List of spirits (Xenoblade Chronicles series): Difference between revisions

→‎Trivia: New spirits just released, and there are now two more cases of spirits not displaying their series name (the Power Pros spirit does display its series name, FYI).
(→‎Trivia: New spirits just released, and there are now two more cases of spirits not displaying their series name (the Power Pros spirit does display its series name, FYI).)
 
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{{DISPLAYTITLE:List of spirits (''Xenoblade Chronicles'' series)}}
{{Title|List of spirits (''Xenoblade Chronicles'' series)}}{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Xenoblade Chronicles}} series in ''[[Super Smash Bros. Ultimate]]''. As part of [[Downloadable content (SSBU)#Fighters Pass Vol. 2 3|Challenger Pack 9]], additional spirits were added alongside the release of {{SSBU|Pyra}} and {{SSBU|Mythra}} as part of the [[List of updates (SSBU)#11.0.0|Version 11.0.0]] update.
The following is the list of the [[spirit]]s from the {{uv|Xenoblade Chronicles}} series in ''[[Super Smash Bros. Ultimate]]''. As part of [[Downloadable content (SSBU)#Fighters Pass Vol. 2 3|Challenger Pack 9]], additional spirits were added alongside the release of {{SSBU|Pyra}} and {{SSBU|Mythra}} as part of the [[List of updates (SSBU)#11.0.0|Version 11.0.0]] update.


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|No Effect
|No Effect
|''Xenoblade Chronicles''
|''Xenoblade Chronicles''
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|-
|-
|956
|956
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|Speed ↑
|Speed ↑
|''Xenoblade Chronicles 2''
|''Xenoblade Chronicles 2''
|•Battle via DLC Spirit Board
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 6000G (since v11.0.0)
|-
|-
|1,464
|1,464
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|Battering Items Power ↑
|Battering Items Power ↑
|''Xenoblade Chronicles 2''
|''Xenoblade Chronicles 2''
|•Battle via DLC Spirit Board
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 15,000G (since v11.0.0)
|-
|1,516
|{{SpiritTableName|Noah & Mio|customname={{iw|xenoserieswiki|Noah}} & {{iw|xenoserieswiki|Mio}}}}
|{{SpiritType|Attack}}
|★★★
|⬡⬡⬡
|3,058
|9,179
|1,603
|4,810
|1,338
|4,016
|Battering Items Power ↑
|''Xenoblade Chronicles 3''
|•Battle via Spirit Board (during the event "[[Fresh New Faces!]]")<br>•Purchase from the Vault Shop for 6000G (once obtained)
|}
|}


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|Physical Attack ↑
|Physical Attack ↑
|''Xenoblade Chronicles 2''<br>(Artwork: ''Xenoblade Chronicles 2: Torna ~ The Golden Country'')
|''Xenoblade Chronicles 2''<br>(Artwork: ''Xenoblade Chronicles 2: Torna ~ The Golden Country'')
|•Battle via DLC Spirit Board
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 1000G (since v11.0.0)
|-
|-
|1,462
|1,462
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|First-Strike Advantage
|First-Strike Advantage
|''Xenoblade Chronicles 2''
|''Xenoblade Chronicles 2''
|•Battle via DLC Spirit Board
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 6000G (since v11.0.0)
|-
|-
|1,465
|1,465
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|Critical Healing & Metal
|Critical Healing & Metal
|''Xenoblade Chronicles 2''<br>(Artwork: ''Super Smash Bros. Ultimate'')
|''Xenoblade Chronicles 2''<br>(Artwork: ''Super Smash Bros. Ultimate'')
|•Battle via DLC Spirit Board
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 15,000G (since v11.0.0)
|}
|}


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|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Lucina's yellow costume features her hair turning yellow, referencing Fiora's blonde hair.
*The yellow Lucina represents Fiora, a young woman who features blonde hair and uses swords in battle.
*The Shulk minion's white costume is based on Mecha-Fiora's color scheme, the half-Mechon form Fiora eventually takes on in ''Xenoblade Chronicles''.
*The white Shulk minion references his appearance as the main character of ''Xenoblade Chronicles'', who serves as Fiora's childhood friend.
*The stage and music represents Fiora's appearance in ''Xenoblade Chronicles''.
*The white Shulk minion's costume is based on Mecha-Fiora's color scheme, the half-Mechon form that Fiora eventually assumes.
*The Defense ↓ rule references Shulk's art, Slit Edge, which reduces an enemy's defense.
*The Defense ↓ rule references Slit Edge, a physical art used by Shulk which reduced an enemy's Physical Defense by 50%.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Made of Metal ability references how Fiora is transformed into her half-Mechon form, Mecha-Fiora.
*This spirit's Support type references Fiora's role in ''Xenoblade Chronicles'' as a member of Shulk's party.
*This spirit's Made of Metal ability references how Fiora is killed by Metal Face, but is eventually transformed into her half-Mechon form, Mecha-Fiora.
|-
|-
|953
|953
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|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Corrin and Mecha-Fiora are both female swordfighters depicted wearing metallic armor.
*The default female Corrin represents Mecha-Fiora, the half-Mechon form of Fiora who wears metallic armor and uses a bladed weapon.
*The Shulk minion references how Shulk is Fiora's childhood friend
*The white Shulk minion references his appearance as the main character of ''Xenoblade Chronicles'', who serves as Mecha-Fiora's enemy.
*The Shulk minion's white costume is based on Mecha-Fiora's color scheme.
*The white Shulk minion's costume is based on Mecha-Fiora's color scheme, the half-Mechon form that Fiora eventually assumes.
*The stage and music references the Mecha-Fiora boss battle on Prison Island, the fortress-like area where Mecha-Fiora is first encountered.
*The stage represents Colony 9, an area located on the Bionis's left calf featuring a forest and a settlement in the beginning of ''Xenoblade Chronicles'' where Fiora is seemingly killed by Metal Face.
*The Riki Assist Trophy enemy appears in this spirit battle, referencing the three-person teams in the ''Xenoblade Chronicles'' series.
*The stage also represents the Fallen Arm, the Mechonis's dismembered left arm in ''Xenoblade Chronicles'' which features a forest and a settlement where Fiora returns to Shulk's party.
*The music track represents the boss battle theme of ''Xenoblade Chronicles'', referencing how Fiora is collected and transformed into her half-Mechon form, who later turns against Shulk's party as an enemy boss.  
*The Riki Assist Trophy enemy references the three-player battle system of ''Xenoblade Chronicles'', where the party also includes Shulk, Mecha-Fiora, and Riki.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type reference how Mecha-Fiora is initially Shulk's friend and ally until she was killed and transformed into Mecha-Fiora and became Shulk's enemy.
*This spirit's Neutral type references Mecha-Fiora's role in ''Xenoblade Chronicles'' as Shulk's childhood friend, Fiora, who was later transformed into the enemy, Mecha-Fiora but later returns as a member of Shulk's party.
