Final Cutter: Difference between revisions

→‎Overview: I was wrong about that.
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The descent of the move delivers a heavy [[meteor smash]]. In ''Smash 64'' and ''Melee'', the meteor hitbox only begins when Kirby starts falling, although future games allow the downwards smash to meteor smash through its entire duration. This meteor smash allows the move to edgeguard opponents at the ledge; if Kirby hits an opponent with the downwards slash when their ledge invincibility ends, they will be meteor smashed and likely KO'd. It can also be used to perform a [[sacrificial KO]] when the opponent is trying to recover, at the cost of Kirby's stock. However, the meteor smash is significantly weaker than other similar moves such as Aether, which risks Kirby being KO'd first or failing to KO opponents with strong recoveries.
The descent of the move delivers a heavy [[meteor smash]]. In ''Smash 64'' and ''Melee'', the meteor hitbox only begins when Kirby starts falling, although future games allow the downwards smash to meteor smash through its entire duration. This meteor smash allows the move to edgeguard opponents at the ledge; if Kirby hits an opponent with the downwards slash when their ledge invincibility ends, they will be meteor smashed and likely KO'd. It can also be used to perform a [[sacrificial KO]] when the opponent is trying to recover, at the cost of Kirby's stock. However, the meteor smash is significantly weaker than other similar moves such as Aether, which risks Kirby being KO'd first or failing to KO opponents with strong recoveries.


This is Kirby's sole recovery move without [[Copy Abilities]]. However, every iteration of the move is unable to grab ledges before the downwards slash begins, making it very easy to interrupt. It is therefore a last-resort option when Kirby burns his multiple midair jumps.
This is Kirby's sole recovery move without [[Copy Abilities]]. However, every iteration of the move is either unable to grab ledges before the downwards slash begins, or has a very specific ledge sweet spot (usually at the peak of the upward slash), making it very easy to interrupt. It is therefore a last-resort option when Kirby burns his multiple midair jumps.


Unlike most other recovery moves, Final Cutter does not send Kirby into [[helpless]]ness, as the downwards slash will not end unless Kirby lands. However, if Kirby lands at the edge of a platform and is [[push]]ed off in any way while he is still in his ground-slam animation, Kirby will be forced into his helpless form.
Unlike most other recovery moves, Final Cutter does not send Kirby into [[helpless]]ness, as the downwards slash will not end unless Kirby lands. However, if Kirby lands at the edge of a platform and is [[push]]ed off in any way while he is still in his ground-slam animation, Kirby will be forced into his helpless form.
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