed ''{{s|mariowiki|Mario Kart: Super Circuit}}'' in the ''Mario Kart'' series, and co-developed ''{{b|Metroid|game}}'' and ''[[Super Metroid]]''.
Originally founded as an auxiliary programming team to support many of Nintendo's in-house games, Intelligent Systems would go on to develop a number of their own games and series that would come to be represented in ''Smash'' over their long history. They are the primary developers of such series as {{uv|Fire Emblem}}, ''[[Mario (universe)#Paper Mario series|Paper Mario]]'', ''[[Wario (universe)|WarioWare]]'', {{uv|Nintendo Wars}}, {{uv|Panel de Pon}}, {{uvm|Pushmo}}, {{uv|Kaeru no Tame ni Kane wa Naru}} (''The Frog For Whom the Bell Tolls''), {{uvm|Cubivore}}, and {{uvm|Soccer}}. Intelligent Systems also developed ''{{s|mariowiki|Mario Kart: Super Circuit}}'' in the ''Mario Kart'' series, and co-developed ''{{b|Metroid|game}}'' and ''[[Super Metroid]]''. Outside of Nintendo products, they have also developed titles in the {{uv|Dragon Quest}} series, including the ''Dragon Quest 25th Anniversary Collection'' and ''{{s|wikipedia|Dragon Quest Wars}}'' but both were exclusive to Nintendo consoles.


Aside from developing games, they continue to serve their original role in supporting Nintendo with certain projects, such as programming many of Nintendo's in-house development tools for both hardware and software and building the 3D camera into the [[Nintendo 3DS]].
Aside from developing games, they continue to serve their original role in supporting Nintendo with certain projects, such as programming many of Nintendo's in-house development tools for both hardware and software and building the 3D camera into the [[Nintendo 3DS]].
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==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
{{incomplete|Needs ''Paper Mario'' content}}
As a result of its increased popularity as a franchise, ''Fire Emblem'' gained a large boost in representation in ''Brawl''. {{SSBB|Marth}} made a return as a playable character, this time joined by {{SSBB|Ike}}, the protagonist of ''Path of Radiance'' and ''Radiant Dawn''. A stage based around several aspects of the series, dubbed "[[Castle Siege]]", also appeared in ''Brawl'', with numerous musical tracks from the ''Fire Emblem'' series. [[Lyn]], the protagonist of the seventh entry in the series, also debuted as an [[Assist Trophy]]. Several other ''Fire Emblem'' characters appear as trophies.
As a result of its increased popularity as a franchise, ''Fire Emblem'' gained a large boost in representation in ''Brawl''. {{SSBB|Marth}} made a return as a playable character, this time joined by {{SSBB|Ike}}, the protagonist of ''Path of Radiance'' and ''Radiant Dawn''. A stage based around several aspects of the series, dubbed "[[Castle Siege]]", also appeared in ''Brawl'', with numerous musical tracks from the ''Fire Emblem'' series. [[Lyn]], the protagonist of the seventh entry in the series, also debuted as an [[Assist Trophy]]. Several other ''Fire Emblem'' characters appear as trophies.


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[[Soccer Ball]] from ''Soccer'' also appears as an item. ''Soccer''{{'}}s theme also appears in a {{SSBBMusicLink|Nintendo|Famicom Medley}} on the [[Mario Bros.]] stage. Yakuman Player on the cover of the Game Boy version, Hiroshi from ''Trade & Battle: Card Hero'', as well as Tameo and a Master card all appear as stickers.
[[Soccer Ball]] from ''Soccer'' also appears as an item. ''Soccer''{{'}}s theme also appears in a {{SSBBMusicLink|Nintendo|Famicom Medley}} on the [[Mario Bros.]] stage. Yakuman Player on the cover of the Game Boy version, Hiroshi from ''Trade & Battle: Card Hero'', as well as Tameo and a Master card all appear as stickers.
Trophies of various ''Paper Mario'' characters appear, this time based on their designs from ''Super Paper Mario''. Those characters, along with others and some items, also appear as stickers.


==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==
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==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
Along with all other ''Fire Emblem'' characters from previous entries, {{SSBU|Chrom}}, the main protagonist of ''Awakening'', joins the roster as an Echo Fighter of {{SSBU|Roy}}. All ''Fire Emblem'' stages from past entries return, as well as Lyn as an Assist Trophy. {{SSBU|Byleth}}, the main protagonist of ''Fire Emblem: Three Houses'', appears as a downloadable character as part of Challenger Pack 5, accompanied by the [[Garreg Mach Monastery]] stage.  
Along with all other ''Fire Emblem'' characters from previous entries, {{SSBU|Chrom}}, the main protagonist of ''Awakening'', joins the roster as an Echo Fighter of {{SSBU|Roy}}. All ''Fire Emblem'' stages from past entries return, as well as Lyn as an Assist Trophy. Many new music tracks and spirits debut in this game, including content from ''{{iw|fireemblemwiki|Fire Emblem Heroes}}'', a mobile game that Intelligent Systems co-developed alongside DeNA. {{SSBU|Byleth}}, the main protagonist of ''Fire Emblem: Three Houses'', appears as a downloadable character as part of Challenger Pack 5, accompanied by the [[Garreg Mach Monastery]] stage.  


''WarioWare'' keeps {{SSBU|Wario}} as its playable character, and Ashley reprises her role as an Assist Trophy. Both ''WarioWare'' stages return, as does the Paper Mario stage. The Sablé Prince reappears as an Assist Trophy, and the ''Pushmo'' series has a music track in the game.
''WarioWare'' keeps {{SSBU|Wario}} as its playable character, and Ashley reprises her role as an Assist Trophy. Both ''WarioWare'' stages return, as does the Paper Mario stage. The Sablé Prince reappears as an Assist Trophy, and the ''Pushmo'' series has a music track in the game.
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Other spirits includes Maruo Maruhige from Melee (named as "Maruhige Shop Owner"), Yakuman Player from Brawl, the ST Falcon, Mike's ST from ''Battle Clash'', Satoru, the main protagonist of Kousoku Card Battle: Card Hero, and a pig from ''Cubivore''.
Other spirits includes Maruo Maruhige from Melee (named as "Maruhige Shop Owner"), Yakuman Player from Brawl, the ST Falcon, Mike's ST from ''Battle Clash'', Satoru, the main protagonist of Kousoku Card Battle: Card Hero, and a pig from ''Cubivore''.


In addition to the rest, Yoshito Sekigawa and Hiroki Morishita helped out for the arrangements. Sekigawa arranged {{SSBUMusicLink|Castlevania|Aquarius}} and {{SSBUMusicLink|Castlevania|Awake}} while Morishita arranged {{List of SSBU Music (Mega Man Series)|Dark Man Stage}}, {{List of SSBU Music (Wii Fit Series)|Training Menu - Wii Fit U}}, and {{List of SSBU Music (Fire Emblem Series)|Gear Up For...}}
In addition to the rest, Yoshito Sekigawa and Hiroki Morishita helped out for the arrangements. Sekigawa arranged {{SSBUMusicLink|Castlevania|Aquarius}} and {{SSBUMusicLink|Castlevania|Awake}} while Morishita arranged {{SSBUMusicLink|Mega Man|Dark Stage}}, {{SSBUMusicLink|Wii Fit|Training Menu - Wii Fit U}}, and {{SSBUMusicLink|Fire Emblem|Gear Up For...}}
 
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