*This spirit's Jump ↑ ability references Zero Gravity, an Ether art used by Fiora which allows
|-
|-
|954
|954
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|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|
|
*Ryu and Reyn are both muscular characters.
*The orange Ryu represents Reyn, a muscular character who wears an orange uniform.
*The stage and music represent Reyn's appearance in ''Xenoblade Chronicles''.
*The first battle condition references Reyn's role in ''Xenoblade Chronicles'' as a "tank" character, who wields heavy armor with high defense.
*The Health Recovery rule references Reyn's art, Last Stand, which recovers his HP when incapacitated.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*The Slow Super Armor battle condition references how Reyn is a "tank" character who wields heavy armor with high defense.
*The third battle condition references Reyn's art, Mad Taunt, which attracts enemy attention away from weaker party members.
*The third battle condition references Reyn's art, Mad Taunt, which attracts enemy attention away from weaker party members.
*Ryu starts off with a Beam Sword, referencing how Reyn uses gunlances.
*Ryu starts off with a Beam Sword, referencing Reyn's usage of gunlances in battle.
|-
|-
|955
|955
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|•The enemy's shooting items have increased power<br>•The enemy starts the battle with a Ray Gun
|•The enemy's shooting items have increased power<br>•The enemy starts the battle with a Ray Gun
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|
|'''Spirit Battle inspiration:'''
*Zero Suit Samus and Sharla both share a similar pattern design on their outfits.
*The green Zero Suit Samus represents Sharla, a long-haired female character.
*The stage and music represents Sharla's appearance in ''Xenoblade Chronicles''.
*The stage and music track represent Gaur Plain, a location on the Bionis's Leg area where Sharla first meets Shulk's party in ''Xenoblade Chronicles''.  
*Zero Suit Samus starts off with a Ray Gun, referencing how Sharla uses ether rifles.
*Zero Suit Samus starting off with a Ray Gun and the Ray Gun item reference Sharla's usage of ether rifles in battle.
----'''Other trivia:'''
*This spirit's Support type references Sharla's role in ''Xenoblade Chonicles'' as the healing and buffing member of Shulk's party.
*This spirit's Attack type and Ray Gun Equipped ability further references Sharla's usage of ether rifles in battle.
|-
|-
|956
|956
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|•Defeat the main fighter to win<br>•The enemy will suddenly have a Final Smash<br>•The enemy's melee weapons have increased power
|•Defeat the main fighter to win<br>•The enemy will suddenly have a Final Smash<br>•The enemy's melee weapons have increased power
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|
|'''Spirit Battle inspiration:'''
*The Mii Swordfighter's costume represents Dunban, Shulk's mentor and a member of his party.  
*The Mii Swordfighter's costume represents Dunban, the mentor of Shulk who serves as part of his [[Chain Attack]] Final Smash.
*The Shulk minion references how Shulk is Dunban's student.
*The white Shulk minion references his appearance as the main character of ''Xenoblade Chronicles'', who serves as the leader of the party Dunban belongs to.
*The Shulk minion's white costume is based on Mecha-Fiora, the half-Mechon form of Fiora, Dunban's younger sister.
*The white Shulk minion's costume is based on Mecha-Fiora's color scheme, the half-Mechon form of Fiora, Dunban's younger sister.
*The stage and music represent Dunban's appearance in ''Xenoblade Chronicles''.
*The stage represents Gaur Plains, a location on the Bionis's Leg area which also features Colony 6, where Dunban returns to Shulk's party after his temporary departure.
*The third battle condition and this spirit's Sword Attack ↑ ability reference how Dunban is able to deal large amounts of physical damage through his swordfighting style.
*The stage featuring Metal Face as a stage boss and music track reference how Dunban assists Shulk's party in repelling Metal Face and his Mechon army.
*The Sudden Final Smash rule references how Dunban appears as a part of Shulk's Final Smash, [[Chain Attack]].
*The third battle conditions reference Dunban's role as an "aggro tank", who is able to generate aggro by dealing large amounts of damage with his bladed weapons.
----'''Other trivia:'''
*This spirit's Shield type and Sword Attack ↑ ability further references Dunban's role as an "aggro tank", who is able to dodge enemy attacks and generate aggro by dealing large amounts of damage with his bladed weapons.
|-
|-
|957
|957
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|•The floor is poisonous<br>•The enemy's magic attacks have increased power
|•The floor is poisonous<br>•The enemy's magic attacks have increased power
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|
|'''Spirit Battle inspiration:'''
*Palutena and Melia are both robed female characters wielding staffs and share the ability to use magical attacks.
*The blue Palutena represents Melia Antiqua, a female character who wears blue robes, carries a staff, and uses magical attacks.
*The Shulk minion fighter references how Shulk is the leader of the party Melia belongs to.
*The lavender Shulk minion references his appearance as the main playable character in ''Xenoblade Chronicles'', who serves as the leader of the party Melia belongs to.
*The Shulk minion's lavender costume is based on Melia's color scheme.
*The lavender Shulk minion's costume is based on Melia's color scheme, which includes silver hair and a sleeveless blue-and-pink dress.
*The stage and music represent Melia's appearance in ''Xenoblade Chronicles''.
*The stage represents Gaur Plain, a location on the Bionis's Leg area, which also features the Makna Forest located on the Bionis's back where Shulk encounters an unconscious Melia.
*The Poison Floor hazard, battle conditions, and this spirit's Magic Attack ↑ ability reference Melia's specialty in ether attacks, specifically elementals, one of which applies a long-lasting and very damaging poison effect.
*The Poison Floor hazard and battle conditions reference Melia's specialty in ether attacks, including one of which applies a long-lasting and very damaging poison effect.
----'''Other trivia:'''
*This spirit's Magic Attack ↑ ability further references Melia's specialty in ether attacks.
|-
|-
|958
|958
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|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|
|
*Riki appears as the Assist Trophy enemy.
*Roy Koopa's red Koopa Clown Car represents Riki, a round character featuring black eyes and a yellow color scheme, who appears as the Assist Trophy enemy.
*Roy Koopa and Riki both share a round-shaped body with Roy's sunglasses resembling Riki's eyes.  
*The yellow Shulk minion references his appearance as the main character in ''Xenoblade Chronicles'', who serves as the leader of the party Riki belongs to.
*The Shulk minion references how Shulk is the leader of the party Tiki belongs to.
*The yellow Shulk's costume is based on Riki's color scheme, which includes yellow fur and a sleeveless blue-and-purple jacket.
*The Shulk minion's yellow costume is based on Riki's color scheme.
*The stage represents Gaur Plain, a location on the Bionis's Leg area, which also features the Makna Forest located on the Bionis's back where Riki is first encountered in the Frontier Village.
*The stage and music represent Riki's appearance in ''Xenoblade Chronicles''.
