List of spirits (Fire Emblem series): Difference between revisions

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{{DISPLAYTITLE:List of spirits (''Fire Emblem'' series)}}
{{Title|List of spirits (''Fire Emblem'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Fire Emblem}} series in ''[[Super Smash Bros. Ultimate]]''. As part of Challenger Pack 5, several more spirits were added alongside {{SSBU|Byleth}} as part of the [[List of updates (SSBU)#7.0.0|Version 7.0.0]] update.
The following is the list of the [[spirit]]s from the {{uv|Fire Emblem}} series in ''[[Super Smash Bros. Ultimate]]''. As part of Challenger Pack 5, several more spirits were added alongside {{SSBU|Byleth}} as part of the [[List of updates (SSBU)#7.0.0|Version 7.0.0]] update.
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|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Lucina is the distant descendant of Caeda.
*The white Lucina represents Caeda, a princess who wears white armor with a red tunic and wields a bladed weapon in battle.
*The Marth minion references how Caeda is one of Marth's closest friends and eventual wife in ''Fire Emblem: Shadow Dragon''.
*The blue Marth minion is based on his appearance in the Archanea timeline, who serves as the leader of the party that Caeda belongs to.
*The music references Caeda's role of recruiting characters in ''Shadow Dragon''.
*The stage and the battle conditions reference Caeda's Pegasus Knight class, which features a high speed stat and allows her to fly over the battlefield.
*The Heavy Wind hazard and the battle conditions reference Caeda's Pegasus Knight class, who is highly mobile and can travel far in the air.
*The music track is based on the recruitment theme song of ''Fire Emblem: Shadow Dragon'', which plays when Caeda recruits another character into Marth's party.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Jump ↑ ability further references Caeda's Pegasus Knight class, which allows her to fly.
*This spirit's Shield type and Jump ↑ ability further reference Caeda's Pegasus Knight class, which features a high resistant stat and allows her to fly over the battlefield.
|-
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|621
|621
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|{{SSBUMusicLink|Fire Emblem|Advance}}
|{{SSBUMusicLink|Fire Emblem|Advance}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Ganondorf represents Jagen, as both are heavily armored men.
*The red-and-violet Ganondorf represents Jaden, an elderly Paladin who wears a set of red armor with a cape.
*The stage's Throne Room layout references how Jagen discovers Marth hiding near a throne during the forces of Gra's attack on Altea Castle.
*The music track is based on the theme song from ''Fire Emblem: Mystery of the Emblem'', which features Jagen as a party member.
*The music references Jagen's debut in ''Fire Emblem: Shadow Dragon'', which was remade into ''Mystery of the Emblem''
*The battle conditions reference Jagen's Paladin class, which features high attack and resistance stats early on in ''Shadow Dragon''.
*The battle conditions references Jagen's role as a crutch character with high stats, but becomes less and less viable to use as time goes on.
*Ganondorf starting off with 60% damage references Jagen's role as a crutch character, where he weakens throughout the events of ''Shadow Dragon''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references Jagen's high defense stats.
*This spirit's Shield type further references Jagen's Paladin class, which features high defense and resistance stats.
|-
|-
|622
|622
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|{{SSBUMusicLink|Fire Emblem|Under This Banner}}
|{{SSBUMusicLink|Fire Emblem|Under This Banner}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*King K. Rool and Draug both wear plated armor.
*The blue King K. Rool represents Draug, a knight who wears a large set of blue armor.
*The stage and music reference Draug's debut in ''Fire Emblem: Shadow Dragon''.
*The music track is based on the theme song from ''Fire Emblem: Mystery of the Emblem'', which features Draug as a party member.
*The Defense ↑ rule references Draug's Armored Knight class, which features high defense stats.
*The Defense ↑ rule and the first battle condition reference Draug's Knight class, which features a high defense stat and low movement and speed stats.
*The Slow Super Armor battle condition references how Draug's Armored Knight class causes him to move at a slower traveling distance.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type further references Draug's Armored Knight class, which features high defense stats.
*This spirit's Shield type and Weight ↑ ability further reference Draug's Knight class, which features a high defense stat and low movement and speed.
*This spirit's Weight ↑ ability further references how Draug's Armored Knight class causes him to move at a slower traveling distance.
*In World of Light, the Draug spirit is located in the Dracula's Castle map, with its specific placement referencing the Axe-Man enemies appearing in in Block 5 of ''Castlevania''.
*In World of Light, Draug's spirit is located in the Dracula's Castle map, with its specific placement referencing the Axe-Man enemies in Block 5 of the original ''Castlevania''.
|-
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|623
|623
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|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Kirby and Wrys are both bald characters.
*The blue Kirby represents Wrys, a magic-classed character who features a round bald head and wears blue robes.
*The stage references the monastery that Wrys is revealed to have ran in the remake ''New Mystery of the Emblem''.
*The music track is based on the theme songs from ''Fire Emblem: Shadow Dragon'', which first features Wrys as a party member.
*The music references Wrys' debut in ''Fire Emblem: Shadow Dragon''.
*The battle conditions reference Wrys' Curate class, which allows him to restore a party member's HP, but prevents him from attacking enemies.
*The second battle condition references how Wrys is the Curate class who despises battling and is unable to fight.
*The Autoheal battle condition references Wrys' Curate class, who specializes in healing his allies during battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type further references how Wrys' Curate class allows him to heal his allies during battle.
*This spirit's Support type references Wrys' role as a member of Marth's party in the Archanea timeline.
*This spirit's Aura Resist ↑ ability references how Wrys' Curate class features high resistance against magic.
*This spirit's Shield type and Aura Resist ↑ ability reference how Wrys' Curate class features a high resistance against magical attacks.
*This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, referencing how Wrys is equipped with his staff.
*This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, including the healing staves used by Wrys.
|-
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|624
|624
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|{{SSBUMusicLink|Fire Emblem|Coliseum Series Medley}}
|{{SSBUMusicLink|Fire Emblem|Coliseum Series Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Simon represents Barst, while the other two Simon fighters reference Bord and Cord, all of whom wield axes.
*The blue and yellow Simons's [[Axe]] each represent Barst, Cord, and Bord, a trio of muscular Fighters who wear headbands and sleeveless tunics, and wields axes in battle.
*The stage's Swaying Bridge layout references Galder Harbor, a seaside area with bridges where Bord, Cord, and Barst are recruited.
*The stage represents Galder Harbor, the bridged seaside area in the second chapter of ''Fire Emblem: Shadow Dragon'', which first features Barst, Cord, and Bord as party members.
*The music references Bord & Cord & Barst's debut in ''Fire Emblem: Shadow Dragon''.
*Simon's favored [[Axe]] reference how Bord, Cord, and Barst are woodcutters who primarily wield axes in battle.
----'''Other trivia:'''
----'''Other trivia:'''
*In World of Light, Bord & Cord & Barst's spirit is located on a bridge over the waterfall at the River Woods section similar to the stage's setting.
*This spirit's Attack type references Bord, Cord, and Barst's high strength stats and their usage of axes in battle.
*In World of Light, the Bord & Cord & Barst spirit is located on a bridge over the waterfall at the wester forest area in the Light Realm, similar to the stage's setting.
|-
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|625
|625
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|•The enemy can unleash powerful critical hits at random<br>•[[Stamina battle]]<br>•The enemy's battering items have increased power
|•The enemy can unleash powerful critical hits at random<br>•[[Stamina battle]]<br>•The enemy's battering items have increased power
|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|
|'''Spirit Battle inspiration:'''
*Marth and Navarre are both swordfighters who debuted in the same game.
*The red Marth starting off with a [[Killing Edge]] represents Navarre, a swordsman who wears a red tunic and wields two Killing Edges in battle.
*The stage and music reference Navarre's debut in ''Fire Emblem: Shadow Dragon''
*The music track is based on the recruitment theme song of ''Fire Emblem: Shadow Dragon'', which plays when Navarre is recruited into Marth's party.
*The music references how Navarre is an enemy that Caeda must recruit in Chapter 3 of ''Shadow Dragon''.
*The battle conditions reference Navarre's Myrmidion class, which features a high skill stat with a high chance of inflicting critical hits.
*The battle conditions reference Navarre's Mercenary/Myrmidion class, whose high skill stat gives him a high chance of inflicting critical hits.
----'''Other trivia:'''
*Marth starting off with a [[Killing Edge]] references how Navarre is armed with a Killing Edge in ''Fire Emblem: Shadow Dragon'' and ''Mystery of the Emblem''.
*This spirit's Support type references Navarre's role as a member of Marth's party in the Archanea timeline.
*This spirit's Attack type and Killing Edge Equipped ability further references how Navarre is armed with a Killing Edge.
|-
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|626
|626
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|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Robin and Merric are both Mages who wield powerful magical tomes. The battle conditions also reference Merric beind a Mage.
*The blue Robin represents Merric, a Mage who wears blue clothes and wields a powerful magical tome in battle.
*The stage and music reference Merric's debut in ''Fire Emblem: Shadow Dragon''.
*The music track is based on the theme songs from ''Fire Emblem: Shadow Dragon'', which first features Merric as a party member.
*The first battle condition references Merric's tome, {{iw|fireemblem|Excalibur}}, which allows him to use magical attacks with a high might stat.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Merric's role in aiding Marth's party in ''Shadow Dragon''.
*This spirit's Support type references Merric's role as a member of Marth's party in the Archanea timeline.
*This spirit's Aura Attack ↑ ability references Merric's ability to use powerful magic attacks.
*This spirit's Aura Attack ↑ ability further references Merric's tome, Excalibur, which allows him to use magical attacks with a high might stat.
|-
|-
|627
|627
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|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Lucina and Minerva are both princesses in their debut in the ''Fire Emblem'' series.
*The white-and-red-haired Lucina represents Minerva, a princess who features red hair and uses a bladed weapon in battle.
*The green Charizard minion represents Minerva's green wyvern mount.  
*The green Charizard minion represents Minerva's green winged wyvern, who breathes fire and serves as her flying mount.
*The stage references Minerva's Dracoknight class, which specializes in aerial combat.
*The stage and the battle conditions reference Mineva's Dracoknight class, which features a high speed stat and allows her to fly over the battlefield.
*The music references how Minerva is an enemy that Marth must recruit in Chapter 10 of ''Fire Emblem: Shadow Dragon''.
*The music track is based on the recruitment theme song of ''Fire Emblem: Shadow Dragon'', which plays when Minerva is recruited into Marth's party.
*The battle conditions reference Minerva's Dracoknight class, which enables flight and speed.  
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references Minerva's high defense stats.
*This spirit's Shield type references Minerva's Dracoknight class, which features a high defense stat.
*This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, referencing how Minerva is equipped with a javelin.
*This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, including the axe used by Minerva.
|-
|-
|628
|628
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|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Robin and Linde are both female Mages who wield powerful magical tomes.  
*The pink Robin represents Linde, a female Mage who wears pink clothes and wields a powerful magical tome in battle.
*The music references Linde's debut in ''Fire Emblem: Shadow Dragon''.
*The music track is based on the theme songs from ''Fire Emblem: Shadow Dragon'', which first features Linde as a party member.
*The Zap Floor hazard references Thoron, a lightning-based magic tome that Linde acquires in Chapter 14 of ''Shadow Dragon''.
*The Zap Floor hazard references {{iw|fireemblem|Thunder}}, a default tome used by Linde in ''Shadow Dragon'', which allows her to use lightning magic.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Linde's role in aiding Marth's party in ''Shadow Dragon''.
*This spirit's Support type references Linde's role as a member of Marth's party in the Archanea timeline.
