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| ==Trivia== | | ==Trivia== |
| *While visually most alternate costumes are simply different textures on the same model, mechanically they are all independent models, even if identical. [[File replacement]]s can exploit this quirk to replace alternate costumes with unique models. | | *{{SSBB|Wario}} (in ''Brawl'') and {{SSB4|Little Mac}} (in ''Smash 4'') are the only characters who have ever had more than 8 alternate costumes. |
| *Wario (in ''Brawl'') and Little Mac (in ''SSB4'') are the only characters who have ever had more than 8 alternate costumes.
| | *[[R.O.B.]] is the only character since ''Smash 4'' whose default costume is switched depending on the selected language. |
| *In ''Ultimate'', the game loads default costume character portraits on the [[character selection screen]] first, and then loads alternate costume portraits in character order. This can result in characters' alternate costume portraits not being displayed for several seconds, as the game is still loading them. | | *In ''Melee'', each of {{SSBM|Captain Falcon}}'s costumes slightly changes the width of his [[environment collision box]], minutely affecting when he collides with stage elements, being the only character in the series with such a quirk.<ref>http://smashboards.com/threads/difference-in-colors.223965/page-2#post-7249732</ref> |
| *In ''Melee'', each of Captain Falcon's costumes slightly changes his character model's width, minutely affecting when he collides with stage elements and gameplay.<ref>http://smashboards.com/threads/difference-in-colors.223965/page-2#post-7249732</ref> | | *[[Yoshi]] is the only character in the series to have an alternate costume based on a then-upcoming game, being his ''{{s|mariowiki|Yoshi's Crafted World}}'' alternate costume in ''Ultimate'', which replaces his black palette swap from ''Smash 4''. |
| *In ''SSB4'', [[Dr. Mario]], [[Dark Pit]], and Lucina were originally intended to be alternate costumes for Mario, [[Pit]], and [[Marth]], respectively. However, they were separated into different characters once they were given differentiating gameplay characteristics.<ref>http://www.sourcegaming.info/2015/07/09/i-answer-some-questions-sakurai-famitsu-column-vol-461-464/</ref> | | *{{SSBU|Cloud}} in ''Ultimate'' is the only character in the series to have a different [[Omnislash|attack]] depending on their costume. |
| **In ''SSB4'', Alph was intended to be a [[clone]] of Olimar, complete with the ability to pluck and command Rock Pikmin. In the final game, however, Alph became a model swap for Olimar.<ref>http://www.sourcegaming.info/2015/07/29/plucky-little-guys-olimar-and-alph-in-smash-4/</ref>
| | *In ''Ultimate'', {{SSBU|Wii Fit Trainer}}, {{SSBU|Inkling}}, {{SSBU|Ike}}, {{SSBU|Byleth}} and {{SSBU|Pokémon Trainer}} have alternate costumes with different animations, being the only characters in the series with this distinction. Pokémon Trainer and Byleth's alternate costumes have different idle animations, [[victory pose]]s, and taunts; Inkling has an altered idle animation, victory pose, and [[Screen KO]]; Ike has a different clapping animation, and Wii Fit Trainer has a different hitstun animation.{{fact}} |
| *Yoshi is the only fighter to sport an alternate costume based on a then-upcoming game, being his ''{{s|mariowiki|Yoshi's Crafted World}}'' alternate costume in ''Ultimate'', which replaces his black costume from ''SSB4''.
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| *[[Wii Fit Trainer]], [[Inkling]], [[Ike]], [[Byleth]] and [[Pokémon Trainer]] are the only characters to have alternate costumes with different animations. Pokémon Trainer and Byleth's alternate costumes have different idle animations, [[victory pose]]s, and taunts; Inkling has an altered idle animation, victory pose, and [[Screen KO]]; Ike has a different clapping animation, and Wii Fit Trainer has a different hitstun animation. | |
| *R.O.B. since ''Smash 4'', is the only character whose default and alternate costume are switched depending on the language.
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| *Cloud is the only fighter to have a different [[Omnislash|attack]] depending on their costume.
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| ==See also== | | ==See also== |