*The Flowery rule references Bitey Bitey art, a physical art used by Riki which can inflict Bleed damage and cause the enemy to deal continuous damage every two seconds.
*The Earthquake and Flowery rules and the first battle condition reference Riki's arts, Roly Poly, Bitey Bitey, and Happy Happy respectively.
*The Earthquake rule references Roly-Poly, an Ether debuff art used by Riki which can topple an enemy, causing them to fall down.
*The first battle condition references Happy Happy, a support art used by Riki which can buff a player's attack power in the ''Super Smash Bros.'' series.
|-
|-
|959
|959
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|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Wolf and Mumkhar are both black-clad antagonists who attacks with claws.
*The black Wolf represents Mumkhar, the main antagonist of ''Xenoblade Chronicles'' who wears a black outfit and attacks with clawed gauntlets.
*The stage's regular form features Mumkhar's Mechon form, Metal Face as the stage boss.
*The stage and music track represents Gaur Plains, a location on the Bionis's Leg area which also features Colony 6, which features the battle against Mumkhar's Faced Mechon and his Mechon army.
*The stage and music represents Mumkhar's appearance in ''Xenoblade Chronicles''.  
*The Metal Shift rule references Mumkhar's first appearance in ''Xenoblade Chronicles'' where he emerges with his mechanized body after his Faced Mechon is damaged on Valak Mountain.
*The Metal Shift and Giant rules reference how Mumkhar can transform into Metal Face, a giant Faced Mechon.
*The Giant and Metal Shift rules reference Mumkhar's transformation into his giant Faced Mechon, Metal Face, who serves as the stage boss in the stage's normal form.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
----'''Other trivia:'''
----'''Other trivia:'''
*In World of Light, Mumkhar's spirit is located on Dharkon's side in the Final Battle map while Giga Mac is featured across him on Galeem's side, referencing how both characters are gauntlet-based fighters (claws, in Mumkhar's case) that underwent great transformations.
*In World of Light, the Mumkhar spirit is featured on Dharkon's side of the Final Battle map while the Giga Mac spirit is featured across him on Galeem's side, referencing how both characters are gauntlet-based fighters that underwent great transformations with opposing roles, with Mumkhar serving as the main antagonist of ''Xenoblade Chronicles'' who uses clawed gauntlets.
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|961
|961
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|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|
|
*Bayonetta and Elma both use dual guns as ranged weapons.
*The red Bayonetta represents Elma, the main playable character of ''Xenoblade Chronicles X'' who features white hair, wears a red uniform, and uses Dual Guns in battle.
*The stage references the Primordia region where Elma is introduced at the beginning of ''Xenoblade Chronicles X''.
*The stage represents New Los Angeles, a city settlement on the surface of the planet Mira where Elma is first introduced in the beginning of ''Xenoblade Chronicles X''.
*The Temporary Invincibility rule references Elma's signature arts, Ghost Factory, which allows the user to avoid a fixed number of hits from enemies.
*The Temporary Invincibility rule references Ghost Factory, one of Elma's signature arts while using her Dual Guns, which allows her to avoid a fixed number of hits from enemies.
*Bayonetta starting off with a Killing Edge references how Elma uses Dual Swords as melee weapons.
*Bayonetta starting off with a Killing Edge references Elma's usage of Dual Swords in battle, which serve as her main melee weapons.
*The second battle condition references Shadowstrike, one of Elma's signature arts while using the Dual Swords, which allows her to increase the damage from the back by 200%.
|-
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|962
|962
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|•Defeat the main fighter to win<br>•The enemy starts the battle with a [[Drill]]
|•Defeat the main fighter to win<br>•The enemy starts the battle with a [[Drill]]
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|
|'''Spirit Battle inspiration:'''
*Daisy and Lin both have eccentric personalities.
*The black Daisy represents Lin, an eccentric female engineer who wears a black uniform.
*The Mega Man and R.O.B. minions reference how Lin is a Skell engineer, often working with machines.
*The cyan R.O.B. and Mega Man minions represent the Skells, a series of robotic exoskeletons developed by Lin in ''Xenoblade Chronicles X''.
*The stage references the Hangar in New Los Angeles where Lin lived in ''Xenoblade Chronicles X''.  
*The stage represents the Skell Hangar, an area within the barracks used by the privatized military organization BLADE in ''Xenoblade Chronicles X'' where Lin develops the Skells.
*The stage also features Metal Gears in the background, referencing how the Metal Gear and Skells are both pilotable mechs.
*Daisy starting off with a Back Shield and a Drill reference Lin's role as a Shield Trooper in ''Xenoblade Chronicles X'', who uses her shield and Gatling Gun in battle.
*Daisy starts off with a Drill, referencing how Lin attacks with Shields, being a Shield Tropper.
----'''Other trivia:'''
*This spirit's Support type references Lin's role in ''Xenoblade Chronicles X'' as a member of Elma's party.
*This spirit's Energy-Shot Resist ↑ ability further references Lin's Shield Trooper class, who is capable of using shields and gatling guns as weapons in battle.
|-
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|963
|963
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|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|
|
*Snake and Lao both work for military organizations in their respective game series.
*The black Snake Snake represents Lao, a military operative who wears a black uniform.
*The stage references the Noctilum region, a jungle-like area where Lao is introduced in ''Xenoblade Chronicles X''.
*The stage represents the Noctilum region, a jungle-like area where Lao is first introduced in ''Xenoblade Chronicles X''.
*Snake starts off with a Staff, referencing how Lao uses the Sniper Rifle as ranged weapons.
*Snake starting off with a Staff references Lao's usage of a Sniper Rifle in battle, which allows him to perform long distance attacks.
*The second battle condition references Afterburner, one of Lao's signature arts while using the Sniper Rifle which deals and boosts weapons damage.
|-
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|964
|964
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|•Hostile assist trophies will appear
|•Hostile assist trophies will appear
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|
|'''Spirit Battle inspiration:'''
*Jigglypuff and Tatsu are both round, balloon-like characters with round eyes.
*The green Jigglypuff represents Tatsu, a round balloon-like character who features a curly hairstyle and wears big round eyeglasses and a large green hat.
*The Jigglypuff Team likely references Tatsu's many siblings.
*The stage represents the Primordia region of the planet Mira where Tatsu is first introduced in ''Xenoblade Chronicles X''.
*The stage references the Primordia region where Tatsu is introduced in ''Xenoblade Chronicles X''.
*The Riki Assist Trophy enemy references Tatsu's Nopon species and similar role as a support character in the ''Xenoblade Chronicles'' series.
*The Riki Assist Trophy enemy references how Riki and Tatsu are both members of the Nopon species.
----'''Other trivia:'''
*This spirit's Support type references Tatsu's role in ''Xenoblade Chronicles X'' as a supportive member of Elma's party.