 
*This spirit's Bob-omb Equipped ability references {{iw|fireemblem|Fire}}, a default tome used by Linde in ''Shadow Dragon'', which allows her to throw an explosive fireball.
|-
|-
|629
|629
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|{{SSBUMusicLink|Fire Emblem|Fire Emblem: Mystery of the Emblem Medley}}
|{{SSBUMusicLink|Fire Emblem|Fire Emblem: Mystery of the Emblem Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green, navy, and white Lucinas each represent the Pegasus Sisters: {{s|fireemblem|Palla}}, {{s|fireemblem|Catria}}, and {{s|fireemblem|Est}} respectively.
*The green, navy, and white Lucina fighters each represent the three Pegasus Sisters: the green-haired {{iw|fireemblem|Palla}}, the blue-haired {{iw|fireemblem|Catria}}, and the red-haired {{iw|fireemblem|Est}}.
*The stage references the Pegasus Sisters' Pegasus Knights class, which specializes in aerial combat.  
*The stage and the second battle condition reference the Pegasus Sisters' Pegasus Knight class, which allows them to fly over the battlefield.
*The music references the Pegasus Sisters' appearance in ''Fire Emblem: Mystery of the Emblem''.
*The music track is based on the theme songs from ''Fire Emblem: Mystery of the Emblem'', which features the Pegasus Sisters as party members.
*The first battle condition references the Pegasus Sisters' ability to unleash a powerful {{s|fireemblem|Triangle Attack}} if they surround a single enemy in a triangle formation.
*The first battle condition references the Pegasus Sisters' ability to unleash a powerful {{iw|fireemblem|Triangle Attack}} if they surround a single enemy in a triangle formation.
*The Additional Midair Jump battle condition references how the Pegasus Sisters' Pegasus Knight class allows them to fly.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Jump ↑ ability further references the Pegasus Sisters' Pegasus Knight class, which allows them to fly.
*This spirit's Jump ↑ ability further references the Pegasus Sisters' Pegasus Knight class, which allows them to fly over the battlefield.
*In World of Light, the Pegasus Sisters' spirit is located in the cloudy Floating Islands section similar to the stage's cloudy setting.
*In World of Light, the Pegasus Sisters spirit is located in the eastern cloud area in the Light Realm, similar to the stage's cloudy setting.
|-
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|630
|630
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|{{SSBUMusicLink|Fire Emblem|Fire Emblem Theme (Heroic Origins)}}
|{{SSBUMusicLink|Fire Emblem|Fire Emblem Theme (Heroic Origins)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Tiki appears as the Assist Trophy enemy.
*The blue Marth is based on his appearance in ''Fire Emblem: Shadow Dragon'' where he befriends Tiki, who appears as the Assist Trophy enemy.
*Marth's blue costume is based on his appearance in ''Fire Emblem: Mystery of the Emblem'', a remake of ''Shadow Dragon'' in which Marth and Tiki debuted.
*The stage represents the Fane of Raman, the temple-like setting of the nineteenth chapter of ''Shadow Dragon'', which first features Tiki as a party member.
*The stage references the Ice Dragon Temple, the location where Tiki resided for thousands of years prior to the events of the Archanea games.
*The music references Tiki's debut in ''Shadow Dragon''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references Tiki's status as an unwilling enemy and later ally in ''Shadow Dragon''.
*This spirit's Neutral type references Tiki's status as an unwilling enemy and later party member in ''Shadow Dragon''.
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|632
|632
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|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Palutena and Nyna are both dressed in elegant, regal gowns.
*The cyan Palutena represents Nyna, a magic-classed young woman who is dressed in blue elegant robes.
*The Ganondorf minion represents {{s|fireemblem|Hardin}}, Nyna's husband who was corrupted and became the "Dark Emperor".
*The grey Ganondorf minion represents Nyna's husband, {{iw|fireemblem|Hardin}}, a Paladin who wears white clothes and is later corrupted into an enemy.
*The stage references Archanea Castle where Nyna resides as the princess in the ''Fire Emblem'' series.
*The stage represents the palace of Pales, the capital of Archanea where Nyna serves as the monarch in the Archanea timeline.
*The music references Nyna's debut in ''Fire Emblem: Shadow Dragon''.
*The battle conditions references Nyna's pacifistic personality and her Bishop class, which allows her to restore a party member's HP.
*The Autoheal battle condition references Nyna's Bishop class, which specializes in healing magic.
*Ganondorf starts off with increased move speed, referencing Hardin's high speed stat growth, which allows him to perform multiple attacks in a single round of combat.
*The second battle condition references Nyna's pacifistic personality, as she does not like fighting.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Poison Damage Reduced ability further reference Nyna's Bishop class.
*This spirit's Support type references Nyna's role as a member of Marth's party in the Archanea timeline.
*This spirit's Poison Damage Reduced ability further references Nyna's Bishop class, which allows her to restore a party member's HP in battle.
|-
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|633
|633
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|•The enemy's melee weapons have increased power<br>•The enemy can unleash powerful critical hits at random<br>•The enemy is healed significantly when the enemy's at high damage
|•The enemy's melee weapons have increased power<br>•The enemy can unleash powerful critical hits at random<br>•The enemy is healed significantly when the enemy's at high damage
|{{SSBUMusicLink|Fire Emblem|Meeting Theme Series Medley}}
|{{SSBUMusicLink|Fire Emblem|Meeting Theme Series Medley}}
|
|'''Spirit Battle inspiration:'''
*Marth's black costume is based on the black coloration of Camus's costume.
*Marth's black costume is based on Camus, a Paladin who wears a black outfit and wields a bladed weapon in battle.
*The music references how Camus (under different aliases) can be recruited in ''Fire Emblem Gaiden'' and ''Fire Emblem: Mystery of the Emblem''.
*The music track is based on the recruitment theme song of ''Fire Emblem: Shadow Dragon'', which plays when Camus is recruited into Marth's party.
*The Health Recovery rule references how Camus survived the events of ''Fire Emblem: Shadow Dragon'' and later returned under the aliases of Zeke and Sirius.
*The Health Recovery rule references how Camus was supposedly killed during his battle against Marth in ''Shadow Dragon'' but recovers in later Archanea games.
*The battle conditions reference Camus' spear {{s|fireemblem|Gradivius}}, which allows him to deal immense damage combined with his high skill stat and subsequent critical rates.
*The battle conditions references Camus's spear, {{iw|fireemblem|Gradivus}}, which deals damage with a high skill set and subsequent critical rates.
----'''Other trivia:'''
*This spirit's Shield type further references Camus' Paladin class, which features high defense and resistance stats.
|-
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|635
|635
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|{{SSBUMusicLink|Fire Emblem|Lords-Showdown}}
|{{SSBUMusicLink|Fire Emblem|Lords-Showdown}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Ridley represents Medeus' Shadow Dragon form in ''Fire Emblem: Mystery of the Emblem''.
*The blue Ridley represents Medeus, an antagonist whose true form is revealed to be a dragon.
*The stage's Underground Cavern layout references how Medeus was sealed underground prior to the events of ''Shadow Dragon''.
*The blue Ridley's costume and the Giant rule references Medeus' evolution into the giant Shadow Dragon in ''Fire Emblem: Mystery of the Emblem''
*The music references Medeus' debut in ''Shadow Dragon''.
*The stage references Medeus' earth dragon species, who feature the ability to burrow and move underground in ''Mystery of the Emblem''.
----'''Other trivia:'''
----'''Other trivia:'''
*In World of Light, Medeus' spirit is located at the Raging Volcano section similar to the stage's magma setting.
*This spirit's Lava-Floor Resist ability further references the earth dragon's ability to burrow underground, which are known for featuring lava and magma.
*In World of Light, the Medeus spirit is located at the volcano area in the Light Realm, similar to the stage's setting.
|-
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|636
|636
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|{{SSBUMusicLink|Fire Emblem|Lords-A Chance Encounter}}
|{{SSBUMusicLink|Fire Emblem|Lords-A Chance Encounter}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Robin and Gharnef are both Mages associated with a powerful evil dragon in their respective debut games.
*The green Robin represents Gharnef, a Sorcerer who wears a green cloak, wields a powerful magical tome, and is associated with an evil dragon.
*The stage references the {{s|fireemblem|Dragon's Table}}, the location where Gharnef resurrected Medeus in ''Fire Emblem: Mystery of the Emblem''.
*The stage represents the temple of Thabes, an abandoned city which serves as Gharnef's hideout in ''Fire Emblem: Shadow Dragon''.
*The music references Gharnef's debut in ''Shadow Dragon''.
*The Slumber Floor hazard references Gharnef's usage of hypnosis on Tiki to defend the Fane of Raman in the nineteenth chapter of ''Shadow Dragon''.
*The Slumber Floor hazard references how Gharnef hypnotizes Tiki into serving him in ''Shadow Dragon''.
*The timed battle condition references Gharnef's boss battle in the fifteenth chapter of ''Shadow Dragon'', which he will retreat from after the sixth turn.
*Robin's favored [[Nosferatu]] references Gharnef's usage of dark magic (although Nosferatu is neither dark magic nor usable by Gharnef in his debut game).
*Robin's favored [[Nosferatu]] references {{iw|fireemblem|Imhullu}}, a magic tome wielded by Gharnef, which allows the wielder to use dark magic spells.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Gharnef's role in serving Medeus in ''Shadow Dragon''.
*This spirit's Support type references Gharnef's role as Medeus's servant in the Archanea timeline.
*This spirit's Fire & Explosion Attack ↑ ability references Gharnef's usage of Imhullu, which allows him to use an explosive dark magic attack on his enemies.
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|637
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|•Timed battle (1:00)<br>•The enemy tends to avoid conflict
|•Timed battle (1:00)<br>•The enemy tends to avoid conflict
|{{SSBUMusicLink|Fire Emblem|Those Who Challenge Gods}}
|{{SSBUMusicLink|Fire Emblem|Those Who Challenge Gods}}
|
|'''Spirit Battle inspiration:'''
*The cyan and pink Villagers represent Alm and Celica depicted in their childhood years in ''Fire Emblem Gaiden''.
*The cyan male and pink female Villagers each represent Alm and Celica, who first appear as children in ''Fire Emblem Echoes: Shadows of Valentia''.
*The stage references Ram Village, the setting for the ''Shadows of Valentia'' prologue battle involving Alm and Celica as children.
*The stage represents Alm and Celica's home village of Ram, which serves as the main setting of the prologue battle of ''Shadows of Valentia''.
*The music references Alm and Celica's appearance in ''Shadows of Valentia''.
*The battle conditions reference how Alm and Celica didn't know how to fight during their childhood in the prologue of ''Shadows of Valentia''.
*The battle conditions reference how Alm and Celica were children who did not know how to fight until they later grew up.
----'''Other trivia:'''
*This spirit's Neutral type reference how Alm and Celica each grow up into Fighter and Priestess class characters in ''Shadows of Valentia''
|-
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|639
|639
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|{{SSBUMusicLink|Fire Emblem|Edge of Adversity}}
|{{SSBUMusicLink|Fire Emblem|Edge of Adversity}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Ike and Sigurd are both blue-haired protagonists of their respective ''Fire Emblem'' games
*Ike's blue costume is based on Sigurd, one of the protagonists of ''Fire Emblem: Genealogy of the Holy War'' who wields the legendary sword, {{iw|fireemblem|Tyrfing}}.
*The stage references the arenas featured in the castles in ''Fire Emblem: Genealogy of the Holy War''.
*The music track references the {{iw|fireemblem|Battle of Belhalla}}, an event where Sigurd perishes at the end of the fifth chapter of ''Genealogy of the Holy War''.  
*The music references Sigurd's last stand at the {{s|fireemblem|Battle of Belhalla}}.
*The Defense ↑ rule references the defensive effects of Tyrfing, which increases Sigurd's evasiveness stats when he takes a lot of damage and his HP is low.
*The Defense ↑ rule references the defensive effects of Sigurd's legendary sword {{s|fireemblem|Tyrfing}}, which drastically increases his evasiveness when he takes a lot of damage and is low on health.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Sword Attack ↑ ability references Sigurd's Lord class, which allows him to use swords.
