Boomerang (item): Difference between revisions

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In ''{{s|supermariowiki|Super Mario 3D Land}}'', the {{s|mariowiki|Boomerang Flower}} power-up allows the player to turn into {{s|supermariowiki|Boomerang Mario}}, who can use the Boomerangs to attack enemies from afar and/or collect items from a distance, such as {{s|mariowiki|coin}}s. In ''{{s|supermariowiki|Mario Kart 8}}'', acquiring the Boomerang Flower allows the racers to throw the Boomerang three times.
In ''{{s|supermariowiki|Super Mario 3D Land}}'', the {{s|mariowiki|Boomerang Flower}} power-up allows the player to turn into {{s|supermariowiki|Boomerang Mario}}, who can use the Boomerangs to attack enemies from afar and/or collect items from a distance, such as {{s|mariowiki|coin}}s. In ''{{s|supermariowiki|Mario Kart 8}}'', acquiring the Boomerang Flower allows the racers to throw the Boomerang three times.
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==Overview==
==Overview==
[[File:SSB4 Boomerang Item.jpg|thumb|left|The female {{SSB4|Wii Fit Trainer}} throwing the Boomerang at the male Wii Fit Trainer.]]
[[File:SSB4 Boomerang Item.jpg|thumb|left|The female {{SSB4|Wii Fit Trainer}} throwing the Boomerang at the male Wii Fit Trainer.]]
===As an [[item]]===
The Boomerang debuted as a throwing item in ''[[Super Smash Bros. 4]]''.
The Boomerang debuted as a throwing item in ''[[Super Smash Bros. 4]]''.


The Boomerang can be thrown to attack other players. After reaching a set maximum distance, it returns to its owner and is automatically caught on contact. Whenever this happens, the Boomerang becomes more powerful; however, it can also be caught by opponents. Once thrown, it will deal two points of damage being thrown out and one point returning. When it is caught, its damage output adds two points being thrown out and one point return. After being caught six times, its damage output will deal a maximum of fourteen points being thrown out and seven points returning.
The Boomerang can be thrown to attack other players. After reaching a set maximum distance, it returns to its owner and is automatically caught on contact. Whenever this happens, the Boomerang becomes more powerful; however, it can also be caught by opponents. Once thrown, it will deal 2% damage being thrown out and 1% returning. When it is caught, its damage output adds 2% being thrown out and 1% return. After being caught six times, its damage output will deal a maximum of 14% being thrown out and 7% returning.


The Boomerang does not need to hit an opponent for the multiplier to occur, but it does require the Boomerang to return from a full throw without hitting any solid surfaces. The Boomerang will drop if thrown into the floor from a standing position or if it hits something solid on its return trip and must be picked up again. In either case, its multiplier will reset.
The Boomerang does not need to hit an opponent for the multiplier to occur, but it does require the Boomerang to return from a full throw without hitting any solid surfaces. The Boomerang will drop if thrown into the floor from a standing position or if it hits something solid on its return trip and must be picked up again. In either case, its multiplier will reset.
The Boomerang returns in ''Ultimate'', with its knockback being buffed significantly: if caught and rethrown enough times, the Boomerang gains enough knockback to KO at reasonable percentages.
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==Trophy information==
==Trophy==
The Boomerang trophy appears in both versions. In {{forwiiu}}, it is part of the ''Gunner'' [[Trophy Box]].
The Boomerang trophy appears in both versions. In {{forwiiu}}, it is part of the ''Gunner'' {{h1|Trophy Box|Gunner}}.
[[File:BoomerangTrophy3DS.png|thumb|right|100px|Trophy in ''for 3DS''.]]
{{Trophy
[[File:BoomerangTrophyWiiU.png|thumb|left|100px|Trophy in ''for Wii U''.]]
|name=Boomerang
;Boomerang
|image-3ds=BoomerangTrophy3DS.png
{{Flag|ntsc}} ''Boomerang Mario would use this item to collect faraway items and defeat distant enemies. In Smash Bros., it can be thrown up, down, left, or right. If you throw it, you can catch it again on the return trip. The boomerang gains power with each throw, so try to keep catching it!''
|image-wiiu=BoomerangTrophyWiiU.png
 
|desc-ntsc=Boomerang Mario would use this item to collect faraway items and defeat distant enemies. In Smash Bros., it can be thrown up, down, left, or right. If you throw it, you can catch it again on the return trip. The boomerang gains power with each throw, so try to keep catching it!
{{Flag|pal}} ''As thrown by Boomerang Mario! He used this to hit enemies and collect faraway items. Here, though, you can throw it up, down or to the side, then touch it when it flies back to catch it. Simple! And as long as you don't drop it, it'll get more and more powerful with every throw, so make sure you do catch it, all right?''
|desc-pal=As thrown by Boomerang Mario! He used this to hit enemies and collect faraway items. Here, though, you can throw it up, down or to the side, then touch it when it flies back to catch it. Simple! And as long as you don't drop it, it'll get more and more powerful with every throw, so make sure you do catch it, all right?
{{Trophy games|console1=3DS|game1=Super Mario 3D Land (11/2011)}}
|gamelist={{Trophy games|console1=3DS|game1=Super Mario 3D Land|release1=11/2011}}
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}}
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==Spirits==
==Spirits==
6,731

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