*This spirit's Energy-Shot Attack ↑ ability references Tatsu's friendship with Lin, who uses gatling guns in battle.
|-
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|rowspan="2"|966
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|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|rowspan="2"|'''Spirit Battle inspiration:'''
|rowspan="2"|'''Spirit Battle inspiration:'''
*Shulk and Rex are both ''Xenoblade Chronicles'' game protagonists who also met briefly in a ''Xenoblade Chronicles 2'' DLC cutscene.
*The blue Shulk represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who wears a blue outfit and features short black hair.
*The Lucina minion represents Pyra, Rex's main Blade in ''Xenoblade Chronicles 2''.
*The white Lucina starting represents Pyra, a female red-haired swordfighter with a red color scheme who uses a bladed weapon in battle.
*The stage, without DLC, references Fonsett Island, a jungle-like area where Rex was raised in ''Xenoblade Chronicles 2''.
*The stage, without DLC, represents the jungles of Fonsett Island where Rex was raised in ''Xenoblade Chronicles 2''.
*The stage, with DLC, references how Rex lives on the back of Azurda in ''Xenoblade Chronicles 2''.
*The stage, with DLC, represents the back of Azurda where Rex lives full-time as a Salvager.
*The music references Rex's appearance in ''Xenoblade Chronicles 2''.
*The Lava Floor hazard, without DLC, references Pyra's Fire element, which allows her to engulf the battlefield in flames.
*Shulk starting off with a Fire Bar and the Lava Floor hazard, without DLC, reference Pyra's status as a Fire Blade with the ability to engulf the battlefield in flames.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*Shulk starting off with a Fire Bar references Pyra's Blade, a red sword engulfed in flames which allows Rex and Pyra to perform fire-based attacks.
----'''Other trivia:'''
----'''Other trivia:'''
*In World of Light, Rex's spirit is located in the Lost Woods section of the Sacred Land map similar to the stage's setting, without DLC.
*This spirit's Shield type references the blue color scheme of Rex's outfit and role in ''Xenoblade Chronicles 2'' to protect Pyra while sercing for her long-lost home in Elysium.
*In World of Light, the Rex spirit is located in the Lost Woods section of the Sacred Land map in the Dark Realm, similar to the stage's setting, without DLC.
|-
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|style="background-color:#EEE;"|[[Cloud Sea of Alrest]] ([[Ω form]])<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|[[Cloud Sea of Alrest]] ([[Ω form]])<ref group="SB" name="DLC"/>
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|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Lucina represents Pyra, a Special Blade who wields a bladed weapon.
*The white Lucina represents Pyra, a female red-haired swordfighter with a red color scheme who uses a bladed weapon in battle.
*The Shulk minion represents Rex, who later becomes Pyra's Driver.
*The blue Shulk minion represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who serves as Pyra's Driver.
*The stage references the Ancient Ship where Pyra is found in ''Xenoblade Chronicles 2''.
*The stage represents the Ancient Ship, an airship flying in the uncharted skies of Alrest in ''Xenoblade Chronicles 2'' where Rex finds a comatose Pyra and awakens her.
*The music references Pyra's appearance in ''Xenoblade Chronicles 2''.
*The Curry-Filled Shulk and the Lava Floor hazard reference Pyra's Fire element, which allows her to engulf the battlefield in flames.
*The Fire Bar item references Pyra's status as a Fire Blade.
*Lucina starting off with a Fire Bar references Pyra's blade, a red sword engulfed in flames which allows her to perform fire-based attacks.
*The Lava Floor hazard references Pyra's ability to engulf the battlefield in flames.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Pyra's role to aid Rex in battle in ''Xenoblade Chronicales 2''.
*This spirit's Support type and Assist Killer ability reference Pyra's role in ''Xenoblade Chronicles 2'' as Rex's Blade, who assists him in defeating enemy Blades in battle.
*This spirit's Assist Killer ability references how Pyra's fighting style relies on power.
*This spirit is featured in the Anna's Emporium shop, which sells spirits related to equipment, referencing how Pyra endows Rex with her sword after her awakening.
*This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, referencing how Pyra endows Rex with her sword.
|-
|-
|968
|968
Line 661: Line 693:
|•{{SSBU|Corrin}} {{Head|Corrin|g=SSBU|s=20px|cl=Female}}<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Corrin}} {{Head|Corrin|g=SSBU|s=20px|cl=Female}}<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|13500
|13,500
|[[Gaur Plain]] ([[Battlefield form]])
|[[Gaur Plain]] ([[Battlefield form]])
|N/A
|N/A
Line 667: Line 699:
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Corrin and Mythra are both female swordfighters with flowing hair and a white color scheme.
*The default female Corrin represents Mythra, a long-haired female swordfighter with a white color scheme.
*The Shulk minion represents Rex, who later becomes Mythra's Driver.
*The blue Shulk minion represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who serves as Mythra's Driver.
*The music references Mythra's appearance in ''Xenoblade Chronicles 2''.
*The stage represents the Olethro Ruins, a location on the Titan Uraya where Rex awakens Mythra in ''Xenoblade Chronicles 2''.
*The first battle condition and this spirit's Critical Hit ↑ ↑ ability reference how Mythra is a powerful Aegis.
*Corrin's [[Torrential Roar]] Final Smash references Mythra's Blade Specials, which features a cutscene where Rex and Mythra perform their powerful special attacks.
*Corrin starting off with an enhanced Beam Sword, referencing Mythra's status as a Light Blade.
*Corrin starting off with an enhanced Beam Sword references Mythra's blade, a sword engulfed with a glowing blade, which allows her to perform powerful light-based attacks.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Mythra's role in ''Xenoblade Chronicles 2'' to aid Rex in battle.
*This spirit's Support type and Critical Hit ↑ ↑ ability reference Mythra's role in ''Xenoblade Chronicles 2'' as Rex's Blade, who features a high critical hit rate in battle.
*This spirit's Critical Hit ↑ ↑ ability references Mythra's high critical hit rate in ''Xenoblade Chronicles 2''.
*In World of Light, the Mythra spirit is located on Galeem's side of the Final Battle map while thhe Fierce Deity Link spirit is featured across from her on Dharkon's side, referencing how both characters are powerful swordfighters whose swords are strengthened by opposing powers, which in Mythra's case, is light.
*In World of Light, Mythra's spirit is located on Galeem's side on The Final Battle map while Fierce Deity Link is featured across from him on Dharkon's side, referencing both characters' ability to wield their giant swords with powers polar opposite from each other, which, in Mythra's case, is light.
|-
|-
|rowspan="2"|969
|rowspan="2"|969
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|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|rowspan="2"|'''Spirit Battle trivia:'''
|rowspan="2"|'''Spirit Battle trivia:'''
*The Mii Brawler's costume represents Nia, a cat-eared Gormotti in ''Xenoblade Chronicles 2''.
*The Mii Brawler's costume represents Nia, a cat-eared Gormotti featured in ''Xenoblade Chronicles 2''.