*This spirit's Sword Attack ↑ ability references Sigurd's Lord class, which allows him to use swords in battle.
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|640
|640
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|{{SSBUMusicLink|Fire Emblem|Edge of Adversity}}
|{{SSBUMusicLink|Fire Emblem|Edge of Adversity}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Palutena and Deirdre are both dressed in elegant robes and carry a magical staff.
*The pink Palutena represents Deirdre, a young woman who wears a pink elegant robe and wields her magical staff, {{iw|fireemblem|Silence|staff}}.
*The stage references Belhalla Castle, where the {{s|fireemblem|Battle of Belhalla}} takes place in ''Fire Emblem: Genealogy of the Holy War''.
*The music track references the Battle of Belhalla, an event where Deirdre and Sigurd meet for the final time in the fifth chapter of ''Fire Emblem: Genealogy of the Holy War''.
*The music references the Battle of Belhalla where Deirdre and Sigurd meet for the final time before the latter's death in ''Genealogy of the Holy War''.
*The Attack Power ↓ rule references {{iw|fireemblem|Silence|condition}}, a status condition which allows Deirdre to inhibit the enemy's usage of magical spells, talk, or support commands.
*The Attack Power ↓ rule references Deirdre's [[fireemblemwiki:Silence (staff)|Silence staff]], which inhibits the offensive magical powers of the dark mage {{s|fireemblem|Sandima}}.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Deirdre's role in aiding Sigurd in ''Genealogy of the Holy War''.
*This spirit's Support type references Deirdre's role as a member of Sigurd's party in ''Genealogy of the Holy War''.
*This spirit's Trade-Off Attacks ↑ ability references Deirdre's Light Priestess class, which features zero strength and high magic stats.
|-
|-
|641
|641
Line 1,452: Line 1,449:
|{{SSBUMusicLink|Fire Emblem|Edge of Adversity}}
|{{SSBUMusicLink|Fire Emblem|Edge of Adversity}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Marth and Seliph are both blue-haired protagonists of their respective ''Fire Emblem'' games with nearly identical swords.
*The blue Marth represents Seliph, one of the protagonists of ''Fire Emblem: Genealogy of the Holy War'' who wields the legendary sword, Tyrfing.
*The Ike minion represents Sigurd, Seliph's late father, referencing the scene where Seliph meets Sigurd's ghost after defeating Sigurd's killer, {{s|fireemblem|Arvis}}.
*The blue Ike minion represents the spirit of Seliph's deceased father, Sigurd, who appears to his son after defeating his killer, {{iw|fireemblem|Arvis}}.
*The stage references Chalphy Castle, the location where Seliph battles Arvis in ''Genealogy of the Holy War''.
*The Defense ↑ rule references the defensive effects of Tyrfing, which increases Seliph's evasiveness stats when he takes a lot of damage and his HP is low.
*The music references Seliph's appearance in ''Genealogy of the Holy War''.
*The Defense ↑ rule references the defensive effects of Sigurd's legendary sword {{s|fireemblem|Tyrfing}}, which drastically increases Seliph's evasiveness when he takes a lot of damage and is low on health.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Sword Attack ↑ ability references Seliph's Lord class, which allows him to use swords.
*This spirit's Attack type and Sword Attack ↑ ability reference Seliph's Junior Lord class, which allows him to use swords in battle.
*In World of Light, Seliph's spirit is located on Galeem's side on The Final Battle map while Dark Mind is across from him on Dharkon's side, referencing how both characters are named after the opposing sides of light and darkness, with Seliph's alias being the Scion of Light.
*In World of Light, the Seliph spirit is located on Galeem's side of the Final Battle map, referencing Seliph's epithet, the "Scion of Light".
|-
|-
|642
|642
|{{SpiritTableName|Leif (Fire Emblem)|customname={{s|fireemblem|Leif}} (Fire Emblem)|size=64}}
|{{SpiritTableName|Leif (Fire Emblem)|customname={{iw|fireemblem|Leif}} (Fire Emblem)|size=64}}
|•{{SSBU|Roy}} {{Head|Roy|g=SSBU|s=20px|cl=Pink}}
|•{{SSBU|Roy}} {{Head|Roy|g=SSBU|s=20px|cl=Pink}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
Line 1,471: Line 1,466:
|{{SSBUMusicLink|Fire Emblem|Fire Emblem Theme}}
|{{SSBUMusicLink|Fire Emblem|Fire Emblem Theme}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Roy and Leif are both protagonists of their respective ''Fire Emblem'' games who are similar in appearance.
*The pink Roy represents Leif, a sword-wielding protagonist who features reddish hair and wears a similar outfit.
*The first battle condition references the unique hidden stat which drastically increases units' odds of inflicting critical hits on their second attack during a round of combat.
*The stage represents the capital castle of Leonster in the seventh chapter of ''Fire Emblem: Genealogy of the Holy War'', which first features Leif as a party member.
*The Autoheal battle condition references the healing effects of Leif's signature weapon {{s|fireemblem|Light Brand}}, can be used as an item to restore his own HP.
*The first battle condition references [[fireemblemwiki:Critical (skill)|Critical]], a combat skill used by Leif in ''Genealogy of the Holy War'', which allows him to perform critical hits.
*The second battle condition references the effects of {{iw|fireemblem|Light Brand}}, Leif's main weapon in ''Thracia 776'', which allows him to fully restore his own HP.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Sword Attack ↑ ability references Leif's Lord class, which allows him to use swords.
*This spirit's Attack type and Sword Attack ↑ ability references Leif's Prince class, which allows him to use swords and features a high strength stat.
|-
|-
|643
|643
Line 1,487: Line 1,483:
|{{SSBUMusicLink|Fire Emblem|Power-Hungry Fool}}
|{{SSBUMusicLink|Fire Emblem|Power-Hungry Fool}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Robin and Julius are both Mages who are possessed by an evil dragon in their respective ''Fire Emblem'' games.
*The green-and-black Robin represents Julius, a Mage who wears a black robe, wields a powerful magic tome, and is associated with an evil dragon.
*The stage references Belhalla Castle, the location where Seliph battles Julius in ''Genealogy of the Holy War''.
*The stage represents the capital castle of Belhalla in the final chapter of ''Fire Emblem: Genealogy of a Holy War'', which features the final boss battle against Julius.
*The music references how Julius and Oliver are both ''Fire Emblem'' bosses.
*The Lava Floor hazard and the battle conditions reference Julius' inheritance of powerful fire magic from his father, Arvis, and the usage of his fire tome, {{iw|fireemblem|Meteor}}.
*The Lava Floor hazard and the battle conditions reference Julius' inheritance of powerful fire magic from his father, Arvis, and his fire tome {{s|fireemblem|Meteor}}.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Fire Attack ↑ ability further references Julius' inherited fire magic and Meteor fire tome.
*This spirit's Fire Attack ↑ ability further references Julius' inheritance of powerful fire magic from Arvis, and the usage of his fire tome, Meteor.
|-
|-
|644
|644
Line 1,504: Line 1,499:
|{{SSBUMusicLink|Fire Emblem|Beyond Distant Skies - Roy's Departure}}
|{{SSBUMusicLink|Fire Emblem|Beyond Distant Skies - Roy's Departure}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Palutena and Lilina both use magic-based attacks.
*The red Palutena represents Lilina, a young magic-classed woman who wears a red tunic.
*The Roy minion references how Lilina is a close friend of Roy and eventual wife.
*The red Roy minion is based on his appearance in ''Fire Emblem: The Binding Blade'', who serves as the leader of the party that Lilina belongs to.
*The stage references the outskirts of Pherae in ''Fire Emblem: The Binding Blade''.
*The stage represents the grasslands of Ostia in the tutorial of ''The Binding Blade'', which features Lilina as a party member.
*The music references Chapter 8 of ''The Binding Blade'' where Lilina is recruited.
*Palutena's favored [[Explosive Flame]] references Fire, a tome used by Lilina during the tutorials in ''The Blinding Blade'', which allows her to throw an explosive fireball.
*Palutena's favored [[Explosive Flame]] references how many ''Fire Emblem'' spinoffs depict Lilina as a specialist in fire magic who wields the legendary fire tome {{s|fireemblem|Forblaze}}.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Fire Attack ↑ ability further references Lilina's use of fire magic and wielding her Forblaze fire tome.
*This spirit's Attack type and Fire Attack ↑ ability further reference Fire, a tome used by Lilina during the tutorials in ''The Blinding Blade''.
|-
|-
|645
|645
Line 1,522: Line 1,516:
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|
|
*Lyn appears as the Assist Trophy enemy.
*Zero Suit Samus' blue Casual Outfit represents Lyn, a female fighter who wears a blue midriff tunic with exposed legs and appears as the Assist Trophy enemy.
*Zero Suit Samus and Lyn are both fierce female warriors whose hair is tied up in a ponytail.
*The stage represents the grasslands of {{iw|fireemblem|Sacae}} in the prologue of ''Fire Emblem: The Blazing Blade'', which first features Lyn as a party member.
*The stage references Lyn's homeland {{s|fireemblem|Sacae}}, a land of open plains frequently raided by bandits.
*Zero Suit Samus starting off with a Killing Edge and the battle conditions reference Lyn's signature weapon, the {{iw|fireemblem|Mani Katti}}, a powerful sword which can boost its wielder's critical hit.
*The music references Lyn's appearance in ''Fire Emblem: The Blazing Blade''.
*Zero Suit Samus starting off with a Killing Edge references Lyn's main weapon, the {{s|fireemblem|Sol Katti}}, which is a powerful sword.
|-
|-
|647
|647
Line 1,538: Line 1,530:
|{{SSBUMusicLink|Fire Emblem|Winning Road - Roy's Hope}}
|{{SSBUMusicLink|Fire Emblem|Winning Road - Roy's Hope}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Roy's cyan costume is based on the cyan coloration of his father Eliwood's armor.
*Roy's cyan costume is based on his father, Eliwood, the red-haired protagonist of ''Fire Emblem: The Blazing Blade'' who uses a bladed weapon in battle.
*The stage references Pherae Castle where Eliwood is part of the ruling monarchy in ''Fire Emblem: The Binding Blade''.
*The stage represents the capital castle of Pherae, where Eliwood serves as part of the ruling monarchy in ''The Binding Blade''.
*The music references how the "Winning Road" track in ''The Binding Blade'' and ''The Blazing Blade'' both share the same melody.
*The Lava Floor hazard and the Easy to Launch rule reference the Blazing Blade {{iw|fireemblem|Durandal}}, a weapon used by Eliwood, which increases its wielder's Strength stats.
*The Lava Floor hazard reference Eliwood's main weapon, the Blazing Blade {{s|fireemblem|Durandal}}, a legendary sword that is obtained in a lava cavern.
*The Easy to Launch rule references how Durandal can increase its wielder's strength stats by 5.
*The third battle condition references how the Durandal has the power over fire.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Fire Attack ↑ ability further references how the Durandal uses powerful fire-based attacks.
*This spirit's Fire Attack ↑ ability references Durandal's namesake, the Blazing Blade, and its ability to increase its wielder's Strength stats.
|-
|-
|648
|648
Line 1,557: Line 1,546:
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Simon and Hector are both protagonists of their respective games who wield axes.
*The blue Simon's Axe represents Hector, a Lord class character who wears a set of blue armor and uses axes in battle.
*The music references Hector's appearance in ''Fire Emblem: The Blazing Blade''.
*The battle conditions reference how Hector has the highest strength stats and physical durability in ''Fire Emblem: The Blazing Blade''.
*The Super Armor battle condition references how Hector has the highest defense stats of the three main characters in ''The Blazing Blade''.
*The third battle condition references how Hector has the highest attack stats of the three main characters in ''The Blazing Blade''.
*Simon's frequent [[Axe]] references how Hector wields his axe in battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Unflinching Charged Smashes ability further references Hector's defense stats.
