Find Mii: Difference between revisions

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→‎Trivia: Added two pieces of trivia regarding the stage’s music in Ultimate.
(→‎Trivia: Added two pieces of trivia regarding the stage’s music in Ultimate.)
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|subtitle = ''Find Mii II''<br>StreetPass™ Quest II''''' {{flag|PAL}}
|subtitle = ''Find Mii II''<br>StreetPass™ Quest II''''' {{flag|PAL}}
|name = Find Mii''<br>StreetPass™ Quest''''' {{flag|PAL}}
|name = Find Mii''<br>StreetPass™ Quest''''' {{flag|PAL}}
|image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Find Mii.png|300px|Find Mii]]|title2=3DS|tab2=[[File:SSB4 Find Mii.JPG|300px]]}}
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Find Mii.png|300px|Find Mii]]|title2=3DS|content2=[[File:SSB4 Find Mii.JPG|300px]]}}
|caption = [[File:FindMiiSymbol.svg|50px|class=invert]]<br>Find Mii as it appears in ''Smash''.
|caption = [[File:FindMiiSymbol.svg|50px|class=invert]]<br>Find Mii as it appears in ''Smash''.
|universe = {{uv|StreetPass Mii Plaza}}
|universe = {{uv|StreetPass Mii Plaza}}
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*In ''Smash 4'', this is one of the several non-[[Stage Builder]] stages that allows [[Final Smash]]es such as [[Great Aether]] and [[Omnislash]] to turn into [[suicidal KO]]s, by sending the user and victim straight to the bottom blast line. This can only occur once the Dark Emperor causes the main platform to sink, but the Final Smash must be activated before the platform is fully offscreen, since doing it too late will result in the fighters being transported above the remaining small platform.
*In ''Smash 4'', this is one of the several non-[[Stage Builder]] stages that allows [[Final Smash]]es such as [[Great Aether]] and [[Omnislash]] to turn into [[suicidal KO]]s, by sending the user and victim straight to the bottom blast line. This can only occur once the Dark Emperor causes the main platform to sink, but the Final Smash must be activated before the platform is fully offscreen, since doing it too late will result in the fighters being transported above the remaining small platform.
*In ''Smash 4'', sending the Mii cage flying before or during a time-stopping event (such as a [[Final Smash]]) can rarely make the respawned cage glitch out and constantly attempt to reposition upwards, causing the cage to wildly swing in circles.
*In ''Smash 4'', sending the Mii cage flying before or during a time-stopping event (such as a [[Final Smash]]) can rarely make the respawned cage glitch out and constantly attempt to reposition upwards, causing the cage to wildly swing in circles.
*In ''Ultimate'', [[Nikki]] (due to the dark background obscuring her drawings) and [[Nightmare]] cannot be summoned from an [[Assist Trophy]] on this stage. Additionally, [[Moltres]] and [[Kyogre]] cannot be summoned from [[Poké Ball]]s.
*In ''Ultimate'', [[Nikki]] (due to the dark background obscuring her drawings) and [[Nightmare]] cannot be summoned from an [[Assist Trophy]] unless the stage is selected in its Battlefield or Omega form. Additionally, [[Moltres]] and [[Kyogre]] can only be summoned from [[Poké Ball]]s on the Battlefield and Omega forms of this stage.
*In the German versions of ''3DS'' and ''Ultimate'', this stage includes an exclamation point in its name, being the only stage with this trait.
*In the German versions of ''3DS'' and ''Ultimate'', this stage includes an exclamation point in its name, being the only stage with this trait.
*This is the only stage in the ''Smash Bros.'' series to have a trademark symbol in its name. It appears in the PAL English version.
*This is the only stage in the ''Smash Bros.'' series to have a trademark symbol in its name. It appears in the PAL English version.
*Find Mii and [[Golden Plains]] are two stages from {{for3ds}} where UI accommodations were made for the transition to ''[[Super Smash Bros. Ultimate]]'' due to same-screen multiplayer. In {{for3ds}}, information about stat changes would be displayed on the bottom screen; in ''Ultimate'', they are now displayed by a symbol and colored aura surrounding the affected fighter(s).
*Find Mii and [[Golden Plains]] are two stages from {{for3ds}} where UI accommodations were made for the transition to ''[[Super Smash Bros. Ultimate]]'' due to same-screen multiplayer. In {{for3ds}}, information about stat changes would be displayed on the bottom screen; in ''Ultimate'', they are now displayed by a symbol and colored aura surrounding the affected fighter(s).
*In ''Ultimate'', Find Mii is one of the few stages that doesn’t include either of its original ''Smash Bros.'' remixes as a main or alternate track.
**Also in ''Ultimate'', Find Mii is one of the few stages based on a first-party or second-party game to feature a song from a third-party series as an alternate track.


{{SSB4Stages}}
{{SSB4Stages}}
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