*The white Incineroar minion represents Dromarch, Nia's main Blade who takes the form of a giant white tiger.
*The white Incineroar minion represents Dromarch, a tiger character with a white color scheme who serves as Nia's Blade.
*The stage and music, with DLC, references the Gormott Province, Nia's home province in ''Xenoblade Chronicles 2''.
*The stage represents the Gormott Province, a province located on the Titan Gormott which serves as Nia's home province in ''Xenoblade Chronicles 2''.
*The Autoheal battle condition references Dromarch's role as a healer Blade.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*The second battle condition references Dromarch's ability to heal his allies in battle while bonded to his Driver, Nia.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Water Attack ↑ ability references Nia's water element.
*This spirit's Water Attack ↑ ability references Nia's water element, which allows her to use water-based attacks while bonded to her Blade, Dromarch.
|-
|-
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Gormott}}<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Gormott}}<ref group="SB" name="DLC"/>
Line 705: Line 737:
|rowspan="2"|•[[Stamina battle]]<br>•The enemy's shield has extra durability
|rowspan="2"|•[[Stamina battle]]<br>•The enemy's shield has extra durability
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|rowspan="2"|
|rowspan="2"|'''Spirit Battle trivia:'''
*The Glasses Jigglypuff and Tora are both balloon-like characters who wear eye accessories.
*Jigglypuff's sunglasses represents Tora, a balloon-like character who wears goggles on his head.
*The Daisy minion and Poppi are both named after a white-colored flower.
*The blue Daisy minion represents Poppi QT, the second form of Tora's artificial Legendary Blade who wears a maid-style dress resembling a ballgown.
*The stage references the Gormott Province, Tora's home province in ''Xenoblade Chronicles 2''.
*The stage represents the Gormott Province, a province located on the Titan Gormott which features the town of Torigoth where Tora is first introduced in ''Xenoblade Chronicles 2''.
*The music, with DLC, references how Tiger! Tiger! was created by Tora's grandfather.
*The music track, with DLC, represents the musical theme of ''Tiger! Tiger!'', an 8-bit minigame created by Tora's grandfather, Professor Soosoo.
*The second battle condition references Poppi α's default role as a tank Blade, and Tora's Rigid Shield Driver Art which increases block rate to 100%.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*The second battle condition references Poppi α's default role as a tank Blade, and Tora's Rigid Shield Driver Art, which increases the block rate to 100%.
----'''Other trivia:'''
*This spirit's Shield type further references Poppi α's default role as a tank Blade, and Tora's Rigid Shield Driver Art.
|-
|-
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Tiger! Tiger!}}<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Tiger! Tiger!}}<ref group="SB" name="DLC"/>
Line 716: Line 751:
|971
|971
|{{SpiritTableName|Poppi α|size=64|iw=xenoserieswiki}}
|{{SpiritTableName|Poppi α|size=64|iw=xenoserieswiki}}
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (Moveset: [[Laser Blaze|2]][[Flame Pillar|1]][[Cannon Jump Kick|2]][[Absorbing Vortex|3]])
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (Moveset [[Laser Blaze|2]][[Flame Pillar|1]][[Cannon Jump Kick|2]][[Absorbing Vortex|3]], Dixie Kong's Hat, Chibi-Robo Outfit, Normal Voice Type 8)
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|3800
|3,800
|[[Midgar]] (hazards off)
|[[Midgar]] (hazards off)
|•Assist Trophy Enemies ([[Jeff]])
|•Assist Trophy Enemies ([[Jeff]])
Line 724: Line 759:
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The fighters represent Poppi α and her alternate modes, Poppi QT, and Poppi QTπ.
*The Mii Gunner's costume represents Poppi α, an artificial Legendary Blade who wears a beret and features a robotic body.
**The Mii Gunner's Dixie Kong's Hat references Poppi α's beret, and the Chibi-Robo Outfit references how Poppi α is a robotic Blade.  
*The blue Daisy minion represents Poppi QT, the second form of Poppi α who wears a maid-style dress resembling a ballgown.
**Daisy starting off with a [[Rocket Belt]] references Poppi QT's ability to fly with her jet engines.
*The black Zero Suit Samus represents Poppi QTπ, the third form of Poppi α who features a slim feminine figure and wears a black outfit.
**Zero Suit Samus starting off with a Beam Sword references Poppi QTπ's weapon, the Variable Saber.
*The stage represents the Land of Morytha, a ruined city with a dull green lighting in Poppi α's debut game, ''Xenoblade Chronicles 2''.
*The stage references the Land of Morytha, a ruined city with a dull green lighting in ''Xenoblade Chronicles 2''.
*The Mii Gunner minion starts off with a [[Drill]], referencing Poppi α's main weapon, the Drill Shield.
*The music references Poppi α's appearance in ''Xenoblade Chronicles 2''.
*The Daisy minion starting off with a [[Rocket Belt]] and the Jeff Assist Trophy reference Poppi QT's ability to fly using her jet engines and fire missiles with her Mech Arms.
*The Jeff Assist Trophy references how Poppi QT can fire missiles using the Mech Arms.
*The Zero Suit Samus starting off with a Beam Sword references Poppi QTπ's main weapon, the Variable Saber.
*The Mii Gunner starts off with a [[Drill (item)|Drill]], referencing Poppi α's weapon, the Drill Shield.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and obtainability through summoning references how Poppi α was built by her creator, Tora, to aid him in battle.
*This spirit's Support type references Poppi α's role in ''Xenoblade Chronicles 2'' as Tora's Blade and a member of Rex's party.
*This spirit's Shield type references Poppi α's Noponic Iron Blade Skill, which boosts a character's defense stat.
*This spirit's Shooting Attack ↑ ability references how Poppi α and her other modes use shooting attacks in battle.
*This spirit's Shooting Attack ↑ ability references how Poppi α and her other modes use shooting attacks in battle.
*This spirit is purchasable at Sheldon's place, a shop that sells spirits related to weapons, referencing Poppi α's ability to use weapons in battles.
*This spirit is featured in the Sheldon's Place shop, which sells spirits related to weapons, referencing Poppi α's usage of weapons in battles.
|-
|-
|rowspan="2"|972
|rowspan="2"|972
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|rowspan="2"|•Defeat the main fighter to win<br>•The floor is lava
|rowspan="2"|•Defeat the main fighter to win<br>•The floor is lava
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|rowspan="2"|
|rowspan="2"|'''Spirit Battle inspiration:'''
*Lucina's navy costume features Lucina's hair turning black, representing Mòrag, whose design features navy-colored military uniform and black hair.
*The navy Lucina represents Mòrag Ladair, a long-haired female swordfighter who features black hair and a navy-colored military uniform.
*The Palutena minion and Brighid, Mòrag's main Blade, are both dressed in elegant robes.
*The blue Palutena minion represents Brighid, a female character wearing blue elegant robes who serves as Mòrag's Blade.
*The stage references the Gormott Province where Mòrag is first encountered.