*This spirit's Attack type and Unflinching Charged Smashes ability further reference Hector's high attack, defense, and physical durability stats.
|-
|-
|649
|649
Line 1,575: Line 1,561:
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Roy and Raven are both red-haired Mercenaries in their respective ''Fire Emblem'' games.
*The purple Roy represents Raven, a red-haired Mercenary who wears a dark purple tunic and wields a bladed weapon in battle.
*The music references Raven's appearance in ''Fire Emblem: The Blazing Blade''.
*The music track is based on the theme songs from ''Fire Emblem: The Blazing Blade'', which features Raven as a party member.
*The Attack Power ↑ and Defense ↓ rules reference Raven's good attack and poor defense stats.
*The Attack Power ↑ and Defense ↓ rules reference Raven's high strength and low defense stats.
----'''Other trivia:'''  
----'''Other trivia:'''  
*This spirit's Sword Attack ↑ ability references Raven's Lord class, which allows him to use swords.
*This spirit's Attack type and Sword Attack ↑ ability reference Raven's Mercenary class, which allows him to use swords.
|-
|-
|650
|650
Line 1,591: Line 1,577:
|{{SSBUMusicLink|Fire Emblem|Winning Road - Roy's Hope}}
|{{SSBUMusicLink|Fire Emblem|Winning Road - Roy's Hope}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Palutena and Ninian are both dressed in elegant gowns.
*The green Palutena represents Ninian, a young magic-classed woman who wears elegant light green gowns.
*The Roy minion represents Eliwood, Ninian's close ally and his potential wife and Roy's mother.
*The green Roy minion represents {{iw|fireemblem|Nils}}, the younger brother of Ninia who features short hair and wears a green tunic.
*The music references how the "Winning Road" track in ''The Binding Blade'' and ''The Blazing Blade'' both share the same melody.
*The battle conditions reference Ninian's Dancer class, which allows her to refresh her ally and allow them to perform another action in the same turn.
*The Double Final Smash battle condition references Ninian's Dancer class, which specializes in allowing units to travel twice in one turn.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Ninian's role in aiding the player's party in ''The Blazing Blade''.
*This spirit's Support type references Ninian's role as a member of the player's party in the Elibe timeline.
*This spirit's Shield types and Trade-Off Defense ↑ ability further reference Ninian's Dancer class, which features low defense and a high resistance stats growth rate.
|-
|-
|651
|651
Line 1,608: Line 1,594:
|{{SSBUMusicLink|Fire Emblem|Coliseum Series Medley}}
|{{SSBUMusicLink|Fire Emblem|Coliseum Series Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Chrom and Karel are both blue-haired swordsmen.
*The black Chrom represents Karel, a short-haired swordsman who wears a black tunic and wields a bladed weapon in battle.
*The Attack Power ↑ rule reference Karel's signature weapon, the {{s|fireemblem|Wo Dao}}, which has a high critical hit rate.
*The Attack Power ↑ rule references Karel's main weapon, {{iw|fireemblem|Wo Dao}}, which features a high critical hit rate.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Karel's role in aiding the player's party in ''The Blazing Blade''.
*This spirit's Support type references Karel's role as a member of the player's party in the Elibe timeline.
*This spirit's Weapon Attack ↑ ability further references the high critical rate of Karel's Wo Dao weapon.
*This spirit's Attack type and Weapon Attack ↑ ability further reference Karel's signature weapon, Wo Dao, which features a high critical hit rate.
|-
|-
|652
|652
Line 1,624: Line 1,610:
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Robin and Nino are both female Mages who specialize in tome-based magic attacks.
*The pink Robin represents Nino, a female Mage who wields a powerful magic tome in battle.
*The music references Nino's appearance in ''Fire Emblem: The Blazing Blade''.
*The music track is based on the theme songs from ''Fire Emblem: The Blazing Blade'', which features Nino as a party member.
*Robin's favored [[Elwind]] references how Nino is frequently associated with wind magic in ''Fire Emblem Heroes''.
*Robin's favored [[Elwind]] is based on the Elwind tome, which Nino uses as her default tome in the ''Fire Emblem Heroes'' spin-off game.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Karel's role in aiding the player's party in ''The Blazing Blade''.
*This spirit's Support type references Nino's role as a member of the player's party in the Elibe timeline.
*This spirit's Undamaged Attack ↑ ability references how Nino starts off with low stats, but will quickly increase with her high growth rates.
|-
|-
|653
|653
Line 1,637: Line 1,624:
|[[Coliseum]]
|[[Coliseum]]
|N/A
|N/A
|•The enemy has increased attack power<br>•The enemy has increased move speed<br>•The enemy has increased jump power
|•The enemy has increased attack power<br>•The enemy has increased move speed<br>•The enemy has increased jump power<br>''•Ike has increased defense''
|{{SSBUMusicLink|Fire Emblem|Preparing to Advance}}
|{{SSBUMusicLink|Fire Emblem|Preparing to Advance}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Lucina and Eirika are both sword-wielding princesses and members of the starting Lord class in the ''Fire Emblem'' series.
*The white Lucina represents Eirika, the princess of Renais who wears red armor and uses bladed weapons in battle.
*The Ike minion represents {{s|fireemblem|Ephraim}}, Eirika's twin brother.
*The blue Ike minion represents {{iw|fireemblem|Ephraim}}, the blue-haired twin brother of Eirika, who wears a blue tunic and uses bladed weapons in battle.
*The music references Eirika's appearance in ''Fire Emblem: The Sacred Stones''.
*The battle conditions reference Eirika's high speed stat, which allows her to become nimble and perform multiple attacks in a single round of combat.
*The battle conditions reference how Eirika is depicted as a nimble fighter who often hops around when attacking.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Weight ↓ ability further references how Eirika is a nimble fighter.
*This spirit's Weight ↓ ability further references Eirika's high speed stat, which allows her to become nimble and perform multiple attacks in a single round of combat.
|-
|-
|655
|655
Line 1,657: Line 1,643:
|{{SSBUMusicLink|Fire Emblem|Preparing to Advance}}
|{{SSBUMusicLink|Fire Emblem|Preparing to Advance}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Robin and L'Arachel are both female characters who use magic-based attacks.
*The yellow Robin represents L'Arachel, a young magic-classed woman who wears a yellow outfit and wields a magical artifact in battle.
*The Sheik minion represents {{s|fireemblem|Rennac}}, who is swift and nimble.
*The indigo Sheik minion represents {{iw|fireemblem|Rennac}}, a swift and nimble Rogue who wears an indigo tunic and uses knives in battle.
*The Wario minion represents {{s|fireemblem|Dozla}}, who features a mustache and upper body strength.
*The yellow Wario minion represents {{iw|fireemblem|Dozla}}, a facial-haired Berserker who wears bright-colored armor and features a muscular body.
*The music references L'Arachel's appearance in ''Fire Emblem: The Sacred Stones''.
*The Health Recovery rule references L'Arachel's Troubadour class, which allows her to use her {{iw|fireemblem|Mend}} staff and restore a party member's HP.
*The Health Recovery rule references L'Arachel's Troubadour class, which specializes in healing her allies during battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Magic Resist ↑ ability references how L'Arachel's Troubadour class features high magic and high resistance stats.
*This spirit's Support type references L'Arachel's role as a member of the player's party in ''Fire Emblem: The Sacred Stones''.
*This spirit's Shield type and Magic Resist ↑ ability further reference how L'Arachel's Troubadour class, which features high magic and resistance stats.
|-
|-
|656
|656
Line 1,675: Line 1,661:
|{{SSBUMusicLink|Fire Emblem|Preparing to Advance}}
|{{SSBUMusicLink|Fire Emblem|Preparing to Advance}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Robin and Lyon are both magic-classed characters in the ''Fire Emblem'' series.
*The white Robin represents Lyon, a magic-classed character who is possessed by a powerful evil presence.
*The Giant Ridley minion represents the Demon King {{s|fireemblem|Fomortiis}}, who slowly gains control of Lyon throughout the story and was revived upon his death.
*The purple Giant Ridley minion represents {{iw|fireemblem|Fomortiis}}, a giant dark-colored demon who appears after the defeat of Lyon.
*The stage references the Black Temple, where Lyon and Fomortiis are battled in ''Fire Emblem: The Sacred Stones''.
*The stage represents the Black Temple, a ruined temple which features the final boss battles against Lyon and Formortiis in ''Fire Emblem: The Sacred Stones''.
*The music references Lyon's appearance in ''The Sacred Stones''.
*The first battle condition references how Lyon is killed following his boss battle, which allowed Fomortiis to be resurrected in ''The Sacred Stones''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Magic Attack ↑ ability references Lyon's usage of magical attacks.
*This spirit's Grab type references how Lyon is slowly possessed by Fomortiis throughout the story of ''The Sacred Stones''.
*In World of Light, the Lyon spirit must be defeated in order to access Giga Bowser, the boss of the Molten Fortress map, further referencing how killing Lyon resurrects Fomortiis, a giant, hulking, horned monster similar to Giga Bowser.
*This spirit's Magic Attack ↑ ability references Lyon's Necromancer class, which features a high magic stat.
*In World of Light, the Lyon spirit must be defeated in order to access [[Giga Bowser]], the boss of the Molten Fortress map, further referencing how defeating Lyon resurrects the Fomortiis, a giant horned monster.
|-
|-
|657
|657
Line 1,694: Line 1,679:
|{{SSBUMusicLink|Fire Emblem|The Devoted}}
|{{SSBUMusicLink|Fire Emblem|The Devoted}}
|
|
*Lucina represents Titania, as both are powerful female warriors who share a similar color scheme.
*The white and red-haired Lucina represents Titania, a red-haired woman who wears white armor and uses a bladed weapon in battle.
*The music references Titania's appearance in ''Fire Emblem: Radiant Dawn''.
*The Attack Power ↓ rule and the second battle condition reference Titania's Paladin class, which features a high strength stat.
*The Attack Power ↓ rule reference how Titania is an experienced mercenary and a crutch character who has high stats to rely on during earlier parts of ''Radiant Dawn''.
|-
|-
|658
|658
Line 1,708: Line 1,692:
|{{SSBUMusicLink|Fire Emblem|Victory Is Near}}
|{{SSBUMusicLink|Fire Emblem|Victory Is Near}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Robin and Soren are both Mages who specialize in tome-based magic attacks.
*The green Robin represents Soren, a Mage who wears a dark green cloak and wields a powerful magical tome in battle.
*The Ike minion references the close friendship between Ike and Soren.
*The purple Ike minion is based on his appearance in ''Fire Emblem: Path of Radiance'', who serves as the leader of the party that Soren belongs to.
*The music references Soren's appearance in ''Fire Emblem: Path of Radiance''.
*The Magic and PSI Unleashed rule references how Soren starts off with a low magic stat until it is boosted by his high growth rate.
*The Magic and PSI Unleashed rule references Soren's high magic stats.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Soren's role as the staff officer and strategist of the Greil Mercenaries.
*This spirit's Support type references Soren's role as a member of Ike's party in the Tellius timeline.
*This spirit's Magic Attack ↑ ability further references Soren's high magic stats.
*This spirit's Magic Attack ↑ ability further references Soren's Mage class and his unique high magic stats growth.
*In World of Light, the Soren spirit is located in the shrouded forest area in the Light Realm, referencing the forest setting of the fourth chapter of ''Path of Radiance'', which first features Soren as a party member.
|-
|-
|659
|659
Line 1,726: Line 1,710:
|{{SSBUMusicLink|Fire Emblem|Victory Is Near}}
|{{SSBUMusicLink|Fire Emblem|Victory Is Near}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Zelda and Mist both utilize magic-based attacks.
*The white Zelda represents Mist, a young magic-classed woman who wears a white dress.
*The Ike minion references how Ike is Mist's older brother, with Ike's yellow costume being based on Greil, Mist and Ike's father.
