Fire Bar: Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y|ultimate=y}}
{{future release}}
{{ Infobox Item
{{ Infobox Item
| title        = Fire Bar
| title        = Fire Bar
| image        = [[File:FireBarWiiU.png|50px|]]
| image        = [[File:SMM3DS Art - Fire Bar.png|200px]]
| caption      = The fire bar as it appears in ''Super Smash Bros. for Wii U''.
| caption      = {{symbol|mario}}<br />Artwork of a Fire Bar from ''Super Mario Maker for Nintendo 3DS''.
| series      = ''[[Mario (universe)|Mario]]''
| series      = {{uv|Mario}}
| item class  = Battering
| item class  = Battering
| game1        = ssb4
| game1        = SSB4
| game2        = Ultimate
| requirements =
| requirements =
|interwiki    = supermariowiki
|interwiki    = supermariowiki
|interwikiname = Super Mario Wiki
|interwikiname = Super Mario Wiki
|interwikipage = Firebar
|interwikipage = Fire Bar
}}
}}
The '''Fire Bar''' is an [[item]] in the upcoming ''[[Super Smash Bros. 4]]''. It is a battering item that deals [[flame]] damage. It appears to shrink as the result of hitting other players.
{{cquote|''The Fire Bar from the ''Super Mario'' series has been transformed into an attack item! Hit an enemy with one of these and he or she will take damage, but every time you do so, the length of the weapon gets reduced little by little.''|cite=[[Super Smash Bros. 4 Official Site|''Super Smash Bros. 4'' Official Site]]}}
The '''Fire Bar''' ({{ja|ファイアバー|Faiabā}}, ''Fire Bar'') is an [[item]] from the {{uv|Mario}} series.


==Origin==
==Origin==
Firebars first appeared in ''[[Super Mario Bros.]]'' as obstacles that damage the player, and firebars have appeared in numerous ''[[Mario (universe)|Mario]]'' games since. In the ''Mario'' games, firebars are rods of fireballs that rotate on a block and typically appear in castle levels. Rather than the firebar rotating in ''Super Smash Bros. 4'', it is stationary and is used as a battering item. Unlike in ''Mario'' games, the fireballs disappear after each time a player is hit. The design of the block of the firebar item is based on their design in contemporary 3D ''Mario'' games, while the fire is based on the design of fireballs from ''Super Mario Bros.''
[[File:FireRodSMB.gif|thumb|left|A Fire Bar as it originally appeared in ''Super Mario Bros.'']]
Fire Bars made their debut in ''[[Super Mario Bros.]]'' as obstacles in castle levels. They consist of rows of fireballs that rotate clockwise or counterclockwise around a block. They add a puzzle element, requiring strategic timing to bypass them. Fire Bars would make recurring appearances across all kinds of ''Mario'' games, with some Mario games also reinventing the concept, like with Roto-Discs from ''Super Mario Bros. 3'' and Spinners from ''Super Mario World''.
 
Their design as items in ''Smash Bros.'' is almost a 1:1 recreation of their ''Super Mario Bros.'' sprite, with some cues from their appearances in 3D titles, such as ''Super Mario 3D Land'', where there are no fireballs "stuck" inside the block.
{{clrl}}
 
==Overview==
===As an [[item]]===
The Fire Bar debuts in ''[[Super Smash Bros. 4]]'' as a battering weapon.
 
The Fire Bar features a unique mechanism involving ammunition, featuring five fireballs. When it is swung and hits the opponent, it will deal [[flame]] damage, alongside moderate knockback and damage, with a forward smash being able to KO opponents at 50% when fully charged. Fireballs closer to the hilt deal more damage than those distant from it. However, when the Fire Bar hits the opponent every two times, the fireballs gradually disappear. It cannot go below one fireball, lowering its effective range. Throwing the item does not count towards the loss of fireballs, but it does not reset it.
 
The Fire Bar does not have a hitbox on its hilt, and all hitboxes in the weapon are only on the fireballs. As a result, the weapon cannot harm opponents at point-blank range, and hitting with the fireballs becomes more and more difficult as the fireballs begin to dissipate.
 