*The stage represents the Gormott Province, a province located on the Titan Gormott which features the town of Torigoth where Mòrag is first introduced in ''Xenoblade Chronicles 2''.
*The music references Mòrag's appearance in '"Xenoblade Chronicles 2''.
*The music track, with DLC, represents the musical theme of the Mor Ardain Province, Mòrag's home province in ''Xenoblade Chronicles 2''.
*The Lava Floor hazard and this spirit's Fire Attack ↑ ability references how Brighid is a Fire Blade with the ability to engulf the battlefield in flames.
*The Lava Floor hazard references Brighid's Fire element, which allows her to perform fire-based attacks.
*Palutena starts off with a Killing Edge, referencing Brighid's blade, which takes the appearance of a long-bladed sword.
----'''Other trivia:'''
*This spirit's Attack type and Fire Attack ↑ ability further references Brighid's Fire element and Mòrag's title of "The Flamebringer".
|-
|-
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Mor Ardain - Roaming the Wastes -}}<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Mor Ardain - Roaming the Wastes -}}<ref group="SB" name="DLC"/>
Line 765: Line 803:
|{{SSBUMusicLink|Xenoblade Chronicles|Those Who Stand Against Our Path - Xenoblade Chronicles 2}}
|{{SSBUMusicLink|Xenoblade Chronicles|Those Who Stand Against Our Path - Xenoblade Chronicles 2}}
|rowspan="2"|
|rowspan="2"|
*Cloud's Advent Children costume bears resemblance with Zeke's outfit.
*The Advent Blue Cloud represents Zeke von Genbu, a short-haired swordsman who wields a large sword.
*The Bayonetta minion and Pandoria, Zeke's main Blade, both feature glasses, skimpy clothing, and cheeky personalities.
*The white Bayonetta minion represents Pandoria, a female character wearing glasses and skimpy clothing who serves as Zeke's Blade.
*The stage references the Ysheva Harbor where Zeke is last battled in ''Xenoblade Chronicles 2'' before joining the party.
*The stage and music track, with DLC,  represents Ysheva Harbor, a cliffside area which serves as the location of Zeke and Pandoria's boss battle in ''Xenoblade Chronicles 2''
*The music references Mòrag's appearance in '"Xenoblade Chronicles 2''.
*The Zap Floor hazard references Pandoria's Electric element, which allows her to perform electric-based attacks.
*The Electric Floor hazard references Pandoria being an Electric Blade with the ability to shock an entire group.
*Cloud's [[Omnislash]] Final Smash references Pandoria's Level IV Blade Skill, Sonic Thunderslash, which allows Zeke to charge with his blade and perform a powerful attack.
*The Sudden Final Smash rule applies to Cloud, referencing the Sonic Thunderslash, the move Zeke uses in the cinematic before the battle at Ysheva Harbor.
*The timed battle condition references Zeke and Pandoria's prone to misfortune after his first two boss battles where they disappear following a comically unfortunate event with their environment.
|-
|-
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Bringer of Chaos! Ultimate}}<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Bringer of Chaos! Ultimate}}<ref group="SB" name="DLC"/>
Line 784: Line 822:
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!!/Torna}}
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!!/Torna}}
|
|
*Lucina and Lora are both armored female swordsmen in their respective game appearances.
*The black Lucina represents Lora, the main playable character of ''Torna ~ The Golden Country'' who features red hair and uses a bladed weapon in battle.
*The Cloud and Zelda minions each represent Jin and Haze, Lora's Blades in ''Torna ~ The Golden Country''.
*The default Cloud minion represents Jin, a short-haired swordsman who shares the same Japanese voice actor, Takahiro Sakurai and serves as Lora's first Blade.
*The stage references the Lasaria Region, a forest-like setting and first visited area in ''Torna ~ The Golden Country''.
*The red Zelda minion represents Haze, a long-haired female character who wears white robes and serves as Lora's second Blade.
*The music references Lora's appearance in ''Torna ~ The Golden Country''.
*The stage represents Spessia, a forest-like area featured during the ending of ''Torna ~ The Golden Country'' where Lora, Jin, and Haze are ambushed by the Indoline Praetorum forces.
*The Zelda minion's frequent [[Farore's Wind]] references how Haze uses the wind element.
*The battle conditions references the ending of ''Torna ~ The Golden Country'' where Lora is fatally wounded during the ambush and eventually passes away.
*The Cloud minion starts off with increased move speed, referencing Jin's usage of lightning-quick attacks during battle.
*The Zelda minion's frequent [[Farore's Wind]] references Haze's Wind element, which allows her to perform wind-based abilities.
----'''Other trivia:'''
*This spirit's Physical Attack ↑ ability references how Lora fights in close-combat with fists and kicks.
|-
|-
|1,462
|1,462
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|•The enemy has super armor but moves slower<br>•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd
|•The enemy has super armor but moves slower<br>•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd
|{{SSBUMusicLink|Xenoblade Chronicles|Praetor Amalthus - The Acting God -}}
|{{SSBUMusicLink|Xenoblade Chronicles|Praetor Amalthus - The Acting God -}}
|
|'''Spirit Battle inspiration:'''
*Dark Samus and Amalthus are both major antagonists who absorbed their victims, with the Giant Dark Samus resembling Amalthus's monstrous transformation.
*The grey Giant Dark Samus represents Amalthus, an antagonist with a grey color scheme who absorbs his victims and turns into a giant boss resembling Dark Samus.
*The five Robin minions represent the Indoline loyalists who serve under Amalthus.
*The white Robin minions represent the Indoline loyalists, an army of armed guards who wears white robes.
*The stage resembles the World Tree's Upper Level, the location of Amalthus' boss battle.
*The stage and music track represents the Upper Level of the World Tree, a giant mechanical structure which serves as the location of Amalthus' boss battle in ''Xenoblade Chronicles 2''.
*The music references Amalthus' boss battle and appearance in ''Xenoblade Chronicles 2''.
*The Health Recovery rule references Reincarnation, a recovery art used by Amalthus during his boss battle which will recover his HP if it gets too low.
*The Super Slow Armor battle condition and this spirit's First-Strike Advantage reference how Amalthus can withstand most attacks while standing in one spot.  
*The first battle condition references Amalthus's ability to withstand most attacks while remaining stationary during his boss battle.
*Dark Samus' Health Recovery ability only occurs when its HP gets low, referencing Amalthus' art "Reincarnation", which he uses in his boss fight to regain his HP if it gets too low.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*The third battle condition references how the Indoline loyalists and Jin must be defeated before battling Amalthus in ''Xenoblade Chronicles 2''.
----'''Other trivia:'''
*This spirit's Grab type references Amalthus' role in ''Xenoblade Chronicles 2'' as a Blade Eater, who consumes a Blade's Core Crystal to fuse themself with the Blade's power.