*The yellow Ike minion is based on his appearance in ''Fire Emblem: Path of Radiance'', who serves as the leader of the party Mist belongs to.
*The stage likely references the beginning of ''Fire Emblem: Path of Radiance'' where Mist is kidnapped by bandits as is taken to their stronghold.
*The Defense ↑ and Health Recovery rules reference Mist's Cleric class, which allows her to use her {{iw|fireemblem|Heal}} staff and restore a party member's HP.
*The music references Mist's appearance in ''Path of Radiance''.
*The Defense ↑ and Health Recovery rules reference how Mist is a member of the Cleric class, which specializes in healing her allies during battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Mouthful of Curry ability reference Mist's role of doing chores for the Greil Mercenaries, including cooking.
*This spirit's Support type references how Mist's role as a member of Ike's party in the Tellius chronology of the ''Fire Emblem'' series.
*This spirit's Mouthful of Curry ability references Mist's role as a cook for the Greil Mercenaries, where her cooking skills are revealed to be initially subpar.
*In World of Light, the Mist spirit is located in the Coliseum from the ''Fire Emblem'' universe in the Mysterious Dimension map.
|-
|-
|660
|660
Line 1,744: Line 1,728:
|{{SSBUMusicLink|Fire Emblem|Time of Action}}
|{{SSBUMusicLink|Fire Emblem|Time of Action}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Sheik and Sothe both wear scarves and carry daggers for weapons.
*The green Sheik represents Sothe, an agile Thief who wears a green tunic, a scarf, and wields daggers in battle.
*The stage references the dirty poor section of Navessa, the capital of Daein, Sothe's homeland.
*The stage represents Nevassa, the capital of Sothe's homeland, Daein, which is surrounded by a desert wasteland in ''Fire Emblem: Radiant Dawn''.
*The music references Sothe's appearance in ''Fire Emblem: Radiant Dawn''.
*The battle conditions reference Sothe's high speed stat, which allows him to become nimble and perform multiple attacks in a single round of combat.
*Sheik's favored dash attacks and the "increased move speed" battle condition reference how Sothe is a nimble and highly agile Thief.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Sothe's role as a member of the Greil Mercenaries.
*This spirit's Support type references Sothe's role as a member of Ike's party in the Tellius timeline.
*This spirit's Battering Items ↑ ability references Sothe's usage of bladed weapons.
*This spirit's Grab type and Battering Items ↑ ability reference Sothe's Thief class, which allows him to steal and use bladed weapons.
|-
|-
|661
|661
Line 1,761: Line 1,744:
|•The enemy has increased attack power when the enemy's at high damage<br>•The enemy is healed when the enemy's at high damage<br>•The enemy has increased move speed
|•The enemy has increased attack power when the enemy's at high damage<br>•The enemy is healed when the enemy's at high damage<br>•The enemy has increased move speed
|{{SSBUMusicLink|Fire Emblem|Victory Is Near}}
|{{SSBUMusicLink|Fire Emblem|Victory Is Near}}
|
|'''Spirit Battle inspiration:'''
*Palutena and Elincia are both green-haired female characters who wear elegant robes and use magic-based abilities.
*The red Palutena represents Elincia, a young woman with green hair who wears red elegant robes and wields a magical staff.
*The stage references Elincia's Pegasus Knight class, which specializes in aerial combat.
*The stage and the third battle condition reference Elincia's Princess Crimea class, which features a high speed stat and allows her to fly over the battlefield.
*The music references Elincia's appearance in ''Fire Emblem: Path of Radiance''.
*The Attack Power ↑ and Health Recovery rules reference Elincia's magical staff, Mend, which allows her to restore a party member's HP.
*The Health Recovery rule and battle conditions reference how Elincia joins the party with an A Rank in healing staves in ''Fire Emblem: Path of Radiance''.
----'''Other trivia:'''
*The third battle condition references Elincia's Pegasus Knight class, which is highly mobile.
*In World of Light, the Elincia spirit is located in the Coliseum from the ''Fire Emblem'' universe in the Mysterious Dimension map.
|-
|-
|663
|663
Line 1,777: Line 1,760:
|•[[Stamina battle]]<br>•The enemy has increased defense
|•[[Stamina battle]]<br>•The enemy has increased defense
|{{SSBUMusicLink|Fire Emblem|Against the Dark Knight}}
|{{SSBUMusicLink|Fire Emblem|Against the Dark Knight}}
|
|'''Spirit Battle inspiration:'''
*Ganondorf and Ashnard are both main antagonists who hold the royal title of "king".  
*The grey Ganondorf's 80 HP represents Ashnard, an evil conqueror who wears a set of dark armor and features 80 HP during his second boss battle.
*The purple Charizard minion represents {{s|fireemblem|Rajaion}}, Ashnard's dark-colored brainwashed mount.
*The purple Charizard represents the dark-colored dragon form of {{iw|fireemblem|Rajaion}} the dragon laguz who serves as Ashnard's brainwashed mount.
*The stage references the Mad King's War where Ashnard invaded and usurped the kingdom of Crimea.
*The music track and the Defense ↑ rule reference the defensive and resistant properties of Ashnard's armor, which was provided to him by the Black Knight.
*The music references Ashnard's appearance in ''Fire Emblem: Path of Radiance''.
*Ganondorf's smash attacks feature his [[List of swords#SpaceWorld 2000 sword|curve-tipped sword]], which resembles Ashnard's main weapon, the wicked sword {{s|fireemblem|Gurgurant}}.
*The Defense ↑ rule references how Ashnard wears blessed armor that protects him from all but a few attacks.
----'''Other trivia:'''
*Ganondorf's frequent smash attacks features [[List of swords#SpaceWorld 2000 sword|Ganondorf's sword]] which features a curved tip, resembling Ashnard's sword, {{s|fireemblem|Gurgurant}}.
*This spirit's Attack type references Ashnard's high strength stat and usage of his main weapon, the wicked sword Gurgurant.
*This spirit's Toss & Meteor ability references Ashnard's King Daein class, which allows him to fly over the battlefield.
|-
|-
|664
|664
Line 1,794: Line 1,778:
|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy's smash attacks have increased power<br>•[[Stamina battle]]
|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy's smash attacks have increased power<br>•[[Stamina battle]]
|{{SSBUMusicLink|Fire Emblem|Against the Dark Knight}}
|{{SSBUMusicLink|Fire Emblem|Against the Dark Knight}}
|
|'''Spirit Battle inspiration:'''
*The Mii Swordfighter's costume represents Zelgius's alter-ego as the Black Knight.
*The larger Mii Swordfighter's costume represents Zelgius's armored alter ego, the Black Knight, who wields the legendary sword, {{s|fireemblem|Alondite}}.
*The stage references the castle levels where the Black Knight's boss battle takes place in ''Fire Emblem: Path of Radiance''.
*The stage represents the capital castle of Nado in the twenty-seventh chapter of ''Fire Emblem: Path of Radiance'', which features the boss battle against the Black Knight's.
*The music references the boss battle against the Black Knight in ''Path of Radiance''.
*The battle conditions reference the Black Knight's high strength and defense stats, combined with the high might and hit rates of Alondite.
*The Super Armor battle condition references how the Black Knight's armor has high defense and resistance stats.
----'''Other trivia:'''
*The second battle condition references how the Black Knight has high attack stats.
*This spirit's Attack type references the Black Knight's high strength stat, and the high might and hit rates of Alondite.
*The Mii Swordfighter's frequent [[Gale Strike]] references how Zelgius' sword, Alondite, is able to create shockwaves to strike distant foes.
|-
|-
|667
|667
Line 1,812: Line 1,795:
|{{SSBUMusicLink|Fire Emblem|Duty (Ablaze)}}
|{{SSBUMusicLink|Fire Emblem|Duty (Ablaze)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Isabelle and Lissa are both blonde female characters.
*The yellow Isabelle represents Lissa, a young girl who features blonde hair tied in twin pigtails and wears a yellow dress.
*The Chrom and Robin minions reference their roles as Lissa's companions in ''Fire Emblem Awakening'', with Chrom being Lissa's older brother.
*The black Chrom and blue Robin minions are based on their appearance in ''Fire Emblem Awakening'', who serve as members of the party Lissa belongs to.
*The stage and music represent Lissa's appearance in ''Fire Emblem: Awakening''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Fairy Bottle Equipped ability reference Lissa's role as the party's primary healer.
*This spirit's Support type references Lissa's role as a member of Chrom and Robin's party in ''Awakening''.
*This spirit's Fairy Bottle Equipped ability references Lissa's Cleric class, which allows her to restore a party member's HP.
*In World of Light, the Lissa spirit is located in the Coliseum from the ''Fire Emblem'' universe in the Mysterious Dimension map.
|-
|-
|668
|668
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|•The enemy's slash and stab attacks have increased power<br>•The enemy starts the battle with a [[Killing Edge]]
|•The enemy's slash and stab attacks have increased power<br>•The enemy starts the battle with a [[Killing Edge]]
|{{SSBUMusicLink|Fire Emblem|Conquest (Ablaze)}}
|{{SSBUMusicLink|Fire Emblem|Conquest (Ablaze)}}
|
|'''Spirit Battle inspiration:'''
*Chrom and Lon'qu are both swordfighters debuting in ''Fire Emblem Awakening''.
*The black Chrom starting off with a Killing Edge represents Lon'qu, a Mercenary who wears a dark-colored tunic and wields a Killing Edge in battle.
*The stage represents Arena Ferox where Lon'qu is the champion and is recruited into the party.
*The stage is based on Arena Ferox in the fourth chapter of ''Fire Emblem Awakening'', which first features Lon'qu as a party member.
*The music references Lon'qu's appearance in ''Fire Emblem Awakening''.
----'''Other trivia:'''
*Chrom starting off with a Killing Edge references how Lon'qu is equipped with the Killing Edge as his starting weapon when he is recruited.
*This spirit's Support type references Lon'qu's role as a member of Chrom and Robin's party in ''Awakening''.
*This spirit's Attack type and Killing Edge Equipped ability further reference how Lon'qu is armed with the Killing Edge.
|-
|-
|670
|670
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|{{SSBUMusicLink|Fire Emblem|Conquest (Ablaze)}}
|{{SSBUMusicLink|Fire Emblem|Conquest (Ablaze)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Lucina's navy outfit is based on Tharja's outfit in ''Fire Emblem: Awakening''.
*Lucina's navy outfit is based on Tharja, a young woman who wears a dark-colored dress and serves as a member of the party that Lucina belongs to.
*The music references Tharja's appearance in ''Awakening''.
*The music track is based on the theme song from ''Fire Emblem Awakening'', which first features Tharja as a party member.
*The Poison Cloud hazard references Tharja's Dark Mage class, which specializes in casting dark magic and hexes onto other units.
*The Poison Cloud hazard references {{iw|fireemblem|Nosferatu}}, a default tome used by Tharja, which allows her to use black magic to continuously drain the enemy's HP.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Magic Attack ↑ ability references Tharja's ability to cast dark magic.
*This spirit's Magic Attack ↑ ability further references Tharja's Dark Mage class, which allows her to cast dark magic and hexes.
|-
|-
|671
|671
Line 1,859: Line 1,844:
|{{SSBUMusicLink|Fire Emblem|Code Name: F.E.}}
|{{SSBUMusicLink|Fire Emblem|Code Name: F.E.}}
|
|
*Lucina's white costume features her hair turning red, referencing Anna's red hair.
*The white-and-red-haired Lucina represents Anna, a young red-haired woman who wears red armor and wields a bladed weapon in battle.
*The stage's Throne Room layout references Anna's Secret Shop which is hidden directly north of the throne in Chapter 17 in ''Fire Emblem: Shadow Dragon''.
*The music track is based on the theme song from ''Fire Emblem: Shadow Dragon and the Blade of Light'', which first features Anna as a merchant.
*The Strengthen Weapon rule references the various stat-boosting items sold at Anna's Secret Shops.