====Damage output====
{|class="wikitable sortable"
|-
!Attack!!Fireball 1!!Fireball 2!!Fireball 3!!Fireball 4!!Fireball 5
|-
|[[Neutral attack]]||7%||7.5%||8%||8.5%||9%
|-
|[[Forward tilt]]||12%||12.7%||13.4%||14.1%||14.8%
|-
|[[Dash attack]]||11%||11.6%||12.2%||12.8%||13.4%
|-
|[[Forward smash]]||{{ChargedSmashDmgSSB4|16}}||{{ChargedSmashDmgSSB4|16.8}}||{{ChargedSmashDmgSSB4|17.6}}||{{ChargedSmashDmgSSB4|18.4}}||{{ChargedSmashDmgSSB4|19.2}}
|-
|Throw||colspan=5|6-18% (momentum-based)
|}
 
==Trophy==
The Fire Bar [[trophy]] appears in both versions. In {{forwiiu}}, it is part of the ''Swordfighter'' {{h1|Trophy Box|Swordfighter}}.
{{Trophy
|name=Fire Bar
|image-3ds=FireBarTrophy3DS.png
|image-wiiu=FireBarTrophyWiiU.png
|desc-3ds-ntsc=A rotating row of fireballs found in the Mario series, most often as a fiery obstacle in Bowser's Castle. In this game, you can swing the fire bar at your enemies! It's a powerful weapon, but as you hit people with it, the fireballs go out, one after every two hits. And no fire means no fun.
|desc-wiiu-ntsc=A rotating row of fireballs found in the Mario series, most often as a fiery obstacle in Bowser's Castle. In this game, you can swing the fire bar at your enemies! It's a powerful weapon, but for every two times you swing and hit someone with it, one of the fireballs will burn out. And no fire means no fun.
|desc-pal=A rotating row of fireballs found in the Mario series, most often as a fiery obstacle in Bowser's Castle. In this game, you can swing the fire bar at your enemies! It's a powerful weapon, but for every two times you connect when attacking with it, one of the fireballs will go out. And no fire means no fun.
|gamelist-ntsc={{Trophy games|console1=NES|game1=Super Mario Bros.|release1=10/1985|console2=WiiU|game2=New Super Mario Bros. U|release2=11/2012}}
|gamelist-pal={{Trophy games|console1=NES|game1=Super Mario Bros.|release1=05/1987|console2=WiiU|game2=New Super Mario Bros. U|release2=11/2012}}
}}
{{clrl}}
 
==Spirits==
Equipping the Bloom Coach, Sword Man, or Crispin [[support spirit]]s will give the player a Fire Bar at a start of their stock.
 
{|class="wikitable sortable"
! No. !! Image !! Name !! Type !! Class !! Cost !! Ability !! Series
|-
| 83 || {{SpiritTableName|Bloom Coach|size=64}} || {{SpiritType|Support}} || ★ || 1 || Fire Bar Equipped || ''Mario Kart'' Series
|-
| 903 || {{SpiritTableName|Sword Man|size=64}} || {{SpiritType|Support}} || ★ || 1 || Fire Bar Equipped || ''Mega Man'' Series
|-
| 1,086 || {{SpiritTableName|Crispin|size=64}} || {{SpiritType|Support}} || ★ || 1 || Fire Bar Equipped || ''StreetPass Mii Plaza'' Series
|}
{{clrl}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:FireBar-SSB4.jpg|{{SSB4|Mario}} attacks {{SSB4|Sonic}} with the fire bar.
FireBar-SSB4.jpg|{{SSB4|Mario}} attacks {{SSB4|Sonic}} with the fire bar.
File:FireRodSMB.gif|Fire Bar as it originally appeared in ''Super Mario Bros.''
SSB4 - Beam Sword and Fire Bar.jpg|Mario with the Firebar alongside {{SSB4|Link}} with the [[Beam Sword]].
File:FireBarWiiU.png|The fire bar as it appears in {{forwiiu}}.
Firebarr-SSBU.jpg|{{SSB4|Luigi}} Luigi swinging the Firebar in ''Ultimate''.
</gallery>
</gallery>


{{stub}}
==Names in other languages==
{{langtable
|ja={{ja|ファイアバー|Faiabā}}
|jaM=Fire Bar
|en=Fire Bar
|fr=Barre de feu
|frM=Fire Bar
|es=Barrera de fuego
|esM=Fire Barrier
|de=Feuerbarriere
|deM=Fire Barrier
|it=Barra infuocata
|itM=Fire Bar
|nl=Vuurbalk
|nlM=Fire Beam
|ru={{rollover|Огненное препятствие|Ognennoe prepyatstvie|?}}
|ruM=Fiery Obstacle
|ko={{rollover|파이어바|Paieoba|?}}
|koM=Fire Bar
|zh={{rollover|火焰棒|Huǒyàn Bàng|?}}
|zhM=Fire Stick
}}
 
==Trivia==
*In ''Smash 4'', Fire Bars make a [[slash]] sound instead of a burning sound when thrown at opponents.
 
==References==
{{reflist}}
 
{{SSB4Items}}
{{SSB4Items}}
{{SSBUItems}}
{{Mario universe}}
{{Mario universe}}
[[Category:Trophies (SSB4-3DS)]]
[[Category:Trophies (SSB4-Wii U)]]
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