*This spirit's First-Strike Advantage ability further references Amalthus' ability to withstand most attacks during his boss battle.
|-
|-
|1,463
|1,463
Line 817: Line 863:
|{{SSBUMusicLink|Xenoblade Chronicles|Crossing Swords}}
|{{SSBUMusicLink|Xenoblade Chronicles|Crossing Swords}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Cloud and Jin share the same designer, Tetsuya Nomura, and the same Japanese voice actor, Takahiro Sakurai.
*The default Cloud represents Jin, a short-haired swordsman who shares the same Japanese voice actor, Takahiro Sakurai.
*Cloud starting off with a [[Freezie]], the stage, and the Ice Floor hazard reference Jin's ability to use ice attacks in his boss battles.
*The stage represents Genbu Crown, an area located on the Titan Genbu featuring an arctic climate, which serves as the location of Jin's boss battle.
*The music references the cutscene after the second boss fight with Jin in Chapter 7 in ''Xenoblade Chronicles 2''.
*The music track represents the musical theme heard during the cutscene in ''Xenoblade Chronicles 2'' where Rex battles Jin after he awakens the true power of the Aegis.
*The Move Speed ↑ rule and this spirit's Speed ↑ ability references Jin's ability to move at the speed of light.
*The Ice Floor hazard references Jin's Ice element, which allows him to perform ice-based attacks in ''Torna ~ The Golden Country''.
*The Move Speed ↑ rule reference Jin's ability to move at lightning-quick speed and usage of lightning-quick attacks during his boss battle.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references how Jin was originally a supporting protagonist until he worked with Malos, the antagonist of ''Xenoblade Chronicles 2''.
*This spirit's Neutral type references Jin's role as a supporting protagonist and later major antagonist in ''Xenoblade Chronicles 2''.
*This spirit's Speed ↑ ability further references Jin's usage of lightning-quick attacks.
|-
|-
|1,464
|1,464
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|{{SSBUMusicLink|Xenoblade Chronicles|Incoming!}}
|{{SSBUMusicLink|Xenoblade Chronicles|Incoming!}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Richter starting with a Beam Sword represents Malos and his purple Monado.
*The black Richter represents Malos, the main antagonist of ''Xenoblade Chronicles 2'' who features short black hair and a wears a black outfit.
*The three Giant Meta Ridley minions represent the Artifice Gargoyles that Malos summons in Chapter 10 of ''Xenoblade Chronicles 2''.
*The three Giant Meta Ridley minions represent the Artifice Gargoyles, a series of giant winged automatons that Malos summons in ''Xenoblade Chronicles 2'' and ''Torna ~ The Golden Country''.  
*The stage features Metal Face as the stage boss, referencing how Metal Face and the Artifice Gargoyles are both giant villainous automatons.
*The stage features Metal Face as a stage boss, representing the Artifice Aion, a giant humanoid Artifice piloted by Malos in ''Xenoblade Chronicles 2''.  
*The music references the boss battles with Malos in Chapters 1, 3, and 7 in ''Xenoblade Chronicles 2''.
*The music track represents the musical theme of Malos' boss battles, which is heard during the first, third, and seventh chapter of ''Xenoblade Chronicles 2''.
*Richter starts off with a Beam Sword, referencing Malos's usage of his Dark element Monado sword, which features a glowing purple color scheme.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Battering Items Power ↑ references Malos' proficiency with his Monado.
*This spirit's Battering Items Power ↑ references Malos' role as an Aegis Blade and proficiency with his purple Monado.
|-
|-
|1,465
|1,465
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|{{SSBUMusicLink|Xenoblade Chronicles|Counterattack}}
|{{SSBUMusicLink|Xenoblade Chronicles|Counterattack}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Pneuma is the combined forms of both Pyra and Mythra
*The green Pyra/Mythra represents Pneuma, the combined form of both Pyra and Mythra who wears white armor and features green hair.
*Pyra/Mythra's costume is based on Pneuma's color scheme.  
*The blue Shulk minion represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who serves as Pneuma's Master Driver.
*The Shulk minion represents Rex, who later becomes Pneuma's Driver.
*The stage and music track the Cloud Sea of Alrest, the main setting of ''Xenoblade Chronicles 2'' which features the World Tree where Pneuma is first awakened.
*The stage and music represent Pneuma's appearance in ''Xenoblade Chronicles 2''.
*The Sudden Final Smash rule references how activating Pneuma will automatically give the player a high-leveled Blade Special, similar to Pyra's [[Burning Sword]] or Mythra's [[Sacred Arrow]] Final Smashes.
*The rules and battle conditions references Pneuma's abilities in ''Xenoblade Chronicles 2''.
*The Move Speed ↑ rule references Pneuma's ability to allow herself and Rex to move at lightning-quick speed by warping the reality of her surroundings.
**The Metal Shift rule and second battle condition reference Pneuma's high defenses, having the highest defense stat in the game.
*The Metal Shift rule references how Pneuma has the highest Physical and Ether Defenses in ''Xenoblade Chronicles 2''.
**The Move Speed ↑ rule references Pneuma's ability to move at light speed.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
**The Sudden Final Smash rule references how activating Pneuma in ''Xenoblade Chronicles 2'' will automatically give the player a high-leveled Blade Special, similar to Pyra's [[Burning Sword]] or Mythra's [[Sacred Arrow]].
----'''Other trivia:'''
*This spirit's Support type references Pneuma's role in ''Xenoblade Chronicles 2'' as Rex's Legendary Blade during the climax.
*This spirit's Critical Healing & Metal ability references Pneuma's first appearance in ''Xenoblade Chronicles 2'' where Rex awakens Pneuma from an unconscious Pyra, which also boosted her defense to its highest stat.
|-
|1,516
|{{SpiritTableName|Noah & Mio|size=64|customname={{iw|xenoserieswiki|Noah}} & {{iw|xenoserieswiki|Mio}}}}
|•{{SSBU|Dark Samus}} {{Head|Dark Samus|g=SSBU|s=20px|cl=Purple}} (120 HP)<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Thrust Uppercut|3]][[Feint Jump|2]], Nia Wig, Nia Outfit, Normal Voice Type 4) (80 HP)<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Black}} (80 HP)
|{{SpiritType|Attack}}
|9,300
|[[Bridge of Eldin]] ([[Battlefield form]])
|N/A
|•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy starts the battle with a [[Beam Sword]]
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|'''Spirit Battle inspiration:'''
*The black Shulk represents Noah, a main protagonist of ''Xenoblade Chronicles 3'' who features black hair, wears a vest, and wields a bladed weapon in battle.
*The Mii Brawler's costume represents Mio, a main protagonist of ''Xenoblade Chronicles 3'' who serves as a female member of a humanoid race with cat ears.
*The larger purple Dark Samus starting off with a Beam Sword represents Noah's Ouroboros form, which resembles a large set of dark armor wielding his red, glowing Veiled Sword.