*The Sword items and the battle conditions reference the swords sold at Anna's Secret Shops in the ''Fire Emblem'' series, which are capable of boosting a party member's strength stat.
*The Sword items and third battle condition reference Anna's specialty in using swords during her playable role in ''Fire Emblem Awakening''.
|-
|-
|672
|672
Line 1,871: Line 1,855:
|[[Find Mii]] ([[Ω form]])
|[[Find Mii]] ([[Ω form]])
|N/A
|N/A
|•Defeat the main fighter to win<br>•The enemy has increased attack power
|•Defeat the main fighter to win<br>•The enemy has increased attack power<br>''•Bayonetta has increased defense''
|{{SSBUMusicLink|Fire Emblem|Id (Purpose) (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Id (Purpose) (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Wolf references how Gangrel views people as nothing more than beasts.
*The black Wolf represents Gangrel, an antagonistic king who wears a black outfit and views people as nothing more than beasts.
*The Bayonetta minion represents Gangrel's subordinate, {{s|fireemblem|Aversa}}, who features a feminine figure and usage of dark magic.
*The white Bayonetta minion represents {{iw|fireemblem|Aversa}}, the curvaceous subordinate of Gangrel who specializes in magical attacks.
*The stage references the Border Wastes, the location of the final battle between Chrom and Gangrel.
*The stage represents the desert kingdom of Plegia in the eleventh chapter of ''Fire Emblem Awakening'', which features the boss battle against Gangrel.
*The music references Gangrel's appearance in ''Fire Emblem: Awakening''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Electric Attack ↑ ability references how Gangrel wields the Levin Sword, which is also referred to as the Lightning Sword.
*This spirit's Electric Attack ↑ ability references Gangrel's main weapon, the {{iw|fireemblem|Levin Sword}}, which allows the wielder to use lightning magic.
|-
|-
|673
|673
Line 1,890: Line 1,873:
|•The enemy has super armor and is hard to launch or make flinch<br>•[[Stamina battle]]<br>•All fighters have reduced jump power
|•The enemy has super armor and is hard to launch or make flinch<br>•[[Stamina battle]]<br>•All fighters have reduced jump power
|{{SSBUMusicLink|Fire Emblem|Id (Purpose) (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Id (Purpose) (Remix)}}
|
|'''Spirit Battle inspiration:'''
*Ganondorf and Walhart are both muscular antagonists who conquered the main setting of their debut games.
*The red-and-violet Ganondorf represents Walhart, a muscular conquering antagonist who wears a set of red armor with a dark-colored cape.
*The stage and music reference Walhart's appearance in ''Fire Emblem: Awakening''.
*The music track is based on the theme song from ''Fire Emblem Awakening'', which features Walhart as an enemy and later party member.
*The Super Armor battle condition references how Walhart's armor has high defense stats.
*The Super Armor battle condition references Walhart's Conqueror class, an armored class which features a high defense stat.
----'''Other trivia:'''
*This spirit's Attack type and Slow Super Armor ability further reference Walhart's Conqueror class, which features high strength and defense stats.
|-
|-
|674
|674
Line 1,904: Line 1,889:
|•The enemy's melee weapons have increased power<br>•The enemy loves to taunt<br>•The enemy starts the battle with a [[Killing Edge]]
|•The enemy's melee weapons have increased power<br>•The enemy loves to taunt<br>•The enemy starts the battle with a [[Killing Edge]]
|{{SSBUMusicLink|Fire Emblem|Duty (Ablaze)}}
|{{SSBUMusicLink|Fire Emblem|Duty (Ablaze)}}
|
|'''Spirit Battle inspiration:'''
*Chrom is Owain's nephew in the future.
*The yellow Chrom and the second battle condition represent his nephew, Owain, who is portrayed as theatrical and dramatic.
*Chrom's yellow costume is based on the yellow coloration of Owain's outfit.
*The music track is based on the theme song from ''Fire Emblem Awakening'', which features Owain as a party member.
*The stage and music reference Owain's appearance in ''Fire Emblem: Awakening''.
*Chrom starting off with a Killing Edge and the first battle condition reference Owain's main weapon, {{iw|fireemblem|Missiletainn}}, which features a high critical hit rate.
*Chrom starts off with a Killing Edge, referencing Owain's signature weapon, {{s|fireemblem|Missiletainn}}.
----'''Other trivia:'''
*The second battle condition references Owain's love for theatrics and drama during battle.
*This spirit's Electric Attack ↑ ability references Thunder, the default tome used by Owain in ''Fire Emblem Fates'', which allows him to use lightning magic.
|-
|-
|675
|675
Line 1,921: Line 1,906:
|{{SSBUMusicLink|Fire Emblem|Duty (Ablaze)}}
|{{SSBUMusicLink|Fire Emblem|Duty (Ablaze)}}
|
|
*Severa is Lucina's companion from the future.
*Lucina's white costume is based on Severa, a red-haired female swordswoman who serves as a member of the party Lucina belongs to.
*Lucina's white costume features her hair turning red, which bears resemblance to Severa.
*The music track is based on the theme song from ''Fire Emblem Awakening'', which features Severa as a party member.
*The stage and music reference Severa's appearance in ''Fire Emblem: Awakening''.
*The battle condition references Severa's personal skill, Fierce Rival, which guarantees her a critical attack when the lead character lands a critical attack themselves.
*The battle condition references Severa's personal skill, Fierce Rival, which guarantees Severa a critical attack when the lead character lands a critical attack themselves.
|-
|-
|676
|676
Line 1,936: Line 1,920:
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (JP)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (JP)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Corrin and Azura are cousins.
*The default female Corrin represents her cousin Azura, a princess who features magical water-based abilities and uses a bladed weapon in battle.
*The stage references Azura's association with water.
*The stage and music track represent the lake in the prologue of ''Fire Emblem Fates'', which features the first singing appearance of Azura.
*The music references Azura's signature song in ''Fire Emblem Fates''.
*The battle conditions reference Azura's Songstress class, which allows her to refresh her ally and allow them to perform another action in the same turn.
*The Sudden Final Smash rule references how Azura calms Corrin down during her rampage in her Feral Dragon state.  
*The Double Final Smash battle condition references Azura's Songstress class, which specializes in allowing units to travel twice in one turn.
-----'''Other trivia:'''
-----'''Other trivia:'''
*This spirit's Support type and Weapon Attack & Move Speed ↑ ability further references Azura's Songstress class, which specializes in increasing her units' speed and attack stats.
*This spirit's Support type references Azura's role as a member of Corrin's party in ''Fates''.
*In World of Light, Azura's spirit must be defeated in order to access the Corrin fighter, referencing Azura's loyalty and familial relationship with Corrin.
*This spirit's Weapon Attack & Move Speed ↑ ability further references Azura's Songstress class, which features a high strength and speed growth rate.
*In World of Light, the Azura spirit must be defeated in order to access the Corrin fighter, referencing Azura's loyalty and familial relationship with Corrin.
|-
|-
|677
|677
Line 1,954: Line 1,937:
|•The enemy's throwing-type items have increased power<br>•Items will be pulled toward the enemy
|•The enemy's throwing-type items have increased power<br>•Items will be pulled toward the enemy
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|
|'''Spirit Battle inspiration:'''
*Sheik and Jakob both assist the protagonist in their respective game appearances.
*The black Shiek represents Jakob, a white-haired butler who wears a black outfit.
*The stage references the Bottomless Cavern where Corrin and Jakob are separated in ''Fire Emblem Fates''.
*The music track is based on the theme song of ''Fire Emblem Fates'', which features Jakob as a party member.
*The music references Jakob's appearance in ''Fire Emblem Fates''.
*The Throwing Type items and the battle conditions reference Jakob's Butler class, which allows him to use throwing daggers as weapons.
*The Throwing Type items and Thrown Items ↑ ability reference Jakob's Butler class, which specializes in throwing daggers.
-----'''Other trivia:'''
*This spirit's Support type references Jakob's role as a member of Corrin's party in ''Fates''.  
*This spirit's Thrown Items ↑ ability further references Jakob's Butler class, which allows him to use throwing daggers as weapons.
|-
|-
|678
|678
Line 1,970: Line 1,955:
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|
|
*Chrom and Ryoma are both sword-wielding main characters of their respective games.
*The red Chrom represents Ryoma, the high prince of Hoshido who wears red armor and wields a bladed weapon in battle.
*The music references Ryoma's appearance in ''Fire Emblem Fates''.
*The music track is based on the theme song of ''Fire Emblem Fates'', which features Ryoma as a party member or an enemy.
*The Zap Floor hazard and battle conditions reference Ryoma's sword, {{s|fireemblem|Raijinto}}, which can unleash electricity.
*The Zap Floor hazard and the battle conditions reference Ryoma's main weapon, {{iw|fireemblem|Raijinto}}, a katana which boosts his strength and uses lightning magic.
|-
|-
|679
|679
Line 1,984: Line 1,969:
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Lucina's white costume features her hair turning red, referencing Hinoka's red hair.
*The white and red-haired Lucina represents Hinoka, a red-haired woman who wears a white outfit and wields a bladed weapon in battle.
*The stage references Hinoka's homeland of Hoshido, which is heavily based on Japan.
*The stage represents the capital of Hoshido in the twenty-fourth chapter of ''Fire Emblem Fates: Conquest'', which features the boss battle against Hinoka.
*The music references Hinoka's appearance in ''Fire Emblem Fates''.
*The battle conditions reference Hinoka's Pegasus Knight class, which features a high speed stat and allows her to fly over the battlefield.
*The Heavy Wind hazard references Hinoka's Pegasus Knight class, which specializes in aerial combat.
-----'''Other trivia:'''
-----'''Other trivia:'''
*This spirit's Jump ↑ ability references Hinoka's Pegasus Knight class, which enables flight.
*This spirit's Jump ↑ ability further references Hinoka's Pegasus Knight class, which allows her to fly over the battlefield.
|-
|-
|680
|680
Line 2,001: Line 1,985:
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Pit and Takumi both use archery attacks.
*The blue Pit represents Takumi, a skilled archer who wears a blue tunic and battles alongside his replica in the endgame chapter of ''Fire Emblem Fates: Conquest''
*The number of Pits reference how a possessed Takumi is fought alongside a copy of himself during the final battle of the Conquest route.
*The stage represents the Great Wall of Suzanoh in the twenty-third chapter of ''Conquest'', which features the boss battle against Takumi.
*The stage references the Great Wall of Suzanoh where Takumi's boss fight takes place in the Conquest route of ''Fire Emblem Fates''.
*Pit's favored [[Palutena Bow]] and the Heavy Wind hazard reference Takumi's main weapon, {{iw|fireemblem|Fujin Yumi}}, which allows him to shoot arrows made of wind.
*The music references Takumi's appearance in ''Fire Emblem Fates''.
*The Heavy Wind hazard references Takumi's bow, {{s|fireemblem|Fujin Yumi}}, which shoots out arrows made of wind.
*Pit's favored [[Palutena Bow]] references how Takumi's bow shoots arrows made of energy.
----'''Other trivia:'''
----'''Other trivia:'''
*In World of Light, Takumi's spirit is located on Galeem's side on The Final Battle map while Garon is featured across from him on Dharkon's side, referencing how both characters are used by Anankos, the true antagonist of ''Fire Emblem Fates'' with Anankos possessing Takumi.
*In World of Light, the Takumi spirit on Galeem's side of the Final Battle map matches with the Garon spirit on Dharkon's side; both characters are manipulated by {{iw|fireemblem|Anankos}}, the central antagonist of ''Fire Emblem Fates'' and appear as the final boss in the two base games, with Takumi being the final boss in ''Conquest''.
|-
|-
|681
|681
Line 2,020: Line 2,001:
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Isabelle references Sakura's size in her youth.
*The red Isabelle represents Sakura, a young girl who wears a red skirt and features a supportive role.
*The Corrin minion references how Corrin is Sakura's older step-sister.
*The pink Corrin minion is based on her appearance in ''Fire Emblem Fates'', who serves as the leader of the party Sakura belongs to.
*The music references Sakura's appearance in ''Fire Emblem Fates''.
*The stage represents the destroyed capital plaza of Hoshido in the fifth chapter of ''Fates'', which first features Sakura as a party member.
*The Autoheal battle condition references Sakura's Shrine Maiden class, which specializes in healing her allies during battle.
*The second battle condition references Sakura's Shrine Maiden class, which allows her to restore a party member's HP.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Poison Immunity ability further references Sakura's Shrine Maiden class, which heals allies in battle.
*This spirit's Support type references Sakura's role as a member of Corrin's party in ''Fates''.
*This spirit's Poison Immunity ability further references Sakura's Shrine Maiden class, which allows her to restore a party member's HP.
|-
|-
|683
|683
Line 2,037: Line 2,019:
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|
|
*Camilla is Corrin's older sister in the Nohrian royal family.
*The black Corrin represents Camilla, the older stepsister of Corrin who wears a set of black armor and wields a bladed weapon in battle.
*The purple Charizard minion represents Camilla's dark purple wyvern mount.
*The purple Charizard minion represents Camilla's dark purple winged wyvern, who breathes fire and serves as her flying mount.
*The stage references the Underground Passage to Castle Krakenburg where Camilla is encountered as an enemy in ''Fire Emblem Fates: Birthright''.
*The music track is based on the theme song of ''Fire Emblem Fates'', which features Camilla as a party member or an enemy.
*The music references Camilla's appearance in ''Fire Emblem Fates''.
*The Poison Cloud hazard references Camilla's Malig Knight class, which allows her to use her skill, Savage Blow, which deals damage to nearby enemies when the user starts combat.
*The Poison Cloud hazard references how Camilla's wyvern mount attacks using a poisonous breath.
*The X Bomb items references the {{iw|fireemblem|Ragnarok}}, a powerful fire tome used by Camilla during the thirteenth chapter of ''Birthright'', which allows her to summon a powerful explosion.
*The X Bomb item references Camilla's use of fire tomes and hr special skill, which can damage foes in an X-shaped formation around her.
|-
|-
|684
|684
Line 2,054: Line 2,035:
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Robin and Leo both use tome-based magic attacks.
*The green Robin represents Leo, a magic-classed character who features short light-colored hair and wields a powerful tome in battle.
*The stage references the Woods of the Forlorn in the Kingdom of Nohr, where Leo is encountered as an enemy in ''Fire Emblem Fates: Birthright''.
*The music track is based on the theme song of ''Fire Emblem Fates'', which features Leo as a party member or an enemy.
*The music references Leo's appearance in ''Fire Emblem Fates''.
*Robin starting off with a Black Hole and the High Gravity rule reference {{iw|fireemblem|Brynhildr}}, a tome used by Leo, which allows him to restrict an enemy's movement.
*Robin starting off with a Black Hole and the High Gravity rule reference Leo's dark magic tome, {{s|fireemblem|Brynhildr}}, which has the power to control gravity
*The third battle condition references Leo's Dark Knight class, which allows him to use his skill, which allows him to restore his HP each time he defeats and enemy.
*The Lifesteal battle condition references Lifetaker, a skill learned by Leo which can restore his HP each time he defeats a foe.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Magic Attack ↑ ability further references how Leo uses magic-based attacks.
*This spirit's Magic Attack ↑ ability references Leo's Dark Knight class, which features a high magic stat.
|-
|-
|685
|685
Line 2,072: Line 2,052:
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Isabelle references Elise's size in her youth.
*The pink Isabelle represents Elise, a young girl who features blonde hair tied in twin pigtails and wears a yellow dress.
*The stage references the Coliseum where Elise's spirit is located in the Mysterious Dimension map in World of Light.
*The music track is based on the theme song of ''Fire Emblem Fates'', which features Elise as a party member or an enemy.
*The music references Elise's appearance in ''Fire Emblem Fates''.
*The Recovery Type items and the battle conditions reference Elise's Troubadour class, which allows her to restore a party member's HP.
*The Recovery Type items and the Autoheal battle condition reference Elise's Troubadour class, which specializes in healing her allies in battle.
*The third battle condition references Elise's naïve and childlike personality.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Autoheal ability further references Elise's Troubadour class, which heals her allies in battle.
*This spirit's Support type references Elise's role as a member of Corrin's party in ''Fates''.
*This spirit's Autoheal ability further references Elise's Troubadour class, which allows her to restore a party member's HP.
*In World of Light, the Elise spirit is located in the Coliseum from the ''Fire Emblem'' universe in the Mysterious Dimension map.
|-
|-
|686
|686
Line 2,090: Line 2,070:
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Ganondorf and Garon are both main antagonists who hold the royal title of "king,".
*The purple Ganondorf represents Garon, a villainous king who wears a set of dark-colored armor and a cape.
*The stage references setting of the final battle against {{s|fireemblem|Anankos}}, who consumes Garon to regain his power.
*The stage represents the ruins of Castle Valla in the endgame chapter of ''Fire Emblem Fates: Revelation'', which occurs after Garon is consumed by Anankos.
*The music references Garon's appearance in ''Fire Emblem Fates''.
*The Poison Floor hazard references the slime creature that is revealed to be an impostor of the real King Garon in the twenty-seventh chapter of ''Conquest''.
*The Poison Floor hazard references how Garon is discovered to be a slime creature created to impersonate the original.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Trade-Off Ability ↑ ability references how the real Garon was disposed of and replaced by a slime creature.
*In World of Light, the Garon spirit on Dharkon's side of the Final Battle map matches with the Takumi spirit on Galeem's side; both characters are manipulated by Anankos, the central antagonist of ''Fire Emblem Fates'', and appear as the final boss in the two base games, with Garon being the final boss in ''Birthright''.
*In World of Light, Garon's spirit is located on Dharkon's side on The Final Battle map while Takumi is featured across from him on Galeem's side, referencing how both characters are used by Anankos, the true antagonist of ''Fire Emblem Fates'' with Anankos consuming Garon and creating the impostor in his place.
|-
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|687
|687
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|{{SSBUMusicLink|Other|Style Savvy: Trendsetters}}
|{{SSBUMusicLink|Other|Style Savvy: Trendsetters}}
|
|
*The Inkling's purple costume features a school uniform, referencing the school uniform Tsubasa wears.
*The purple Inkling's costume represents Tsubasa Oribe, a young female character who is depicted wearing a school uniform.
*The stage references the arenas during the battle systems of ''Tokyo Mirage Sessions ♯FE'', which features a ring, lights, and an audience.
*The stage represents the battle arenas in ''Tokyo Mirage Sessions ♯FE'', which takes place in a crowded fighting arena and features strobe lights.
*The music references how ''Style Savvy'' and ''Tokyo Mirage Sessions ♯FE'' both share the same Japanese music production company, [https://en.wikipedia.org/wiki/Avex_Group Avex Group].
*The music track is composed by [[wikipedia:Avex Inc.|Avex Inc.]], who also composed the soundtrack of ''Tokyo Mirage Sessions ♯FE''.
*The Squid Sisters Assist Trophy enemy references the pop idol-based themes of ''Tokyo Mirage Sessions ♯FE''.  
*The music track and the Squid Sisters Assist Trophy enemy reference Tsubasa's dream of becoming a popular pop idol star in ''Tokyo Mirage Sessions ♯FE''.
|-
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|1,382
|1,382
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|{{SSBUMusicLink|Fire Emblem|The Apex of the World}}
|{{SSBUMusicLink|Fire Emblem|The Apex of the World}}
|
|
*Byleth's red costume is based on Edelgard's color scheme.
*Byleth's red costume is based on Edelgard, the leader of the Black Eagles house whose post-timeskip weapon [[Aymr]] serves as Byleth's down special.
*The stage references the Adrestian Castle where Edelgard is fought in all routes excluding Crimson Flower.
*The stage and music track represent the Enbarr imperial palace in the endgame Azure Moon chapter of ''Fire Emblem: Three Houses'', which features the final boss battle against Edelgard.
*The music references Edelgard's appearance as the final boss in the Azure Moon route in ''Fire Emblem: Three Houses''.
*The Lava Floor hazard and the second battle condition reference Edelgard's armored alter ego, the Flame Emperor, whose similarly-named class features a high defense stat.
*The Lava Floor hazard likely references both Edelgard's alter-ego, the Flame Emperor, and the final map in Edelgard's route, Crimson Flower.
*The Super Armor battle condition references how Edelgard has a high Heavy Armor stat in her original game.
*Byleth's favored [[Aymr]] references Edelgard's signature weapon post-timeskip
|-
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|1,384
|1,384
|{{SpiritTableName|Dimitri (Fire Emblem)|customname={{s|fireemblem|Dimitri}} (Fire Emblem)|size=64}}
|{{SpiritTableName|Dimitri (Fire Emblem)|customname={{iw|fireemblem|Dimitri}} (Fire Emblem)|size=64}}
|•{{SSBU|Byleth}} {{Head|Byleth|g=SSBU|s=20px|cl=Blue}} (100 HP)<br>•{{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=White}} (80 HP)
|•{{SSBU|Byleth}} {{Head|Byleth|g=SSBU|s=20px|cl=Blue}} (100 HP)<br>•{{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=White}} (80 HP)
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|{{SSBUMusicLink|Fire Emblem|Between Heaven and Earth}}
|{{SSBUMusicLink|Fire Emblem|Between Heaven and Earth}}
|
|
*Byleth's blue costume is based on Dmitri's color scheme.
*Byleth's blue costume is based on Dimitri, the leader of the Blue Lions house whose post-timeskip weapon [[Areadbhar]] serves as Byleth's side special.
*The Ganondorf minion represents {{s|fireemblem|Dedue}}, Dimitri's loyal retainer who, like Ganondorf, is built and has a tank skin tone.
*The white Ganondorf minion represents {{iw|fireemblem|Dedue}}, the muscular retainer of Dimitri who wears a black-and-white outfit.
*The stage references the Tailtean Plains, where Dimitri is fought in the Crimson Flower route.
*The stage represents Tailtean Plains in the seventeenth Crimson Flower chapter of ''Fire Emblem: Three Houses'', which features the final boss battle against Dimitri.
*The music references Dimitri's appearance as a boss in the Verdant Wind route in ''Fire Emblem: Three Houses''.
*The music track is based on the theme song of the seventeenth Azure Moon chapter of ''Three Houses'', which features Dimitri as a party member.
*Byleth's favored [[Areadbhar]] references Dmitri's signature weapon.
|-
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|1,386
|1,386
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|{{SSBUMusicLink|Fire Emblem|Blue Skies and a Battle}}
|{{SSBUMusicLink|Fire Emblem|Blue Skies and a Battle}}
|
|
*Byleth's yellow costume is based on Claude's color scheme.
*Byleth's yellow costume is based on Claude, the leader of the Golden Deer house whose post-timeskip weapon [[Failnaught]] serves as Byleth's neutral special.
*The stage and music reference Gronder Field, the setting for the Battle of the Eagle and Lion mock battle.
*The stage and music track represent Gronder Field in the seventeenth Azure Moon chapter of ''Fire Emblem: Three Houses'', which features the boss battle against Claude.
*The Poison Floor hazard references the final map of Claude's route, Verdant Wind, which features a poisonous swamp.
*The Poison Floor and Reversible Controls hazards reference Claude's role as a strategist, whose schemes can force the enemy into a disadvantageous situation.
*The Poison Floor and Reversible Controls hazards reference Claude's reputation as a schemer and tactician where he schemed to give his rivals food poisoning before the Battle of the Eagle and Lion.