*The stage represents Alfeto Valley, a valley region in ''Xenoblade Chronicles 3'' where Noah first transforms into his Ouroboros after Interlinking with Mio.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Pneuma's role to aid Rex in battle in ''Xenoblade Chronicales 2''.
*This spirit's Battering Items Power ↑ references the Ouroboros Arts gameplay mechanic in ''Xenoblade Chronicles 3'', which allows the player to deal heavy damage in battle.
*This spirit's Critical Healing & Metal ability references Pneuma's high defenses and ability to quickly recover from injuries.
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<references group="SB">
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| 1,516 || Noah & Mio || {{rollover|{{sic}}|No series is listed for this spirit, but should be Xenoblade Chronicles Series|?}}
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==Trivia==
==Trivia==
*Not counting some temporary team members (Dickson and Alvis for ''Xenoblade Chronicles'', and Vandham for ''Xenoblade Chronicles 2''), ''Xenoblade Chronicles X'' is the only one of the three not to feature all party members as spirits.
[[File:MM Mythra.jpg|thumb|250px|Mythra's spirit costume as shown in ''Xenoblade Chronicles 2'']]
[[File:MM Mythra.jpg|thumb|250px|Mythra's spirit costume as shown in ''Xenoblade Chronicles 2'']]
*The artworks for both of Mythra's spirits are slightly altered from their original appearances, adding clothing to cover up her cleavage and legs; this was likely done to avoid raising the game's age rating, as ''Xenoblade Chronicles 2'' has a higher age rating than ''Ultimate'' in most regions. Prior to ''Ultimate''{{'}}s release, this edited design was added into ''Xenoblade Chronicles 2'' as an optional costume for Mythra, and was later used as the basis for her model as a fighter.
*The artworks for both of Mythra's spirits are slightly altered from their original appearances, adding clothing to cover up her cleavage and legs; this was likely done to avoid raising the game's age rating, as ''Xenoblade Chronicles 2'' has a higher age rating than ''Ultimate'' in most regions. Prior to ''Ultimate''{{'}}s release, this edited design was added into ''Xenoblade Chronicles 2'' as an optional costume for Mythra, and was later used as the basis for her model as a fighter.
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*Prior to the addition of the {{uvm3|River City}} spirits, Riki did not contain the series title in his name. He was updated to be differentiated from the character of the same name from the ''River City'' series.
*Prior to the addition of the {{uvm3|River City}} spirits, Riki did not contain the series title in his name. He was updated to be differentiated from the character of the same name from the ''River City'' series.
*Rex is the first spirit to:
*Rex is the first spirit to:
**gain the ability to be enhanced through an update.
**Gain the ability to be enhanced through an update.
***Due to this, the Rex (Master Driver) spirit is the only enhanced spirit that is not listed directly after its regular form (though prior to the [[List of updates (SSBU)#1.1.0|1.1.0 update]], King Boo was listed between Poltergust 5000 and Polterpup rather than being listed directly right after Boo).
***Due to this, the Rex (Master Driver) spirit is the only enhanced spirit that is not listed directly after its regular form (though prior to the [[List of updates (SSBU)#1.1.0|1.1.0 update]], King Boo was listed between Poltergust 5000 and Polterpup rather than being listed directly right after Boo).
***Furthurmore, the Rex spirit loses level if at Level 99 prior to the update.
***Furthermore, the Rex spirit loses level if at Level 99 prior to the update.
**change the stage the spirit battle takes place on if DLC is purchased.
**Change the stage the spirit battle takes place on if DLC is purchased. [[List of spirits (Persona series)|Sophia]] would later gain this honor in version 12.0.0.
**change its battle condition if DLC is purchased - in this case, the lava floor has been removed.  
**Change its battle condition if DLC is purchased - in this case, the lava floor has been removed.  
*During Sakurai's presentation on Pyra and Mythra, the spirits of Pneuma and Rex (Master Driver) were pixelated out to avoid spoiling the end of ''Xenoblade Chronicles 2''.  
*During Sakurai's presentation on Pyra and Mythra, the spirits of Pneuma and Rex (Master Driver) were pixelated out to avoid spoiling the end of ''Xenoblade Chronicles 2''.  
*Pneuma's spirit artwork, like several prior spirits, is original to ''Ultimate'' because she did not have official artwork for ''Xenoblade Chronicles 2''; however, because she lacks an ''Ultimate'' model like similar spirits, Pneuma's artwork is instead an original illustration by Masatsugu Saito, the lead designer for ''Xenoblade Chronicles 2''.
*Pneuma's spirit artwork, like several prior spirits, is original to ''Ultimate'' because she did not have official artwork for ''Xenoblade Chronicles 2''; however, because she lacks an ''Ultimate'' model like similar spirits, Pneuma's artwork is instead an original illustration by Masatsugu Saito, the lead designer for ''Xenoblade Chronicles 2''.
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*Pyra and Mythra's support spirits are the only ''Xenoblade Chronicles 2'' spirits that do not appear on the ''Xenoblade Chronicles 2'' DLC Spirit Board. This is likely due to {{SSBU|Pyra}} and {{SSBU|Mythra}} themselves being playable characters, similar to {{SSBU|Min Min}}'s primary spirit being absent from the ''ARMS'' DLC Spirit Board for the same reason.
*Pyra and Mythra's support spirits are the only ''Xenoblade Chronicles 2'' spirits that do not appear on the ''Xenoblade Chronicles 2'' DLC Spirit Board. This is likely due to {{SSBU|Pyra}} and {{SSBU|Mythra}} themselves being playable characters, similar to {{SSBU|Min Min}}'s primary spirit being absent from the ''ARMS'' DLC Spirit Board for the same reason.
*Tatsu is the only spirit originating from ''Xenoblade Chronicles X'' that has a Spirit Battle (thus excluding Formula, who lacks one) that doesn't use ''Xenoblade Chronicles Medley'' for its music, instead using ''Gaur Plain''.
*Tatsu is the only spirit originating from ''Xenoblade Chronicles X'' that has a Spirit Battle (thus excluding Formula, who lacks one) that doesn't use ''Xenoblade Chronicles Medley'' for its music, instead using ''Gaur Plain''.
*''Xenoblade Chronicles X'' is the only ''Xenoblade'' game not to have a Legend class spirit.
*Rex, Tora, and Mòrag are the only spirits in World of Light to be affected by DLC.
*Rex, Tora, and Mòrag are the only spirits in World of Light to be affected by DLC.
*In both the Spirit List and the battle screen, Noah & Mio's spirit is missing its series name for unknown reasons. This is also the case with the spirits for The 13 Sentinel Pilots and Zagreus.


{{Spirit list}}
{{Spirit list}}
{{Xenoblade Chronicles universe}}
{{Xenoblade Chronicles universe}}
[[Category:Spirits (Xenoblade Chronicles universe)]]
[[Category:Spirits (Xenoblade Chronicles universe)]]