*Byleth's favored [[Failnaught]] references Claude's signature weapon.
|-
|-
|1,388
|1,388
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|{{SSBUMusicLink|Fire Emblem|Fire Emblem: Three Houses Main Theme}}
|{{SSBUMusicLink|Fire Emblem|Fire Emblem: Three Houses Main Theme}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Byleth is the vessel for Sothis' consciousness, who later fuses with Byleth. Her green costume is also based on Sothis' color scheme.
*The green female Byleth represents Sothis, a green-haired girl who uses Byleth as a vessel and appears as part of their [[Progenitor God Ruptured Heaven]] Final Smash.
*The stage references the Throne of Knowledge, the throne which Sothis appears on in Byleth's dreams.
*The stage's background represents the darkness of Byleth's consciousness where they first encounter Sothis in the tenth chapter of ''Fire Emblem: Three Houses''.
*The music references Sothis' appearance in ''Fire Emblem: Three Houses''.
*The Health Recovery rule references the Divine Pulse, a skill granted to Byleth by Sothis, which allows them to rewind turns in battle, which will restore their HP at a certain point.
*The Health Recovery rule references the Divine Pulse, a power that Sothis wields that allows Byleth the ability to rewind time.
*The Sudden Final Smash rule references how Sothis appears as part of Byleth's Final Smash, [[Progenitor God Ruptured Heaven]].
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Critical-Health Healing ↑ ↑ ability further reference Sothis' Divine Power, which can rewind time.
*This spirit's Support type references Sothis' role as Byleth's ally in ''Three Houses''.
*This spirit's Critical-Health Healing ↑ ↑ ability further references the Divine Pulse skill, which allows Byleth to rewind turns in battle, which will restore their HP at a certain point.
|-
|-
|1,389
|1,389
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|{{SSBUMusicLink|Fire Emblem|The Apex of the World}}
|{{SSBUMusicLink|Fire Emblem|The Apex of the World}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Palutena and Rhea are both green-haired female characters associated with divinity.
*The default Palutena represents Rhea, a green-haired female magic-classed character who wears a white robe.
*The Giant Charizard minion represents the Immaculate One, the dragon that Rhea transforms into later in ''Fire Emblem: Three Houses''.
*The white Giant Charizard minion represents the Immaculate One, the giant white dragon transformation assumed by Rhea.
*The stage references Garreg Mach at sunset, when Rhea first transformed into the Immaculate One in all routes excluding Crimson Flower.
*The stage and music track represent the castle of Fhirdiad in the endgame Crimson Flower chapter of ''Three Houses'', which features the final boss battle against the Immaculate One.
*The music references Rhea/The Immaculate One's appearance as the final boss in the Crimson Flower route in ''Fire Emblem: Three Houses''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Magic Attack ↑ ability references Rhea's high magic stats.
*This spirit's Neutral type references Rhea's status as an initial ally and a later enemy in ''Three Houses''.
*This spirit's Magic Attack ↑ ability references Rhea's Archbishop class, which allows her to use powerful magic-based attacks.
|-
|-
|1,390
|1,390
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|•Timed battle (1:00)<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy has increased power for the first part of the battle
|•Timed battle (1:00)<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy has increased power for the first part of the battle
|{{SSBUMusicLink|Fire Emblem|Chasing Daybreak}}
|{{SSBUMusicLink|Fire Emblem|Chasing Daybreak}}
|
|'''Spirit Battle inspiration:'''
*Dr. Mario and Setheth both share the Japanese word for "doctor" and "instructor", ''"sensei"''.
*The black Dr. Mario represents Seteth, an instructor who wears a black uniform.
*The Villager minion represents Seteth's younger sister and secret daughter, {{s|fireemblem|Flayn}}.
*The green Villager minion represents {{iw|fireemblem|Flayn}}, the younger sister of Seteth who wears a skirt.
*The stage's Cathedral layout features Rhea as a background character, referencing Seteth's affiliation with the Church of Seiros and loyaty to Rhea.
*The stage is based on the Garreg Mach Monastery's cathedral, where Seteth and Flayn serve under Rhea's command in ''Fire Emblem: Three Houses''.
*The stage, music, and timed battle reference Chapter 15 of the Crimson Flower route where Byleth must prevent Flayn and Seteth from reclaiming Garreg Mach.
*The music track is based on the theme song that plays during the fifteenth Crimson Flower chapter of ''Three Houses'' where Seteth attempts to reclaim Garreg Mach.
*Dr. Mario's increased stats references Seteth's protective nature towards Flayn.
*Dr. Mario's increased stats and the battle conditions reference Seteth's overprotectiveness of Flayn after she was injured during the War of Heroes.
----'''Other trivia:'''
*This spirit's Support and Neutral types reference Seteth's role as a party member or an enemy in ''Three Houses''.
*This spirit's Air Attack ↑ ability references Seteth's Wyvern Rider class, which allows him to fly over the battlefield and attack.
|-
|-
|1,391
|1,391
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|•Defeat the main fighter to win<br>•The enemy's electric attacks have increased power
|•Defeat the main fighter to win<br>•The enemy's electric attacks have increased power
|{{SSBUMusicLink|Fire Emblem|Fódlan Winds}}
|{{SSBUMusicLink|Fire Emblem|Fódlan Winds}}
|
|'''Spirit Battle inspiration:'''
*Robin and Dorothea are both ''Fire Emblem'' characters who use magic-based attacks.
*The default female Robin represents Dorothea, a female Mage who wears a black-and-white outfit and wields a magical tome during battle.
*The three Jigglypuff minions' frequent use of [[Sing]] references Dorothea's career as a songstress before she enrolled in the Officers Academy.
*The Jigglypuff minion's [[Sing]] references Dorothea's Songstress ability and former career as an opera singer.
*The stage's Reception Hall features Edelgard as a background character, referencing Dorothea's affiliation with the Black Eagles.
*The stage features Edelgard as a background character, referencing Dorothea's affiliation with the Black Eagles house in ''Fire Emblem: Three Houses''.
*The stage and music reference Dorothea's appearance in ''Fire Emblem: Three Houses''.
*Robin's [[Thunder]] references the Black Magic spell of the same name that Dorothea starts with in ''Three Houses,'' allowing her to attack with lightning.
*Robin's frequent [[Thunder]] and this spirit's Electric Attack ↑ ability reference how Dorothea joins the party with the Thunder spell already learned.
----'''Other trivia:'''
*This spirit's Support type references Dorothea's role as a member of Byleth's party in the Crimson Flower route of ''Three Houses''.
*This spirit's Electric Attack ↑ ability further references Thunder, the Black Magic spell Dorothea starts with in ''Three Houses'' that allows her to attack with lightning.
|-
|-
|1,392
|1,392
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|•Certain items will appear in large numbers
|•Certain items will appear in large numbers
|{{SSBUMusicLink|Fire Emblem|Tearing Through Heaven}}
|{{SSBUMusicLink|Fire Emblem|Tearing Through Heaven}}
|
|'''Spirit Battle inspiration:'''
*Lucina and Ingrid are both female knights who specialize in swordfighting.
*The yellow Lucina represents Ingrid, a young blonde woman who uses a bladed weapon in battle.
*The stage's marketplace layout features Dimitri and Dedue as background characters, referencing Ingrid's affiliation with the Blue Lions.
*The stage features Dimitri and Dedue as background characters, referencing Ingrid's affiliation with the Blue Lions house in ''Fire Emblem: Three Houses''.
*The stage and music reference Dorothea's appearance in ''Fire Emblem: Three Houses''.
*The Food (Steaks) item references the Smoked Meat, which serves as Ingrid's favorite food in ''Three Houses''.
*The Food (Steaks) item in the Item Tidal Wave rule references how Ingrid loses herself in delicious food, with Smoked Meat being among her favorite food.
----'''Other trivia:'''
*This spirit's Support type references Ingrid's role as a member of Byleth's party in the Azure Moon route of ''Three Houses''.
*This spirit's Landing Lag ↓ ability references Ingrid's Pegasus Knight class, which allows her to fly over the battlefield.
|-
|-
|1,393
|1,393
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|•The enemy gets a major stat boost when badly damaged
|•The enemy gets a major stat boost when badly damaged
|{{SSBUMusicLink|Fire Emblem|Paths That Will Never Cross}}
|{{SSBUMusicLink|Fire Emblem|Paths That Will Never Cross}}
|
|'''Spirit Battle inspiration:'''
*The pink Villager and Hilda are both pink-haired female characters.  
*The pink Villager's [[Timber]] represents Hilda, a young pink-haired woman who uses an axe in battle.
*The yellow Byleth minion represents Claude, referencing how Hilda is a member of the Golden Deer House and Claude's unofficial retainer.
*The yellow Byleth minion represents Claude, the leader of the Golden Deer house, whom Hilda serves as his unofficial retainer.
*The stage's Bridge layout features Lorenz as a background character, referencing Hilda's affiliation with the Golden Deer.
*The stage features Lorenz as a background character, referencing Hilda's affiliation with the Golden Deer house in ''Fire Emblem: Three Houses''.
*The music references Chapter 14 of the Crimson Flower route where Byleth has to battle Hilda and Claude at Derdriu.
*The Attack Power ↑ rule references the massive growth rate of Hilda's stats during the timeskip in ''Three Houses''.
*The Attack Power ↑ rule and this spirit's Critical-Health Attack ↑ ability reference how Hilda's lazy nature changes after the timeskip.
----'''Other trivia:'''
*Villager's frequent [[Timber]] references how Hilda primarily uses axes in combat.
*This spirit's Support type references Hilda's role as a member of Byleth's party in the Verdant Wind route of ''Three Houses''.
*This spirit's Critical-Health Attack ↑ ability further references the massive growth rate of Hilda's stats during the timeskip in ''Three Houses''.
|}
|}


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*Despite Zelgius being the [[Black Knight]], the Black Knight Assist Trophy doesn't appear as an enemy in his spirit battle; however, the {{SSBU|Mii Swordfighter}} that represents him does wear the Black Knight set, along with the spirit itself being enhancable to turn into the Black Knight.
*Despite Zelgius being the [[Black Knight]], the Black Knight Assist Trophy doesn't appear as an enemy in his spirit battle; however, the {{SSBU|Mii Swordfighter}} that represents him does wear the Black Knight set, along with the spirit itself being enhancable to turn into the Black Knight.
*The Dorothea, Ingrid, Hilda, Seteth, and Rhea spirits all use previously-unreleased official artwork for ''Fire Emblem: Three Houses''.
*The Dorothea, Ingrid, Hilda, Seteth, and Rhea spirits all use previously-unreleased official artwork for ''Fire Emblem: Three Houses''.
*In the Japanese language, there was an error on female Byleth's fighter spirit; the "{{ja||Be}}" in her name ({{ja|ベレス|Beresu}}) was [https://www.twitter.com/hatena12_3_21/status/1235124074612850688 actually written in hiragana instead of katakana], which was most apparent when comparing with male Byleth's fighter spirit. This was later patched.
*In the Japanese language, there was an error on female Byleth's fighter spirit; the "{{ja||Be}}" in her name ({{ja|ベレス|Beresu}}) was [https://www.twitter.com/hatena12_3_21/status/1235124074612850688 actually written in hiragana instead of katakana], which was most apparent when comparing with male Byleth's fighter spirit. This was later patched.
*''Fire Emblem'' is the only universe with multiple [[Assist Trophies]] (Lyn, Tiki, and Black Knight) whose spirits all form part of an [[enhanceable spirit]] chain.
*''Fire Emblem'' is the only universe with multiple [[Assist Trophies]] (Lyn, Tiki, and Black Knight) whose spirits all form part of an [[enhanceable spirit]] chain.
*Edelgard - Five Years Later has the highest power of any Ace-class spirit.
*Edelgard - Five Years Later has the highest power of any Ace-class spirit.
*In version 2.0.0, Tiki (Naga's Voice) was one of several spirits that received a balance update. The number of support slots was increased from 2 to 3, but attack and defense stats were lowered to compensate.


==References==
==References==